effect effects/deployables/railhowitzer_fire_simple { size 566 cutOffDistance 15000 sound "Close Fire Sound" { soundShader "sounds/deployables/railhowitzer/fire_near" freqshift 0.8,1 } sound "Medium Fire Sound" { soundShader "sounds/deployables/railhowitzer/fire_medium" freqshift 0.5,0.5 } sound "Far Fire Sound" { soundShader "sounds/deployables/railhowitzer/fire_far" freqshift 0.3,0.3 } emitter "Dust cloud4" { duration 0.25,0.25 count 1,1 attenuateEmitter attenuation 300,300 sprite { duration 4,4 persist material "particles/dustcloud_02_litsmoke" gravity 0.001,0.001 trailRepeat 1 start { position { sphere -150,-50,-50,-150,50,50 } velocity { box 20,20,20,20,25,25 } acceleration { point -20,-5,0 } size { point 0,0 } tint { line 0.321569,0.321569,0.321569,0,0,0 } fade { point 0.2 } offset { sphere -64,-64,-64,64,64,64 } rotate { box 0,1 } } motion { size { envelope rich_explosiongrow count 8,8 } fade { envelope jrad_concavefade } offset { envelope jrad_convexfade } rotate { envelope jrad_convexfade } } end { size { point 150,150 } offset { sphere -128,-128,-128,128,128,128 } rotate { box -0.138889,0.138889 relative } } lineHit } } emitter "Dust cloud5" { duration 0.25,0.25 count 1,1 attenuateEmitter attenuation 300,300 sprite { duration 3,3 persist material "particles/dustcloud_02_litsmoke" gravity 0.005,0.005 trailRepeat 1 start { position { point 15,0,0 } velocity { box 20,20,20,50,25,25 } acceleration { point -20,-5,0 } size { point 0,0 } tint { line 0.490196,0.490196,0.490196,0,0,0 } fade { point 0.4 } rotate { box 0,1 } } motion { size { envelope rich_explosiongrow count 8,8 } fade { envelope jrad_concavefade } offset { envelope jrad_convexfade } rotate { envelope jrad_convexfade } } end { size { point 60,60 } offset { sphere -50,-50,-50,50,50,50 } rotate { box -0.138889,0.138889 relative } } lineHit } } spawner "edge3" { count 1,1 locked sprite { duration 0.1,0.2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { size { line 40,40,60,60 } tint { line 0.592157,0.180392,0.0745098,0.423529,0.196078,0.0431373 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 300,300,400,400 } rotate { box -1,1 } } lineHit } } spawner "edge8" { count 1,1 locked sprite { duration 0.1,0.2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point -170,0,0 } size { line 40,40,60,60 } tint { line 0.592157,0.180392,0.0745098,0.423529,0.196078,0.0431373 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 200,200,300,300 } rotate { box -1,1 } } lineHit } } spawner "flame3" { count 1,1 locked line { duration 0.1,0.2 generatedLine material "particles/flash/strogg_muzzleflash01" numFrames 4 trailRepeat 1 start { velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { box 70,80 } fade { line 0.75,1 } length { box 120,0,0,150,0,0 } } motion { fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "edge4" { count 1,1 locked sprite { duration 0.35,0.35 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line -180,0,-20,-200,0,-20 } size { line 50,50,70,70 } tint { line 0.827451,0.203922,0.0941177,0.313726,0.239216,0.184314 } fade { point 0 } offset { sphere -15,-15,-15,15,15,15 } rotate { box -0.388889,-0.166667 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { line 90,90,130,130 } } lineHit } } spawner "edge5" { count 1,1 locked sprite { duration 0.35,0.35 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point -15,0,0 } size { line 20,20,40,40 } tint { line 0.827451,0.203922,0.0941177,0.756863,0.309804,0.176471 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } rotate { point 0.166667 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { line 80,80,100,100 } } lineHit } } spawner "edge7" { count 1,1 locked sprite { duration 0.35,0.35 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point -15,0,0 } size { line 20,20,40,40 } tint { line 0.827451,0.203922,0.0941177,0.74902,0.32549,0.184314 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } rotate { point -0.166667 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { line 80,80,100,100 } } lineHit } } spawner "fire" { count 3,3 attenuateEmitter attenuation 400,400 sprite { duration 2,3 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line -80,-1,-1,-80,1,1 } velocity { box 0,-30,-30,0,30,30 } size { box 15,15,20,20 } tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 } fade { point 0 } offset { point -20,0,0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 60,60,80,80 } fade { line 0.3,0.6 } offset { sphere -90,-100,-100,-190,100,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "edge6" { count 1,1 locked sprite { duration 0.35,0.35 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point 50,0,0 } size { line 20,20,40,40 } tint { line 0.827451,0.203922,0.0941177,0.74902,0.313726,0.184314 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { line 80,80,100,100 } } lineHit } } } effect effects/deployables/railhowitzer_trail_simple { size 849 cutOffDistance 15000 emitter "smoke trail" { duration 1,1 count 15,15 attenuateEmitter attenuation 500,500 sprite { duration 1,5 material "particles/dustcloud_02" gravity -0.003,0.0003 trailRepeat 1 start { position { line -5,-50,-50,-5,50,50 } velocity { box 0,-75,-75,0,75,75 } size { line 70,70,140,140 } tint { line 0.945098,0.337255,0.188235,0.94902,0.568627,0.184314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope rr2_ssmsmoke } fade { envelope shamus_fastinholdslowout } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 150,150,400,400 } tint { point 0.207843,0.141176,0.109804 } fade { line 0.125,0.3 } rotate { box -1,1 } } lineHit } } emitter "unnamed4" { duration 1,1 count 2,2 locked line { duration 0.5,0.5 blend add material "particles/flash/muzzleflash_side1a" flipNormal trailRepeat 1 start { size { box 70,90 } tint { line 1,0.203922,0.0901961,0.501961,0,0 } length { box 250,0,0,450,0,0 } } motion { fade { envelope flashtable } } end { fade { point 0.5 } } lineHit } } emitter "flash2" { duration 1,1 count 1,1 locked sprite { duration 1,1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 600,600 } tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 2,2,2 } } end { size { point 300,300 } } lineHit } } } effect effects/deployables/railhowitzer_destroy_simple { size 8 effect "Explosion" { effect "effects/base/explosion_large_simple" } }effect effects/deployables/railhowitzer_shell_explode_simple { size 2596 cutOffDistance 15000 sound "Debris Sound" { soundShader "sounds/weapons/impacts/debris_small" } sound "Close Distance Explosion Sound2" { soundShader "sounds/deployables/railhowitzer/detonate_near" freqshift 0.8,1 } sound "Medium Distance Explosion Sound2" { soundShader "sounds/deployables/railhowitzer/detonate_medium" } sound "Far Distance Explosion Sound2" { soundShader "sounds/deployables/railhowitzer/detonate_far" } spawner "ground smoke" { count 6,6 useMaterialColor attenuateEmitter attenuation 1200,1400 sprite { duration 2,4 persist material "particles/dustcloud_02" gravity 0,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-15,-15,50,15,15 } friction { box 0.025,0,0,0.125,0,0 } size { line 25,25,10,10 } tint { line 0,0,0,0.219608,0.203922,0.156863 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.494118,0.482353,0.454902 } fade { line 0.9,0.5 } offset { cylinder 150,-600,-600,25,600,600 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "Dust cloud2" { count 5,5 attenuateEmitter attenuation 3000,3000 sprite { duration 3,5 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line -1,-1,-1,1,1,1 } velocity { box -60,-15,-15,15,15,15 } size { point 10,10 } tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 2,2,2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 120,120,240,240 } tint { point 0.152941,0.0627451,0.0627451 } fade { line 0.7,1 } offset { sphere 50,-400,-400,125,400,400 surface } rotate { box -1,1 relative } } lineHit } } spawner "ground dust2" { count 8,8 attenuateEmitter attenuation 1200,1400 sprite { duration 2,5 persist material "particles/dustcloud_02_litsmoke" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-150,-150,-50,150,150 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.231373,0.203922,0.156863,0.603922,0.556863,0.392157 } fade { line 0.4,1 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } offset { envelope exp_1minusx/x2 count 15,15,15 } rotate { envelope shamus_exp_1minusx/x2 count 0.5 } } end { size { line 300,300,400,400 } tint { line 0.792157,0.756863,0.709804,0.286275,0.258824,0.2 } offset { cylinder -150,-400,-400,150,400,400 surface } rotate { box -0.25,0.25 } } lineHit } } spawner "flames3" { count 2,2 sprite { duration 0.8,2 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { velocity { box 300,0,0,400,0,0 } size { line 150,150,250,250 } tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 } offset { sphere 50,-200,-200,300,200,200 } rotate { box -1,1 } } lineHit } } spawner "unnamed8" { count 5,5 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 20,-30,-30,35,30,30 } size { line 175,175,250,250 } tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 } offset { sphere 50,-300,-300,450,300,300 } rotate { box -0.166667,0.166667 } } motion { fade { envelope concavefade } } lineHit } } spawner "flash4" { count 1,1 locked sprite { duration 0.5,1 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 100,0,0 } size { line 800,800,1800,1800 } tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 500,500 } } lineHit } } }effect effects/deployables/railhowitzer_shell_explode2_simple { size 2596 cutOffDistance 15000 sound "Debris Sound" { soundShader "sounds/weapons/impacts/debris_small" } sound "Close Distance Explosion Sound2" { soundShader "sounds/deployables/railhowitzer/detonate_near" freqshift 0.8,1 } sound "Medium Distance Explosion Sound2" { soundShader "sounds/deployables/railhowitzer/detonate_medium" } sound "Far Distance Explosion Sound2" { soundShader "sounds/deployables/railhowitzer/detonate_far" } spawner "ground smoke" { count 6,6 useMaterialColor attenuateEmitter attenuation 1200,1400 sprite { duration 2,4 persist material "particles/dustcloud_02" gravity 0,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-15,-15,50,15,15 } friction { box 0.025,0,0,0.125,0,0 } size { line 25,25,10,10 } tint { line 0,0,0,0.219608,0.203922,0.156863 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.494118,0.482353,0.454902 } fade { line 0.9,0.5 } offset { cylinder 150,-600,-600,25,600,600 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "Dust cloud2" { count 5,5 attenuateEmitter attenuation 3000,3000 sprite { duration 3,5 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line -1,-1,-1,1,1,1 } velocity { box -60,-15,-15,15,15,15 } size { point 10,10 } tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 2,2,2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 120,120,240,240 } tint { point 0.152941,0.0627451,0.0627451 } fade { line 0.7,1 } offset { sphere 50,-400,-400,125,400,400 surface } rotate { box -1,1 relative } } lineHit } } spawner "ground dust2" { count 8,8 attenuateEmitter attenuation 1200,1400 sprite { duration 2,5 persist material "particles/dustcloud_02_litsmoke" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-150,-150,-50,150,150 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.231373,0.203922,0.156863,0.603922,0.556863,0.392157 } fade { line 0.4,1 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } offset { envelope exp_1minusx/x2 count 15,15,15 } rotate { envelope shamus_exp_1minusx/x2 count 0.5 } } end { size { line 300,300,400,400 } tint { line 0.792157,0.756863,0.709804,0.286275,0.258824,0.2 } offset { cylinder -150,-400,-400,150,400,400 surface } rotate { box -0.25,0.25 } } lineHit } } spawner "flames3" { count 2,2 sprite { duration 0.8,2 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { velocity { box 300,0,0,400,0,0 } size { line 150,150,250,250 } tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 } offset { sphere 0,-200,-200,200,200,200 } rotate { box -1,1 } } lineHit } } spawner "unnamed8" { count 5,5 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 0,-30,-30,0,30,30 } size { line 175,175,250,250 } tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 } offset { sphere 0,-300,-300,350,300,300 } rotate { box -0.166667,0.166667 } } motion { fade { envelope concavefade } } lineHit } } spawner "flash4" { count 1,1 locked sprite { duration 0.5,1 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 100,0,0 } size { line 800,800,1800,1800 } tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 500,500 } } lineHit } } } effect effects/railhowitzer_snow_simple { size 2596 cutOffDistance 15000 sound "Debris Sound2" { soundShader "sounds/weapons/impacts/debris_small" volume 1,2 } sound "Close Distance Explosion Sound3" { soundShader "sounds/deployables/railhowitzer/detonate_near" volume 5,8 freqshift 0.8,1 } sound "Medium Distance Explosion Sound3" { soundShader "sounds/deployables/railhowitzer/detonate_medium" volume 5,5 } sound "Far Distance Explosion Sound3" { soundShader "sounds/deployables/railhowitzer/detonate_far" volume 5,5 } spawner "ground smoke2" { count 6,6 useMaterialColor attenuateEmitter attenuation 1200,1400 sprite { duration 2,4 persist material "particles/dustcloud_02" gravity 0,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-15,-15,50,15,15 } friction { box 0.025,0,0,0.125,0,0 } size { line 25,25,10,10 } tint { line 0,0,0,0.219608,0.203922,0.156863 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.494118,0.482353,0.454902 } fade { line 0.9,0.5 } offset { cylinder 150,-600,-600,25,600,600 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "mud3" { count 2,2 useMaterialColor attenuateEmitter attenuation 5000,5000 sprite { duration 2,2 persist material "particles/debris/debris_snow" gravity 0.5,0.8 trailRepeat 1 start { position { sphere -15,-25,-25,0,25,25 } velocity { box 500,-200,-200,700,200,200 } size { point 10,10 } offset { box -10,-10,-20,10,10,20 } windStrength { point 0.2 } rotate { box -0.222222,0.222222 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope concavefade } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { box 300,300,400,400 } tint { point 0.639216,0.584314,0.537255 } offset { line 150,0,0,50,0,0 } rotate { box 0.222222,-0.222222 } } lineHit } } spawner "Dust cloud3" { count 6,6 attenuateEmitter attenuation 3000,3000 sprite { duration 3,5 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line -1,-1,-1,1,1,1 } velocity { box -60,-15,-15,15,15,15 } size { point 10,10 } tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 2,2,2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 120,120,240,240 } tint { point 0.152941,0.0627451,0.0627451 } fade { line 0.7,1 } offset { sphere 50,-400,-400,125,400,400 surface } rotate { box -1,1 relative } } lineHit } } spawner "ground dust2" { count 3,3 attenuateEmitter attenuation 1200,1400 sprite { duration 2,5 persist material "particles/dustcloud_02_litsmoke" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-150,-150,-50,150,150 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.231373,0.203922,0.156863,0.603922,0.556863,0.392157 } fade { line 0.4,1 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } offset { envelope exp_1minusx/x2 count 15,15,15 } rotate { envelope shamus_exp_1minusx/x2 count 0.5 } } end { size { line 300,300,400,400 } tint { line 0.792157,0.756863,0.709804,0.286275,0.258824,0.2 } offset { cylinder -150,-400,-400,150,400,400 surface } rotate { box -0.25,0.25 } } lineHit } } spawner "flames3" { count 2,2 sprite { duration 0.8,2 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { velocity { box 300,0,0,400,0,0 } size { line 150,150,250,250 } tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 } offset { sphere 50,-200,-200,300,200,200 } rotate { box -1,1 } } lineHit } } spawner "unnamed8" { count 7,9 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 20,-30,-30,35,30,30 } size { line 175,175,250,250 } tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 } offset { sphere 50,-300,-300,450,300,300 } rotate { box -0.166667,0.166667 } } motion { fade { envelope concavefade } } lineHit } } spawner "flash4" { count 1,1 locked sprite { duration 0.5,1 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 100,0,0 } size { line 800,800,1800,1800 } tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 500,500 } } lineHit } } }