effect effects/rich/fire_and_smoke { size 2727 sound "Burning Sound" { soundShader "ambience_smolder" } emitter "Smoke" { duration 1,1 count 3,3 inverseDrawOrder sprite { duration 30,30 material "particles/smoke/normal_smoke_puff01" windDeviationAngle 1.000000 trailRepeat 1 start { position { point -50,-20,0 } velocity { box 0,0,50,0,0,100 } size { point 75,75 } tint { line 0.121569,0.121569,0.121569,0.176471,0.176471,0.137255 } windStrength { line 0.2,0.4 } rotate { box 0,1 } } motion { size { envelope jrad_concavefade } tint { envelope jrad_concavefade } fade { envelope jrad_convexfade } offset { envelope jrad_concavefade } rotate { envelope jrad_concavefade } } end { size { box 500,500,1000,1000 } tint { line 0.301961,0.266667,0.247059,0.345098,0.317647,0.294118 } rotate { point 1 } } } } emitter "Flame" { duration 1,1 count 6,6 sprite { duration 2,2 persist material "particles/penta/flames3" trailRepeat 1 start { position { point -50,-50,0 } acceleration { box 0,0,20,0,0,30 } size { box 30,30,50,50 } fade { point 0 } } motion { size { envelope jrad_alphain } tint { envelope jrad_concavefade } fade { envelope bfgguy_vtable } rotate { envelope watersplashscaletable count 0.9 } } end { size { point 15,15 } fade { point 1 } rotate { box -0.0833333,0.0833333 } } } } emitter "Haze" { duration 1,1 count 1,1 line { duration 2,2 persist material "textures/penta/heathaze" trailRepeat 1 start { size { point 48 } length { line 0,0,48,0,0,48 useEndOrigin } } } } } effect effects/rich/anti_missile { size 892 spawner "flash_front2" { count 1,1 sprite { duration 0.2,0.2 persist material "particles/flash/muzzleflash_front1a" trailRepeat 1 start { position { point 17,0,4 } size { point 10,10 } } motion { fade { envelope aa_testblasttable2 } rotate { envelope bathroomtable } } end { rotate { point 0.25 } } } } emitter "flash_side2" { duration 0.2,0.2 count 1,1 line { duration 0.2,0.2 material "particles/flash/muzzleflash_side1a" trailRepeat 1 start { position { point 7,0,4 } size { point 10 } length { point 35,0,0 } } } } light "light2" { locked light { duration 0.2,0.2 blend add shadows specular material "lights/defaultPointLight" trailRepeat 1 start { position { point 10,0,0 } size { point 512,512,512 } tint { point 1,0.811765,0.47451 } } motion { tint { envelope linear } fade { envelope linear } } } } } effect effects/rich/anti_air_tracer { size 698 emitter "Tracer" { duration 1,1 count 5,5 line { duration 0.05,0.1 generatedLine material "particles/flash/tracer" trailRepeat 1 start { position { point -300,0,0 } velocity { box 4000,0,0,9000,2,2 } size { box 2,4 } offset { point 250,0,0 } length { point 200,0,0 } } motion { fade { envelope fogtomie } } } } } effect effects/rich/air_explosion { size 1774 effect "unnamed0" { effect "effects/weapons/grenades/explosion" } light "light2" { locked light { duration 1,1 blend add shadows specular material "lights/defaultPointLight" trailRepeat 1 start { size { point 1024,1024,1024 } tint { point 1,0.796079,0.415686 } } motion { tint { envelope linear } fade { envelope linear } } } } } effect effects/rich/bullet_splash { size 59 spawner "spray" { count 3,3 sprite { duration 3,3 persist material "particles/water/spray_light_01" trailRepeat 1 start { acceleration { point 0,0,-2 } size { line 25,25,14,14 } tint { point 0.501961,0.501961,0.501961 } rotate { box -0.0555556,0.0555556 } } motion { size { envelope linear } tint { envelope linear } fade { envelope jrad_cmzoom } rotate { envelope linear count 0.5 } } end { size { line 14,14,20,20 } rotate { box -0.111111,0.111111 } } } } spawner "spray_rot" { count 5,5 sprite { duration 2,2 persist material "particles/water/splash_dir_03" trailRepeat 1 start { position { point 0,0,10 } size { point 2,16 } tint { point 0.501961,0.501961,0.501961 } offset { point 0,0,-3 } rotate { box -0.0416667,0.0416667 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { point 6,24 } rotate { box -0.0416667,0.0416667 relative } } } } spawner "spray_peak" { count 1,1 sprite { duration 3,3 persist material "particles/water/splash_dir_03" trailRepeat 1 start { position { point 0,0,10 } size { point 5,20 } tint { point 0.501961,0.501961,0.501961 } offset { point 0,0,17 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear offset 0,40 } fade { envelope linear } rotate { envelope linear } } end { size { point 10,35 } rotate { box -0.0138889,0.0138889 relative } } } } emitter "spray_flat" { duration 1,1 count 1,1 oriented { duration 3,3 material "particles/water/impact_ripple_01" trailRepeat 1 start { tint { point 0.25098,0.25098,0.25098 } fade { point 0.3 } offset { point 0,0,-4 } rotate { point -0.25,-0.25,-0.25 } } motion { size { envelope linear } } end { size { point 30,30 } } } } } effect effects/rich/bullet_dirt { size 80 spawner "dirt spray_rot" { count 5,5 sprite { duration 3,3 persist material "particles/debris/debris_dirtfly01" trailRepeat 1 start { position { point 0,0,10 } size { point 2,16 } tint { point 0.521569,0.501961,0.462745 } offset { point 0,0,-17 } rotate { box -0.0972222,0.0972222 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 6,24 } rotate { box -0.0972222,0.0972222 relative } } } } spawner "dirt spray_peak" { count 1,1 sprite { duration 3,3 persist material "particles/debris/debris_dirtfly01" trailRepeat 1 start { position { point 0,0,10 } size { point 2,25 } tint { point 0.717647,0.701961,0.682353 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 6,35 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "dark_bits" { count 2,2 sprite { duration 3,3 persist material "particles/debris/debris_dirtdust01" trailRepeat 1 start { size { point 2,6 } tint { point 0.745098,0.713726,0.686275 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 4,15 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "dirt stones" { start 0,0.5 count 25,25 attenuateEmitter attenuation 100,150 sprite { duration 3,3 persist material "particles/debris/debris_stone01" gravity 0.05,0.05 trailRepeat 1 start { position { point 0,0,-2 } velocity { box -6,-6,20,6,6,60 } size { line 0.4,0.4,0.6,0.6 } tint { point 0.792157,0.756863,0.713726 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope aa_testblasttable2 } rotate { envelope linear count 0.5 } } end { size { point 0,0 } tint { point 0.792157,0.756863,0.713726 } fade { point 1 } rotate { box -0.125,0.125 } } } } spawner "dark_bits2" { count 2,2 sprite { duration 3,3 persist material "particles/debris/debris_dirtdust01" trailRepeat 1 start { size { point 4,8 } tint { point 0.741176,0.713726,0.686275 } fade { point 0.2 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { point 9,25 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "Dust" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { line 1,1,3,3 } tint { point 0.556863,0.482353,0.435294 } offset { point 0,0,-3 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { line 8,8,12,12 } } } } spawner "Dust2" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.552941,0.466667,0.439216 } fade { point 0.4 } offset { point 0,0,8 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } } effect effects/rich/bullet_splash_2 { size 102 spawner "spray" { count 3,3 sprite { duration 3,3 persist material "particles/water/spray_light_01" trailRepeat 1 start { acceleration { point 0,0,-2 } size { line 30,30,14,14 } tint { point 0.501961,0.501961,0.501961 } rotate { box -0.0555556,0.0555556 } } motion { size { envelope linear } tint { envelope linear } fade { envelope jrad_cmzoom } rotate { envelope linear count 0.5 } } end { size { line 14,14,20,20 } rotate { box -0.111111,0.111111 } } } } spawner "spray_peak" { count 1,1 sprite { duration 3,3 persist material "particles/water/splash_dir_03" trailRepeat 1 start { position { point 0,0,10 } size { point 5,20 } tint { point 0.501961,0.501961,0.501961 } offset { point 0,0,30 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear offset 0,40 } fade { envelope linear } rotate { envelope linear } } end { size { point 10,44 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "spray2" { count 3,3 sprite { duration 3,3 persist material "particles/water/spray_light_01" trailRepeat 1 start { acceleration { point 0,0,-6 } size { line 20,20,14,14 } tint { point 0.501961,0.501961,0.501961 } offset { point 0,0,30 } rotate { box -0.0555556,0.0555556 } } motion { size { envelope linear } tint { envelope linear } fade { envelope jrad_cmzoom } rotate { envelope linear count 0.5 } } end { size { line 14,14,20,20 } rotate { box -0.111111,0.111111 } } } } spawner "spray_peak2" { count 1,1 sprite { duration 3,3 persist material "particles/water/splash_dir_03" trailRepeat 1 start { position { point 0,0,10 } size { point 7,30 } tint { point 0.501961,0.501961,0.501961 } offset { point 0,0,30 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear offset 0,40 } fade { envelope linear } rotate { envelope linear } } end { size { point 15,65 } rotate { box -0.0138889,0.0138889 relative } } } } emitter "spray_flat" { duration 1,1 count 1,1 oriented { duration 3,3 material "particles/water/impact_ripple_01" trailRepeat 1 start { tint { point 0.254902,0.254902,0.254902 } fade { point 0.3 } offset { point 0,0,-4 } rotate { point -0.25,-0.25,-0.25 } } motion { size { envelope linear } } end { size { point 40,40 } } } } }effect effects/rich/bullet_dirt_3 { size 110 spawner "dirt spray_rot" { count 10,10 sprite { duration 3,3 persist material "particles/debris/debris_dirtfly01" trailRepeat 1 start { position { point 0,0,10 } size { point 5,30 } fade { point 0.5 } offset { point 0,0,-19 } rotate { box -0.0972222,0.0972222 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 8,50 } rotate { box -0.0972222,0.0972222 relative } } } } spawner "dirt spray_peak" { count 3,3 sprite { duration 3,3 persist material "particles/debris/debris_dirtfly01" trailRepeat 1 start { position { point 0,0,10 } size { point 10,45 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 20,80 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "dark_bits" { count 2,2 sprite { duration 3,3 persist material "particles/debris/debris_dirtdust01" trailRepeat 1 start { size { point 2,6 } tint { point 0.737255,0.713726,0.686275 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 4,15 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "dirt stones" { start 0,0.5 count 38,38 attenuateEmitter attenuation 100,150 sprite { duration 3,3 persist material "particles/debris/debris_stone01" gravity 0.05,0.05 trailRepeat 1 start { position { point 0,0,-2 } velocity { box -16,-16,40,16,16,80 } size { line 0.6,0.4,0.6,0.6 } tint { point 0.792157,0.756863,0.713726 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope aa_testblasttable2 } rotate { envelope linear count 0.5 } } end { size { point 0,0 } tint { point 0.792157,0.756863,0.713726 } fade { point 1 } rotate { box -0.125,0.125 } } } } spawner "dark_bits2" { count 2,2 sprite { duration 3,3 persist material "particles/debris/debris_dirtdust01" trailRepeat 1 start { size { point 4,8 } tint { point 0.737255,0.713726,0.686275 } fade { point 0.2 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { point 9,25 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "Dust" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { line 1,1,3,3 } tint { point 0.556863,0.482353,0.431373 } offset { point 0,0,-3 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { line 8,8,12,12 } } } } spawner "Dust2" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.54902,0.466667,0.439216 } fade { point 0.4 } offset { point 0,0,8 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } spawner "Dust3" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.54902,0.466667,0.439216 } fade { point 0.4 } offset { point 0,0,8 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } spawner "Dust4" { count 2,2 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.74902,0.701961,0.682353 } fade { point 0.4 } offset { point 0,0,18 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } spawner "Dust5" { count 1,1 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,6 } tint { point 0.745098,0.694118,0.678431 } fade { point 0.4 } offset { point 0,0,36 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } spawner "Dust6" { count 2,2 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 20,20 } tint { point 0.65098,0.584314,0.556863 } fade { point 0.4 } offset { point 0,0,3 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 50,50 } } } } }effect effects/rich/bullet_sparks { size 137 cutOffDistance 3500 sound "Impact Sound2" { soundShader "sounds/weapons/impacts/metal" volume 2,4 freqshift 0.6,2 } spawner "animated3" { count 1,1 useMaterialColor attenuateEmitter attenuation 150,200 sprite { duration 0.5,1.2 persist material "particles/debris/dustcloud_4" gravity 0.0125,0.05 trailRepeat 1 start { position { sphere 5,-5,-5,15,5,5 } velocity { box 5,-2,-2,25,2,2 } acceleration { box 0,-20,-20,0,20,20 } friction { point 0.25,0,0 } size { point 8,8 } tint { line 0.411765,0.372549,0.313726,0.415686,0.384314,0.32549 } fade { point 0 } rotate { box -0.25,0.25 } } motion { size { envelope exp_1minusx/x2 offset -0.01,-0.01 } tint { envelope linear } fade { envelope fastinslowout offset -0.0125 } offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.05,-0.05,-0.05 } } end { size { line 15,15,30,30 } tint { point 0.541176,0.501961,0.458824 } fade { line 0.1,0.4 } offset { line 5,0,0,15,0,0 } } lineHit } } emitter "spark flash" { duration 0.1,0.1 count 2,2 orientateIdentity sprite { duration 0.08,0.08 blend add material "textures/particles/sparks/sparkflash_strip01" numFrames 4 trailRepeat 1 start { position { line 1,0,0,2,0,0 } size { box 5,5,15,15 } fade { line 0.3,1 } rotate { box 0,0.5 } } motion { size { envelope linear } } end { size { point 30,30 } } lineHit } } spawner "flash" { count 1,1 locked attenuateEmitter attenuation 100,150 sprite { duration 0.125,0.25 persist material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 2,0,0 } velocity { box 0,-5,-5,5,5,5 } size { line 4,4,10,10 } tint { line 0.0392157,0.0392157,0.0392157,0.576471,0.576471,0.576471 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } lineHit } } spawner "flash2" { count 1,1 locked sprite { duration 0.125,0.25 persist material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 2,0,0 } velocity { box 0,-5,-5,5,5,5 } size { line 50,50,80,80 } tint { line 0,0,0,0.254902,0.254902,0.254902 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } lineHit } } spawner "sparks" { count 2,10 useMaterialColor attenuateEmitter attenuation 200,250 line { duration 0.1,0.5 blend add generatedLine persist material "textures/particles/sparks/spark03" gravity 1,2 generatedOriginNormal trailRepeat 1 start { position { line 5,-1,-1,10,1,1 cone } velocity { box 300,-200,-100,400,300,100 } acceleration { point -40,0,0 } friction { point 0.0001,0,0 } size { box 0.5,1 } offset { point -8,0,0 } length { box 8,0,0,12,0,0 } } motion { size { envelope exp_1minusx/x2 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } length { envelope linear } } end { size { point 2 } length { point 1,0,0 } } lineHit } } } effect effects/rich/bullet_splash_3 { size 118 spawner "spray" { count 3,3 sprite { duration 3,3 persist material "particles/water/spray_light_01" trailRepeat 1 start { acceleration { point 0,0,-2 } size { point 20,20 } tint { point 0.501961,0.501961,0.501961 } rotate { box -0.0555556,0.0555556 } } motion { size { envelope linear } tint { envelope linear } fade { envelope jrad_cmzoom } rotate { envelope linear count 0.5 } } end { size { point 30,30 } rotate { box -0.111111,0.111111 } } } } spawner "spray_peak" { count 1,1 sprite { duration 3,3 persist material "particles/water/splash_dir_03" trailRepeat 1 start { position { point 0,0,10 } size { point 5,20 } tint { point 0.501961,0.501961,0.501961 } offset { point 0,0,30 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear offset 0,40 } fade { envelope linear } rotate { envelope linear } } end { size { point 10,44 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "spray2" { count 3,3 sprite { duration 3,3 persist material "particles/water/spray_light_01" trailRepeat 1 start { acceleration { point 0,0,-6 } size { line 20,20,14,14 } tint { point 0.501961,0.501961,0.501961 } offset { point 0,0,30 } rotate { box -0.0555556,0.0555556 } } motion { size { envelope linear } tint { envelope linear } fade { envelope jrad_cmzoom } rotate { envelope linear count 0.5 } } end { size { line 14,14,20,20 } rotate { box -0.111111,0.111111 } } } } spawner "spray_peak2" { count 1,1 sprite { duration 3,3 persist material "particles/water/splash_dir_03" trailRepeat 1 start { position { point 0,0,10 } size { point 10,40 } tint { point 0.501961,0.501961,0.501961 } offset { point 0,0,30 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear offset 0,40 } fade { envelope linear } rotate { envelope linear } } end { size { point 20,80 } rotate { box -0.0138889,0.0138889 relative } } } } emitter "spray_flat" { duration 1,1 count 1,1 oriented { duration 3,3 material "particles/water/impact_ripple_01" trailRepeat 1 start { tint { point 0.254902,0.254902,0.254902 } fade { point 0.3 } offset { point 0,0,-4 } rotate { point -0.25,-0.25,-0.25 } } motion { size { envelope linear } } end { size { point 40,40 } } } } } effect effects/rich/bullet_sparks_medium { size 132 sound "Impact Sound" { soundShader "sounds/weapons/impacts/metal" } spawner "Sparks" { count 15,15 attenuateEmitter attenuation 0,1024 sprite { duration 1,1 blend add persist material "textures/effects/spark_nobloom" gravity 0.1,0.8 trailRepeat 1 trailType motion trailTime 0.2,0.2 trailCount 10,10 trailMaterial "textures/effects/motionblur_nobloom" start { velocity { box 50,-50,-50,200,200,80 } size { point 2,2 } tint { point 1,0.952941,0.623529 } } motion { size { envelope concavefade } tint { envelope doomexittable2 } } end { tint { point 1,0.501961,0 } } } } emitter "Impact Burn" { duration 1,1 count 1,1 oriented { duration 0.15,0.15 blend add persist material "textures/effects/circle" trailRepeat 1 start { position { point 1,0,0 } tint { point 1,1,0.733333 } } motion { fade { envelope jrad_convexfade } } } } spawner "Dust2" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.752941,0.752941,0.752941 } fade { point 0.2 } offset { point 0,0,8 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } } effect effects/rich/vehicle_splash { size 219 emitter "unnamed0" { duration 0.2,0.2 count 5,5 sprite { duration 1,1 material "particles/water/spray_light_01" gravity 1,1 trailRepeat 1 start { position { box -20,-20,-20,20,20,20 } velocity { box -50,-50,50,-50,50,100 } size { point 20,20 } rotate { box 0,1 } } motion { size { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { point 70,70 } rotate { box 0,0.0416667 relative } } } } emitter "unnamed1" { duration 0.2,0.2 count 5,5 sprite { duration 1,1 material "particles/water/splash_dir_01" trailRepeat 1 start { position { box -20,-20,-20,20,20,20 } velocity { box -50,-50,50,-50,50,100 } acceleration { point 0,0,-40 } size { point 20,40 } tint { point 0.564706,0.564706,0.564706 } rotate { box -0.0416667,0.0416667 } } motion { size { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { point 80,140 } rotate { box -0.0833333,0.0833333 relative } } } } }effect effects/rich/tracer_gdf_static { size 502 spawner "Tracer" { count 1,1 constant line { duration 0.25,0.35 generatedLine material "particles/flash/tracer" trailRepeat 1 start { position { point -100,0,0 } velocity { point 0.0001,0,0 } size { box 1,2 } offset { point 250,0,0 } length { point 200,0,0 } } motion { fade { envelope fogtomie } } } } } effect effects/rich/tracer_strogg_static { size 511 spawner "trail" { count 1,1 constant line { duration 5,5 material "particles/flash/tracer_1b" useLightningAxis trailRepeat 1 start { velocity { point 0.0001,0,0 } size { point 5 } tint { point 1,0.737255,0.25098 } length { box 200,0,0,250,0,0 } } motion { size { envelope linear } tint { envelope flickertable } fade { envelope linear } length { envelope linear } } end { size { point 10 } tint { point 1,1,0.501961 } length { point 500,0,0 } } } } spawner "particle_discharge" { count 10,10 constant sprite { duration 1,1 blend add persist material "particles/penta/bosonorb_trail" trailRepeat 1 start { position { spiral 0,-5,-5,500,5,5,90 cone } velocity { point 0.0001,0,0 } size { line 0.5,0.5,1,1 } tint { point 0.992157,0.74902,0.00392157 } fade { point 0.5 } } motion { tint { envelope jrad_concavefade } } end { tint { point 1,1,0 } } } } } effect effects/rich/bullet_dirt_strogg_1 { size 80 spawner "dirt spray_rot" { count 5,5 sprite { duration 3,3 persist material "particles/debris/debris_dirtfly01" trailRepeat 1 start { position { point 0,0,10 } size { point 2,16 } tint { point 0.521569,0.501961,0.462745 } offset { point 0,0,-17 } rotate { box -0.0972222,0.0972222 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 6,24 } rotate { box -0.0972222,0.0972222 relative } } } } spawner "dirt spray_peak" { count 1,1 sprite { duration 3,3 persist material "particles/debris/debris_dirtfly01" trailRepeat 1 start { position { point 0,0,10 } size { point 2,25 } tint { point 0.717647,0.701961,0.682353 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 6,35 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "dark_bits" { count 2,2 sprite { duration 3,3 persist material "particles/debris/debris_dirtdust01" trailRepeat 1 start { size { point 2,6 } tint { point 0.745098,0.713726,0.686275 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 4,15 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "dirt stones" { start 0,0.5 count 25,25 attenuateEmitter attenuation 100,150 sprite { duration 3,3 persist material "particles/debris/debris_stone01" gravity 0.05,0.05 trailRepeat 1 start { position { point 0,0,-2 } velocity { box -6,-6,20,6,6,60 } size { line 0.4,0.4,0.6,0.6 } tint { point 0.792157,0.756863,0.713726 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope aa_testblasttable2 } rotate { envelope linear count 0.5 } } end { size { point 0,0 } tint { point 0.792157,0.756863,0.713726 } fade { point 1 } rotate { box -0.125,0.125 } } } } spawner "dark_bits2" { count 2,2 sprite { duration 3,3 persist material "particles/debris/debris_dirtdust01" trailRepeat 1 start { size { point 4,8 } tint { point 0.741176,0.713726,0.686275 } fade { point 0.2 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { point 9,25 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "Dust" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { line 1,1,3,3 } tint { point 0.556863,0.482353,0.435294 } offset { point 0,0,-3 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { line 8,8,12,12 } } } } spawner "Dust2" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.552941,0.466667,0.439216 } fade { point 0.4 } offset { point 0,0,8 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } } effect effects/rich/bullet_dirt_strogg_2 { size 110 spawner "dirt spray_rot" { count 10,10 sprite { duration 3,3 persist material "particles/debris/debris_dirtfly01" trailRepeat 1 start { position { point 0,0,10 } size { point 5,30 } fade { point 0.5 } offset { point 0,0,-19 } rotate { box -0.0972222,0.0972222 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 8,50 } rotate { box -0.0972222,0.0972222 relative } } } } spawner "dirt spray_peak" { count 3,3 sprite { duration 3,3 persist material "particles/debris/debris_dirtfly01" trailRepeat 1 start { position { point 0,0,10 } size { point 10,45 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 20,80 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "dark_bits" { count 2,2 sprite { duration 3,3 persist material "particles/debris/debris_dirtdust01" trailRepeat 1 start { size { point 2,6 } tint { point 0.737255,0.713726,0.686275 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } rotate { envelope linear } } end { size { point 4,15 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "dirt stones" { start 0,0.5 count 38,38 attenuateEmitter attenuation 100,150 sprite { duration 3,3 persist material "particles/debris/debris_stone01" gravity 0.05,0.05 trailRepeat 1 start { position { point 0,0,-2 } velocity { box -16,-16,40,16,16,80 } size { line 0.6,0.4,0.6,0.6 } tint { point 0.792157,0.756863,0.713726 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope aa_testblasttable2 } rotate { envelope linear count 0.5 } } end { size { point 0,0 } tint { point 0.792157,0.756863,0.713726 } fade { point 1 } rotate { box -0.125,0.125 } } } } spawner "dark_bits2" { count 2,2 sprite { duration 3,3 persist material "particles/debris/debris_dirtdust01" trailRepeat 1 start { size { point 4,8 } tint { point 0.737255,0.713726,0.686275 } fade { point 0.2 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { point 9,25 } rotate { box -0.0138889,0.0138889 relative } } } } spawner "Dust" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { line 1,1,3,3 } tint { point 0.556863,0.482353,0.431373 } offset { point 0,0,-3 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { line 8,8,12,12 } } } } spawner "Dust2" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.54902,0.466667,0.439216 } fade { point 0.4 } offset { point 0,0,8 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } spawner "Dust3" { count 4,4 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.54902,0.466667,0.439216 } fade { point 0.4 } offset { point 0,0,8 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } spawner "Dust4" { count 2,2 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,10 } tint { point 0.74902,0.701961,0.682353 } fade { point 0.4 } offset { point 0,0,18 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } spawner "Dust5" { count 1,1 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 10,6 } tint { point 0.745098,0.694118,0.678431 } fade { point 0.4 } offset { point 0,0,36 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 20,20 } } } } spawner "Dust6" { count 2,2 sprite { duration 1,4 persist material "textures/particles/dustcloud_opaque" trailRepeat 1 start { velocity { box 2,-5,-5,5,5,5 } size { point 20,20 } tint { point 0.65098,0.584314,0.556863 } fade { point 0.4 } offset { point 0,0,3 } rotate { box 0.00277778,0.111111 } } motion { size { envelope jrad_concavefade } fade { envelope fogtomie } rotate { envelope linear } } end { size { point 50,50 } } } } }