effect effects/maps/valley/ssm_explosion_doorway1 { size 1190 decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 256,256,256 } rotate { box 0,1 } } } } emitter "flame explode" { duration 0.1,0.2 count 5,5 attenuateEmitter attenuation 0,1024 sprite { duration 0.5,1 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { cylinder 75,-50,-50,-25,50,50 cone } velocity { box 250,-5,-5,700,200,5 } friction { point 0.0001,0,0 } size { line 60,60,100,100 } fade { point 0 } rotate { box -0.402778,0.402778 } } motion { size { envelope exp_xoverx2 offset 0.05,0.05 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 3,3,3 } rotate { envelope convexfade count 99 } } end { size { line 280,280,220,220 } fade { point 1 } offset { sphere 150,-150,1,200,200,1 } rotate { box -3.88889,3.88889 } } } } spawner "flame explode2" { count 3,5 attenuateEmitter attenuation 0,1024 sprite { duration 0.4,0.8 blend add persist material "particles/penta/ssm_flash" gravity -0.01,-0.01 trailRepeat 1 start { position { cylinder -10,-10,-10,10,10,10 cone } velocity { box 5,-10,-10,10,10,10 } size { line 60,60,40,40 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,140,140 } fade { point 1 } offset { line 5,1,1,25,1,1 } rotate { box -0.0277778,0.0277778 } } } } spawner "animated5" { count 50,50 attenuateEmitter attenuation 0,1024 sprite { duration 10,20 persist material "particles/dustcloud_02" trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box -5,-5,-5,10,5,5 } friction { point 0.0001,0,0 } size { line 50,50,20,20 } tint { line 0,0,0,0.219608,0.203922,0.156863 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 12,12,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,120,150,150 } tint { line 0.176471,0.156863,0.117647,0.368627,0.337255,0.266667 } fade { point 1 } offset { sphere -50,-150,0,600,300,0 surface } rotate { box -0.0138889,0.0138889 } } } } spawner "core" { count 4,6 locked attenuateEmitter attenuation 0,1024 sprite { duration 0.2,0.4 persist material "textures/effects/weapons/flash" trailRepeat 1 start { position { sphere -10,-25,-25,10,25,25 } velocity { box 0,-5,-5,5,5,5 } size { box 100,100,150,150 } tint { line 0.0784314,0.0431373,0,0.592157,0.384314,0.243137 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { box 250,250,350,350 } } } } light "Light" { light { duration 0.6,0.8 material "lights/squarelight1" trailRepeat 1 start { position { point 0,0,25 } velocity { point 25,0,0 } size { point 512,512,512 } tint { point 0,0,0 } fade { point 0 } } motion { tint { envelope fastinslowout } } end { tint { point 0.74902,0.466667,0.0823529 } } } } spawner "glow front" { count 1,1 locked attenuateEmitter attenuation 0,1024 sprite { duration 3,4 persist material "particles/karateka/simple_smoke_alpha" parentvelocity gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -5,-25,-25,25,25,25 } acceleration { point -5,0,0 } friction { point 0.1,0,0 } size { line 5,5,10,10 } tint { point 0,0,0 } fade { line 0.25,0.5 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope fastinslowout offset 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.02 } rotate { envelope exp_1minusx/x2 } } end { size { line 250,250,200,200 } tint { point 0.0784314,0.0431373,0 } fade { point 0 attenuate } rotate { box -0.25,0.25 } } } } spawner "Chips2" { count 20,40 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-175,-175,1500,175,175 } size { line 1.5,1.5,3,3 } tint { line 0.501961,0.501961,0.501961,0.113725,0.105882,0.0862745 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 100,0,0,200,0,0 } rotate { box -0.5,0.5 } } } } delay "unnamed8" { start 5,5 duration 5,5 } }