effect effects/maps/sewer/water_vent { size 2265 emitter "unnamed1" { duration 3,3 count 1,1 locked oriented { duration 1,1 material "textures/sfx/vp1particle" trailRepeat 1 start { position { point -310,-300,0 } size { point 400,400 } tint { point 0.811765,0.811765,0.811765 } rotate { point 0,-0.0361111,0.5 } } lineHit } } emitter "rain smoke spray" { duration 3,3 count 2,2 attenuateEmitter attenuation 1500,2000 sprite { duration 1.5,2.5 persist material "particles/water/spray_heavy_01" gravity 0.4,0.6 trailRepeat 1 start { position { line 0,50,-25,50,50,25 } velocity { box -80,-80,0,80,80,0 } size { line 50,50,100,100 } tint { point 0.882353,0.882353,0.882353 } fade { line 0.125,0.25 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } offset { envelope shamus_exp_1minusx/x2 } rotate { envelope linear count 0.5 } } end { size { line 200,200,400,400 } tint { point 0.541176,0.541176,0.541176 } offset { line -10,-500,0,10,-800,0 } rotate { box -0.00277778,0.00277778 } } lineHit } } emitter "puffs" { duration 3,3 count 15,15 attenuateEmitter attenuation 1500,2000 sprite { duration 0.75,1 material "particles/water/splash_dir_03" trailRepeat 1 start { position { line -270,-300,0,-270,-400,0 cone } size { box 30,30,50,50 } tint { point 0.764706,0.764706,0.764706 } fade { line 0.5,0.8 } offset { sphere 0,-32,-32,0,32,32 surface } rotate { box -0.125,0.125 } } motion { size { envelope convexfade } fade { envelope rr2_convexfade_start_at_1 } offset { envelope exp_1minusx/x2 count 3,3,3 } rotate { envelope exp_1minusx/x2 } } end { size { line 200,200,300,300 } offset { cylinder 0,-150,-150,0,150,150 surface } rotate { box -0.0416667,0.0416667 } } lineHit } } emitter "rain smoke spray2" { duration 3,3 count 15,15 attenuateEmitter attenuation 1800,2000 sprite { duration 1.5,1.8 persist material "particles/water/spray_heavy_01" gravity 0.4,0.6 trailRepeat 1 start { position { sphere -100,150,-180,-10,150,180 } velocity { box -80,-80,0,80,80,0 } size { line 20,20,40,40 } tint { point 0.882353,0.882353,0.882353 } fade { line 0.5,1 } rotate { box -0.0138889,0.0138889 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } offset { envelope shamus_exp_1minusx/x2 } rotate { envelope linear count 0.5 } } end { size { line 85,85,200,200 } tint { point 0.541176,0.541176,0.541176 } offset { line -10,-300,0,-10,-600,0 } rotate { box -0.00277778,0.00277778 } } lineHit } } emitter "puffs2" { duration 3,3 count 5,5 attenuateEmitter attenuation 1500,2000 sprite { duration 0.75,1 material "particles/water/splash_dir_03" trailRepeat 1 start { position { line -50,-20,-100,0,-20,100 cone } size { box 75,75,100,100 } tint { point 0.803922,0.803922,0.803922 } offset { sphere 0,-32,-32,0,32,32 surface } rotate { box -0.125,0.125 } } motion { size { envelope convexfade } fade { envelope rr2_convexfade_start_at_1 } offset { envelope exp_1minusx/x2 count 3,3,3 } rotate { envelope exp_1minusx/x2 } } end { size { line 200,200,300,300 } offset { cylinder 0,-50,-50,0,50,50 surface } rotate { box -0.0416667,0.0416667 } } lineHit } } emitter "ground dust2" { duration 3,3 count 1,1 attenuateEmitter attenuation 1024,4096 sprite { duration 7,10 persist material "textures/particles/smoke_test1" gravity -0.001,-0.001 trailRepeat 1 start { position { line 0,-400,0,-500,-400,0 } velocity { box 0,-40,0,0,-140,0 } size { line 300,300,400,400 } fade { point 0 } rotate { box -0.1,0.1 } } motion { size { envelope linear } fade { envelope fastinslowout count 0.9 } rotate { envelope convexfade count 2 } } end { size { line 800,800,1000,1000 } fade { line 0.2,0.5 } rotate { box -0.125,0.125 } } lineHit } } }