effect effects/maps/refinery/entrance_smoke1 { size 1210 spawner "unnamed1" { count 28,28 sprite { duration 100,200 material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 0,-100,0 } size { box 100,100,150,150 } tint { line 0.470588,0.447059,0.352941,0.407843,0.396078,0.32549 } fade { point 0 } offset { box -200,-50,-200,300,600,300 } rotate { box -8.33333,8.33333 } } motion { size { envelope concavefade } fade { envelope shamus_fastinholdslowout } rotate { envelope concavefade } } end { size { box 200,200,300,300 } fade { line 0.4,1 } rotate { box 8.33333,-8.33333 } } lineHit } } } effect effects/maps/refinery/entrance_smoke2 { size 1168 spawner "unnamed1" { count 10,10 sprite { duration 100,150 material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 0,-100,0 } size { box 100,100,150,150 } tint { line 0.584314,0.54902,0.443137,0.701961,0.654902,0.501961 } fade { point 0 } offset { box -200,-100,-100,400,400,400 } rotate { box -8.33333,8.33333 } } motion { size { envelope concavefade } fade { envelope shamus_fastinholdslowout } rotate { envelope concavefade } } end { size { box 200,200,300,300 } fade { line 0.4,1 } rotate { box 8.33333,-8.33333 } } lineHit } } } effect effects/maps/refinery/entrance_smoke3 { size 1013 spawner "unnamed1" { count 10,10 sprite { duration 100,150 material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 0,-100,0 } size { box 100,100,150,150 } tint { line 0.584314,0.54902,0.443137,0.462745,0.45098,0.372549 } fade { point 0 } offset { box -200,-200,-200,200,400,300 } rotate { box -8.33333,8.33333 } } motion { size { envelope concavefade } fade { envelope shamus_fastinholdslowout } rotate { envelope concavefade } } end { size { box 200,200,300,300 } fade { line 0.4,1 } rotate { box 8.33333,-8.33333 } } lineHit } } } effect effects/maps/refinery/stroggdevice1_sparks { size 171 spawner "sparks" { start 0.7,0.7 count 15,20 useMaterialColor attenuation 0,2048 line { duration 1,2 blend add generatedLine persist material "textures/particles/sparks/spark03" gravity 0.2,1.1 generatedOriginNormal trailRepeat 1 start { position { sphere -1,-1,-1,1,1,1 cone } velocity { box -100,-100,-100,100,100,100 } size { point 0.5 } fade { point 1 attenuate } length { point 1,0,0 } } motion { size { envelope shamus_fastinslowout offset -0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 } } end { size { box 2,3 } fade { point 0 attenuate } length { box 10,0,0,15,0,0 } } lineHit } } sound "Zaps" { start 0.7,0.7 soundShader "sounds/deployables/shieldgenerator/zaps" volume 2,5 freqshift 0.4,1 } sound "unnamed3" { start 0.7,0.7 soundShader "vehicles/misc/debris/glass_small" volume 6,8 freqshift 0.5,1 } }effect effects/maps/refinery/stroggdevice1_ooze_spurt { size 103 emitter "rain smoke spray4" { start 0.2,0.2 duration 4,4 count 5,5 attenuateEmitter attenuation 1800,2000 sprite { duration 1.5,1.8 persist material "particles/water/splash_dir_02" gravity 0.07,0.1 trailRepeat 1 start { position { point 0,-60,-20 } velocity { box 0,25,20,0,125,50 } size { line 7,7,10,10 } tint { line 0.294118,0.192157,0.054902,0.501961,0.376471,0.0823529 } rotate { box -1,1 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } } end { size { line 15,15,20,20 } tint { line 0.301961,0.192157,0.0235294,0.65098,0.529412,0.0509804 } } lineHit } } } effect effects/maps/refinery/stroggdevice1_ooze_drip { size 29 emitter "rain smoke spray4" { duration 4,4 count 5,5 attenuateEmitter attenuation 1800,2000 sprite { duration 1.5,2.5 persist material "particles/water/splash_dir_02" gravity 0.1,0.1 trailRepeat 1 start { size { line 7,7,10,10 } tint { line 0.294118,0.2,0.054902,0.247059,0.156863,0.0431373 } rotate { box -1,1 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } } end { size { line 15,15,20,20 } tint { line 0.301961,0.184314,0.0235294,0.65098,0.529412,0.0509804 } } lineHit } } } effect effects/maps/refinery/stroggdevice1_ooze_explosion { size 445 emitter "ground dust2" { start 0.05,0.05 duration 4,4 count 1,1 attenuateEmitter attenuation 1024,4096 sprite { duration 2,2 persist material "textures/particles/smoke_test1" gravity -0.001,-0.001 trailRepeat 1 start { position { point 0,40,0 } size { line 50,50,100,100 } tint { line 0.839216,0.627451,0.145098,0.886275,0.792157,0.682353 } fade { point 0 } rotate { box -0.1,0.1 } } motion { size { envelope linear } fade { envelope fastinslowout count 0.9 } rotate { envelope convexfade count 2 } } end { size { line 200,200,300,300 } fade { point 0.6 } rotate { box -0.125,0.125 } } lineHit } } spawner "puffs2" { count 5,5 attenuateEmitter attenuation 1500,2000 sprite { duration 0.75,1 material "particles/water/splash_dir_03" trailRepeat 1 start { position { line 0,0,0,0,0,-40 cone } velocity { box 0,50,40,0,100,70 } size { point 20,20 } tint { line 0.341176,0.215686,0.0509804,0.396078,0.262745,0.0627451 } offset { box -30,-30,0,30,30,0 } windStrength { point 0.1 } rotate { box -0.5,0.5 } } motion { size { envelope convexfade } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope exp_1minusx/x2 } } end { size { point 50,50 } tint { line 0.301961,0.211765,0.0235294,0.65098,0.529412,0.0509804 } rotate { box 0.5,-0.5 } } lineHit } } emitter "rain smoke spray5" { start 0.02,0.02 duration 1,1 count 3,3 attenuateEmitter attenuation 1800,2000 sprite { duration 1,1 persist material "particles/water/splash_dir_02" gravity 0.1,0.1 trailRepeat 1 start { position { point 0,-20,0 } velocity { box -50,20,75,50,100,150 } size { point 50,50 } tint { line 0.415686,0.27451,0.0588235,0.396078,0.262745,0.0627451 } rotate { box -1,1 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } } end { size { point 200,200 } tint { line 0.337255,0.254902,0.0627451,0.65098,0.529412,0.0509804 } } lineHit } } emitter "rain smoke spray6" { start 0.03,0.03 duration 11,11 count 17,17 attenuateEmitter attenuation 1800,2000 sprite { duration 1.5,1.8 persist material "particles/water/splash_dir_02" gravity 0.1,0.1 trailRepeat 1 start { position { point 0,-20,-80 } velocity { box -50,20,75,50,150,150 } size { line 20,20,40,40 } tint { line 0.054902,0.0431373,0.00784314,0.396078,0.262745,0.0627451 } rotate { box -1,1 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } } end { size { line 50,50,130,130 } tint { line 0.301961,0.211765,0.0156863,0.65098,0.529412,0.0509804 } } lineHit } } sound "unnamed4" { start 0.2,0.2 soundShader "sounds/weapons/impacts/water_large" volume 4,4 freqshift 0.5,0.5 } sound "unnamed6" { soundShader "objects/strogg/slime_object1" freqshift 0.2,0.2 } } effect effects/maps/refinery/stroggdevice2_ooze_spurt { size 103 emitter "rain smoke spray4" { start 0.2,0.2 duration 4,4 count 5,5 attenuateEmitter attenuation 1800,2000 sprite { duration 1.5,1.8 persist material "particles/water/splash_dir_02" gravity 0.07,0.1 trailRepeat 1 start { position { point 0,-60,-20 } velocity { box 0,25,20,0,125,50 } size { line 7,7,10,10 } tint { line 0.294118,0.14902,0.054902,0.505882,0.309804,0.0862745 } rotate { box -1,1 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } } end { size { line 15,15,20,20 } tint { line 0.294118,0.160784,0.027451,0.792157,0.380392,0.0745098 } } lineHit } } }effect effects/maps/refinery/stroggdevice2_ooze_drip { size 29 emitter "rain smoke spray4" { duration 4,4 count 5,5 attenuateEmitter attenuation 1800,2000 sprite { duration 1.5,2.5 persist material "particles/water/splash_dir_02" gravity 0.1,0.1 trailRepeat 1 start { size { line 7,7,10,10 } tint { line 0.294118,0.192157,0.054902,0.25098,0.168627,0.0431373 } rotate { box -1,1 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } } end { size { line 15,15,20,20 } tint { line 0.294118,0.172549,0.027451,0.65098,0.529412,0.0509804 } } lineHit } } } effect effects/maps/refinery/stroggdevice2_ooze_explosion { size 445 emitter "ground dust2" { start 0.05,0.05 duration 4,4 count 1,1 attenuateEmitter attenuation 1024,4096 sprite { duration 2,2 persist material "textures/particles/smoke_test1" gravity -0.001,-0.001 trailRepeat 1 start { position { point 0,40,0 } size { line 50,50,100,100 } tint { line 0.835294,0.611765,0.14902,0.886275,0.792157,0.682353 } fade { point 0 } rotate { box -0.1,0.1 } } motion { size { envelope linear } fade { envelope fastinslowout count 0.9 } rotate { envelope convexfade count 2 } } end { size { line 200,200,300,300 } fade { point 0.6 } rotate { box -0.125,0.125 } } lineHit } } spawner "puffs2" { count 5,5 attenuateEmitter attenuation 1500,2000 sprite { duration 0.75,1 material "particles/water/splash_dir_03" trailRepeat 1 start { position { line 0,0,0,0,0,-40 cone } velocity { box 0,50,40,0,100,70 } size { point 20,20 } tint { line 0.333333,0.223529,0.0588235,0.396078,0.262745,0.0627451 } offset { box -30,-30,0,30,30,0 } windStrength { point 0.1 } rotate { box -0.5,0.5 } } motion { size { envelope convexfade } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope exp_1minusx/x2 } } end { size { point 50,50 } tint { line 0.294118,0.188235,0.027451,0.65098,0.529412,0.0509804 } rotate { box 0.5,-0.5 } } lineHit } } emitter "rain smoke spray5" { start 0.02,0.02 duration 1,1 count 3,3 attenuateEmitter attenuation 1800,2000 sprite { duration 1,1 persist material "particles/water/splash_dir_02" gravity 0.1,0.1 trailRepeat 1 start { position { point 0,-20,0 } velocity { box -50,20,75,50,100,150 } size { point 50,50 } tint { line 0.411765,0.290196,0.0627451,0.396078,0.262745,0.0627451 } rotate { box -1,1 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } } end { size { point 200,200 } tint { line 0.337255,0.254902,0.0627451,0.65098,0.529412,0.0509804 } } lineHit } } emitter "rain smoke spray6" { start 0.03,0.03 duration 11,11 count 17,17 attenuateEmitter attenuation 1800,2000 sprite { duration 1.5,1.8 persist material "particles/water/splash_dir_02" gravity 0.1,0.1 trailRepeat 1 start { position { point 0,40,-80 } velocity { box -50,20,75,50,150,150 } size { line 20,20,40,40 } tint { line 0.054902,0.0431373,0.00784314,0.396078,0.262745,0.0627451 } rotate { box -1,1 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } } end { size { line 50,50,130,130 } tint { line 0.301961,0.211765,0.0156863,0.65098,0.529412,0.0509804 } } lineHit } } sound "unnamed4" { start 0.2,0.2 soundShader "sounds/weapons/impacts/water_large" volume 4,4 freqshift 0.5,0.5 } sound "unnamed6" { soundShader "objects/strogg/slime_object1" freqshift 0.2,0.2 } }