/*********************************************************************** vehicles_weapons_sbc.def ***********************************************************************/ entityDef projectile_sbc { "spawnclass" "idProjectile_RigidBody" "scriptObject" "projectile_missile" "aor_layout" "missile" "mins" "-1 -1 -1" "maxs" "1 1 1" "cone" "3" "scale" "0.1" "noshadows" "1" "model" "models/weapons/rocketlauncher/rocket.lwo" "dmg_damage" "damage_sbc" "dmg_splash_damage" "damage_sbc_splash" "launchFromBarrel" "0" "health" "0" "velocity" "4000 0 0" "angular_velocity" "0 0 0" "face_velocity" "1" "bounce" "0" "mass" "1" "gravity" "800" "fuse" "2.5" "detonate_on_fuse" "1" "detonate_on_death" "1" "detonate_on_world" "1" "detonate_on_actor" "1" "weapons/impacts/blood" "1" "snd_fly" "sounds/weapons/sbc/fly" "fx_splash" "effects/base/impact_water_large" "fx_trail" "effects/vehicles/trojan/trojan_rockets_trail" "fx_explode" "effects/weapons/sbc_explode" "fx_explode_metal" "effects/weapons/sbc_explode_metal" "fx_explode_snow" "effects/sbc_explode_snow" "fx_explode_water" "effects/water/explosion" "collection_mdfExport" "mdfExport" } damageDef damage_sbc { damage "damage_sbc" kickDir ( 1 0 0 ) push 40000000 noheadshot stat_name "titan_weapons" prof_damage "pro_vehicle_damage_heavy" team_kill_cvar "g_allowComplaint_explosives" tt_obituary "tooltips/killmsgs/weapons/sbc" tt_obituary_team_kill "tooltips/killmsgs/weapons/sbc/teamkill" tt_obituary_self "tooltips/killmsgs/weapons/sbc/self" } damageDef damage_sbc_splash { damage "damage_sbc_splash" radius 320 knockback 200 push 40000000 noheadshot stat_name "titan_weapons" prof_damage "pro_vehicle_damage_heavy" team_kill_cvar "g_allowComplaint_explosives" tt_obituary "tooltips/killmsgs/weapons/sbc" tt_obituary_team_kill "tooltips/killmsgs/weapons/sbc/teamkill" tt_obituary_self "tooltips/killmsgs/weapons/sbc/self" } damageFilter damage_sbc { type { target "target_player_all" damage 400 } type { target "target_veh_all" damage 1000 } type { target "target_deployables_all" damage 700 } type { target "target_explodable" damage 400 } } damageFilter damage_sbc_splash { type { target "target_player_all" damage 400 } type { target "target_veh_all" damage 1000 } type { target "target_deployables_all" damage 700 } type { target "target_explodable" damage 400 } }