/*********************************************************************** reexportModels weapons/grenade_emp.def ***********************************************************************/ // ======================================================================== // Export // export hauser { options -prefix MINIGUN_ -sourcedir models/weapons/gdf_mini_gun/dev_sd -destdir models/weapons/gdf_mini_gun/ -keep muzzle mesh gdf_minigun_base_file.mb -dest models/weapons/gdf_mini_gun/gdf_minigun_view.md5mesh anim gdf_minigun_raise.mb -dest models/weapons/gdf_mini_gun/gdf_minigun_raise.md5anim anim gdf_minigun_idle.mb -dest models/weapons/gdf_mini_gun/gdf_minigun_idle.md5anim anim gdf_minigun_fire_start.mb -dest models/weapons/gdf_mini_gun/gdf_minigun_fire_start.md5anim anim gdf_minigun_fire.mb -dest models/weapons/gdf_mini_gun/gdf_minigun_fire.md5anim anim gdf_minigun_fire_end.mb -dest models/weapons/gdf_mini_gun/gdf_minigun_fire_end.md5anim } // ======================================================================== // view Models // model viewmodel_minigun { mesh models/weapons/gdf_mini_gun/gdf_minigun_view.md5mesh anim raise models/weapons/gdf_mini_gun/gdf_minigun_raise.md5anim anim idle models/weapons/gdf_mini_gun/gdf_minigun_idle.md5anim anim fire_start models/weapons/gdf_mini_gun/gdf_minigun_fire_start.md5anim anim fire models/weapons/gdf_mini_gun/gdf_minigun_fire.md5anim anim fire_end models/weapons/gdf_mini_gun/gdf_minigun_fire_end.md5anim } model viewmodel_minigun_mounted { mesh models/weapons/gdf_mini_gun/gdf_minigun_view.md5mesh anim raise models/weapons/gdf_mini_gun/gdf_minigun_fire_end.md5anim anim idle models/weapons/gdf_mini_gun/gdf_minigun_idle.md5anim anim fire_start models/weapons/gdf_mini_gun/gdf_minigun_fire_start.md5anim anim fire models/weapons/gdf_mini_gun/gdf_minigun_fire.md5anim anim fire_end models/weapons/gdf_mini_gun/gdf_minigun_fire_end.md5anim } // ======================================================================== // Entity DEFS //