// // Platypus // //================================================================================================================ /* export frankie { options -prefix PLATYPUS_ -rotate 90 -nomerge -sourcedir models/vehicles/gdf_platypus/dev_sd -destdir models/vehicles/gdf_platypus/ -keep left_hand_ik right_hand_ik gunner_left_hand_ik gunner_right_hand_ik carrier_driver carrier_gunner1 player_exit_front player_exit_rear player_pos_front player_pos_rear player_rear_camera player_front_gunner_camera muzzle buoyancy_joint -noanimate right_rail left_rail right_hand_rail left_hand_rail right_side_rail left_side_rail right_shortwave left_shortwave gun_shield right_antenae left_antenae platypus shad_left_shortwave shad_right_shortwave shad_left_antenae shad_right_antenae shad_gun_shield shad_gun_pivot shad_platypus block_water2 mesh platypus_lod0.mb -dest platypus.md5mesh anim platypus_lod0.mb -dest platypus.md5anim -range 0 0 } */ export hauser { options -prefix PLATYPUS_ -rotate 90 -nomerge -sourcedir models/vehicles/gdf_platypus/dev_sd -destdir models/vehicles/gdf_platypus/ -keep left_hand_ik right_hand_ik gunner_left_hand_ik gunner_right_hand_ik carrier_driver carrier_gunner1 player_exit_front player_exit_rear player_pos_front player_pos_rear player_rear_camera player_front_gunner_camera muzzle buoyancy_joint -noanimate right_rail left_rail right_hand_rail left_hand_rail right_side_rail left_side_rail right_shortwave left_shortwave right_antenae left_antenae platypus shad_left_shortwave shad_right_shortwave shad_left_antenae shad_right_antenae shad_platypus block_water2 mesh platypus_lod0.mb -dest platypus.md5mesh -range 0 0 anim platypus_lod0.mb -dest platypus.md5anim -range 0 0 anim platypus.mb -dest platypus_center.md5anim -range 0 0 anim platypus.mb -dest platypus_turn_left.md5anim -range 0 0 anim platypus.mb -dest platypus_turn_right.md5anim -range 0 0 anim platypus.mb -dest platypus_accelerate.md5anim -range 0 0 anim platypus.mb -dest platypus_decelerate.md5anim -range 0 0 options -prefix PLATYPUS_ -rotate 90 -nomerge -noJoints -sourcedir models/vehicles/gdf_platypus/dev_sd -destdir models/vehicles/gdf_platypus/ -keep left_hand_ik right_hand_ik gunner_left_hand_ik gunner_right_hand_ik carrier_driver carrier_gunner1 player_exit_front player_exit_rear player_pos_front player_pos_rear player_rear_camera player_front_gunner_camera muzzle buoyancy_joint -noanimate block_water2 shad_gun_shield shad_right_antenae shad_left_antenae shad_right_shortwave shad_left_shortwave gun_shield left_antenae right_antenae left_shortwave right_shortwave right_side_rail left_side_rail right_rail left_rail right_hand_rail left_hand_rail platypus mesh platypus_lod3.mb -dest platypus_lod1.md5mesh -range 0 0 mesh platypus_lod3.mb -dest platypus_lod2.md5mesh -range 0 0 mesh platypus_lod3.mb -dest platypus_lod3.md5mesh -range 0 0 } //===================================================================================================== model vehicle_platypus { mesh models/vehicles/gdf_platypus/platypus.md5mesh anim base models/vehicles/gdf_platypus/platypus.md5anim anim center models/vehicles/gdf_platypus/platypus_center.md5anim anim turn_left models/vehicles/gdf_platypus/platypus_turn_left.md5anim anim turn_right models/vehicles/gdf_platypus/platypus_turn_right.md5anim anim accelerate models/vehicles/gdf_platypus/platypus_accelerate.md5anim anim decelerate models/vehicles/gdf_platypus/platypus_decelerate.md5anim } // Entity Def // ======================================================================== // deployObject deployobject_platypus { "name" "platypus" "title" "platypus" "wait_time" "1000" "def_deployable" "vehicle_platypus" "def_deployable_carrier" "vehicle_cargoplane" "str_placement" "" "mask" "dm_default" "object_radius" "2048" "category" "vehicles" "credit_required" "0.5" } entityDef vehicle_platypus { "editor_color" "1 .5 0" "editor_mins" "-8 -8 -8" "editor_maxs" "8 8 8" "editor_usage" "Vehicle." "inherit" "vehicle_base_gdf" "spawnclass" "sdVehicle_RigidBody" "scriptobject" "vehicle_platypus" "model" "vehicle_platypus" "disableIK" "1" "vs_vehicleScript" "platypus" "control_context" "g_bind_context_platypus" "angular_friction" "0.2" "linear_friction" "0.3" "angular_friction_water" "0.99" "linear_friction_water" "0.99" "bouncyness" "0.2" "water_rest_threshold" "0.05" "info_name" "game/vec/platypus" "health" "900" "decay_time" "40" "option_combat_model" "1" "option_selection_combat_model" "1" "option_task_interface" "1" "option_radar_interface" "1" "tt_enter" "vehicle_platypus_enter" "table_gears" "trojan_gear_speedchangetable" "table_gearforces" "trojan_gear_forcetable" "table_gearspeeds" "trojan_gear_speedtable" "snd_engine_start" "sounds/vehicles/trojan/engine/start" "snd_engine_stop" "sounds/vehicles/trojan/engine/stop" "snd_engine_water_idle" "sounds/vehicles/trojan/engine/water_idle" "snd_engine_water_drive" "sounds/vehicles/trojan/engine/water_drive" "snd_engine_water_hardaccel" "sounds/vehicles/badger/engine/hardaccel" "snd_health_warn" "sounds/vehicles/misc/warning/ground/gdf" "engine_pitch_low" "0.8" "engine_pitch_high" "1.1" "engine_speed_low" "0" "engine_speed_high" "80" //---------------------------------------------------------- // Engine sound crossfade settings "engine_accel_spool_time" "0.033" "engine_decel_spool_time" "0.033" "engine_idle_min_speed" "5.0" "engine_idle_max_speed" "88.0" "engine_idle_min_vol" "0.0" "engine_idle_max_vol" "-50.0" "engine_idle_power" "1.0" "engine_idle_fade_time" "0.066" "engine_drive_min_speed" "5.0" "engine_drive_max_speed" "88.0" "engine_drive_min_vol" "-30.0" "engine_drive_max_vol" "0.0" "engine_drive_power" "0.3" "engine_drive_fade_time" "0.066" "engine_accel_pitch_mult" "1" "engine_accel_pitch_offset" "1" "engine_accel_min_speed" "0.5" "engine_accel_mid_speed" "15.0" "engine_accel_max_speed" "88.0" "engine_accel_min_vol" "-30.0" "engine_accel_mid_vol" "10.0" "engine_accel_max_vol" "-5.0" "engine_accel_power_low" "0.1" "engine_accel_power_high" "5.0" "engine_accel_fade_time" "0.0" "engine_accel_yaw_vol" "30.0" "engine_accel_yaw_vol_mult" "0.0" "engine_accel_yaw_pitch" "60.0" "engine_accel_yaw_pitch_mult" "0.0" //---------------------------------------------------------- "sound_control" "speedboat" "steering_angle" "40" "steering_speed_scale" "100" "steering_speed_max" "180" // upper limit of steering scale "steering_speed_min" "60" // lower limit of steering scale "steering_return_factor" "0.85" // percentage of the max speed used to return the wheels to a straight position "steering_ramp_power" "4" "steering_ramp_offset" "0.7" "crash_threshold_0" "20" "crash_threshold_1" "500" "crash_threshold_2" "1000" "jump_threshold_0" "5" "jump_threshold_1" "10" "jump_threshold_2" "20" "icon_size_cm" "15" "mtr_commandmap" "guis/assets/commandmap/icon_vehicle" "mtr_commandmap_unknown" "guis/assets/commandmap/icon_vehicle" "manualgear_next" "0.5" "manualgear_length" "10" "fx_explode" "effects/base/explosion" "fx_gpmg_fire" "effects/weapons/gpmg_fire" "fx_gpmg_fire_local" "effects/weapons/gpmg_fire_local" // "fx_gpmg_muzzle" "effects/weapons/gpmg_muzzleflash" "fx_gpmg_muzzle" "effects/weapons/gpmg_muzzleflash_vehicle" "fx_gpmg_tracer" "effects/base/tracers_small" "effectchance fx_gpmg_tracer" "0.1" "fx_damage_level1" "effects/vehicles/vehicle_flames_small_platypus" "fx_damage_level2" "effects/vehicles/vehicle_flames_medium_platypus" "fx_damage_level3" "effects/vehicles/vehicle_flames_large_platypus" "fx_damage_level_smoke" "effects/vehicles/vehicle_smoke_platypus" "fx_emped" "effects/generic_smoke/emp_small" "emp_effect_joint" "throttle_joint" "damage_smoke" "70" "damage_level1" "60" "damage_level2" "45" "damage_level3" "20" "joint_damage_smoke" "player_pos_rear" "joint_damage_fire" "player_pos_rear" "overdrive_time" "5" "overdrive_chargetime" "30" "overdrive_deadlength" "2" "overdrive_factor" "1.5" "dmg_collide" "damage_platypus_collide" "amphibious" "1" "gravity" "1066" "autoRightRollSpeed" "12" "autoRightPitchSpeed" "12" "autoRightRaiseSpeed" "192" "autoRightHeight" "32" "gui_vehicle" "guis/vehicles/edf_platypus" "repair_range" "5" "repair_count" "10" "task_name" "game/vec/platypus" "waypoint_offset" "0 0 192" "jammer_range" "5000" "collection_antivehicle" "antivehicle" "collection_vehicles_light" "vehicles_light" "collection_vehicles_gdf" "vehicles_gdf" "give_consent" "1" "thrust_scale" "1.5" "input_mode" "car" "vehicle_control" "platypus" "water_offset" "0 0 -50" //Make wake check somewhat below the boat and at the back "parachute_offset" "0 0 32" "drown_height" "2" // impossible drown height, so it never becomes immobilized "joint_steer" "steering_wheel_joint" "joint_throttle" "throttle_joint" //DECOY STUFF "def_projectile_decoy" "projectile_decoy_platypus" "projectile_decoy_joint" "origin" "projectile_decoy_rate" "3" "projectile_decoy_charge" "100" "projectile_decoy_max" "3" "projectile_decoy_velocity" "0 0 500" "fx_decoy_extra" "effects/weapons/flare_titan" "extra_decoy_count" "1" // "extra_decoy_delay" "0.3" // in seconds1 // "fx_decoy" "effects/weapons/flare_titan" //mal: give the bots an easy means of identifying a vehicle and its traits "vehicle_num" "7" "vehicle_team" "0" "vehicle_flags" "16" "qc_spotted" "quickchat/context/attack/vehiclespotted" } toolTip vehicle_platypus_enter { length 5 text "game/tt/platypus" } damageDef damage_platypus_collide { damage "damage_platypus_collide" prof_damage "pro_vehicle_damage" team_kill_cvar "g_allowComplaint_vehicles" stat_name "platypus_weapons" tt_obituary "tooltips/killmsgs/vehicles/platypus" tt_obituary_unknown "tooltips/killmsgs/vehicles/platypus/empty" tt_obituary_team_kill "tooltips/killmsgs/vehicles/platypus/teamkill" tt_obituary_self "tooltips/killmsgs/vehicles/driving" } damageFilter damage_platypus_collide { type { target "target_player_all" damage 100 } type { target "target_veh_all" damage 200 } type { target "target_supply_crate" damage 350 } type { target "target_deployables_all" damage 200 } }