// // gdf mcp cockpit //================================================================================================= export hauser { options -prefix MCPCOCKPIT_ -nomerge -sourcedir models/vehicles/edf_mcp/cockpit/dev_sd -destdir models/vehicles/edf_mcp/cockpit/ //mesh gdf_mcp_cockpit.mb -dest cockpit.md5mesh -range 140 140 anim gdf_mcp_cockpit.mb -dest cockpit_into.md5anim -range 0 15 anim gdf_mcp_cockpit.mb -dest cockpit_center.md5anim -range 140 199 anim gdf_mcp_cockpit.mb -dest cockpit_center_fire.md5anim -range 200 200 anim gdf_mcp_cockpit.mb -dest cockpit_left.md5anim -range 20 30 anim gdf_mcp_cockpit.mb -dest cockpit_right.md5anim -range 40 50 anim gdf_mcp_cockpit.mb -dest cockpit_fire_start.md5anim -range 65 65 anim gdf_mcp_cockpit.mb -dest cockpit_fire.md5anim -range 65 65 anim gdf_mcp_cockpit.mb -dest cockpit_fire_end.md5anim -range 66 70 anim gdf_mcp_cockpit.mb -dest cockpit_forward.md5anim -range 100 110 anim gdf_mcp_cockpit.mb -dest cockpit_reverse.md5anim -range 120 130 anim gdf_mcp_cockpit.mb -dest cockpit_deploy.md5anim -range 250 280 } //================================================================================================== model vehicle_mcp_cockpit { mesh models/vehicles/edf_mcp/cockpit/cockpit.md5mesh anim center models/vehicles/edf_mcp/cockpit/cockpit_center.md5anim { } anim left models/vehicles/edf_mcp/cockpit/cockpit_left.md5anim { } anim fire_start models/vehicles/edf_mcp/cockpit/cockpit_fire_start.md5anim { } anim fire models/vehicles/edf_mcp/cockpit/cockpit_fire.md5anim { } anim fire_end models/vehicles/edf_mcp/cockpit/cockpit_fire_end.md5anim { } anim right models/vehicles/edf_mcp/cockpit/cockpit_right.md5anim { } anim deploy models/vehicles/edf_mcp/cockpit/cockpit_deploy.md5anim { } anim into models/vehicles/edf_mcp/cockpit/cockpit_into.md5anim { } anim forwards models/vehicles/edf_mcp/cockpit/cockpit_forward.md5anim { } anim reverse models/vehicles/edf_mcp/cockpit/cockpit_reverse.md5anim { } channel legs ( *origin -*right_upperight_arm -*lever -*left_thumb1 -*left_index1 -*left_middle1 -*left_ring1 -*left_pinky1 -*joystickbutton) channel head ( *right_upperight_arm *lever ) channel torso ( *left_thumb1 *left_index1 *left_middle1 *left_ring1 *left_pinky1 *joystickbutton ) }