// // strogg icarus cockpit // export hauser { options -prefix ICA_ -sourcedir models/vehicles/strogg_icarus/dev_sd -destdir models/vehicles/strogg_icarus/ mesh icarus_cockpit_anims.mb -dest cockpit.md5mesh -range 70 70 anim icarus_cockpit_anims.mb -dest cockpit_enter.md5anim -range 1 10 anim icarus_cockpit_anims.mb -dest cockpit_idle.md5anim -range 70 155 anim icarus_cockpit_anims.mb -dest cockpit_boost.md5anim -range 50 60 anim icarus_cockpit_anims.mb -dest cockpit_boost_idle.md5anim -range 180 225 anim icarus_cockpit_anims.mb -dest cockpit_boost_end.md5anim -range 60 70 anim icarus_cockpit_anims.mb -dest cockpit_fire.md5anim -range 15 48 } model vehicle_icarus_cockpit { mesh models/vehicles/strogg_icarus/cockpit.md5mesh anim enter models/vehicles/strogg_icarus/cockpit_enter.md5anim { } anim base models/vehicles/strogg_icarus/cockpit_idle.md5anim { } anim boost models/vehicles/strogg_icarus/cockpit_boost.md5anim { } anim boost_idle models/vehicles/strogg_icarus/cockpit_boost_idle.md5anim { } anim boost_end models/vehicles/strogg_icarus/cockpit_boost_end.md5anim { } anim fire models/vehicles/strogg_icarus/cockpit_fire.md5anim { } channel legs ( *l_upper_arm ) // for fire anim }