//
// strogg icarus cockpit
//

export hauser {
		options -prefix ICA_ -sourcedir models/vehicles/strogg_icarus/dev_sd -destdir models/vehicles/strogg_icarus/


		mesh icarus_cockpit_anims.mb 	-dest cockpit.md5mesh -range 70 70
		anim icarus_cockpit_anims.mb 	-dest cockpit_enter.md5anim -range 1 10
		anim icarus_cockpit_anims.mb 	-dest cockpit_idle.md5anim -range 70 155
		anim icarus_cockpit_anims.mb 	-dest cockpit_boost.md5anim -range 50 60
		anim icarus_cockpit_anims.mb 	-dest cockpit_boost_idle.md5anim -range 180 225
		anim icarus_cockpit_anims.mb 	-dest cockpit_boost_end.md5anim -range 60 70
		anim icarus_cockpit_anims.mb 	-dest cockpit_fire.md5anim -range 15 48



}

model vehicle_icarus_cockpit {

	mesh								models/vehicles/strogg_icarus/cockpit.md5mesh

	anim enter							models/vehicles/strogg_icarus/cockpit_enter.md5anim {
	}

	anim base							models/vehicles/strogg_icarus/cockpit_idle.md5anim {
	}

	anim boost							models/vehicles/strogg_icarus/cockpit_boost.md5anim {
	}

	anim boost_idle						models/vehicles/strogg_icarus/cockpit_boost_idle.md5anim {
	}

	anim boost_end						models/vehicles/strogg_icarus/cockpit_boost_end.md5anim {
	}

	anim fire							models/vehicles/strogg_icarus/cockpit_fire.md5anim {
	}

	channel legs						( *l_upper_arm ) // for fire anim
}
