/*********************************************************************** reexportModels tools\pliers.def ***********************************************************************/ model viewmodel_pliers_pda { mesh models/items/third_eye/third_eye_camera_view.md5mesh anim idle models/items/third_eye/third_eye_camera_pda_idle.md5anim { } anim raise models/items/third_eye/third_eye_camera_pda_raise.md5anim { frame 1 sound_channel snd_weapon_raise snd_raise } anim putaway models/items/third_eye/third_eye_camera_pda_lower.md5anim { } anim fire_start models/items/third_eye/third_eye_camera_pda_hack_into_loop.md5anim { } anim fire models/items/third_eye/third_eye_camera_pda_hack_loop.md5anim { } anim fire_end models/items/third_eye/third_eye_camera_pda_hack_from_loop.md5anim { } } invItemDef inventory/tools/pliers_hack { type "tool" slot "tool" name "game/weapons/hacker" // model "models/tools/pliers/pliers_world.lwo" // joint "Spine" data { "model_view" "viewmodel_pliers_pda" //"model_world" "models/tools/pliers/pliers_world.lwo" //"joint_attach" "RightHand" "view_offset" "1 0 0" "anim_prefix" "hacker" "anim_prefix_class" "tool" "weapon_scriptobject" "tool_pliers" "use_hold_anims" "1" "melee_distance" "88" "snd_raise" "sounds/tools/hacker/raise" "snd_start" "sounds/tools/hacker/start" "snd_stop" "sounds/tools/hacker/stop" "show_charge" "0" "can_hack" "1" "can_disguise" "1" "mtr_weaponmenu" "guis/assets/icons/weapons/repairtool" "gui" "guis/tools/hacker" "climate_skin_key" "weapon_gdf" "activate_attack" "1" "has_startfire_anim" "1" "has_endfire_anim" "1" "tt_intro_1" "hacking_tool_intro_1" "tt_intro_2" "hacking_tool_intro_2" "tt_action_failed" "hacking_tool_action_failed" "player_weapon_num" "18" "needsAmmoBox" "0" // "fx_fire" "effects/vehicles/vehicle_flames_small" // "idle_effect_joint" "wrist" } } toolTip hacking_tool_intro_1 { sound "sounds/ui/main/neutral" text "game/tt/intro/hacking_tool_1" } toolTip hacking_tool_intro_2 { sound "sounds/ui/main/neutral" text "game/tt/intro/generic/fire_activate_use_item" } toolTip hacking_tool_action_failed { sound "sounds/ui/main/cannot" text "game/tt/intro/hacking_tool_action_failed" }