// ========================================================================
// Export for game
/*
reexportmodels structures/domihub.def
testmodel structure_domihub
*/

export karateka {
	options -prefix DOM_ -sourcedir models/structures/strogg/domination_hub/dev_sd/ -destdir models/structures/strogg/domination_hub/ -keep base turret toeIK05 toeIK04 toeIK03 toeIK02 toeIK01

	mesh	lod_0.mb		-dest domination_hub.md5mesh

	anim	lod_0.mb		-dest domination_hub.md5anim 	-range 1 	1
	anim 	lod_0.mb		-dest undeployed.md5anim		-range 1 	1
	anim	lod_0.mb		-dest deploy.md5anim			-range 1 	110
	anim	lod_0.mb		-dest deployed.md5anim			-range 110	110
	anim	lod_0.mb		-dest damage1.md5anim			-range 128 	128
	anim	lod_0.mb		-dest damage2.md5anim			-range 144  144
	anim	lod_0.mb		-dest damage3.md5anim			-range 160  160

	mesh	lod_1.mb		-dest domination_hub_lod1_boned.md5mesh
	mesh	lod_2.mb		-dest domination_hub_lod2_boned.md5mesh
	mesh	lod_3.mb		-dest domination_hub_lod3_boned.md5mesh


	addoptions 	-noJoints

	mesh	lod_1.mb		-dest domination_hub_lod1.md5mesh
	mesh	lod_2.mb		-dest domination_hub_lod2.md5mesh
	mesh	lod_3.mb		-dest domination_hub_lod3.md5mesh
}

// ========================================================================
// Export for E3
//

export unknown  {
	options -prefix DOM_ -sourcedir models/structures/strogg/domination_hub/dev_sd/lods -destdir models/structures/strogg/domination_hub/ -keep turret smoke
	mesh	animated.mb		-dest domination_hub_test.md5mesh
	anim	animated.mb		-dest domination_hub_test_base.md5anim -range 100 100
	anim	animated.mb		-dest domination_hub_test_fall.md5anim -range 1 120
}

// ========================================================================
// Models
//
/*
model structure_domihub {
	mesh				models/structures/strogg/domination_hub/domination_hub.md5mesh
	anim base			models/structures/strogg/domination_hub/deployed.md5anim {
	}
	anim deploy			models/structures/strogg/domination_hub/deploy.md5anim {
	}
	anim undeployed  	models/structures/strogg/domination_hub/undeployed.md5anim {
	}
	anim deployed		models/structures/strogg/domination_hub/deployed.md5anim {
	}
	anim damage1		models/structures/strogg/domination_hub/damage1.md5anim {
	}
	anim damage2		models/structures/strogg/domination_hub/damage2.md5anim {
	}
	anim damage3		models/structures/strogg/domination_hub/damage3.md5anim {
	}
}
*/

model structure_domihub {
 	mesh				models/structures/strogg/replicator/replicator.md5mesh
	anim base			models/structures/strogg/replicator/deployed.md5anim {
	}
	anim deploy			models/structures/strogg/replicator/deploy.md5anim {
	}
	anim undeployed  	models/structures/strogg/replicator/undeployed.md5anim {
	}
	anim deployed   	models/structures/strogg/replicator/deployed.md5anim {
	}
 	anim damage1 	  	models/structures/strogg/replicator/damage1.md5anim {
 	}
 	anim damage2   		models/structures/strogg/replicator/damage2.md5anim {
 	}
 	anim damage3   		models/structures/strogg/replicator/damage3.md5anim {
 	}
}

// ========================================================================
// Test Models
//

model structure_domihub_test {
	mesh				models/structures/strogg/domination_hub/domination_hub_test.md5mesh
	anim base			models/structures/strogg/domination_hub/domination_hub_test_base.md5anim
	anim fall			models/structures/strogg/domination_hub/domination_hub_test_fall.md5anim
		{
				frame 1  	effect fx_smoke smoke
	}
}

// ========================================================================
// Entity Def
//

entityDef structure_domihub {
	"inherit"					"structure_strogg"

	"editor_mins"				"-64 -64 -64"
	"editor_maxs"				"64 64 64"
	"editor_usage"				"This is the Strogg Domination Hub."

	"scriptObject"				"structure_domihub"

	"fx_smoke"					"effects/ambient/crater_normal_smoke"

	"type_name"					"game/struct/dominationhub"
	"mtr_commandmap"			"guis/assets/qet/cm_domihub"

	"model"						"models/structures/strogg/domination_hub/placeholder_domination_hub.lwo"
	"cm_model"					"models/structures/strogg/domination_hub/placeholder_domination_hub_collision.lwo"

	"health"					"0"

	"vo_prefix"					"cc"

	"option_deploycontrol_interface"	"1"
	"option_gui_interface"		"1"
	"option_radar_interface"	"1"
	"option_crosshair_offset"	"0 0 256"
	"icon_size_cm"				"16"

	"task_name"					"game/struct/domihub"

	"radar_range"				"7500"
	"mask"						"3" // bitset: 1 is radar range, 2 is deployable range, 4 is fire support range

	//"snd_alarm"					"strategic_alarm_strogg"
	"snd_exterior"				"strogg_base"
	
	"drone_orbit_underneath"	"1"
	"drone_orbit_radius"		"600"
	
	"repair_multiplier"			"7.5"
}
