stringMap soundChannelMap {
	// Update game_local.h or script/defs.script whenever you do changes here
	
	"snd_any"							"0"
	"snd_voice"							"1"
	"snd_body"							"2"
	"snd_door"							"3"
	"snd_item"							"4"
	"snd_music"							"5"

	"snd_player"						"50"
	"snd_player_jump"					"51"
	"snd_player_land"					"52"
	"snd_player_hurt"					"53"
	"snd_player_death"					"54"
	"snd_player_chat"					"55"
	"snd_player_vo"						"56"
	"snd_player_vo_mcp_update"			"57"
	"snd_player_targetlock"				"58"
	"snd_player_tooltip"				"59"
	"snd_player_footstep"				"60"
	"snd_player_move"					"61"

	"snd_weapon"						"100"
	"snd_weapon_brass"					"101"
	"snd_weapon_fire"					"102"
	"snd_weapon_fire2"					"103"
	"snd_weapon_fire3"					"104"
	"snd_weapon_fire_far"				"105"
	"snd_weapon_fire_local"				"107"
	"snd_weapon_reload"					"108"
	"snd_weapon_cock"					"109"
	"snd_weapon_raise"					"110"
	"snd_weapon_lower"					"111"
	"snd_weapon_sig"					"112"
	"snd_weapon_mech"					"113"
	"snd_weapon_move"					"114"
	"snd_weapon_foley"					"115"
	"snd_weapon_bounce"					"116"
	"snd_weapon_arm"					"117"
	"snd_weapon_disarm"					"118"
	"snd_weapon_remove"					"119"
	"snd_weapon_deploy"					"120"
	"snd_weapon_idle"					"121"
	"snd_weapon_mode"					"122"
	"snd_weapon_zoom"					"123"

	"snd_weapon_temp1"					"151"
	"snd_weapon_temp2"					"152"
	"snd_weapon_temp3"					"153"
	"snd_weapon_temp4"					"154"
	"snd_weapon_temp5"					"155"
	"snd_weapon_temp6"					"156"

	"snd_vehicle"						"200"
	"snd_vehicle_idle"					"201"
	"snd_vehicle_start"					"202"
	"snd_vehicle_stop"					"203"
	"snd_vehicle_brake"					"204"
	"snd_vehicle_enter"					"205"
	"snd_vehicle_exit"					"206"
	"snd_vehicle_powerup"				"207"
	"snd_vehicle_powerdown"				"208"
	"snd_vehicle_death"					"209"
	"snd_vehicle_disable"				"210"
	"snd_vehicle_overdrive"				"211"
	"snd_vehicle_skid"					"212"
	"snd_vehicle_misc"					"213"
	"snd_vehicle_radio"					"214"
	"snd_vehicle_alarm"					"215"
	"snd_vehicle_offroad"				"216"
	"snd_vehicle_drive"					"217"
	"snd_vehicle_drive2"				"218"
	"snd_vehicle_drive3"				"219"
	"snd_vehicle_drive4"				"220"
	"snd_vehicle_drive5"				"221"
	"snd_vehicle_walk1"					"222"
	"snd_vehicle_walk2"					"223"
	"snd_vehicle_walk3"					"224"
	"snd_vehicle_walk4"					"225"
	"snd_vehicle_walk5"					"226"
	"snd_vehicle_walk6"					"227"
	"snd_vehicle_walk7"					"228"
	"snd_vehicle_walk8"					"229"
	"snd_vehicle_horn"					"230"
	"snd_vehicle_rev"					"231"
	"snd_vehicle_jump"					"232"
	"snd_vehicle_zoom"					"233"

	"snd_vehicle_interior"				"250"
	"snd_vehicle_interior_idle"			"251"
	"snd_vehicle_interior_start"		"252"
	"snd_vehicle_interior_stop"			"253"
	"snd_vehicle_interior_powerup"		"254"
	"snd_vehicle_interior_powerdown"	"255"
	"snd_vehicle_interior_offroad"		"256"
	"snd_vehicle_interior_drive"		"257"
	"snd_vehicle_interior_drive2"		"258"
	"snd_vehicle_interior_drive3"		"259"
	"snd_vehicle_interior_drive4"		"260"
	"snd_vehicle_interior_drive5"		"261"
	"snd_vehicle_interior_overdrive"	"262"
	"snd_vehicle_interior_lowhealth"	"263"

	"snd_deployable"					"300"
	"snd_deployable_brass"				"301"
	"snd_deployable_fire"				"302"
	"snd_deployable_fire2"				"303"
	"snd_deployable_fire3"				"304"
	"snd_deployable_fire_far"			"305"
	"snd_deployable_reload"				"306"
	"snd_deployable_sig"				"307"
	"snd_deployable_mech"				"308"
	"snd_deployable_idle"				"309"
	"snd_deployable_death"				"310"
	"snd_deployable_deploy"				"311"
	"snd_deployable_deploy2"			"312"
	"snd_deployable_deploy3"			"313"
	"snd_deployable_deploy4"			"314"
	"snd_deployable_deploy5"			"315"
	"snd_deployable_yaw"				"316"
	"snd_deployable_pitch"				"317"

	"snd_structure"						"400"
	"snd_structure_idle"				"401"
	"snd_structure_powerup"				"402"
	"snd_structure_powerdown"			"403"
	"snd_structure_alarm"				"404"
	"snd_structure_deploy"				"405"
	"snd_structure_deploy2"				"406"
	"snd_structure_deploy3"				"407"
	"snd_structure_deploy4"				"408"
	"snd_structure_deploy5"				"409"

	"snd_mover"							"500"
	"snd_mover_idle"					"501"
	"snd_mover_powerup"					"502"
	"snd_mover_powerdown"				"503"
	"snd_mover_alarm"					"504"
	"snd_mover_start"					"505"
	"snd_mover_move"					"506"
	"snd_mover_stop"					"507"

	"snd_quickchat_start"				"1000"

/*
	"snd_channel_any"				"0"
	"snd_channel_voice"				"1"
	"snd_channel_body"				"2"
	"snd_channel_yaw"				"3"
	"snd_channel_pitch"				"4"
	"snd_channel_interactive"		"5"

	"snd_player"					"10"
	"snd_player_jump"				"11"
	"snd_player_land"				"12"
	"snd_player_hurt"				"13"
	"snd_player_death"				"14"
	"snd_player_chat"				"15"
	"snd_player_move"				"16"
	"snd_player_run"				"17"

	"snd_weapon"					"100"
	"snd_weapon_brass"				"101"
	"snd_weapon_fire"				"102"
	"snd_weapon_fire2"				"103"
	"snd_weapon_fire3"				"104"
	"snd_weapon_fire_far"			"105"
	"snd_weapon_fire_local"			"107"
	"snd_weapon_reload"				"108"
	"snd_weapon_cock"				"109"
	"snd_weapon_raise"				"110"
	"snd_weapon_lower"				"111"
	"snd_weapon_sig"				"112"
	"snd_weapon_mech"				"113"
	"snd_weapon_move"				"114"
	"snd_weapon_foley"				"115"
	"snd_weapon_bounce"				"116"
	"snd_weapon_arm"				"117"
	"snd_weapon_disarm"				"118"
	"snd_weapon_remove"				"119"
	"snd_weapon_deploy"				"120"
	"snd_weapon_idle"				"121"

	"snd_weapon_temp1"				"151"
	"snd_weapon_temp2"				"152"
	"snd_weapon_temp3"				"153"
	"snd_weapon_temp4"				"154"
	"snd_weapon_temp5"				"155"
	"snd_weapon_temp6"				"156"

	"snd_vehicle"					"200"
	"snd_vehicle_idle"				"201"
	"snd_vehicle_start"				"202"
	"snd_vehicle_stop"				"203"
	"snd_vehicle_brake"				"204"
	"snd_vehicle_enter"				"205"
	"snd_vehicle_exit"				"206"
	"snd_vehicle_powerup"			"207"
	"snd_vehicle_powerdown"			"208"
	"snd_vehicle_death"				"209"
	"snd_vehicle_disable"			"210"
	"snd_vehicle_overdrive"			"211"
	"snd_vehicle_skid"				"212"
	"snd_vehicle_misc"				"213"
	"snd_vehicle_radio"				"214"
	"snd_vehicle_alarm"				"215"
	"snd_vehicle_drive"				"216"
	"snd_vehicle_drive2"			"217"
	"snd_vehicle_drive3"			"218"
	"snd_vehicle_drive4"			"219"
	"snd_vehicle_drive5"			"220"
	"snd_vehicle_walk1"				"221"
	"snd_vehicle_walk2"				"222"
	"snd_vehicle_walk3"				"223"
	"snd_vehicle_walk4"				"224"
	"snd_vehicle_walk5"				"225"
	"snd_vehicle_walk6"				"226"
	"snd_vehicle_walk7"				"227"
	"snd_vehicle_walk8"				"228"

	"snd_deployable"				"300"
	"snd_deployable_brass"			"301"
	"snd_deployable_fire"			"302"
	"snd_deployable_fire2"			"303"
	"snd_deployable_fire3"			"304"
	"snd_deployable_fire_far"		"305"
	"snd_deployable_reload"			"306"
	"snd_deployable_sig"			"307"
	"snd_deployable_mech"			"308"
	"snd_deployable_idle"			"309"
	"snd_deployable_death"			"310"
	"snd_deployable_deploy"			"311"
	"snd_deployable_deploy2"		"312"
	"snd_deployable_deploy3"		"313"
	"snd_deployable_deploy4"		"314"
	"snd_deployable_deploy5"		"315"

	"snd_structure"					"400"
	"snd_structure_idle"			"401"
	"snd_structure_powerup"			"402"
	"snd_structure_powerdown"		"403"
	"snd_structure_alarm"			"404"
	"snd_structure_deploy"			"405"
	"snd_structure_deploy2"			"406"
	"snd_structure_deploy3"			"407"
	"snd_structure_deploy4"			"408"
	"snd_structure_deploy5"			"409"
*/
}
