// // mounts // /*export frankie { options -prefix mount_ -rotate 90 -sourcedir models/weapons/mount/dev_sd -destdir models/weapons/mount/ -keep mount mesh mount.mb -dest mount.md5mesh anim mount.mb -dest mount.md5anim -range 0 1 } */ export frankie { options -prefix GPMG_ -rotate 90 -sourcedir models/weapons/mount/dev_sd -destdir models/weapons/mount/ -keep muzzle mesh gpmg.mb -dest gpmg.md5mesh anim gpmg.mb -dest gpmg.md5anim -range 0 1 } export frankie { options -prefix ROCK_ -rotate 90 -sourcedir models/weapons/mount/dev_sd -destdir models/weapons/mount/ -keep muzzle mesh rocket.mb -dest rocket.md5mesh anim rocket.mb -dest rocket.md5anim -range 0 1 } model mountable_gdf_base { mesh models/weapons/mount/mount.md5mesh anim base models/weapons/mount/mount.md5anim } model mountable_strogg_base { mesh models/weapons/mount/mount.md5mesh anim base models/weapons/mount/mount.md5anim } entityDef mountable_weapon_base { "editor_color" ".3 .3 1" "editor_mins" "-8 -8 -8" "editor_maxs" "8 8 8" "editor_showangle" "1" "editor_skipmenu" "1" "spawnclass" "sdScriptEntity" "option_usable_interface" "1" "option_interactive_interface" "1" "option_combat_model" "1" "option_selection_combat_model" "1" "option_crosshair_interface" "1" "num_positions" "1" "maxvisdist" "4096" "model" "mountable_gdf_base" "scriptobject" "weapon_mount" "mount_joint_weapon" "mount" "mount_joint_player" "mount" "mtr_hint" "hud/hint/usable" "tt_invalid_player" "mounted_weapon_player_invalid" "tt_already_in_use" "mounted_weapon_already_in_use" "mtr_icon_flash_destroy" "hud/icons/missionsystem/tsk_soldier" "mtr_icon_flash" "hud/icons/missionsystem/tsk_engineer" "icon_sort_cm_flash_icon" "-103" } entityDef mountable_weapon_gdf { "inherit" "mountable_weapon_base" "editor_skipmenu" "0" "str_position0" "mountable_gdf_weapon_position0" "start_team" "gdf" "def_automount" "mountable_gdf_gpmg" } entityDef mountable_weapon_strogg { "inherit" "mountable_weapon_base" "editor_skipmenu" "0" "str_position0" "mountable_strogg_weapon_position0" "start_team" "strogg" "def_automount" "mountable_strogg_hyperblaster" } entityDef mountable_gdf_weapon_cockpit { "model" "viewmodel_mounted_gpmg_1stperson" "passenger_id" "1" "fx_muzzle" "effects/weapons/gpmg_muzzleflash_vehicle2" "joint_muzzle" "muzzle" "offset" "-5.3 5.311 1.57" "no_emp_effects" "1" "climate_skin_key" "weapon_gdf" } stringMap mountable_gdf_weapon_position0_cockpit { "def_cockpit" "mountable_gdf_weapon_cockpit" "scriptobject" "vehicle_gpmg_cockpit" } stringMap mountable_gdf_weapon_position0 { "show_player" "1" "player_anim" "MountedDefault" "fov" "70" "clamp_yaw" "-65 65" "clamp_pitch" "-35 35" "attach_joint" "player_offset" "joint_view" "cam" "show_cockpit" "1" "str_cockpit_info" "mountable_gdf_weapon_position0_cockpit" "lock_enabled" "0" "damage_scale" "1.0" "take_damage" "1" "weapon_name" "gpmg_mounted" "gunName" "game/weapons/gpmg" } stringMap mountable_strogg_weapon_position0 { "show_player" "1" "player_anim" "MountedDefault" "fov" "70" "clamp_yaw" "-65 65" "clamp_pitch" "-35 35" "attach_joint" "player_offset" "joint_view" "cam" "lock_enabled" "0" "damage_scale" "1.0" "take_damage" "1" "weapon_name" "game/weapons/hyper" }