atmosphere valley01 { sunMaterial "atmospheres/lights/scrolling_clouds01_bright" sunDir ( 0.3875292242 -0.3182793558 0.8651702404 ) sunColor ( 0.9490196109 0.8039215803 0.5882353187 ) sunHaloScale 0 sunHaloBias -1 sunSpriteMaterial "atmospheres/sprites/sundisc_bright" sunSpriteSize 31624 sunFlareMaterial "atmospheres/lights/sunsprite2" sunFlareSize 82051 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 1 1 ) saturation 1 contrast 1 glareParms ( 1.1200000048 1.0199999809 1 0.6999999881 ) glareBases ( 1 1 0 0 ) } fogDistHalf 10000 fogHeightHalf 5764 fogHeightOffset 6161 fogColor ( 0.6156862974 0.7333333492 0.9333333373 ) fogStart 0 fogEnd 33718 atmosphereMaterial "atmospheres/default" ambientCubeMap "valley01" skyGradientImage "atmosphere/skies/valley_fog" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/valley_final" { style skybox parms 12 ( 0.6999999881 1 1 1 0 0 0 0 0 0 0 0 ) } } ambientCubemap valley01 { ambientLight { color 0.2156862766 0.2549019754 0.2941176593 direction 0 0 1 name "Light0" } ambientLight { color 0.1960784346 0.1960784346 0.1960784346 direction 0.0000000243 0 -1 name "Light1" } ambientLight { color 0.1921568662 0.2078431398 0.2470588237 direction -0.7254734635 0.6306444407 0.2756373584 name "Light2" } ambientLight { color 0.2431372553 0.2549019754 0.2862745225 direction 0.7470406294 -0.6049416065 0.2756373584 name "Light3" } ambientLight { color 0.2274509817 0.2392156869 0.270588249 direction -0.6178871393 -0.7363691926 0.2756373584 name "Light4" } ambientLight { color 0.1960784346 0.2156862766 0.2470588237 direction 0.6432095766 0.7143566608 0.2756373584 name "Light5" } envMap "env/valley" ambientColor 0.1725490242 0.1725490242 0.1725490242 highLightColor 0.8470588326 0.8156862855 0.78039217 brightness 1 } //******************************* //interior cubemaps //******************************* //******************************* //sewer system //******************************* ambientCubemap valley_sewer02 { ambientLight { color 0.250980407 0.2549019754 0.2784313858 direction 0 0 1 name "Light0" } ambientLight { color 0.250980407 0.270588249 0.2823529541 direction 0 0 -1 name "Light1" } ambientLight { color 0.1882353127 0.2039215863 0.2117647231 direction 0 -1 0 name "Light2" } ambientLight { color 0.1882353127 0.2039215863 0.2156862915 direction -1 0 0 name "Light3" } ambientLight { color 0.1725490242 0.180392161 0.1921568811 direction 0 1 0 name "Light4" } ambientLight { color 0.1921568811 0.2039215863 0.2117647231 direction 1 0 0 name "Light5" } indoors envMap "env/valley/sewer_main" } ambientCubemap valley_sewer_corridors { ambientLight { color 0.250980407 0.2549019754 0.2784313858 direction 0 0 1 name "Light0" } ambientLight { color 0.250980407 0.270588249 0.2823529541 direction 0 0 -1 name "Light1" } ambientLight { color 0.1882353127 0.2039215863 0.2117647231 direction 0 -1 0 name "Light2" } ambientLight { color 0.1882353127 0.2039215863 0.2156862915 direction -1 0 0 name "Light3" } ambientLight { color 0.1725490242 0.180392161 0.1921568811 direction 0 1 0 name "Light4" } ambientLight { color 0.1921568811 0.2039215863 0.2117647231 direction 1 0 0 name "Light5" } indoors envMap "env/valley/sewer_generic" }ambientCubeMap valley_treatment_building1 { ambientLight { color 0.2156862766 0.2549019754 0.2941176593 direction 0 0 1 name "Light0" ambient 1 specular 1 } ambientLight { color 0.1960784346 0.1960784346 0.1960784346 direction 0.0000000243 0 -1 name "Light1" ambient 1 specular 1 } ambientLight { color 0.1921568662 0.2078431398 0.2470588237 direction -0.7254734635 0.6306444407 0.2756373584 name "Light2" ambient 1 specular 1 } ambientLight { color 0.2431372553 0.2549019754 0.2862745225 direction 0.7470406294 -0.6049416065 0.2756373584 name "Light3" ambient 1 specular 1 } ambientLight { color 0.2274509817 0.2392156869 0.270588249 direction -0.6178871393 -0.7363691926 0.2756373584 name "Light4" ambient 1 specular 1 } ambientLight { color 0.1960784346 0.2156862766 0.2470588237 direction 0.6432095766 0.7143566608 0.2756373584 name "Light5" ambient 1 specular 1 } indoors envMap "env/valley/tunnel_main" ambientColor 0.1725490242 0.1725490242 0.1725490242 minSpecAmbientColor 0.6000000238 0.6000000238 0.6000000238 minSpecShadowColor 0.5 0.5 0.5 highLightColor 0.8470588326 0.8156862855 0.78039217 brightness 1 } ambientCubemap valley_tank_building { ambientLight { color 0.4509804249 0.4509804249 0.4509804249 direction 0 0 1 name "Light0" } ambientLight { color 0.2470588386 0.2470588386 0.2470588386 direction 0 0 -1 name "Light1" } ambientLight { color 0.4470588565 0.4470588565 0.4470588565 direction 0 -1 0 name "Light2" } ambientLight { color 0.5450980663 0.5450980663 0.5450980663 direction -1 0 0 name "Light3" } ambientLight { color 0.4901961088 0.4901961088 0.4901961088 direction 0 1 0 name "Light4" } ambientLight { color 0.4117647409 0.4117647409 0.4117647409 direction 1 0 0 name "Light5" } indoors envMap "env/valley/tank_building" } //************************* //tunnel //************************* ambientCubemap valley_corridors_strogg { ambientLight { color 0.4509804249 0.4509804249 0.4509804249 direction 0 0 1 name "Light0" } ambientLight { color 0.3725490272 0.3725490272 0.3725490272 direction 0 0 -1 name "Light1" } ambientLight { color 0.4470588565 0.4470588565 0.4470588565 direction 0 -1 0 name "Light2" } ambientLight { color 0.5450980663 0.5450980663 0.5450980663 direction -1 0 0 name "Light3" } ambientLight { color 0.4901961088 0.4901961088 0.4901961088 direction 0 1 0 name "Light4" } ambientLight { color 0.4117647409 0.4117647409 0.4117647409 direction 1 0 0 name "Light5" } indoors envMap "env/valley/tunnel_corridors" ambientColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 brightness 1 } ambientCubemap valley_tunnel_main { ambientLight { color 0.2156862766 0.2549019754 0.2941176593 direction 0 0 1 name "Light0" } ambientLight { color 0.1960784346 0.1960784346 0.1960784346 direction 0.0000000243 0 -1 name "Light1" } ambientLight { color 0.1921568662 0.2078431398 0.2470588237 direction -0.7254734635 0.6306444407 0.2756373584 name "Light2" } ambientLight { color 0.2431372553 0.2549019754 0.2862745225 direction 0.7470406294 -0.6049416065 0.2756373584 name "Light3" } ambientLight { color 0.2274509817 0.2392156869 0.270588249 direction -0.6178871393 -0.7363691926 0.2756373584 name "Light4" } ambientLight { color 0.1960784346 0.2156862766 0.2470588237 direction 0.6432095766 0.7143566608 0.2756373584 name "Light5" } indoors envMap "env/valley/tunnel_main" ambientColor 0.1725490242 0.1725490242 0.1725490242 highLightColor 0.8470588326 0.8156862855 0.78039217 brightness 1 } //************************* //treatment plant //************************* ambientCubemap valley_treatment_plant { ambientLight { color 0.4980392456 0.482352972 0.4588235617 direction 0 0 1 name "Light0" } ambientLight { color 0.2666666806 0.2627451122 0.2823529541 direction -0.0000000243 0 -1 name "Light1" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction 1 0 0.0000000122 name "Light2" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -1 -0.0000000243 0.0000000122 name "Light3" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -0.0000000437 1 0.0000000122 name "Light4" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -0.0000000437 -1 0.0000000122 name "Light5" } indoors envMap "env/valley/treatment_plant_main" } ambientCubemap valley_treatment_plant_office { ambientLight { color 0.4980392456 0.482352972 0.4588235617 direction 0 0 1 name "Light0" } ambientLight { color 0.2666666806 0.2627451122 0.2823529541 direction -0.0000000243 0 -1 name "Light1" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction 1 0 0.0000000122 name "Light2" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -1 -0.0000000243 0.0000000122 name "Light3" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -0.0000000437 1 0.0000000122 name "Light4" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -0.0000000437 -1 0.0000000122 name "Light5" } indoors envMap "env/valley/treatment_plant_office" } ambientCubemap valley_warehouse { ambientLight { color 0.4980392456 0.482352972 0.4588235617 direction 0 0 1 name "Light0" } ambientLight { color 0.2666666806 0.2627451122 0.2823529541 direction -0.0000000243 0 -1 name "Light1" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction 1 0 0.0000000122 name "Light2" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -1 -0.0000000243 0.0000000122 name "Light3" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -0.0000000437 1 0.0000000122 name "Light4" } ambientLight { color 0.3137255013 0.3137255013 0.3137255013 direction -0.0000000437 -1 0.0000000122 name "Light5" } indoors envMap "env/valley/warehouse" }atmosphere valley02 { sunMaterial "atmospheres/lights/scrolling_clouds01" sunDir ( 0.2074612379 -0.347402662 0.9144787788 ) sunColor ( 0.5960784554 0.5803921819 0.5372549295 ) sunHaloScale 0.0299999993 sunHaloBias -0.3400000036 sunSpriteMaterial "atmospheres/sprites/sundisc" sunSpriteSize 12600 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 0.8588235974 0.8588235974 0.8588235974 ) saturation 0.8100000024 contrast 1 glareParms ( 1 1.1999999285 0.2199999988 1 ) glareBases ( 0.3000000119 0.3000000119 0 1 ) } fogDistHalf 4900 fogHeightHalf 3500 fogHeightOffset 8588 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "valley02" skyGradientImage "atmosphere/skies/day_cloudy" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 43 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/cloudring_cube_02" { style old parms 12 ( 0.5950000286 0.3607839942 0.3490200043 0.3294120133 0.0015 0 0 0 0 0 0 0 ) } } atmosphere valley03 { sunMaterial "atmospheres/lights/default" sunDir ( 0.2074612379 -0.347402662 0.9144787788 ) sunColor ( 0.1921568662 0.2627451122 0.4352941215 ) sunHaloScale 0.0299999993 sunHaloBias -0.3400000036 sunSpriteMaterial "atmospheres/sprites/sundisc" sunSpriteSize 12600 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 0.8588235974 0.8588235974 0.8588235974 ) saturation 0.8100000024 contrast 1 glareParms ( 1 1.1999999285 0.2199999988 1 ) glareBases ( 0.3000000119 0.3000000119 0 1 ) } fogDistHalf 4900 fogHeightHalf 3500 fogHeightOffset 8588 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "valley03" skyGradientImage "atmosphere/skies/day_cloudy" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/cloudring_cube_02" { style old parms 12 ( 0.5950000286 0.3607839942 0.3490200043 0.3294120133 0.0015 0 0 0 0 0 0 0 ) } } atmosphere valley04 { sunMaterial "atmospheres/lights/scrolling_clouds_temperate" sunDir ( 0.3025914133 -0.4215017259 0.8548537493 ) sunColor ( 1 1 1 ) sunHaloScale 0.1400000006 sunHaloBias -0.1000000238 sunSpriteMaterial "atmospheres/sprites/sundisc_bright" sunSpriteSize 25439 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 1 0.9215686917 ) saturation 1 contrast 1 glareParms ( 0.6899999976 1.0399999619 0.1700000018 0.6299999952 ) glareBases ( 0.5899999738 0.2899999917 0 0 ) } fogDistHalf 1634 fogHeightHalf 1209 fogHeightOffset 6549 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "valley04" skyGradientImage "atmosphere/skies/ph_sunset2c" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 43 windAngleDev 90 windStrength 51 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/cloudring_cube_02" { style old parms 12 ( 0.6999999881 0.7686269879 0.7137259841 0.611765027 0.0005 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/tiledclouds" { style old parms 12 ( 0.400000006 0.4313730001 0.3921569884 0.3882350028 0.0002 6 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/sundisc" { style old parms 12 ( 0.1607840061 0.1725489944 0.2784309983 0.3400000036 0 0 0 0 0 0 0 0 ) } } atmosphere valley_clearday { sunMaterial "atmospheres/lights/default" sunDir ( 0.2074612379 -0.347402662 0.9144787788 ) sunColor ( 0.5960784554 0.5803921819 0.5372549295 ) sunHaloScale 0 sunHaloBias 0 sunSpriteMaterial "atmospheres/sprites/sundisc" sunSpriteSize 12600 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 1 1 ) saturation 1 contrast 1 glareParms ( 0.8399999738 1 0 1 ) glareBases ( 0.3000000119 0.3000000119 0 1 ) } fogDistHalf 8170 fogHeightHalf 1960 fogHeightOffset 4510 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "valley_clearday" skyGradientImage "atmosphere/skies/ph_day4" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/cloudring_cube_01" { style old parms 12 ( 0.7699999809 1 1 1 0.0015 0 0 0 0 0 0 0 ) } } atmosphere valley_night { sunMaterial "atmospheres/lights/default" sunDir ( 0.6179106832 -0.6389051676 0.4582428932 ) sunColor ( 0.1921568662 0.2627451122 0.4352941215 ) sunHaloScale 0 sunHaloBias -0.0400000215 sunSpriteMaterial "atmospheres/sprites/moon_full" sunSpriteSize 14474 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 0.9529411793 0.9686274529 1 ) saturation 0.8199999928 contrast 1 glareParms ( 0.8199999928 1 0 1 ) glareBases ( 0.3000000119 0.3000000119 0 1 ) } fogDistHalf 6569 fogHeightHalf 6830 fogHeightOffset 6627 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "valley_night" skyGradientImage "atmosphere/skies/ph_night" farClip 0 isNight 1 drawAtmosphereLast 1 windAngle 0 windAngleDev 54 windStrength 100 windStrengthDev 32 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/star" { style old parms 12 ( 1 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/bumpmapped" { style old parms 12 ( 0.375 0.8050000072 0.0500000007 0.6000000238 2.4000000954 0.0049999999 0 0 0 0 0 0 ) } } atmosphere valley01_plant { sunMaterial "atmospheres/lights/scrolling_clouds_temperate" sunDir ( 0.4626378119 -0.2006836087 0.8635349274 ) sunColor ( 0.8586535454 0.8094566464 0.7034859061 ) sunHaloScale 0.1400000006 sunHaloBias -0.1000000238 sunSpriteMaterial "atmospheres/sprites/sundisc_bright" sunSpriteSize 25439 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 1 0.9215686917 ) saturation 1 contrast 1 glareParms ( 0.6800000072 1.0399999619 0.1700000018 0.6299999952 ) glareBases ( 0.2899999917 0.2899999917 0 0 ) } fogDistHalf 2320 fogHeightHalf 2026 fogHeightOffset 8314 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "valley_treatment_plant" skyGradientImage "atmosphere/skies/ph_sunset2b" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 43 windAngleDev 90 windStrength 51 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/cloudring_cube_02" { style old parms 12 ( 0.6999999881 0.7686269879 0.7137259841 0.611765027 0.0005 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/tiledclouds" { style old parms 12 ( 0.400000006 0.4313730001 0.3921569884 0.3882350028 0.0002 6 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/sundisc" { style old parms 12 ( 0.1607840061 0.1725489944 0.2784309983 0.3400000036 0 0 0 0 0 0 0 0 ) } } ambientCubemap valley02 { AmbientLight { Color 0.2823529541 0.3333333433 0.4000000358 Direction 0 0 1 } AmbientLight { Color 0.2588235438 0.2627451122 0.2980392277 Direction 0 0 -1 } AmbientLight { Color 0.3372549117 0.3568627536 0.3764706254 Direction 0.1756406128 0.9035925865 0.3907311261 } AmbientLight { Color 0.3803921938 0.4039216042 0.4392157197 Direction 0.0173223317 -0.9923949838 0.1218693554 } AmbientLight { Color 0.3019607961 0.3568627536 0.3960784674 Direction -0.8843650818 0.4506065547 0.1218693554 } AmbientLight { Color 0.3019607961 0.3764706254 0.4117647409 Direction 1 0 0 } AmbientLight { Color 0.3764706254 0.4039216042 0.4156863093 Direction -0.7036204934 -0.6794784069 0.2079117 } envMap "env/valley" } ambientCubemap valley03 { AmbientLight { Color 0.2823529541 0.3333333433 0.4000000358 Direction 0 0 1 } AmbientLight { Color 0.2588235438 0.2627451122 0.2980392277 Direction 0 0 -1 } AmbientLight { Color 0.3372549117 0.3568627536 0.3764706254 Direction 0.1756406128 0.9035925865 0.3907311261 } AmbientLight { Color 0.3803921938 0.4039216042 0.4392157197 Direction 0.0173223317 -0.9923949838 0.1218693554 } AmbientLight { Color 0.3019607961 0.3568627536 0.3960784674 Direction -0.8843650818 0.4506065547 0.1218693554 } AmbientLight { Color 0.3019607961 0.3764706254 0.4117647409 Direction 1 0 0 } AmbientLight { Color 0.3764706254 0.4039216042 0.4156863093 Direction -0.7036204934 -0.6794784069 0.2079117 } envMap "env/valley" } ambientCubemap valley04 { ambientLight { color 0.4509804249 0.4509804249 0.4509804249 direction 0 0 1 name "Light0" } ambientLight { color 0.2470588386 0.2470588386 0.2470588386 direction 0 0 -1 name "Light1" } ambientLight { color 0.4470588565 0.4470588565 0.4470588565 direction 0 -1 0 name "Light2" } ambientLight { color 0.5450980663 0.5450980663 0.5450980663 direction -1 0 0 name "Light3" } ambientLight { color 0.4901961088 0.4901961088 0.4901961088 direction 0 1 0 name "Light4" } ambientLight { color 0.4117647409 0.4117647409 0.4117647409 direction 1 0 0 name "Light5" } envMap "env/valley" } ambientCubemap valley_clearday { ambientLight { color 0.3176470697 0.3764706254 0.5098039508 direction 0 0 1 } ambientLight { color 0.1882353127 0.1725490242 0.1529411823 direction 0 0 -1 } ambientLight { color 0.2627451122 0.2901960909 0.3019607961 direction 0 1 0 } ambientLight { color 0.4313725829 0.3176470697 0.2078431547 direction 0 -1 0 } ambientLight { color 0.1921568811 0.1764705926 0.160784319 direction 1 0 0 } ambientLight { color 0.4196078777 0.3960784674 0.3254902065 direction -1 0 0 } envMap "env/valley" } ambientCubemap valley_night { AmbientLight { Color 0.2156862766 0.3098039329 0.3568627536 Direction 0 0 1 } AmbientLight { Color 0.2823529541 0.3176470697 0.3764705956 Direction 0.7537921071 0.367648989 0.544639051 } AmbientLight { Color 0.3333333433 0.3019607961 0.360784322 Direction -0.7198463082 -0.6040228009 0.342020154 } AmbientLight { Color 0.2470588386 0.3372549117 0.4274510145 Direction -0.4808294475 0.8002346158 0.3583679497 } AmbientLight { Color 0.3450980484 0.3176470697 0.3568627536 Direction 0.459212482 -0.8636530638 0.2079117 } AmbientLight { Color 0.3019607961 0.2784313858 0.3176470697 Direction 0.0000000243 0 -1 } } ambientCubemap valley01_finalbuilding { ambientLight { color 0.8784314394 0.8980392814 0.9568628073 direction 0 0 1 name "Light0" } ambientLight { color 0.5254902244 0.5568627715 0.5764706135 direction 0 0 -1 name "Light1" } ambientLight { color 0.5254902244 0.5568627715 0.5764706135 direction 0 -1 0 name "Light2" } ambientLight { color 0.5176470876 0.5568627715 0.5764706135 direction -1 0 0 name "Light3" } ambientLight { color 0.5254902244 0.5568627715 0.5764706135 direction 0 1 0 name "Light4" } ambientLight { color 0.5254902244 0.5568627715 0.5764706135 direction 1 0 0 name "Light5" } indoors envMap "env/terminal1" } ambientCubemap valley_sewer01 { ambientLight { color 0.4509804249 0.4509804249 0.4509804249 direction 0 0 1 name "Light0" } ambientLight { color 0.2470588386 0.2470588386 0.2470588386 direction 0 0 -1 name "Light1" } ambientLight { color 0.4470588565 0.4470588565 0.4470588565 direction 0 -1 0 name "Light2" } ambientLight { color 0.5450980663 0.5450980663 0.5450980663 direction -1 0 0 name "Light3" } ambientLight { color 0.4901961088 0.4901961088 0.4901961088 direction 0 1 0 name "Light4" } ambientLight { color 0.4117647409 0.4117647409 0.4117647409 direction 1 0 0 name "Light5" } indoors envMap "env/terminal1" } ambientCubemap valley01_interior { ambientLight { color 0.4509804249 0.4509804249 0.4509804249 direction 0 0 1 name "Light0" } ambientLight { color 0.3725490272 0.3725490272 0.3725490272 direction 0 0 -1 name "Light1" } ambientLight { color 0.4470588565 0.4470588565 0.4470588565 direction 0 -1 0 name "Light2" } ambientLight { color 0.5450980663 0.5450980663 0.5450980663 direction -1 0 0 name "Light3" } ambientLight { color 0.4901961088 0.4901961088 0.4901961088 direction 0 1 0 name "Light4" } ambientLight { color 0.4117647409 0.4117647409 0.4117647409 direction 1 0 0 name "Light5" } indoors envMap "env/terminal1" ambientColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 brightness 1 } ambientCubemap valley_corridors_gdf { ambientLight { color 0.4509804249 0.4509804249 0.4509804249 direction 0 0 1 name "Light0" } ambientLight { color 0.3725490272 0.3725490272 0.3725490272 direction 0 0 -1 name "Light1" } ambientLight { color 0.4470588565 0.4470588565 0.4470588565 direction 0 -1 0 name "Light2" } ambientLight { color 0.5450980663 0.5450980663 0.5450980663 direction -1 0 0 name "Light3" } ambientLight { color 0.4901961088 0.4901961088 0.4901961088 direction 0 1 0 name "Light4" } ambientLight { color 0.4117647409 0.4117647409 0.4117647409 direction 1 0 0 name "Light5" } indoors envMap "env/terminal1" ambientColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 brightness 1 }ambientCubeMap valley01_renderlight { ambientLight { color 0.2156862766 0.2549019754 0.2941176593 direction 0 0 1 name "Light0" ambient 1 specular 1 } ambientLight { color 0.1254902035 0.1137254909 0.1058823541 direction -0.6289371252 0.0219629407 -0.7771458626 name "Light1" ambient 1 specular 1 } ambientLight { color 0.1921568662 0.2078431398 0.2470588237 direction -0.7254734635 0.6306444407 0.2756373584 name "Light2" ambient 1 specular 1 } ambientLight { color 0.2431372553 0.2549019754 0.2862745225 direction 0.7470406294 -0.6049416065 0.2756373584 name "Light3" ambient 1 specular 1 } ambientLight { color 0.2274509817 0.2392156869 0.270588249 direction -0.6178871393 -0.7363691926 0.2756373584 name "Light4" ambient 1 specular 1 } ambientLight { color 0.1960784346 0.2156862766 0.2470588237 direction 0.6432095766 0.7143566608 0.2756373584 name "Light5" ambient 1 specular 1 } ambientLight { color 0.1254902035 0.1137254909 0.1058823541 direction -0.0133692771 0.7659277916 -0.6427876353 name "Light6" ambient 1 specular 1 } ambientLight { color 0.1254902035 0.1137254909 0.1058823541 direction 0.629224658 -0.010983157 -0.7771458626 name "Light7" ambient 1 specular 1 } ambientLight { color 0.1254902035 0.1137254909 0.1058823541 direction 0.0089886412 -0.5149595737 -0.8571673036 name "Light8" ambient 1 specular 1 } envMap "env/valley" ambientColor 0.1725490242 0.1725490242 0.1725490242 minSpecAmbientColor 0.6000000238 0.6000000238 0.6000000238 minSpecShadowColor 0.5 0.5 0.5 highLightColor 0.8470588326 0.8156862855 0.78039217 brightness 1 }atmosphere valley01_renderlight { sunMaterial "atmospheres/lights/scrolling_clouds01_bright" sunDir ( 0.3875292242 -0.3182793558 0.8651702404 ) sunColor ( 0.9490196109 0.8039215803 0.5882353187 ) sunHaloScale 0 sunHaloBias -1 sunSpriteMaterial "atmospheres/sprites/sundisc_bright" sunSpriteSize 31624 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 1 1 ) saturation 1 contrast 1 glareParms ( 1.1200000048 1.0199999809 1 0.6999999881 ) glareBases ( 1 1 0 0 ) } fogDistHalf 10000 fogHeightHalf 5764 fogHeightOffset 6161 fogColor ( 0.6156862974 0.7333333492 0.9333333373 ) fogStart 0 fogEnd 33718 atmosphereMaterial "atmospheres/default" ambientCubeMap "valley01_renderlight" skyGradientImage "atmosphere/skies/valley_fog" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/valley_final" { style skybox parms 12 ( 0.6999999881 1 1 1 0 0 0 0 0 0 0 0 ) } }