ambientCubeMap salvage_tweak { ambientLight { color 0.1254902035 0.1254902035 0.1254902035 direction 0 0 1 name "Light0" ambient 1 specular 1 } ambientLight { color 0.1725490242 0.200000003 0.2352941185 direction 0 0 -1 name "Light1" ambient 1 specular 1 } ambientLight { color 0.1137254909 0.1490196139 0.1882352978 direction -0.6159380078 0.6840683818 0.3907311857 name "Light2" ambient 1 specular 1 } ambientLight { color 0.250980407 0.2470588237 0.2313725501 direction 0.7935880423 -0.3870587349 0.4694715738 name "Light3" ambient 1 specular 1 } ambientLight { color 0.2078431398 0.2392156869 0.2823529541 direction -0.7686702013 -0.5184747577 0.3746066391 name "Light4" ambient 1 specular 1 } ambientLight { color 0.1960784346 0.2313725501 0.250980407 direction 0.570831418 0.730630815 0.3746066391 name "Light5" ambient 1 specular 1 } ambientLight { color 0.2156862915 0.2274509966 0.250980407 direction 0.3193081915 -0.8318262696 0.453990519 name "Light6" ambient 1 specular 1 } envMap "env/salvage" ambientColor 0.5 0.5 0.5 minSpecAmbientColor 0.4666666687 0.4862745106 0.501960814 minSpecShadowColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 brightness 1 }atmosphere salvage_tweak { sunMaterial "atmospheres/lights/scrolling_clouds01_bright02" sunDir ( 0.4950515628 -0.4087199271 0.7667281032 ) sunColor ( 0.3764705956 0.3294117749 0.2980392277 ) sunHaloScale 0 sunHaloBias 0 sunSpriteMaterial "atmospheres/sprites/sundisc_bright" sunSpriteSize 100000 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 0.9568627477 0.9137254953 ) saturation 1.25 contrast 0.9300000072 glareParms ( 1.1999999285 1.0199999809 1 0.4099999964 ) glareBases ( 0.6999999881 0.8499999642 0 0 ) } fogDistHalf 346 fogHeightHalf 1124 fogHeightOffset 2784 fogColor ( 0.3921568692 0.4392156899 0.490196079 ) fogStart 0 fogEnd 10951 atmosphereMaterial "atmospheres/default" ambientCubeMap "salvage_tweak" skyGradientImage "atmosphere/skies/arctic" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 165 windAngleDev 0 windStrength 50 windStrengthDev 0 cloudLayer "atmospheres/skydomes/salvage_new" { style skybox parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } precipitationLayer { type 2 maxParticles 4000 heightMin 6 heightMax 6 weightMin 1.5 weightMax 1.7999999523 timeMin 0 timeMax 500 windScale 8 gustWindScale 12 fallMin 100 fallMax 200 tumbleStrength 50 precipitationDistance 1000 material "precipitation/snowflake02_slipgate_night" effect "effects/ambient/salvage_blizzard" } }