atmosphere island_dramatic { sunMaterial "atmospheres/lights/default" sunDir ( 0.1126902401 -0.7054165602 0.6997774243 ) sunColor ( 0.6470588446 0.6196078658 0.4666666687 ) sunHaloScale 0.0700000003 sunHaloBias -0.3200000226 sunSpriteMaterial "atmospheres/sprites/sundisc" sunSpriteSize 0 sunFlareMaterial "m1k3/sunsprite" sunFlareSize 0 sunFlareTime 462 enableSunFlareAziZen 1 sunFlareAzi 170 sunFlareZen 8 postProcessParms { tint ( 1 0.8235294819 0.7607843876 ) saturation 1 contrast 1 glareParms ( 1.2899999619 0.8899999857 0 0.4099999964 ) glareBases ( 0.2899999917 0.2199999988 0 0 ) } fogDistHalf 327 fogHeightHalf 1078 fogHeightOffset 8824 fogColor ( 0.4196078479 0.4196078479 0.4196078479 ) fogStart 0 fogEnd 52750 atmosphereMaterial "atmospheres/default" ambientCubeMap "island_dramatic" skyGradientImage "atmosphere/skies/fog_island" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/island_dramatic" { style skybox parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/cloudring_cube_02" { style old parms 12 ( 0.5 1 0.8980389833 0.7921569943 0.0020000001 0 0 0 0 0 0 0 ) } } ambientCubemap island_bunker { ambientLight { color 0.3176470697 0.2784313858 0.2666666806 direction 0 0 1 name "Light0" } ambientLight { color 0.2431372702 0.2588235438 0.2901960909 direction 0.0000000243 0.0000000004 -1 name "Light1" } ambientLight { color 0.3333333433 0.3019607961 0.2862745225 direction 0.873421073 -0.0457740575 0.4848096371 name "Light2" } ambientLight { color 0.4392157197 0.4235294461 0.4235294461 direction 0.2824094296 -0.9237194657 0.2588190436 name "Light3" } ambientLight { color 0.4588235617 0.4470588565 0.4313725829 direction 0.3113423586 0.9042038918 0.2923717201 name "Light4" } ambientLight { color 0.4313725829 0.4196078777 0.4235294461 direction -0.8848460317 0.3755948842 0.2756373584 name "Light5" } indoors ambientColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 } atmosphere island { sunMaterial "atmospheres/lights/scrolling_clouds01_bright02" sunDir ( 0.5889123082 -0.7908723354 0.1664435863 ) sunColor ( 0.8078432083 0.6078431606 0.5176470876 ) sunHaloScale 0 sunHaloBias 0 sunSpriteMaterial "atmospheres/sprites/sundisc_bright" sunSpriteSize 0 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 0.8352941871 0.741176486 ) saturation 0.7799999714 contrast 1.0299999714 glareParms ( 1.0199999809 0.2199999988 0.8799999952 0.8999999762 ) glareBases ( 0 0 0 0 ) } fogDistHalf 3562 fogHeightHalf 1340 fogHeightOffset 6078 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "island" skyGradientImage "atmosphere/skies/islandbc_sky02" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 123 windAngleDev 41 windStrength 146 windStrengthDev 133 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/island_sky" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } } ambientCubemap island { ambientLight { color 0.3254902065 0.3215686381 0.482352972 direction 0 0 1 name "top sky" } ambientLight { color 0.3333333433 0.3529411852 0.4470588565 direction 0 0 -1 name "ground bounce" } ambientLight { color 0.4235294461 0.4509804249 0.7058823705 direction 0.285982728 0.9354072213 0.2079117 name "Light2" } ambientLight { color 0.7137255073 0.6588235497 0.7176470757 direction 0.4534747601 -0.8528618813 0.2588190436 name "Light3" } ambientLight { color 0.5058823824 0.521568656 0.6588235497 direction -0.8843650818 0.4506065547 0.1218693554 name "Light4" } ambientLight { color 0.6549019814 0.5137255192 0.4901961088 direction 0.9781476259 0 0.2079117 name "Light5" } ambientLight { color 0.3411764801 0.3960784674 0.7254902124 direction -0.7036204934 -0.6794784069 0.2079117 name "Light6" } envMap "env/island" ambientColor 0 0 0 highLightColor 0 0 0 } ambientCubemap island_interior_01 { ambientLight { color 0.3764706254 0.3843137622 0.4196078777 direction 0 0 1 name "Light0" } ambientLight { color 0.250980407 0.270588249 0.2823529541 direction 0 0 -1 name "Light1" } ambientLight { color 0.1882353127 0.2039215863 0.2117647231 direction 0 -1 0 name "Light2" } ambientLight { color 0.1882353127 0.2039215863 0.2156862915 direction -1 0 0 name "Light3" } ambientLight { color 0.1725490242 0.180392161 0.1921568811 direction 0 1 0 name "Light4" } ambientLight { color 0.1921568811 0.2039215863 0.2117647231 direction 1 0 0 name "Light5" } indoors ambientColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 } ambientCubeMap island_interior_02 { ambientLight { color 0.3450980484 0.3490196168 0.3843137622 direction 0 0 1 name "Light0" } ambientLight { color 0.2039215863 0.2196078598 0.231372565 direction 0 0 -1 name "Light1" } ambientLight { color 0.2901960909 0.3176470697 0.3333333433 direction 0 -1 0 name "Light2" } ambientLight { color 0.160784319 0.1764705926 0.1882353127 direction -1 0 0 name "Light3" } ambientLight { color 0.1019607931 0.1058823615 0.1137254983 direction 0 1 0 name "Light4" } ambientLight { color 0.1764705926 0.1882353127 0.1960784495 direction 1 0 0 name "Light5" } indoors envMap "env/island/gen_bunker" ambientColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 brightness 1 } ambientCubeMap island_sewer { ambientLight { color 0.3450980484 0.3490196168 0.3843137622 direction 0 0 1 name "Light0" } ambientLight { color 0.2039215863 0.2196078598 0.231372565 direction 0 0 -1 name "Light1" } ambientLight { color 0.2901960909 0.3176470697 0.3333333433 direction 0 -1 0 name "Light2" } ambientLight { color 0.160784319 0.1764705926 0.1882353127 direction -1 0 0 name "Light3" } ambientLight { color 0.1019607931 0.1058823615 0.1137254983 direction 0 1 0 name "Light4" } ambientLight { color 0.1764705926 0.1882353127 0.1960784495 direction 1 0 0 name "Light5" } indoors envMap "env/island/sewer" ambientColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 brightness 1 } atmosphere island_dramatic2 { sunMaterial "atmospheres/lights/default" sunDir ( 0.3553715348 -0.6780826449 0.6433622837 ) sunColor ( 0.8431373239 0.7607843876 0.6666666865 ) sunHaloScale 0.0700000003 sunHaloBias -0.3200000226 sunSpriteMaterial "atmospheres/sprites/sundisc" sunSpriteSize 0 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 44298 sunFlareTime 0 enableSunFlareAziZen 1 sunFlareAzi 163 sunFlareZen 8 postProcessParms { tint ( 1 0.9137255549 0.6901960969 ) saturation 1.0699999332 contrast 1.0299999714 glareParms ( 1 0.8899999857 0 0 ) glareBases ( 0.4099999964 0.7699999809 0 0 ) } fogDistHalf 2222 fogHeightHalf 1078 fogHeightOffset 6471 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "island_dramatic" skyGradientImage "atmosphere/skies/fog_island" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/island_dramatic" { style skybox parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/island_clouds" { style old parms 12 ( 0.6750000119 0.7294120193 0.6000000238 0.5764709711 0.001 0 0 0 0 0 0 0 ) } cloudLayer "atmospheres/skydomes/cloudring_cube_02" { style old parms 12 ( 0.5 1 0.8980389833 0.7921569943 0.0005 0 0 0 0 0 0 0 ) } } ambientCubeMap island_dramatic { ambientLight { color 0.1411764771 0.1294117719 0.1215686351 direction 0.4328836501 0.618221879 0.6560590267 name "Light6" ambient 1 specular 1 } ambientLight { color 0.1568627506 0.1411764771 0.1333333403 direction -0.9387347102 -0.2870000303 0.1908090115 name "Light1" ambient 1 specular 1 } ambientLight { color 0.1529411823 0.1372549087 0.1294117719 direction 0.0605435073 0.6920149922 -0.719339788 name "Light2" ambient 1 specular 1 } ambientLight { color 0.3019607961 0.3254902065 0.3764705956 direction -0.1021256223 -0.4423547387 0.8910065293 name "Light3" ambient 1 specular 1 } ambientLight { color 0.160784319 0.1411764771 0.1333333403 direction 0.4890811443 -0.2711021006 -0.8290375471 name "Light4" ambient 1 specular 1 } ambientLight { color 0.1686274558 0.1490196139 0.1411764771 direction 0.8743547797 0.464902699 0.1391731054 name "Light5" ambient 1 specular 1 } ambientLight { color 0.1764705926 0.1568627506 0.1490196139 direction -0.374378413 0.9266190529 -0.0348994844 name "Light6" ambient 1 specular 1 } ambientLight { color 0.1764705926 0.1568627506 0.1490196139 direction -0.3545852602 0.5674549341 0.7431448102 name "Light7" ambient 1 specular 1 } envMap "env/island" ambientColor 0.5 0.5 0.5 minSpecAmbientColor 0.5882353187 0.5333333611 0.5137255192 minSpecShadowColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 brightness 1 } ambientCubemap island_observatory { ambientLight { color 0.3176470697 0.2784313858 0.2666666806 direction 0 0 1 name "Light0" } ambientLight { color 0.2431372702 0.2588235438 0.2901960909 direction 0.0000000243 0.0000000004 -1 name "Light1" } ambientLight { color 0.3333333433 0.3019607961 0.2862745225 direction 0.873421073 -0.0457740575 0.4848096371 name "Light2" } ambientLight { color 0.4392157197 0.4235294461 0.4235294461 direction 0.2824094296 -0.9237194657 0.2588190436 name "Light3" } ambientLight { color 0.4588235617 0.4470588565 0.4313725829 direction 0.3113423586 0.9042038918 0.2923717201 name "Light4" } ambientLight { color 0.4313725829 0.4196078777 0.4235294461 direction -0.8848460317 0.3755948842 0.2756373584 name "Light5" } envMap "env/island/observatory" ambientColor 0.5 0.5 0.5 highLightColor 0.8000000119 0.8000000119 0.8000000119 } atmosphere island_final { sunMaterial "atmospheres/lights/default" sunDir ( 0.4381282032 -0.5201604366 0.73312819 ) sunColor ( 0.8431372643 0.5803921819 0.3568627536 ) sunHaloScale 0.0700000003 sunHaloBias -0.3200000226 sunSpriteMaterial "atmospheres/sprites/sundisc" sunSpriteSize 0 sunFlareMaterial "atmospheres/lights/sunsprite" sunFlareSize 51282 sunFlareTime 325 enableSunFlareAziZen 1 sunFlareAzi 133 sunFlareZen 21 postProcessParms { tint ( 1 0.9333333373 0.870588243 ) saturation 1 contrast 1 glareParms ( 1.2899999619 0.6200000048 1 0.7999999523 ) glareBases ( 0.5 1 0 0 ) } fogDistHalf 327 fogHeightHalf 1078 fogHeightOffset 8824 fogColor ( 0.2823529541 0.2431372553 0.2274509817 ) fogStart 0 fogEnd 40058 atmosphereMaterial "atmospheres/default" ambientCubeMap "island_dramatic" skyGradientImage "atmosphere/skies/fog_island" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/island_final" { style skybox parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } }