etqw-sdk/source/decllib/declSkin.h

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2008-05-29 00:00:00 +00:00
// Copyright (C) 2007 Id Software, Inc.
//
#ifndef __DECLSKIN_H__
#define __DECLSKIN_H__
#include "../framework/declManager.h"
/*
===============================================================================
idDeclSkin
===============================================================================
*/
typedef struct {
const idMaterial * from; // 0 == any unmatched shader
const idMaterial * to;
} skinMapping_t;
class idDeclSkin : public idDecl {
public:
virtual ~idDeclSkin( void ) {}
virtual size_t Size( void ) const;
virtual const char * DefaultDefinition( void ) const;
virtual bool Parse( const char *text, const int textLength );
virtual void FreeData( void );
static void CacheFromDict( const idDict& dict );
const idMaterial * RemapShaderBySkin( const idMaterial *shader ) const;
private:
idList<skinMapping_t> mappings;
};
#endif /* !__DECLSKIN_H__ */