etqw-sdk/base/sounds/railgun.sndshd

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2008-05-29 00:00:00 +00:00
sound sounds/weapons/railgun/init {
minDistance 3
maxDistance 15
volume -10
sounds/weapons/railgun/init_01.wav
}
sound sounds/weapons/railgun/raise {
minDistance 1
maxDistance 5
volume -5
sounds/weapons/railgun/raise_01.wav
}
sound sounds/weapons/railgun/idle_hum {
compression wav
volume -15
maxDistance 15
looping
leadin
sounds/weapons/railgun/idle_hum_03_start.wav
sounds/weapons/railgun/idle_hum_03_loop.wav
}
sound sounds/weapons/railgun/charge {
volume -5
maxDistance 15
sounds/weapons/railgun/charge.wav
}
sound sounds/weapons/railgun/unzoom {
minDistance 3
maxDistance 15
volume -15
sounds/weapons/railgun/unzoom_01.wav
}
sound sounds/weapons/railgun/zoomin {
minDistance 3
maxDistance 15
volume -10
sounds/weapons/railgun/zoomin_01.wav
}
sound sounds/weapons/railgun/zoomout {
minDistance 3
maxDistance 15
volume -10
sounds/weapons/railgun/zoomout_01.wav
}
sound sounds/weapons/railgun/fire {
compression wav
maxDistance 75
antiPrivate
occlude_once
sounds/weapons/railgun/fire_03a.wav
}
sound sounds/weapons/railgun/fire/far {
compression wav
volume -8
// farDistance 25
maxDistance 200
// antiPrivate
occlude_once
sounds/weapons/railgun/fire_03_dista.wav
}
sound sounds/weapons/railgun/fire/local {
compression wav
unclamped
private
occlude_once
//sounds/weapons/railgun/fire_local_03.wav
sounds/weapons/railgun/fire_local_03a.wav
}
sound sounds/weapons/railgun/fire/local_medium {
compression wav
unclamped
volume -2
private
occlude_once
//sounds/weapons/railgun/fire_local_03.wav
sounds/weapons/railgun/fire_local_03a.wav
}
sound sounds/weapons/railgun/fire/local_low {
compression wav
unclamped
volume -5
private
occlude_once
//sounds/weapons/railgun/fire_local_03.wav
sounds/weapons/railgun/fire_local_03a.wav
}
sound sounds/weapons/railgun/reload {
maxDistance 20
sounds/weapons/railgun/reload.wav
}
sound sounds/weapons/railgun/zoom_in {
volume -6
maxDistance 5
sounds/weapons/railgun/zoom_in.wav
}
sound sounds/weapons/railgun/zoom_out {
volume -6
maxDistance 5
sounds/weapons/railgun/zoom_out.wav
}