6696bd3761
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@30 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
3159 lines
61 KiB
Text
3159 lines
61 KiB
Text
# Microsoft Developer Studio Project File - Name="renderer" - Package Owner=<4>
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|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_image.c
|
|
DEP_CPP_TR_IM=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_IM=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_init.c
|
|
DEP_CPP_TR_IN=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_IN=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_light.c
|
|
DEP_CPP_TR_LI=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_LI=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_main.c
|
|
DEP_CPP_TR_MA=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_MA=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_marks.c
|
|
DEP_CPP_TR_MAR=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_MAR=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_mesh.c
|
|
DEP_CPP_TR_ME=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_ME=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_model.c
|
|
DEP_CPP_TR_MO=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_MO=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_noise.c
|
|
DEP_CPP_TR_NO=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_NO=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_scene.c
|
|
DEP_CPP_TR_SC=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_SC=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_shade.c
|
|
DEP_CPP_TR_SH=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_SH=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_shade_calc.c
|
|
DEP_CPP_TR_SHA=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_SHA=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_shader.c
|
|
DEP_CPP_TR_SHAD=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_SHAD=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_shadows.c
|
|
DEP_CPP_TR_SHADO=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_SHADO=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_sky.c
|
|
DEP_CPP_TR_SK=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_SK=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_surface.c
|
|
DEP_CPP_TR_SU=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_SU=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_world.c
|
|
DEP_CPP_TR_WO=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_TR_WO=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\win32\win_gamma.c
|
|
DEP_CPP_WIN_G=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
"..\win32\glw_win.h"\
|
|
"..\win32\win_local.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_WIN_G=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\win32\win_glimp.c
|
|
DEP_CPP_WIN_GL=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
"..\win32\glw_win.h"\
|
|
"..\win32\resource.h"\
|
|
"..\win32\win_local.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_WIN_GL=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\win32\win_qgl.c
|
|
DEP_CPP_WIN_Q=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
"..\win32\glw_win.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_WIN_Q=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\qcommon\cm_public.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\win32\glw_win.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\game\q_shared.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\qcommon\qcommon.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\qcommon\qfiles.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=qgl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\game\surfaceflags.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_local.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=tr_public.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cgame\tr_types.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\win32\win_local.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "jpeg"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Group "Source Files No. 1"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcapimin.c"
|
|
DEP_CPP_JCAPI=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jccoefct.c"
|
|
DEP_CPP_JCCOE=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jccolor.c"
|
|
DEP_CPP_JCCOL=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcdctmgr.c"
|
|
DEP_CPP_JCDCT=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jdct.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jchuff.c"
|
|
DEP_CPP_JCHUF=\
|
|
"..\jpeg-6\jchuff.h"\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcinit.c"
|
|
DEP_CPP_JCINI=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcmainct.c"
|
|
DEP_CPP_JCMAI=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcmarker.c"
|
|
DEP_CPP_JCMAR=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcmaster.c"
|
|
DEP_CPP_JCMAS=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcomapi.c"
|
|
DEP_CPP_JCOMA=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcparam.c"
|
|
DEP_CPP_JCPAR=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcphuff.c"
|
|
DEP_CPP_JCPHU=\
|
|
"..\jpeg-6\jchuff.h"\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcprepct.c"
|
|
DEP_CPP_JCPRE=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jcsample.c"
|
|
DEP_CPP_JCSAM=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jctrans.c"
|
|
DEP_CPP_JCTRA=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdapimin.c"
|
|
DEP_CPP_JDAPI=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdapistd.c"
|
|
DEP_CPP_JDAPIS=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdatadst.c"
|
|
DEP_CPP_JDATA=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdatasrc.c"
|
|
DEP_CPP_JDATAS=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdcoefct.c"
|
|
DEP_CPP_JDCOE=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdcolor.c"
|
|
DEP_CPP_JDCOL=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jddctmgr.c"
|
|
DEP_CPP_JDDCT=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jdct.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdhuff.c"
|
|
DEP_CPP_JDHUF=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jdhuff.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdinput.c"
|
|
DEP_CPP_JDINP=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdmainct.c"
|
|
DEP_CPP_JDMAI=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdmarker.c"
|
|
DEP_CPP_JDMAR=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdmaster.c"
|
|
DEP_CPP_JDMAS=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdpostct.c"
|
|
DEP_CPP_JDPOS=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdsample.c"
|
|
DEP_CPP_JDSAM=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdtrans.c"
|
|
DEP_CPP_JDTRA=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jerror.c"
|
|
DEP_CPP_JERRO=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
"..\jpeg-6\jversion.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_JERRO=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jfdctflt.c"
|
|
DEP_CPP_JFDCT=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jdct.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jidctflt.c"
|
|
DEP_CPP_JIDCT=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jdct.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jmemmgr.c"
|
|
DEP_CPP_JMEMM=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmemsys.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jmemnobs.c"
|
|
DEP_CPP_JMEMN=\
|
|
"..\cgame\tr_types.h"\
|
|
"..\game\bg_lib.h"\
|
|
"..\game\q_shared.h"\
|
|
"..\game\surfaceflags.h"\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmemsys.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
"..\qcommon\cm_public.h"\
|
|
"..\qcommon\qcommon.h"\
|
|
"..\qcommon\qfiles.h"\
|
|
".\qgl.h"\
|
|
".\qgl_linked.h"\
|
|
".\tr_local.h"\
|
|
".\tr_public.h"\
|
|
|
|
NODEP_CPP_JMEMN=\
|
|
".\macosx_glimp.h"\
|
|
".\macosx_qgl.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jutils.c"
|
|
DEP_CPP_JUTIL=\
|
|
"..\jpeg-6\jconfig.h"\
|
|
"..\jpeg-6\jerror.h"\
|
|
"..\jpeg-6\jinclude.h"\
|
|
"..\jpeg-6\jmorecfg.h"\
|
|
"..\jpeg-6\jpegint.h"\
|
|
"..\jpeg-6\jpeglib.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "renderer - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /GX /Od /FR /GZ
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ELSEIF "$(CFG)" == "renderer - Win32 vector"
|
|
|
|
# ADD CPP /nologo /GX /O2
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files No. 1"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jchuff.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jconfig.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdct.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jdhuff.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jerror.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jinclude.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE="..\jpeg-6\jmemsys.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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