q3cellshading/code/Makefile
paied 8282d23195 Linux Makefile update
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@18 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
2006-07-20 17:57:37 +00:00

94 lines
2.6 KiB
Makefile

# /*//. Makefile to compile Q3 on Linux /
# ../ Bob 'tIKi_mAn' Majdak Jr /
# ../ http://www.opsat.net - bob@opsat.net .//*/
# first thing, this will not compile right out of the zip because of windows
# line endings apparently, so the first thing you should do after unzipping
# is `make fix`
# `make all` will build the engine and the game, whereas
# `make binary` will build the game engine binaries, and
# `make vm` will build the game code.
# `make sweep` will dump both the build and output directories.
# oh, by the way. this file goes in the code directory.
# example: /home/bob/src/quake3-1.32b/code/Makefile
# (yes overwrite the one there, lol)
# updated instructions from the ones above (after fixing the directory of course).
# `make binary` builds debug version (the default).
# `make binary-release` builds release version.
# `make fresh` cleans cleans things up.
# `make install-bin` will copy the compiled binary to the Q3_DIR/Q3_BIN.BUILD_TYPE.
# so basicly /path/quake3.x86.dbg or /path/quake3.x86.rel.
# `make final` takes the installed bin and moves it to its final resting place.
# so basicly /path/quake3.x86.dbg -> /path/quake3.x86
# backup your original q3 binary before running final-bin.
# a typical make command you will see me type.
# `make fresh binary install-bin`
# boom boom boom.
# :D
# edit these.
Q3_DIR="/home/games/quake3"
Q3_BIN="quake3.x86.cel"
# leave this one be.
BUILD_TYPE=`cat build.type`
all:
perl unix/cons
all-release:
perl unix/cons -- release
fix:
perl -pi.bk -e 's/\r//' game/*.c game/*.h
perl -pi.bk -e 's/\r//' cgame/*.c cgame/*.h
perl -pi.bk -e 's/\r//' ui/*.c ui/*.h
perl -pi.bk -e 's/\r//' q3_ui/*.c q3_ui/*.h
binary:
echo "dbg" > build.type
perl unix/cons -- nosmp novm noso
binary-release:
echo "rel" > build.type
perl unix/cons -- release nosmp novm noso
vm:
perl unix/cons -- nosmp noso
vm-release:
perl unix/cons -- release nosmp noso
fresh:
rm -rf install
rm -rf debug-x86-Linux-2.3
rm -rf release-x86-Linux-2.3
rm -rf build.type
install-bin:
@case $(BUILD_TYPE) in \
*dbg*) \
echo "Debug Build"; \
cp -vf install/linuxquake3 $(Q3_DIR)/$(Q3_BIN).$(BUILD_TYPE);; \
*rel*) \
echo "Release Build"; \
cp -vf install/linuxquake3 $(Q3_DIR)/$(Q3_BIN).$(BUILD_TYPE);; \
*) \
echo "No Build Detected.";; \
esac
final:
@case $(BUILD_TYPE) in \
*dbg*) \
cp -vf $(Q3_DIR)/$(Q3_BIN).$(BUILD_TYPE) $(Q3_DIR)/$(Q3_BIN);; \
*rel*) \
cp -vf $(Q3_DIR)/$(Q3_BIN).$(BUILD_TYPE) $(Q3_DIR)/$(Q3_BIN);; \
*) \
echo "No Build Detected.";; \
esac