reaction/code/ui/ui_shared.c
2013-01-04 13:27:22 +00:00

9111 lines
232 KiB
C

//-----------------------------------------------------------------------------
//
// $Id$
//
//-----------------------------------------------------------------------------
//
// $Log: ui_shared.c,v $
// Revision 1.35 2006/07/24 17:16:12 makro
// Got rid of the warnings lcc liked to share with the world
//
// Revision 1.34 2006/04/14 18:02:06 makro
// no message
//
// Revision 1.33 2005/09/18 16:56:45 makro
// no message
//
// Revision 1.32 2005/09/07 20:24:33 makro
// Vector support for most item types
//
// Revision 1.31 2005/02/15 16:33:39 makro
// Tons of updates (entity tree attachment system, UI vectors)
//
// Revision 1.30 2003/04/19 17:41:26 jbravo
// Applied changes that where in 1.29h -> 1.32b gamecode.
//
// Revision 1.29 2003/04/06 18:31:21 makro
// SSG crosshairs
//
// Revision 1.28 2003/03/31 15:17:58 makro
// Replacements system tweaks.
// Fixed some other bugs.
//
// Revision 1.27 2003/03/31 00:40:54 makro
// Fixed a bug
//
// Revision 1.26 2003/03/31 00:23:18 makro
// Replacements and stuff
//
// Revision 1.25 2003/02/13 21:19:51 makro
// no message
//
// Revision 1.24 2002/11/09 13:05:02 makro
// g_RQ3_teamXname cvars are now used in the join menu
//
// Revision 1.23 2002/09/29 16:06:45 jbravo
// Work done at the HPWorld expo
//
// Revision 1.22 2002/08/26 00:41:53 makro
// Presets menu + editor
//
// Revision 1.21 2002/06/16 20:06:15 jbravo
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
//
// Revision 1.20 2002/06/12 11:15:31 makro
// Support for changing the SSG crosshair. Some other stuff
//
// Revision 1.19 2002/06/08 11:43:31 makro
// Changed color "lerping" for focused items a bit
//
// Revision 1.18 2002/06/05 19:17:07 makro
// Squashed some bugs :)
//
// Revision 1.17 2002/06/04 11:37:23 makro
// Items that fade out are hidden automatically now
//
// Revision 1.16 2002/06/02 00:15:07 makro
// Small fixes
//
// Revision 1.15 2002/04/30 11:56:54 makro
// Stuff
//
// Revision 1.14 2002/04/20 15:06:28 makro
// Cool stuff :p
//
// Revision 1.13 2002/04/14 21:50:55 makro
// Stuff
//
// Revision 1.12 2002/04/11 20:57:19 makro
// Tweaked onShow script handling; added onFirstShow script
//
// Revision 1.11 2002/03/31 13:23:25 makro
// Cleaned things up a little
//
// Revision 1.10 2002/03/24 21:26:14 makro
// no message
//
// Revision 1.9 2002/03/14 21:52:08 makro
// no message
//
// Revision 1.8 2002/03/10 22:10:10 makro
// no message
//
// Revision 1.7 2002/03/03 21:22:58 makro
// no message
//
// Revision 1.5 2002/02/24 00:54:12 makro
// Even more fixes to the shortcut keys code.
// Added more info to the header, too :)
//
// Revision 1.4 2002/02/23 15:02:22 makro
// Improved the code that checks for shortcut keys, it runs a lot faster now
//
// Revision 1.3 2002/02/21 20:10:16 jbravo
// Converted files back from M$ format and added cvs headers again.
//
// Revision 1.2 makro
// Added support for shortcut keys, 3d model rotation, model origin offset,
// new command to bring up the weapon menu and a cvar to be used in the
// player options menu. Also improved the remapShader command.
//
//
//-----------------------------------------------------------------------------
//
// string allocation/managment
#include "ui_shared.h"
#include "../game/bg_public.h"
//Makro - avoid warnings
int UI_SelectedQ3Head(qboolean);
qboolean UI_NeedToUpdateModel( void );
#define SCROLL_TIME_START 500
#define SCROLL_TIME_ADJUST 150
#define SCROLL_TIME_ADJUSTOFFSET 40
#define SCROLL_TIME_FLOOR 20
//Makro - drop shadow size
#define DROP_SHADOW_SIZE 12
#define DROP_SHADOW_OFFSET 4
typedef struct scrollInfo_s {
int nextScrollTime;
int nextAdjustTime;
int adjustValue;
int scrollKey;
float xStart;
float yStart;
itemDef_t *item;
qboolean scrollDir;
} scrollInfo_t;
static scrollInfo_t scrollInfo;
static void (*captureFunc) (void *p) = 0; // NULL;
static void *captureData = NULL;
static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any )
displayContextDef_t *DC = NULL;
static qboolean g_waitingForKey = qfalse;
static qboolean g_editingField = qfalse;
static itemDef_t *g_bindItem = NULL;
static itemDef_t *g_editItem = NULL;
menuDef_t Menus[MAX_MENUS]; // defined menus
int menuCount = 0; // how many
int GMemory( void )
{
return sizeof(Menus);
}
menuDef_t *menuStack[MAX_OPEN_MENUS];
int openMenuCount = 0;
//Makro - previous menu
static menuDef_t *prevMenu = NULL;
//Makro - menu to be moved around
menuDef_t *g_anchoredMenu = NULL;
float g_anchorX = 0, g_anchorY = 0;
static qboolean debugMode = qfalse;
#define DOUBLE_CLICK_DELAY 300
static int lastListBoxClickTime = 0;
void Item_RunScript(itemDef_t * item, const char *s);
void Item_SetupKeywordHash(void);
void Menu_SetupKeywordHash(void);
int BindingIDFromName(const char *name);
qboolean Item_Bind_HandleKey(itemDef_t * item, int key, qboolean down);
itemDef_t *Menu_SetPrevCursorItem(menuDef_t * menu);
itemDef_t *Menu_SetNextCursorItem(menuDef_t * menu);
//static qboolean Menu_OverActiveItem(menuDef_t * menu, float x, float y);
#ifdef CGAME
#define MEM_POOL_SIZE 128 * 1024
#else
#define MEM_POOL_SIZE 1024 * 1024
#endif
static char memoryPool[MEM_POOL_SIZE];
static int allocPoint, outOfMemory;
/*
===============
UI_Alloc
===============
*/
void *UI_Alloc(int size)
{
char *p;
if (allocPoint + size > MEM_POOL_SIZE) {
outOfMemory = qtrue;
if (DC->Print) {
DC->Print("UI_Alloc: Failure. Out of memory!\n");
}
//DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n");
return NULL;
}
p = &memoryPool[allocPoint];
allocPoint += (size + 15) & ~15;
return p;
}
/*
===============
UI_InitMemory
===============
*/
void UI_InitMemory(void)
{
allocPoint = 0;
outOfMemory = qfalse;
}
qboolean UI_OutOfMemory( void )
{
return outOfMemory;
}
//Makro - data for the shortcut keys
typedef struct {
char *Name;
int Value;
} RQ3_keyAlias_t;
static RQ3_keyAlias_t RQ3_KeyAliases[] = {
{"", -1},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12}
};
//Makro - only check for shortcuts 20 times a second MAX
static int UI_RQ3_lastCheckForShortcuts = 0;
static int UI_RQ3_ShortcutCheckDelay = 50;
//Makro - for shortcut keys
ID_INLINE int UI_RQ3_KeyNumFromChar(const char *keystr)
{
int i;
if (!keystr || !*keystr)
return -1;
for (i = 0; RQ3_KeyAliases[i].Value != K_LAST_KEY; i++) {
//let's make sure we have valid strings
if (RQ3_KeyAliases[i].Name[0] && keystr && keystr[0]) {
if (Q_stricmp(RQ3_KeyAliases[i].Name, keystr) == 0) {
return RQ3_KeyAliases[i].Value;
}
}
}
return -1;
}
//Makro - check whether or not a key is MOUSE1/2/3
//No need for a function
#define UI_IsMouse(key) ((key) == K_MOUSE1 || (key) == K_MOUSE2 || (key) == K_MOUSE3)
#define HASH_TABLE_SIZE 2048
/*
================
return a hash value for the string
================
*/
static long hashForString(const char *str)
{
int i;
long hash;
char letter;
hash = 0;
i = 0;
while (str[i] != '\0') {
letter = tolower(str[i]);
hash += (long) (letter) * (i + 119);
i++;
}
hash &= (HASH_TABLE_SIZE - 1);
return hash;
}
typedef struct stringDef_s {
struct stringDef_s *next;
const char *str;
} stringDef_t;
static int strPoolIndex = 0;
static char strPool[STRING_POOL_SIZE];
static int strHandleCount = 0;
static stringDef_t *strHandle[HASH_TABLE_SIZE];
const char *String_Alloc(const char *p)
{
int len;
long hash;
stringDef_t *str, *last;
static const char *staticNULL = "";
if (p == NULL) {
return NULL;
}
if (*p == 0) {
return staticNULL;
}
hash = hashForString(p);
str = strHandle[hash];
while (str) {
if (strcmp(p, str->str) == 0) {
return str->str;
}
str = str->next;
}
len = strlen(p);
if (len + strPoolIndex + 1 < STRING_POOL_SIZE) {
int ph = strPoolIndex;
strcpy(&strPool[strPoolIndex], p);
strPoolIndex += len + 1;
str = strHandle[hash];
last = str;
while (str && str->next) {
last = str;
str = str->next;
}
str = UI_Alloc(sizeof(stringDef_t));
str->next = NULL;
str->str = &strPool[ph];
if (last) {
last->next = str;
} else {
strHandle[hash] = str;
}
return &strPool[ph];
}
return NULL;
}
void String_Report( void )
{
float f;
Com_Printf("Memory/String Pool Info\n");
Com_Printf("----------------\n");
f = strPoolIndex;
f /= STRING_POOL_SIZE;
f *= 100;
Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE);
f = allocPoint;
f /= MEM_POOL_SIZE;
f *= 100;
Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE);
}
/*
=================
String_Init
=================
*/
void String_Init( void )
{
int i;
for (i = 0; i < HASH_TABLE_SIZE; i++) {
strHandle[i] = 0;
}
strHandleCount = 0;
strPoolIndex = 0;
menuCount = 0;
openMenuCount = 0;
UI_InitMemory();
Item_SetupKeywordHash();
Menu_SetupKeywordHash();
if (DC && DC->getBindingBuf) {
Controls_GetConfig();
}
}
/*
=================
PC_SourceWarning
=================
static __attribute__ ((format (printf, 2, 3))) void PC_SourceWarning(int handle, char *format, ...) {
int line;
char filename[128];
va_list argptr;
static char string[4096];
va_start(argptr, format);
Q_vsnprintf(string, sizeof(string), format, argptr);
va_end(argptr);
filename[0] = '\0';
line = 0;
trap_PC_SourceFileAndLine(handle, filename, &line);
Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string);
}
*/
/*
=================
PC_SourceError
=================
*/
static __attribute__ ((format (printf, 2, 3))) void PC_SourceError(int handle, char *format, ...) {
int line;
char filename[128];
va_list argptr;
static char string[4096];
va_start(argptr, format);
Q_vsnprintf(string, sizeof(string), format, argptr);
va_end(argptr);
filename[0] = '\0';
line = 0;
trap_PC_SourceFileAndLine(handle, filename, &line);
Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string);
}
/*
=================
LerpColor
=================
*/
void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t)
{
int i;
// lerp and clamp each component
for (i = 0; i < 4; i++) {
c[i] = a[i] + t * (b[i] - a[i]);
if (c[i] < 0)
c[i] = 0;
else if (c[i] > 1.0)
c[i] = 1.0;
}
}
/*
=================
Float_Parse
=================
*/
qboolean Float_Parse(char **p, float *f)
{
char *token;
qboolean negative = qfalse;
for ( token = COM_ParseExt(p, qfalse);
token && *token;
token = COM_ParseExt(p, qfalse) )
{
if (*token != '-' || token[1] != 0)
break;
negative ^= qtrue;
}
if (token && token[0] != 0)
{
*f = atof(token);
if (negative)
*f = -*f;
return qtrue;
} else {
return qfalse;
}
}
/*
=================
PC_Float_Parse
=================
*/
qboolean PC_Float_Parse(int handle, float *f)
{
pc_token_t token;
int negative = qfalse;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
while (token.type == TT_PUNCTUATION)
{
if (token.string[0] != '-')
{
PC_SourceError(handle, "expected float but found %s\n", token.string);
return qfalse;
}
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
negative ^= qtrue;
}
if (token.type != TT_NUMBER)
{
PC_SourceError(handle, "expected float but found %s\n", token.string);
return qfalse;
}
if (negative)
*f = -Q_fabs(token.floatvalue);
else
*f = Q_fabs(token.floatvalue);
return qtrue;
}
/*
=================
Color_Parse
=================
*/
qboolean Color_Parse(char **p, vec4_t * c)
{
int i;
float f;
for (i = 0; i < 4; i++) {
if (!Float_Parse(p, &f)) {
return qfalse;
}
(*c)[i] = f;
}
return qtrue;
}
/*
=================
PC_Color_Parse
=================
*/
qboolean PC_Color_Parse(int handle, vec4_t * c)
{
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
(*c)[i] = f;
}
return qtrue;
}
/*
=================
Int_Parse
=================
*/
qboolean Int_Parse(char **p, int *i)
{
char *token;
qboolean negative = qfalse;
for ( token = COM_ParseExt(p, qfalse);
token && *token;
token = COM_ParseExt(p, qfalse) )
{
if (*token != '-' || token[1] != 0)
break;
negative ^= qtrue;
}
if (token && token[0] != 0)
{
*i = atoi(token);
if (negative)
*i = -*i;
return qtrue;
} else {
return qfalse;
}
}
/*
=================
PC_Int_Parse
=================
*/
qboolean PC_Int_Parse(int handle, int *i)
{
pc_token_t token;
int negative = qfalse;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
while (token.type == TT_PUNCTUATION)
{
if (token.string[0] != '-')
{
PC_SourceError(handle, "expected integer but found %s\n", token.string);
return qfalse;
}
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
negative ^= qtrue;
}
if (token.type != TT_NUMBER)
{
PC_SourceError(handle, "expected integer but found %s\n", token.string);
return qfalse;
}
if (negative)
*i = -abs(token.intvalue);
else
*i = abs(token.intvalue);
return qtrue;
}
/*
=================
Rect_Parse
=================
*/
qboolean Rect_Parse(char **p, rectDef_t * r)
{
//Makro - this is safer
r->hasVectors = qfalse;
if (Float_Parse(p, &r->x)) {
if (Float_Parse(p, &r->y)) {
if (Float_Parse(p, &r->w)) {
if (Float_Parse(p, &r->h)) {
return qtrue;
}
}
}
}
return qfalse;
}
/*
=================
PC_Rect_Parse
=================
*/
qboolean PC_Rect_Parse(int handle, rectDef_t * r)
{
//Makro - this is safer
r->hasVectors = qfalse;
if (PC_Float_Parse(handle, &r->x)) {
if (PC_Float_Parse(handle, &r->y)) {
if (PC_Float_Parse(handle, &r->w)) {
if (PC_Float_Parse(handle, &r->h)) {
return qtrue;
}
}
}
}
return qfalse;
}
/*
=================
String_Parse
=================
*/
qboolean String_Parse(char **p, const char **out)
{
char *token;
token = COM_ParseExt(p, qfalse);
if (token && token[0] != 0) {
*(out) = String_Alloc(token);
return qtrue;
}
return qfalse;
}
/*
=================
PC_String_Parse
=================
*/
qboolean PC_String_Parse(int handle, const char **out)
{
pc_token_t token;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
*(out) = String_Alloc(token.string);
return qtrue;
}
/*
=================
PC_Script_Parse
=================
*/
qboolean PC_Script_Parse(int handle, const char **out)
{
char script[1024];
pc_token_t token;
memset(script, 0, sizeof(script));
// scripts start with { and have ; separated command lists.. commands are command, arg..
// basically we want everything between the { } as it will be interpreted at run time
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (Q_stricmp(token.string, "{") != 0) {
return qfalse;
}
INFINITE_LOOP {
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (Q_stricmp(token.string, "}") == 0) {
*out = String_Alloc(script);
return qtrue;
}
if (token.string[1] != '\0') {
Q_strcat(script, 1024, va("\"%s\"", token.string));
} else {
Q_strcat(script, 1024, token.string);
}
Q_strcat(script, 1024, " ");
}
//Makro - unreachable
//return qfalse; // bk001105 - LCC missing return value
}
// display, window, menu, item code
//
/*
==================
Init_Display
Initializes the display with a structure to all the drawing routines
==================
*/
void Init_Display(displayContextDef_t * dc)
{
DC = dc;
}
// type and style painting
void GradientBar_Paint(rectDef_t * rect, vec4_t color)
{
// gradient bar takes two paints
DC->setColor(color);
DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar);
DC->setColor(NULL);
}
/*
==================
Window_Init
Initializes a window structure ( windowDef_t ) with defaults
==================
*/
void Window_Init(Window * w)
{
memset(w, 0, sizeof(windowDef_t));
w->borderSize = 1;
w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0;
w->cinematic = -1;
}
void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount)
{
if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) {
if (DC->realTime > *nextTime) {
*nextTime = DC->realTime + offsetTime;
if (*flags & WINDOW_FADINGOUT) {
*f -= fadeAmount;
if (bFlags && *f <= 0.0) {
*flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE);
}
} else {
*f += fadeAmount;
if (*f >= clamp) {
*f = clamp;
if (bFlags) {
*flags &= ~WINDOW_FADINGIN;
}
}
}
}
}
}
//Makro - new fading method
//TODO: support for border and overlay colors
void UI_RQ3_HandleFading(Window * w)
{
if (w) {
if ((w->timeFade.active)) {
if (DC->realTime > w->timeFade.endTime) {
w->timeFade.active = qfalse;
if (FORECOLOR == w->timeFade.colorType) {
memcpy(w->foreColor, w->timeFade.color2, sizeof(vec4_t));
//autohide
if (w->foreColor[3] == 0)
w->flags &= ~WINDOW_VISIBLE;
} else {
memcpy(w->backColor, w->timeFade.color2, sizeof(vec4_t));
//autohide
if (w->backColor[3] == 0)
w->flags &= ~WINDOW_VISIBLE;
}
} else {
if (DC->realTime >= w->timeFade.startTime) {
float frac =
((float) (DC->realTime - w->timeFade.startTime)) /
((float) (w->timeFade.endTime - w->timeFade.startTime));
qboolean forecolor = (w->timeFade.colorType == FORECOLOR);
if (forecolor) {
LerpColor(w->timeFade.color1, w->timeFade.color2, w->foreColor, frac);
} else {
LerpColor(w->timeFade.color1, w->timeFade.color2, w->backColor, frac);
}
}
}
}
}
}
void Window_Paint(Window * w, float fadeAmount, float fadeClamp, float fadeCycle)
{
//float bordersize = 0;
vec4_t color = {1, 1, 1, 1};
rectDef_t fillRect = w->rect;
if (debugMode) {
//color[0] = color[1] = color[2] = color[3] = 1;
//Makro - added shader parm
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color, DC->whiteShader);
}
if (w == NULL) {
return;
}
//Makro - fade forecolor/backcolor if needed
UI_RQ3_HandleFading(w);
//Makro - drawing drop shadow effect
if (w->shadowStyle == 1) {
color[0] = color[1] = color[2] = color[3] = 1;
DC->setColor(color);
//Top right corner
DC->drawHandlePic(w->rect.x + w->rect.w, w->rect.y + DROP_SHADOW_OFFSET, DROP_SHADOW_SIZE,
DROP_SHADOW_SIZE, DC->Assets.dropShadowCorners[1]);
//Right side
DC->drawHandlePic(w->rect.x + w->rect.w, w->rect.y + DROP_SHADOW_OFFSET + DROP_SHADOW_SIZE,
DROP_SHADOW_SIZE, w->rect.h - DROP_SHADOW_OFFSET - DROP_SHADOW_SIZE,
DC->Assets.dropShadowRight);
//Bottom right corner
DC->drawHandlePic(w->rect.x + w->rect.w, w->rect.y + w->rect.h, DROP_SHADOW_SIZE, DROP_SHADOW_SIZE,
DC->Assets.dropShadowCorners[2]);
//Bottom side
DC->drawHandlePic(w->rect.x + DROP_SHADOW_OFFSET + DROP_SHADOW_SIZE, w->rect.y + w->rect.h,
w->rect.w - DROP_SHADOW_OFFSET - DROP_SHADOW_SIZE, DROP_SHADOW_SIZE,
DC->Assets.dropShadowBottom);
//Bottom left corner
DC->drawHandlePic(w->rect.x + DROP_SHADOW_OFFSET, w->rect.y + w->rect.h, DROP_SHADOW_SIZE,
DROP_SHADOW_SIZE, DC->Assets.dropShadowCorners[3]);
}
if (w->style == 0 && w->border == 0) {
return;
}
if (w->border != 0) {
fillRect.x += w->borderSize;
fillRect.y += w->borderSize;
fillRect.w -= w->borderSize + 1;
fillRect.h -= w->borderSize + 1;
}
if (w->style == WINDOW_STYLE_FILLED) {
// box, but possible a shader that needs filled
if (w->background) {
Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount);
DC->setColor(w->backColor);
//Makro - angled?
if (w->rectClient.hasVectors)
{
DC->drawAngledPic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->rectClient.u, w->rectClient.v, w->backColor, 0, 0, 1, 1, w->background);
} else {
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
}
DC->setColor(NULL);
} else {
//angled?
if (w->rectClient.hasVectors)
{
DC->drawAngledPic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->rectClient.u, w->rectClient.v, w->backColor, 0, 0, 1, 1, DC->whiteShader);
} else {
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor);
}
}
} else if (w->style == WINDOW_STYLE_GRADIENT) {
GradientBar_Paint(&fillRect, w->backColor);
// gradient bar
} else if (w->style == WINDOW_STYLE_SHADER) {
float coords[4] = {0, 0, 1, 1};
// randomized texture co-ordinates?
if (w->flags & WINDOW_RANDOM_TCGEN)
{
coords[0] = (rand() % 45) / 90.0f;
coords[1] = (rand() % 45) / 90.0f;
coords[2] = coords[0] + 0.5f ;
coords[3] = coords[1] + 0.5f;
if (rand() % 2)
{
coords[0] = 1 - coords[0];
coords[2] = 1 - coords[2];
}
if (rand() % 2)
{
coords[1] = 1 - coords[1];
coords[3] = 1 - coords[3];
}
}
if (w->flags & WINDOW_FORECOLORSET) {
DC->setColor(w->foreColor);
memcpy(&color[0], &w->foreColor[0], sizeof(color));
}
//Makro - angled?
if (w->rectClient.hasVectors)
{
DC->drawAngledPic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->rectClient.u, w->rectClient.v, w->foreColor, coords[0], coords[1], coords[2], coords[3], w->background);
} else {
//DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
DC->drawStretchPic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, coords[0], coords[1], coords[2], coords[3], w->background, qtrue);
}
DC->setColor(NULL);
} else if (w->style == WINDOW_STYLE_TEAMCOLOR) {
if (DC->getTeamColor) {
DC->getTeamColor(&color);
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, color);
}
} else if (w->style == WINDOW_STYLE_CINEMATIC) {
if (w->cinematic == -1) {
w->cinematic =
DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
if (w->cinematic == -1) {
w->cinematic = -2;
}
}
if (w->cinematic >= 0) {
DC->runCinematicFrame(w->cinematic);
DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
}
}
if (w->border == WINDOW_BORDER_FULL) {
// full
// HACK HACK HACK
if (w->style == WINDOW_STYLE_TEAMCOLOR)
{
if (color[0] > 0) {
// red
color[0] = 1;
color[1] = color[2] = .5;
} else {
color[2] = 1;
color[0] = color[1] = .5;
}
color[3] = 1;
if (w->rectClient.hasVectors)
{
//Makro - added shader parm
DC->drawAngledRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->rect.u, w->rect.v,
w->borderSize, color, RECT_FULL, DC->whiteShader);
} else {
//Makro - added shader parm
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color, DC->whiteShader);
}
} else {
if (w->rectClient.hasVectors)
{
//Makro - added shader parm
DC->drawAngledRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->rect.u, w->rect.v,
w->borderSize, w->borderColor, RECT_FULL, DC->whiteShader);
} else {
//Makro - added shader parm
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor, DC->whiteShader);
}
}
} else if (w->border == WINDOW_BORDER_HORZ) {
// top/bottom
DC->setColor(w->borderColor);
//Makro - added shader parm
DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, DC->whiteShader);
DC->setColor(NULL);
} else if (w->border == WINDOW_BORDER_VERT) {
// left right
DC->setColor(w->borderColor);
//Makro - added shader parm
DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, DC->whiteShader);
DC->setColor(NULL);
} else if (w->border == WINDOW_BORDER_KCGRADIENT) {
// this is just two gradient bars along each horz edge
rectDef_t r = w->rect;
r.h = w->borderSize;
GradientBar_Paint(&r, w->borderColor);
r.y = w->rect.y + w->rect.h - 1;
GradientBar_Paint(&r, w->borderColor);
}
}
void Item_SetScreenCoords(itemDef_t * item, float x, float y)
{
if (item == NULL) {
return;
}
if (item->window.border != 0) {
if (item->window.rectClient.hasVectors)
{
x += item->window.borderSize * (item->window.rectClient.u[0] + item->window.rectClient.v[0]);
y += item->window.borderSize * (item->window.rectClient.u[1] + item->window.rectClient.v[1]);
} else {
x += item->window.borderSize;
y += item->window.borderSize;
}
}
item->window.rect.x = x + item->window.rectClient.x;
item->window.rect.y = y + item->window.rectClient.y;
item->window.rect.w = item->window.rectClient.w;
item->window.rect.h = item->window.rectClient.h;
// force the text rects to recompute
item->textRect.w = 0;
item->textRect.h = 0;
}
// FIXME: consolidate this with nearby stuff
void Item_UpdatePosition(itemDef_t * item)
{
float x, y;
menuDef_t *menu;
if (item == NULL || item->parent == NULL) {
return;
}
menu = item->parent;
x = menu->window.rect.x;
y = menu->window.rect.y;
if (menu->window.border != 0) {
//Makro - got vectors?
if (menu->window.rectClient.hasVectors)
{
x += menu->window.borderSize * (menu->window.rectClient.u[0] + menu->window.rectClient.v[0]);
y += menu->window.borderSize * (menu->window.rectClient.u[1] + menu->window.rectClient.v[1]);
} else {
x += menu->window.borderSize;
y += menu->window.borderSize;
}
}
Item_SetScreenCoords(item, x, y);
}
// menus
void Menu_UpdatePosition(menuDef_t * menu)
{
int i;
float x, y;
if (menu == NULL) {
return;
}
x = menu->window.rect.x;
y = menu->window.rect.y;
if (menu->window.border != 0) {
x += menu->window.borderSize;
y += menu->window.borderSize;
}
for (i = 0; i < menu->itemCount; i++) {
Item_SetScreenCoords(menu->items[i], x, y);
}
}
void Menu_PostParse(menuDef_t * menu)
{
if (menu == NULL) {
return;
}
if (menu->fullScreen) {
menu->window.rect.x = 0;
menu->window.rect.y = 0;
menu->window.rect.w = 640;
menu->window.rect.h = 480;
}
//Makro - timer is disabled by default
menu->timerEnabled = qfalse;
menu->nextTimer = 0;
menu->timerPos = 0;
Menu_UpdatePosition(menu);
}
itemDef_t *Menu_ClearFocus(menuDef_t * menu)
{
int i;
itemDef_t *ret = NULL;
if (menu == NULL) {
return NULL;
}
for (i = 0; i < menu->itemCount; i++) {
if (!(menu->items[i]->window.flags & WINDOW_HASFOCUS))
continue;
ret = menu->items[i];
menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;
if (menu->items[i]->leaveFocus) {
Item_RunScript(menu->items[i], menu->items[i]->leaveFocus);
}
}
return ret;
}
static qboolean IsVisible(int flags)
{
return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT));
}
qboolean Rect_ContainsPoint(rectDef_t * rect, float x, float y)
{
if (rect) {
float px, py;
Rect_ToInnerCoords(rect, x, y, &px, &py);
if (px > 0 && px < rect->w && py > 0 && py < rect->h)
{
return qtrue;
}
}
return qfalse;
}
/*
========================================
ItemMatchesString
Returns true if any of the tokens in the
name, group or subgroup fields of the given
items (param #1) matches any of the tokens
in the given string (param #2)
Added by Makro
========================================
*/
ID_INLINE qboolean ItemMatchesString(itemDef_t *item, const char *match)
{
if (!item || !match)
return qfalse;
return
(item->window.name && IdMatchesString(item->window.name, match)) ||
(item->window.group && IdMatchesString(item->window.group, match)) ||
(item->window.subgroup && IdMatchesString(item->window.subgroup, match));
}
int Menu_ItemsMatchingGroup(menuDef_t * menu, const char *name)
{
int i;
int count = 0;
//Makro - added subgroup
//10-14-2005 - new code
for (i = 0; i < menu->itemCount; i++)
{
if (ItemMatchesString(menu->items[i], name))
count++;
}
return count;
}
itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t * menu, int index, const char *name)
{
int i;
int count = 0;
//Makro - added subgroup
//10-14-2005 - new code
for (i = 0; i < menu->itemCount; i++)
{
if (ItemMatchesString(menu->items[i], name))
{
if (count == index)
return menu->items[i];
count++;
}
}
return NULL;
}
//Makro - fade overlay
void Script_FadeOverlay(itemDef_t *item, char **args)
{
int offset, duration;
float f;
//color
for (offset=0; offset<4; offset++)
{
if (!Float_Parse(args, &f))
return;
DC->overlayColor[offset] = DC->overlayColor2[offset];
if (IsBetween(f, 0, 1))
DC->overlayColor2[offset] = f;
}
//offset & duration
if (!Int_Parse(args, &offset) || !Int_Parse(args, &duration))
return;
DC->overlayFadeStart = DC->realTime + offset;
DC->overlayFadeEnd = DC->overlayFadeStart + duration;
}
void Script_SetOverlayColor(itemDef_t *item, char **args)
{
int i;
float f;
for (i=0; i<4; i++)
{
if (!Float_Parse(args, &f))
return;
if (IsBetween(f, 0, 1))
DC->overlayColor2[i] = f;
}
DC->overlayFadeStart = DC->overlayFadeEnd = 0;
}
void Script_SetColor(itemDef_t * item, char **args)
{
const char *name;
int i;
float f;
vec4_t *out;
// expecting type of color to set and 4 args for the color
if (String_Parse(args, &name)) {
out = NULL;
if (Q_stricmp(name, "backcolor") == 0) {
out = &item->window.backColor;
item->window.flags |= WINDOW_BACKCOLORSET;
} else if (Q_stricmp(name, "forecolor") == 0) {
out = &item->window.foreColor;
item->window.flags |= WINDOW_FORECOLORSET;
} else if (Q_stricmp(name, "bordercolor") == 0) {
out = &item->window.borderColor;
}
if (out) {
for (i = 0; i < 4; i++) {
if (!Float_Parse(args, &f)) {
return;
}
//Makro - new feature: out of range = ignore
if (IsBetween(f, 0, 1))
(*out)[i] = f;
}
//Makro - if the item was fading, stop the fading process
if (item->window.timeFade.active)
item->window.timeFade.active = qfalse;
}
}
}
//Makro - sets random color
//setrandomcolor <color_name> <count> <r1> <g1> <b1> <a1> <r2> <g2>...
void Script_SetRandomColor(itemDef_t * item, char **args)
{
const char *name;
int i, count, rnd;
float f;
vec4_t *out;
if (String_Parse(args, &name)) {
out = NULL;
if (Q_stricmp(name, "backcolor") == 0) {
out = &item->window.backColor;
item->window.flags |= WINDOW_BACKCOLORSET;
} else if (Q_stricmp(name, "forecolor") == 0) {
out = &item->window.foreColor;
item->window.flags |= WINDOW_FORECOLORSET;
} else if (Q_stricmp(name, "bordercolor") == 0) {
out = &item->window.borderColor;
}
//Makro - if the item was fading, stop the fading process
if (item->window.timeFade.active) {
item->window.timeFade.active = qfalse;
}
if (!Int_Parse(args, &count)) {
return;
}
rnd = rand() % count;
for (i=0; i<count; i++)
{
if (out) {
int j;
for (j = 0; j < 4; j++) {
if (!Float_Parse(args, &f)) {
return;
}
if (i == rnd)
{
//Makro - new feature: out of range = ignore
if (IsBetween(f, 0, 1))
(*out)[j] = f;
}
}
}
}
}
}
void Script_SetAsset(itemDef_t * item, char **args)
{
const char *name;
// expecting name to set asset to
if (String_Parse(args, &name)) {
// check for a model
if (item->type == ITEM_TYPE_MODEL) {
}
}
}
void Script_SetBackground(itemDef_t * item, char **args)
{
const char *name;
// expecting name to set asset to
if (String_Parse(args, &name)) {
item->window.background = DC->registerShaderNoMip(name);
}
}
itemDef_t *Menu_FindItemByName(menuDef_t * menu, const char *p)
{
int i;
if (menu == NULL || p == NULL) {
return NULL;
}
for (i = 0; i < menu->itemCount; i++)
{
//Makro - replaced Q_stricmp
if (ItemMatchesString(menu->items[i], p)) {
return menu->items[i];
}
}
return NULL;
}
void Script_SetTeamColor(itemDef_t * item, char **args)
{
if (DC->getTeamColor) {
int i;
vec4_t color;
DC->getTeamColor(&color);
for (i = 0; i < 4; i++) {
item->window.backColor[i] = color[i];
}
}
}
//Makro - sets random color
//setrandomitemcolor <item_name> <color_name> <count> <r1> <g1> <b1> <a1> <r2> <g2>...
void Script_SetRandomItemColor(itemDef_t * item, char **args)
{
const char *itemname;
const char *name;
int i, colorCount;
if (String_Parse(args, &itemname) && String_Parse(args, &name) && Int_Parse(args, &colorCount)) {
vec4_t tempColor, color, *out;
itemDef_t *item2;
int j, k, rnd = rand() % colorCount;
int count = Menu_ItemsMatchingGroup(item->parent, itemname);
MAKERGBA(color, 1.f, 1.f, 1.f, 1.f);
for (k=0; k<colorCount; k++)
{
if (!Color_Parse(args, &tempColor)) {
return;
}
if (k == rnd) {
memcpy(color, tempColor, sizeof(color));
}
}
for (j = 0; j < count; j++) {
item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname);
if (item2 != NULL) {
out = NULL;
if (Q_stricmp(name, "backcolor") == 0) {
out = &item2->window.backColor;
} else if (Q_stricmp(name, "forecolor") == 0) {
out = &item2->window.foreColor;
item2->window.flags |= WINDOW_FORECOLORSET;
} else if (Q_stricmp(name, "bordercolor") == 0) {
out = &item2->window.borderColor;
}
if (out) {
for (i = 0; i < 4; i++) {
//Makro - new feature: out of range = ignore
if (IsBetween(color[i], 0, 1))
(*out)[i] = color[i];
}
//Makro - if the item was fading, stop the fading process
if (item2->window.timeFade.active)
item2->window.timeFade.active = qfalse;
}
}
}
}
}
void Script_SetItemColor(itemDef_t * item, char **args)
{
const char *itemname;
const char *name;
vec4_t color;
int i;
vec4_t *out;
// expecting type of color to set and 4 args for the color
if (String_Parse(args, &itemname) && String_Parse(args, &name)) {
itemDef_t *item2;
int j;
int count = Menu_ItemsMatchingGroup(item->parent, itemname);
if (!Color_Parse(args, &color)) {
return;
}
for (j = 0; j < count; j++) {
item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname);
if (item2 != NULL) {
out = NULL;
if (Q_stricmp(name, "backcolor") == 0) {
out = &item2->window.backColor;
} else if (Q_stricmp(name, "forecolor") == 0) {
out = &item2->window.foreColor;
item2->window.flags |= WINDOW_FORECOLORSET;
} else if (Q_stricmp(name, "bordercolor") == 0) {
out = &item2->window.borderColor;
}
if (out) {
for (i = 0; i < 4; i++) {
//Makro - new feature: out of range = ignore
if (IsBetween(color[i], 0, 1))
(*out)[i] = color[i];
}
//Makro - if the item was fading, stop the fading process
if (item2->window.timeFade.active)
item2->window.timeFade.active = qfalse;
}
}
}
}
}
//Makro - added
void Menu_ShowItem(itemDef_t *item, qboolean bShow)
{
if (item != NULL) {
if (bShow) {
item->window.flags |= WINDOW_VISIBLE;
} else {
item->window.flags &= ~WINDOW_VISIBLE;
// stop cinematics playing in the window
if (item->window.cinematic >= 0) {
DC->stopCinematic(item->window.cinematic);
item->window.cinematic = -1;
}
}
}
}
void Menu_ShowItemByName(menuDef_t * menu, const char *p, qboolean bShow)
{
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
Menu_ShowItem(item, bShow);
}
}
void Menu_FadeItemByName(menuDef_t * menu, const char *p, qboolean fadeOut)
{
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
if (fadeOut) {
item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE);
item->window.flags &= ~WINDOW_FADINGIN;
} else {
item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN);
item->window.flags &= ~WINDOW_FADINGOUT;
}
}
}
}
menuDef_t *Menus_FindByName(const char *p)
{
int i;
for (i = 0; i < menuCount; i++) {
if (Q_stricmp(Menus[i].window.name, p) == 0) {
return &Menus[i];
}
}
return NULL;
}
void Menus_ShowByName(const char *p)
{
menuDef_t *menu = Menus_FindByName(p);
if (menu) {
Menus_Activate(menu);
}
}
//Makro - added second parameter
void Menus_OpenByName(const char *p, qboolean special)
{
Menus_ActivateByName(p, special);
}
static void Menu_RunCloseScript(menuDef_t * menu)
{
if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) {
itemDef_t item;
item.parent = menu;
Item_RunScript(&item, menu->onClose);
}
}
//Makro - closes a menu
void Menus_Close(menuDef_t *menu)
{
int i;
if (!menu)
return;
prevMenu = NULL;
for (i=0; i<openMenuCount; i++)
{
if (menuStack[i] == menu)
{
if (i > 0)
prevMenu = menuStack[i-1];
openMenuCount--;
while (i < openMenuCount)
{
menuStack[i] = menuStack[i+1];
i++;
}
break;
}
}
if (g_anchoredMenu == menu)
g_anchoredMenu = NULL;
Menu_RunCloseScript(menu);
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
}
void Menus_CloseByName(const char *p)
{
menuDef_t *menu = Menus_FindByName(p);
if (menu != NULL) {
Menus_Close(menu);
}
}
void Menus_CloseAll( void )
{
int i;
for (i = 0; i < menuCount; i++) {
Menus_Close(&Menus[i]);
}
}
void Script_Show(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
//Makro - if name is "_self", show current item
if (!Q_stricmp(name, "_self")) {
Menu_ShowItem(item, qtrue);
} else {
Menu_ShowItemByName(item->parent, name, qtrue);
}
}
}
void Script_Hide(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
//Makro - if name is "_self", hide current item
if (!Q_stricmp(name, "_self")) {
Menu_ShowItem(item, qfalse);
} else {
Menu_ShowItemByName(item->parent, name, qfalse);
}
}
}
//Makro - for the new fading method
void UI_RQ3_TimeFadeItem(itemDef_t * item, vec4_t endColor, int offset, int duration, colorType_t colorType)
{
int i;
if (duration <= 0) {
duration = 1;
}
if (colorType == FORECOLOR) {
memcpy(item->window.timeFade.color1, item->window.foreColor, sizeof(vec4_t));
item->window.flags |= WINDOW_FORECOLORSET;
} else {
memcpy(item->window.timeFade.color1, item->window.backColor, sizeof(vec4_t));
item->window.flags |= WINDOW_BACKCOLORSET;
}
for (i=0; i<4; i++)
{
//Makro - new feature: out of range = ignore
if (IsBetween(endColor[i], 0, 1)) {
item->window.timeFade.color2[i] = endColor[i];
} else {
item->window.timeFade.color2[i] = item->window.timeFade.color1[i];
}
}
item->window.timeFade.active = qtrue;
item->window.timeFade.colorType = colorType;
item->window.timeFade.startTime = DC->realTime + offset;
item->window.timeFade.endTime = item->window.timeFade.startTime + duration;
/*
if (item->window.timeFade.forecolor) {
DC->Print(va("^3Fading forecolor %s: src=(%f %f %f %f) dst=(%f %f %f %f) offset=%i duration=%i start=%i end=%i^7\n", item->window.name, item->window.timeFade.color1[0], item->window.timeFade.color1[1], item->window.timeFade.color1[2], item->window.timeFade.color1[3], endColor[0], endColor[1], endColor[2], endColor[3], offset, duration, item->window.timeFade.startTime, item->window.timeFade.endTime));
} else {
DC->Print(va("^3Fading backcolor %s: src=(%f %f %f %f) dst=(%f %f %f %f) offset=%i duration=%i start=%i end=%i^7\n", item->window.name, item->window.timeFade.color1[0], item->window.timeFade.color1[1], item->window.timeFade.color1[2], item->window.timeFade.color1[3], endColor[0], endColor[1], endColor[2], endColor[3], offset, duration, item->window.timeFade.startTime, item->window.timeFade.endTime));
}
*/
}
void Menu_TimeFadeItemByName(menuDef_t * menu, const char *name, vec4_t endColor, int offset, int duration,
colorType_t colorType)
{
if (menu) {
int i;
//if (offset+duration > 0) {
//Makro - added subgroup
//10-14-2005 - new code
for (i = 0; i < menu->itemCount; i++)
{
if (ItemMatchesString(menu->items[i], name))
UI_RQ3_TimeFadeItem(menu->items[i], endColor, offset, duration, colorType);
}
//}
}
}
//Makro - syntax: timeFade <name> { "forecolor" | 'backcolor" } <toColor> <offset> <duration>
void Script_TimeFade(itemDef_t * item, char **args)
{
const char *name, *isForeColor;
int offset, duration;
vec4_t endColor;
if (String_Parse(args, &name)) {
if (String_Parse(args, &isForeColor)) {
if (Color_Parse(args, &endColor)) {
if (Int_Parse(args, &offset)) {
if (Int_Parse(args, &duration)) {
if (!Q_stricmp(isForeColor, "forecolor")) {
Menu_TimeFadeItemByName(item->parent, name, endColor, offset,
duration, FORECOLOR);
} else {
Menu_TimeFadeItemByName(item->parent, name, endColor, offset,
duration, BACKCOLOR);
}
}
}
}
}
}
}
void Script_TimeFadeSelf(itemDef_t * item, char **args)
{
const char *isForeColor;
int offset, duration;
vec4_t endColor;
if (String_Parse(args, &isForeColor)) {
if (Color_Parse(args, &endColor)) {
if (Int_Parse(args, &offset)) {
if (Int_Parse(args, &duration)) {
if (!Q_stricmp(isForeColor, "forecolor")) {
UI_RQ3_TimeFadeItem(item, endColor, offset, duration, FORECOLOR);
} else {
UI_RQ3_TimeFadeItem(item, endColor, offset, duration, BACKCOLOR);
}
}
}
}
}
}
void Script_FadeIn(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
Menu_FadeItemByName(item->parent, name, qfalse);
}
}
void Script_FadeOut(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
Menu_FadeItemByName(item->parent, name, qtrue);
}
}
void Script_Open(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
//Makro - previous menu
if ( (!Q_stricmp(name, "_previous") || !Q_stricmp(name, "_prev")) && prevMenu) {
Menus_OpenByName(prevMenu->window.name, qfalse);
} else {
Menus_OpenByName(name, qfalse);
}
prevMenu = (menuDef_t*)item->parent;
}
}
void Script_ConditionalOpen(itemDef_t * item, char **args)
{
const char *cvar;
const char *name1;
const char *name2;
float val;
if (String_Parse(args, &cvar) && String_Parse(args, &name1) && String_Parse(args, &name2)) {
val = DC->getCVarValue(cvar);
if (val == 0.f) {
Menus_OpenByName(name2, qfalse);
} else {
Menus_OpenByName(name1, qfalse);
}
}
}
void Script_Close(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
//Makro - if name is "_self", close current menu
if (Q_stricmp(name, "_self") == 0)
{
menuDef_t *menu = (menuDef_t*)item->parent;
Menus_CloseByName(menu->window.name);
} else {
Menus_CloseByName(name);
}
}
}
//Makro - opens a menu and runs its "special" script
void Script_OpenSpecial(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
//Makro - previous menu
if ( (!Q_stricmp(name, "_previous") || !Q_stricmp(name, "_prev")) && prevMenu) {
Menus_OpenByName(prevMenu->window.name, qtrue);
} else {
Menus_OpenByName(name, qtrue);
}
prevMenu = (menuDef_t*)item->parent;
}
}
void Menu_TransitionItemByName(menuDef_t * menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time,
float amt)
{
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE);
item->window.offsetTime = time;
//Makro - copy vector info
rectFrom.hasVectors = item->window.rect.hasVectors;
Vector2Copy(item->window.rect.u, rectFrom.u);
Vector2Copy(item->window.rect.v, rectFrom.v);
//
rectTo.hasVectors = rectFrom.hasVectors;
Vector2Copy(rectFrom.u, rectTo.u);
Vector2Copy(rectFrom.v, rectTo.v);
//
memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t));
memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t));
item->window.rectEffects2.x = abs(rectTo.x - rectFrom.x) / amt;
item->window.rectEffects2.y = abs(rectTo.y - rectFrom.y) / amt;
item->window.rectEffects2.w = abs(rectTo.w - rectFrom.w) / amt;
item->window.rectEffects2.h = abs(rectTo.h - rectFrom.h) / amt;
Item_UpdatePosition(item);
}
}
}
void Script_Transition(itemDef_t * item, char **args)
{
const char *name;
rectDef_t rectFrom, rectTo;
int time;
float amt;
memset(&rectFrom, 0, sizeof(rectFrom));
memset(&rectTo, 0, sizeof(rectTo));
if (String_Parse(args, &name)) {
if (Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time)
&& Float_Parse(args, &amt)) {
Menu_TransitionItemByName(item->parent, name, rectFrom, rectTo, time, amt);
}
}
}
void Menu_OrbitItemByName(menuDef_t * menu, const char *p, float x, float y, float cx, float cy, int time)
{
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE);
item->window.offsetTime = time;
item->window.rectEffects.x = cx;
item->window.rectEffects.y = cy;
item->window.rectClient.x = x;
item->window.rectClient.y = y;
Item_UpdatePosition(item);
}
}
}
void Script_Orbit(itemDef_t * item, char **args)
{
const char *name;
float cx, cy, x, y;
int time;
if (String_Parse(args, &name)) {
if (Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy)
&& Int_Parse(args, &time)) {
Menu_OrbitItemByName(item->parent, name, x, y, cx, cy, time);
}
}
}
qboolean Item_SetFocus(itemDef_t * item, float x, float y, qboolean forced);
void Script_SetFocus(itemDef_t * item, char **args)
{
const char *name;
itemDef_t *focusItem;
if (String_Parse(args, &name)) {
focusItem = Menu_FindItemByName(item->parent, name);
//Makro - removed focus/decoration checks - they're done in Item_SetFocus anyway
if (focusItem)
Item_SetFocus(focusItem, 0, 0, qtrue);
}
}
void Script_SetPlayerModel(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
DC->setCVar("team_model", name);
}
}
void Script_SetPlayerHead(itemDef_t * item, char **args)
{
const char *name;
if (String_Parse(args, &name)) {
DC->setCVar("team_headmodel", name);
}
}
void Script_SetCvar(itemDef_t * item, char **args)
{
const char *cvar, *val;
if (String_Parse(args, &cvar) && String_Parse(args, &val)) {
DC->setCVar(cvar, val);
}
}
void Script_Exec(itemDef_t * item, char **args)
{
const char *val;
if (String_Parse(args, &val)) {
DC->executeText(EXEC_APPEND, va("%s ; ", val));
}
}
void Script_Play(itemDef_t * item, char **args)
{
const char *val;
if (String_Parse(args, &val)) {
DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_LOCAL_SOUND);
}
}
void Script_playLooped(itemDef_t * item, char **args)
{
const char *val;
if (String_Parse(args, &val)) {
DC->stopBackgroundTrack();
DC->startBackgroundTrack(val, val);
}
}
//Makro - stop background track
void Script_stopMusic(itemDef_t * item, char **args)
{
DC->stopBackgroundTrack();
}
//Makro - timer scripts
void Script_StartTimer(itemDef_t * item, char **args)
{
menuDef_t *menu = (menuDef_t *) item->parent;
if (menu) {
if (menu->timedItems > 0) {
menu->timerEnabled = qtrue;
menu->timerPos = 1;
if (menu->timerInterval <= 0) {
menu->timerInterval = 1000;
}
//go ahead and show the first item
menu->nextTimer = 0;
}
}
}
void Script_StopTimer(itemDef_t * item, char **args)
{
menuDef_t *menu = (menuDef_t *) item->parent;
if (menu) {
menu->timerEnabled = qfalse;
menu->timerPos = 0;
}
}
//Makro - for the exit menu
static const char *quitMessages[] =
{
"Done playing ?",
"Out already ?",
"Going somewhere ?",
"Bed time already ?",
"Exit Reaction ?",
"Back to the\n"
"real world ?",
"Action heroes\n"
"never press 'yes'"
};
static const int quitMessageCount = sizeof(quitMessages) / sizeof(const char*);
void Script_SetQuitText(itemDef_t * item, char **args)
{
menuDef_t *menu = (menuDef_t *) item->parent;
const char *val;
if (menu) {
if (String_Parse(args, &val))
{
itemDef_t *toitem = Menu_FindItemByName(menu, val);
if (toitem)
{
toitem->text = quitMessages[rand() % quitMessageCount];
toitem->textRect.w = 0;
}
}
}
}
commandDef_t commandList[] = {
//Makro - for timers
{"startTimer", &Script_StartTimer}, // group/name
{"restartTimer", &Script_StartTimer}, // group/name
{"stopTimer", &Script_StopTimer}, // group/name
//Makro - for the new fading method
{"timeFade", &Script_TimeFade},
{"timeFadeSelf", &Script_TimeFadeSelf},
{"fadein", &Script_FadeIn}, // group/name
{"fadeout", &Script_FadeOut}, // group/name
{"show", &Script_Show}, // group/name
{"hide", &Script_Hide}, // group/name
{"setcolor", &Script_SetColor}, // works on this
//Makro - fade in/out overlay
{"fadeoverlay", &Script_FadeOverlay},
{"setoverlaycolor", &Script_SetOverlayColor},
//Makro - sets random color
{"setrandomcolor", &Script_SetRandomColor},
{"open", &Script_Open}, // menu
{"conditionalopen", &Script_ConditionalOpen}, // menu
{"close", &Script_Close}, // menu
//Makro - opens a menu and runs its "special" script
{"openspecial", &Script_OpenSpecial},
{"setasset", &Script_SetAsset}, // works on this
{"setbackground", &Script_SetBackground}, // works on this
{"setitemcolor", &Script_SetItemColor}, // group/name
//Makro - sets random color
{"setrandomitemcolor", &Script_SetRandomItemColor},
{"setteamcolor", &Script_SetTeamColor}, // sets this background color to team color
{"setfocus", &Script_SetFocus}, // sets this background color to team color
{"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color
{"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color
{"transition", &Script_Transition}, // group/name
{"setcvar", &Script_SetCvar}, // group/name
{"exec", &Script_Exec}, // group/name
{"play", &Script_Play}, // group/name
{"playlooped", &Script_playLooped}, // group/name
//Makro - stop background track
{"stopMusic", &Script_stopMusic},
{"orbit", &Script_Orbit}, // group/name
//Makro - for the exit menu
{"setquittext", &Script_SetQuitText}
};
int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t);
void Item_RunScript(itemDef_t * item, const char *s)
{
char script[1024], *p;
int i;
qboolean bRan;
memset(script, 0, sizeof(script));
if (item && s && s[0]) {
Q_strcat(script, 1024, s);
p = script;
INFINITE_LOOP {
const char *command;
// expect command then arguments, ; ends command, NULL ends script
if (!String_Parse(&p, &command)) {
return;
}
if (command[0] == ';' && command[1] == '\0') {
continue;
}
bRan = qfalse;
for (i = 0; i < scriptCommandCount; i++) {
if (Q_stricmp(command, commandList[i].name) == 0) {
(commandList[i].handler(item, &p));
bRan = qtrue;
break;
}
}
// not in our auto list, pass to handler
if (!bRan) {
DC->runScript(&p);
}
}
}
}
qboolean Item_EnableShowViaCvar(itemDef_t * item, int flag)
{
char script[1024], *p;
memset(script, 0, sizeof(script));
if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
char buff[1024];
DC->getCVarString(item->cvarTest, buff, sizeof(buff));
Q_strcat(script, 1024, item->enableCvar);
p = script;
INFINITE_LOOP {
const char *val;
// expect value then ; or NULL, NULL ends list
if (!String_Parse(&p, &val)) {
return (item->cvarFlags & flag) ? qfalse : qtrue;
}
if (val[0] == ';' && val[1] == '\0') {
continue;
}
// enable it if any of the values are true
if (item->cvarFlags & flag) {
if (Q_stricmp(buff, val) == 0) {
return qtrue;
}
} else {
// disable it if any of the values are true
if (Q_stricmp(buff, val) == 0) {
return qfalse;
}
}
}
//Makro - unreachable
//return (item->cvarFlags & flag) ? qfalse : qtrue;
}
return qtrue;
}
// will optionaly set focus to this item
qboolean Item_SetFocus(itemDef_t * item, float x, float y, qboolean forced)
{
int i;
itemDef_t *oldFocus;
sfxHandle_t *sfx = &DC->Assets.itemFocusSound;
qboolean playSound = qfalse;
menuDef_t *parent; // bk001206: = (menuDef_t*)item->parent;
// sanity check, non-null, not a decoration and does not already have the focus
if (item == NULL || item->window.flags & WINDOW_DECORATION || !(item->window.flags & WINDOW_VISIBLE)) {
return qfalse;
}
//Makro - only check focus if not forced
if (!forced && item->window.flags & WINDOW_HASFOCUS)
return qfalse;
// bk001206 - this can be NULL.
parent = (menuDef_t *) item->parent;
// items can be enabled and disabled based on cvars
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
return qfalse;
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return qfalse;
}
oldFocus = Menu_ClearFocus(item->parent);
if (item->type == ITEM_TYPE_TEXT && !forced) {
rectDef_t r;
r = item->textRect;
r.y -= r.h;
if (Rect_ContainsPoint(&r, x, y)) {
item->window.flags |= WINDOW_HASFOCUS;
if (item->focusSound) {
sfx = &item->focusSound;
}
playSound = qtrue;
} else {
if (oldFocus) {
oldFocus->window.flags |= WINDOW_HASFOCUS;
if (oldFocus->onFocus) {
Item_RunScript(oldFocus, oldFocus->onFocus);
}
}
}
} else {
item->window.flags |= WINDOW_HASFOCUS;
if (item->onFocus) {
Item_RunScript(item, item->onFocus);
}
if (item->focusSound) {
sfx = &item->focusSound;
}
playSound = qtrue;
}
if (playSound && sfx) {
DC->startLocalSound(*sfx, CHAN_LOCAL_SOUND);
}
for (i = 0; i < parent->itemCount; i++) {
if (parent->items[i] == item) {
parent->cursorItem = i;
break;
}
}
return qtrue;
}
int Item_ListBox_MaxScroll(itemDef_t * item)
{
listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData;
int count = DC->feederCount(item->special);
int max;
if (item->window.flags & WINDOW_HORIZONTAL) {
max = count - (item->window.rect.w / listPtr->elementWidth) + 1;
} else {
max = count - (item->window.rect.h / listPtr->elementHeight) + 1;
}
if (max < 0) {
return 0;
}
return max;
}
//returns absolute position
int Item_ListBox_ThumbPosition(itemDef_t * item)
{
float max, pos, size;
listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData;
max = Item_ListBox_MaxScroll(item);
//horizontal
if (item->window.flags & WINDOW_HORIZONTAL) {
size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
if (max > 0) {
pos = (size - SCROLLBAR_SIZE) / (float) max;
} else {
pos = 0;
}
pos *= listPtr->startPos;
return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos;
//vertical
} else {
size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
if (max > 0) {
pos = (size - SCROLLBAR_SIZE) / (float) max;
} else {
pos = 0;
}
pos *= listPtr->startPos;
return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
}
}
//returns absolute position
//TODO: return relative position, convert value in drawing function
int Item_ListBox_ThumbDrawPosition(itemDef_t * item)
{
int min, max;
//Makro - added thumb condition
if (itemCapture == item && item->window.flags & WINDOW_LB_THUMB) {
//horizontal
if (item->window.flags & WINDOW_HORIZONTAL) {
//Makro - vectors?
float px;
min = SCROLLBAR_SIZE + 1;
max = item->window.rect.w - 2 * SCROLLBAR_SIZE - 1;
if (item->window.rect.hasVectors)
{
Rect_ToInnerCoords(&item->window.rect, DC->cursorx, DC->cursory, &px, NULL);
/*
if (px >= min + SCROLLBAR_SIZE / 2 && px <= max + SCROLLBAR_SIZE / 2) {
return item->window.rect.x + px - SCROLLBAR_SIZE / 2;
}
*/
} else { //no vectors
px = DC->cursorx - item->window.rect.x;
/*
if (DC->cursorx >= min + SCROLLBAR_SIZE / 2 && DC->cursorx <= max + SCROLLBAR_SIZE / 2) {
return DC->cursorx - SCROLLBAR_SIZE / 2;
}
*/
}
if (px <= min + SCROLLBAR_SIZE / 2)
return item->window.rect.x + min;
else if (px >= max + SCROLLBAR_SIZE / 2)
return item->window.rect.x + max;
else
return item->window.rect.x + px - SCROLLBAR_SIZE / 2;
//vertical
} else {
float py;
//Makro - vectors?
if (item->window.rect.hasVectors) {
min = SCROLLBAR_SIZE + 1;
max = item->window.rect.h - 2 * SCROLLBAR_SIZE - 1;
/*
py = (DC->cursorx - item->window.rect.x) * item->window.rect.v[0] +
(DC->cursory - item->window.rect.y) * item->window.rect.v[1];
*/
Rect_ToInnerCoords(&item->window.rect, DC->cursorx, DC->cursory, NULL, &py);
} else {
min = SCROLLBAR_SIZE + 1;
max = item->window.rect.h - 2 * SCROLLBAR_SIZE - 1;
py = DC->cursory - item->window.rect.y;
//if (DC->cursory >= min + SCROLLBAR_SIZE / 2 && DC->cursory <= max + SCROLLBAR_SIZE / 2)
// return DC->cursory - SCROLLBAR_SIZE / 2;
//if (DC->cursory <= min + SCROLLBAR_SIZE / 2)
}
if (py <= min + SCROLLBAR_SIZE / 2)
return item->window.rect.y + min;
else if (py >= max + SCROLLBAR_SIZE / 2)
return item->window.rect.y + max;
else
return item->window.rect.y + py - SCROLLBAR_SIZE / 2;
}
}
return Item_ListBox_ThumbPosition(item);
}
Point Item_Slider_ThumbPosition(itemDef_t * item)
{
float value, range;
editFieldDef_t *editDef = item->typeData;
Point p;
if (item->text) {
//Makro - vectors ?
if (item->textRect.hasVectors)
{
float xoffset = item->textRect.w + 8, yoffset = -(item->textRect.h + SLIDER_THUMB_HEIGHT)/2;
//p.x = item->textRect.x + item->textRect.u[0]*(item->textRect.w + 8) - item->textRect.v[0]*2;
p.x = item->textRect.x + item->textRect.u[0]*xoffset + item->textRect.v[0]*yoffset;
//p.y = item->window.rect.y + item->textRect.u[1] * (item->textRect.w + 8) - item->textRect.v[1]*2;
p.y = item->textRect.y + item->textRect.u[1]*xoffset + item->textRect.v[1]*yoffset;
} else {
p.x = item->textRect.x + item->textRect.w + 8;
p.y = item->textRect.y - (item->textRect.h + SLIDER_THUMB_HEIGHT)/2;
}
} else {
p.x = item->window.rect.x;
p.y = item->window.rect.y - 2;
}
if (editDef == NULL && item->cvar) {
return p;
}
value = DC->getCVarValue(item->cvar);
if (value < editDef->minVal) {
value = editDef->minVal;
} else if (value > editDef->maxVal) {
value = editDef->maxVal;
}
range = editDef->maxVal - editDef->minVal;
value -= editDef->minVal;
value /= range;
//value /= (editDef->maxVal - editDef->minVal);
value *= SLIDER_WIDTH;
//vectors
if (item->textRect.hasVectors)
{
p.x += value * item->textRect.u[0];
p.y += value * item->textRect.u[1];
} else {
p.x += value;
}
// vm fuckage
//x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH);
return p;
}
int Item_Slider_OverSlider(itemDef_t * item, float x, float y)
{
rectDef_t r;
Point p;
//Makro - copy all info (including vector info)
//relevant fields will get overwritten
r = item->textRect;
//Makro - vectors
p = Item_Slider_ThumbPosition(item);
if (r.hasVectors)
{
r.x = p.x - (SLIDER_THUMB_WIDTH / 2) * r.u[0];
r.y = p.y - (SLIDER_THUMB_WIDTH / 2) * r.u[1];
} else {
r.x = p.x - (SLIDER_THUMB_WIDTH / 2);
r.y = p.y;
}
r.w = SLIDER_THUMB_WIDTH;
r.h = SLIDER_THUMB_HEIGHT;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
return 0;
}
//Makro - vector support
int Item_ListBox_OverLB(itemDef_t * item, float x, float y)
{
rectDef_t r;
// listBoxDef_t *listPtr;
int thumbstart;
// int count;
float p[2];
r.hasVectors = item->window.rect.hasVectors;
Vector2Copy(item->window.rect.u, r.u);
Vector2Copy(item->window.rect.v, r.v);
// count = DC->feederCount(item->special);
// listPtr = (listBoxDef_t *) item->typeData;
//horizontal
if (item->window.flags & WINDOW_HORIZONTAL) {
//vectors?
if (r.hasVectors) {
// check if on left arrow
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE, r.v, p);
r.x = p[0];
r.y = p[1];
r.h = r.w = SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
// check if on right arrow
Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p);
r.x = p[0];
r.y = p[1];
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
// check if on thumb
thumbstart = Item_ListBox_ThumbPosition(item);
Vector2MA(p, (thumbstart - item->window.rect.x) - (item->window.rect.w - SCROLLBAR_SIZE), r.u, p);
r.x = p[0];
r.y = p[1];
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
// check if on page down
Vector2MA(p, SCROLLBAR_SIZE, r.u, p);
r.x = p[0];
r.y = p[1];
r.w = item->window.rect.w - (thumbstart - item->window.rect.x) - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
// check if on page up
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE, r.v, p);
Vector2MA(p, SCROLLBAR_SIZE, r.u, p);
r.x = p[0];
r.y = p[1];
r.w = thumbstart - item->window.rect.x - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
//no vectors
} else {
// check if on left arrow
r.x = item->window.rect.x;
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
r.h = r.w = SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
// check if on right arrow
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
// check if on thumb
thumbstart = Item_ListBox_ThumbPosition(item);
r.x = thumbstart;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
r.x = item->window.rect.x + SCROLLBAR_SIZE;
r.w = thumbstart - r.x;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
r.x = thumbstart + SCROLLBAR_SIZE;
r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
}
//vertical
} else {
//vectors?
if (r.hasVectors) {
//Makro - TODO: optimize this code
// check if on left arrow
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p);
r.h = r.w = SCROLLBAR_SIZE;
r.x = p[0];
r.y = p[1];
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
// check if on right arrow
Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE, r.v, p);
r.x = p[0];
r.y = p[1];
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p);
thumbstart = Item_ListBox_ThumbPosition(item);
Vector2MA(p, thumbstart - item->window.rect.y, r.v, p);
r.x = p[0];
r.y = p[1];
//Com_Printf("Rect: %.1f %.1f %.1f %.1f Point: %.1f %.1f\n", PRINT_RECT(r), x, y);
//Com_Printf("%.3f %.3f\n", r.w, r.h);
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p);
Vector2MA(p, SCROLLBAR_SIZE, r.v, p);
r.x = p[0];
r.y = p[1];
r.h = thumbstart - item->window.rect.y - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p);
Vector2MA(p, thumbstart - item->window.rect.y + SCROLLBAR_SIZE, r.v, p);
r.x = p[0];
r.y = p[1];
r.h = item->window.rect.h - (thumbstart - item->window.rect.y) - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
//no vectors
} else {
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
r.y = item->window.rect.y;
r.h = r.w = SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
thumbstart = Item_ListBox_ThumbPosition(item);
r.y = thumbstart;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
r.y = item->window.rect.y + SCROLLBAR_SIZE;
r.h = thumbstart - r.y;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
r.y = thumbstart + SCROLLBAR_SIZE;
r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
}
}
return 0;
}
void Item_ListBox_MouseEnter(itemDef_t * item, float x, float y)
{
rectDef_t r;
listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData;
r.hasVectors = item->window.rect.hasVectors;
Vector2Copy(item->window.rect.u, r.u);
Vector2Copy(item->window.rect.v, r.v);
item->window.flags &=
~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
item->window.flags |= Item_ListBox_OverLB(item, x, y);
if (item->window.flags & WINDOW_HORIZONTAL) {
if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP |
WINDOW_LB_PGDN))) {
// check for selection hit as we have exausted buttons and thumb
if (listPtr->elementStyle == LISTBOX_IMAGE) {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
r.h = item->window.rect.h - SCROLLBAR_SIZE;
r.w = item->window.rect.w - listPtr->drawPadding;
if (Rect_ContainsPoint(&r, x, y)) {
//vectors?
if (r.hasVectors) {
float px;
Rect_ToInnerCoords(&item->window.rect, x, y, &px, NULL);
listPtr->cursorPos = (int) (px / listPtr->elementWidth) + listPtr->startPos;
} else {
listPtr->cursorPos = (int) ((x - r.x) / listPtr->elementWidth) + listPtr->startPos;
}
if (listPtr->cursorPos >= listPtr->endPos) {
listPtr->cursorPos = listPtr->endPos;
}
//item->cursorPos = listPtr->cursorPos;
//DC->feederSelection(item->special, item->cursorPos);
}
} else {
// text hit..
}
}
} else {
if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP |
WINDOW_LB_PGDN))) {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
r.w = item->window.rect.w - SCROLLBAR_SIZE;
r.h = item->window.rect.h - listPtr->drawPadding;
if (Rect_ContainsPoint(&r, x, y)) {
//vectors?
if (r.hasVectors) {
float py;
Rect_ToInnerCoords(&item->window.rect, x, y, NULL, &py);
listPtr->cursorPos = (int) ((py - 2) / listPtr->elementHeight) + listPtr->startPos;
} else {
listPtr->cursorPos = (int) ((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos;
}
if (listPtr->cursorPos > listPtr->endPos) {
listPtr->cursorPos = listPtr->endPos;
}
}
}
}
}
void Item_MouseEnter(itemDef_t * item, float x, float y)
{
rectDef_t r;
if (item) {
r = item->textRect;
r.y -= r.h;
// in the text rect?
// items can be enabled and disabled based on cvars
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
return;
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return;
}
if (Rect_ContainsPoint(&r, x, y)) {
if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) {
Item_RunScript(item, item->mouseEnterText);
item->window.flags |= WINDOW_MOUSEOVERTEXT;
}
if (!(item->window.flags & WINDOW_MOUSEOVER)) {
Item_RunScript(item, item->mouseEnter);
item->window.flags |= WINDOW_MOUSEOVER;
}
} else {
// not in the text rect
if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
// if we were
Item_RunScript(item, item->mouseExitText);
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
}
if (!(item->window.flags & WINDOW_MOUSEOVER)) {
Item_RunScript(item, item->mouseEnter);
item->window.flags |= WINDOW_MOUSEOVER;
}
if (item->type == ITEM_TYPE_LISTBOX) {
Item_ListBox_MouseEnter(item, x, y);
}
}
}
}
void Item_MouseLeave(itemDef_t * item)
{
if (item) {
if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
Item_RunScript(item, item->mouseExitText);
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
}
Item_RunScript(item, item->mouseExit);
item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW);
}
}
itemDef_t *Menu_HitTest(menuDef_t * menu, float x, float y)
{
int i;
for (i = 0; i < menu->itemCount; i++) {
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
return menu->items[i];
}
}
return NULL;
}
void Item_SetMouseOver(itemDef_t * item, qboolean focus)
{
if (item) {
if (focus) {
item->window.flags |= WINDOW_MOUSEOVER;
} else {
item->window.flags &= ~WINDOW_MOUSEOVER;
}
}
}
qboolean Item_OwnerDraw_HandleKey(itemDef_t * item, int key)
{
if (item && DC->ownerDrawHandleKey) {
return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key);
}
return qfalse;
}
qboolean Item_ListBox_HandleKey(itemDef_t * item, int key, qboolean down, qboolean force)
{
listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData;
int count = DC->feederCount(item->special);
int max, viewmax;
int ok = force || Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) ||
(!UI_IsMouse(key) && item->window.flags & WINDOW_HASFOCUS);
if (!ok)
return qfalse;
max = Item_ListBox_MaxScroll(item);
//horizontal
if (item->window.flags & WINDOW_HORIZONTAL) {
viewmax = (item->window.rect.w / listPtr->elementWidth);
if (key == K_LEFTARROW || key == K_KP_LEFTARROW) {
if (!listPtr->notselectable) {
listPtr->cursorPos--;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
//listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
//listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
} else {
//listPtr->startPos--;
if (listPtr->startPos < 0)
listPtr->startPos = 0;
}
return qtrue;
}
if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW) {
if (!listPtr->notselectable) {
listPtr->cursorPos++;
if (listPtr->cursorPos < listPtr->startPos) {
//listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count - 1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
//listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
} else {
listPtr->startPos++;
if (listPtr->startPos >= count)
listPtr->startPos = count - 1;
}
return qtrue;
}
//vertical
} else {
viewmax = (item->window.rect.h / listPtr->elementHeight);
if (key == K_UPARROW || key == K_KP_UPARROW) {
if (!listPtr->notselectable) {
listPtr->cursorPos--;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
} else {
listPtr->startPos--;
if (listPtr->startPos < 0)
listPtr->startPos = 0;
}
return qtrue;
}
if (key == K_DOWNARROW || key == K_KP_DOWNARROW) {
if (!listPtr->notselectable) {
listPtr->cursorPos++;
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count - 1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
} else {
listPtr->startPos++;
if (listPtr->startPos > max)
listPtr->startPos = max;
}
return qtrue;
}
}
// mouse hit
if (key == K_MOUSE1 || key == K_MOUSE2) {
if (item->window.flags & WINDOW_LB_LEFTARROW) {
listPtr->startPos--;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
} else if (item->window.flags & WINDOW_LB_RIGHTARROW) {
// one down
listPtr->startPos++;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
} else if (item->window.flags & WINDOW_LB_PGUP) {
// page up
listPtr->startPos -= viewmax;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
} else if (item->window.flags & WINDOW_LB_PGDN) {
// page down
listPtr->startPos += viewmax;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
} else if (item->window.flags & WINDOW_LB_THUMB) {
// Display_SetCaptureItem(item);
} else {
//Makro - double click only if we didn't select another item
//Com_Printf("POZ: %d %d / START: %d / END: %d\n", listPtr->cursorPos, item->cursorPos,
// listPtr->startPos, listPtr->endPos);
if (item->cursorPos != listPtr->cursorPos)
{
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
} else {
if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick)
{
Item_RunScript(item, listPtr->doubleClick);
}
}
lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
}
return qtrue;
}
if (key == K_HOME || key == K_KP_HOME) {
// home
listPtr->startPos = 0;
return qtrue;
}
if (key == K_END || key == K_KP_END) {
// end
listPtr->startPos = max;
return qtrue;
}
//Makro - support for mouse wheel
if (key == K_PGUP || key == K_KP_PGUP || key == K_MWHEELUP) {
// page up
if (!listPtr->notselectable) {
listPtr->cursorPos -= viewmax;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
} else {
listPtr->startPos -= viewmax;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
}
return qtrue;
}
//Makro - support for mouse wheel
if (key == K_PGDN || key == K_KP_PGDN || key == K_MWHEELDOWN) {
// page down
if (!listPtr->notselectable) {
listPtr->cursorPos += viewmax;
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count - 1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
} else {
listPtr->startPos += viewmax;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
}
return qtrue;
}
return qfalse;
}
qboolean Item_YesNo_HandleKey(itemDef_t * item, int key)
{
yesnoDef_t *data = (yesnoDef_t*)item->typeData;
qboolean ok = qfalse;
//Makro - an item should react to key presses even if the mouse isn't over it
if (item->window.flags & WINDOW_HASFOCUS && item->cvar) {
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
ok = qtrue;
}
} else {
if (key == K_ENTER || key == K_LEFTARROW || key == K_RIGHTARROW ||
key == K_MWHEELUP || key == K_MWHEELDOWN) {
ok = qtrue;
}
}
}
if (ok) {
//Makro - grouped checkboxes?
if (data->groupIndex)
{
DC->setCVar(item->cvar, va("%f", data->activeCvarVal));
} else {
DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar)));
}
return qtrue;
}
return qfalse;
}
int Item_Multi_CountSettings(itemDef_t * item)
{
multiDef_t *multiPtr = (multiDef_t *) item->typeData;
if (multiPtr == NULL) {
return 0;
}
return multiPtr->count;
}
int Item_Multi_FindCvarByValue(itemDef_t * item)
{
char buff[1024];
float value = 0;
int i;
multiDef_t *multiPtr = (multiDef_t *) item->typeData;
if (multiPtr) {
if (multiPtr->strDef) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
} else {
value = DC->getCVarValue(item->cvar);
}
for (i = 0; i < multiPtr->count; i++) {
if (multiPtr->strDef) {
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
return i;
}
} else {
if (multiPtr->cvarValue[i] == value) {
return i;
}
}
}
}
return 0;
}
const char *Item_Multi_Setting(itemDef_t * item)
{
char buff[1024];
float value = 0;
int i;
multiDef_t *multiPtr = (multiDef_t *) item->typeData;
if (multiPtr) {
if (multiPtr->strDef) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
} else {
value = DC->getCVarValue(item->cvar);
}
for (i = 0; i < multiPtr->count; i++) {
if (multiPtr->strDef) {
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
return multiPtr->cvarList[i];
}
} else {
if (multiPtr->cvarValue[i] == value) {
return multiPtr->cvarList[i];
}
}
}
}
//Makro - changed from "" to NULL
return NULL;
}
qboolean Item_Multi_HandleKey(itemDef_t * item, int key)
{
multiDef_t *multiPtr = (multiDef_t *) item->typeData;
//Makro - added support for left/right keys
//made it so that the mouse pointer doesn't have to be over the item
qboolean ok = qfalse;
if (multiPtr) {
if (item->window.flags & WINDOW_HASFOCUS && item->cvar) {
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
ok = qtrue;
}
} else {
if (key == K_ENTER || key == K_LEFTARROW || key == K_RIGHTARROW || key == K_HOME
|| key == K_END || key == K_MWHEELUP || key == K_MWHEELDOWN) {
ok = qtrue;
}
}
}
}
if (ok) {
int current;
int max = Item_Multi_CountSettings(item);
switch (key) {
case K_LEFTARROW:
case K_MWHEELDOWN:
case K_MOUSE2:
current = Item_Multi_FindCvarByValue(item) - 1;
break;
case K_HOME:
current = 0;
break;
case K_END:
current = max - 1;
break;
default:
current = Item_Multi_FindCvarByValue(item) + 1;
break;
}
if (current < 0) {
current = max - 1;
} else {
if (current >= max) {
current = 0;
}
}
if (multiPtr->strDef) {
DC->setCVar(item->cvar, multiPtr->cvarStr[current]);
} else {
float value = multiPtr->cvarValue[current];
if (((float) ((int) value)) == value) {
DC->setCVar(item->cvar, va("%i", (int) value));
} else {
DC->setCVar(item->cvar, va("%f", value));
}
}
return qtrue;
}
return qfalse;
}
qboolean Item_TextField_HandleKey(itemDef_t * item, int key)
{
char buff[1024];
int len;
itemDef_t *newItem = NULL;
editFieldDef_t *editPtr = (editFieldDef_t *) item->typeData;
if (item->cvar) {
memset(buff, 0, sizeof(buff));
DC->getCVarString(item->cvar, buff, sizeof(buff));
len = strlen(buff);
if (editPtr->maxChars && len > editPtr->maxChars) {
len = editPtr->maxChars;
}
if (key & K_CHAR_FLAG) {
key &= ~K_CHAR_FLAG;
if (key == 'h' - 'a' + 1) { // ctrl-h is backspace
if (item->cursorPos > 0) {
memmove(&buff[item->cursorPos - 1], &buff[item->cursorPos],
len + 1 - item->cursorPos);
//Makro - changed from --; doesn't make much sense, but things don't always do
item->cursorPos -= 1;
//if (item->cursorPos < editPtr->paintOffset) {
if (item->cursorPos <= editPtr->paintOffset) {
//Makro - changed
//editPtr->paintOffset--;
if (item->cursorPos > 0)
editPtr->paintOffset = item->cursorPos - 1;
else
editPtr->paintOffset = 0;
}
}
DC->setCVar(item->cvar, buff);
return qtrue;
}
//
// ignore any non printable chars
//
if (key < 32 || !item->cvar) {
return qtrue;
}
if (item->type == ITEM_TYPE_NUMERICFIELD) {
if (key < '0' || key > '9') {
return qfalse;
}
}
if (!DC->getOverstrikeMode()) {
if ((len == MAX_EDITFIELD - 1) || (editPtr->maxChars && len >= editPtr->maxChars)) {
return qtrue;
}
memmove(&buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos);
} else {
if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars) {
return qtrue;
}
}
buff[item->cursorPos] = key;
DC->setCVar(item->cvar, buff);
if (item->cursorPos < len + 1) {
item->cursorPos++;
if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars) {
editPtr->paintOffset++;
}
}
} else {
if (key == K_DEL || key == K_KP_DEL) {
if (item->cursorPos < len) {
memmove(buff + item->cursorPos, buff + item->cursorPos + 1,
len - item->cursorPos);
DC->setCVar(item->cvar, buff);
}
return qtrue;
}
if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW) {
if (editPtr->maxPaintChars && item->cursorPos >= editPtr->maxPaintChars
&& item->cursorPos < len) {
item->cursorPos++;
editPtr->paintOffset++;
return qtrue;
}
//int maxChars = Text_maxPaintChars(buff+editPtr->paintOffset, item->textscale, item->window.rect.w+item->textalignx);
/*
if (editPtr->maxPaintChars && item->cursorPos >= maxChars
&& item->cursorPos < len) {
item->cursorPos++;
editPtr->paintOffset++;
return qtrue;
}
*/
if (item->cursorPos < len) {
item->cursorPos++;
}
return qtrue;
}
if (key == K_LEFTARROW || key == K_KP_LEFTARROW) {
if (item->cursorPos > 0) {
item->cursorPos--;
}
if (item->cursorPos < editPtr->paintOffset) {
editPtr->paintOffset--;
}
return qtrue;
}
if (key == K_HOME || key == K_KP_HOME) { // || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) {
item->cursorPos = 0;
editPtr->paintOffset = 0;
return qtrue;
}
if (key == K_END || key == K_KP_END) { // ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) {
//int maxChars = Text_maxPaintChars(buff+editPtr->paintOffset, item->textscale, item->window.rect.w+item->textalignx);
item->cursorPos = len;
if (item->cursorPos > editPtr->maxPaintChars) {
editPtr->paintOffset = len - editPtr->maxPaintChars;
}
/*
if (item->cursorPos > maxChars) {
editPtr->paintOffset = len - maxChars;
}
*/
return qtrue;
}
if (key == K_INS || key == K_KP_INS) {
DC->setOverstrikeMode(!DC->getOverstrikeMode());
return qtrue;
}
}
//Makro - added mousewheel
if (key == K_TAB || key == K_DOWNARROW || key == K_KP_DOWNARROW || key == K_MWHEELDOWN) {
newItem = Menu_SetNextCursorItem(item->parent);
if (newItem
&& (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
g_editItem = newItem;
}
}
//Makro - added mousewheel
if (key == K_UPARROW || key == K_KP_UPARROW || key == K_MWHEELUP) {
newItem = Menu_SetPrevCursorItem(item->parent);
if (newItem
&& (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
g_editItem = newItem;
}
}
if (key == K_ENTER || key == K_KP_ENTER || key == K_ESCAPE) {
return qfalse;
}
return qtrue;
}
return qfalse;
}
static void Scroll_ListBox_AutoFunc(void *p)
{
scrollInfo_t *si = (scrollInfo_t *) p;
if (DC->realTime > si->nextScrollTime) {
// need to scroll which is done by simulating a click to the item
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
// so it calls it directly
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
si->nextScrollTime = DC->realTime + si->adjustValue;
}
if (DC->realTime > si->nextAdjustTime) {
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
if (si->adjustValue > SCROLL_TIME_FLOOR) {
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
}
}
}
//Makro - vector support
static void Scroll_ListBox_ThumbFunc(void *p)
{
scrollInfo_t *si = (scrollInfo_t *) p;
rectDef_t r;
int pos, max;
listBoxDef_t *listPtr = (listBoxDef_t *) si->item->typeData;
r.hasVectors = si->item->window.rect.hasVectors;
Vector2Copy(si->item->window.rect.u, r.u);
Vector2Copy(si->item->window.rect.v, r.v);
//horizontal
if (si->item->window.flags & WINDOW_HORIZONTAL) {
if (DC->cursorx == si->xStart && DC->cursory == si->yStart) {
return;
}
max = Item_ListBox_MaxScroll(si->item);
//vectors?
if (r.hasVectors) {
float pt[2];
Vector2Set(pt, 0.f, 0.f); // fix bogus compiler warning :(
//Makro - FIXME!!!
Rect_ToInnerCoords(&si->item->window.rect, DC->cursorx, DC->cursory, &pt[0], NULL);
pt[1] = (pt[0] - SCROLLBAR_SIZE / 2 - SCROLLBAR_SIZE - 1) / (si->item->window.rect.w - 3 * SCROLLBAR_SIZE - 2);
pos = (int) (max * pt[1]);
//no vectors
} else {
r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1;
r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1;
r.h = SCROLLBAR_SIZE;
r.w = si->item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
//
pos = (DC->cursorx - r.x - SCROLLBAR_SIZE / 2) * max / (r.w - SCROLLBAR_SIZE);
}
if (pos < 0) {
pos = 0;
} else if (pos > max) {
pos = max;
}
listPtr->startPos = pos;
si->xStart = DC->cursorx;
si->yStart = DC->cursory;
//vertical
} else if (DC->cursory != si->yStart || DC->cursorx != si->xStart) {
max = Item_ListBox_MaxScroll(si->item);
//vectors?
if (r.hasVectors) {
float pt[2];
Vector2Set(pt, DC->cursorx - si->item->window.rect.x, DC->cursory - si->item->window.rect.y);
//projection
//p[0] = p[0] * si->item->window.rect.v[0] + p[1] * si->item->window.rect.v[1];
Rect_ToInnerCoords(&si->item->window.rect, DC->cursorx, DC->cursory, NULL, &pt[0]);
//0..1 fraction
pt[1] = (pt[0] - SCROLLBAR_SIZE / 2 - SCROLLBAR_SIZE - 1) / (si->item->window.rect.h - 3 * SCROLLBAR_SIZE - 2);
pos = (int) (max * pt[1]);
//no vectors
} else {
r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
r.h = si->item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
r.w = SCROLLBAR_SIZE;
//
pos = (DC->cursory - r.y - SCROLLBAR_SIZE / 2) * max / (r.h - SCROLLBAR_SIZE);
}
if (pos < 0) {
pos = 0;
} else if (pos > max) {
pos = max;
}
listPtr->startPos = pos;
si->xStart = DC->cursorx;
si->yStart = DC->cursory;
}
if (DC->realTime > si->nextScrollTime) {
// need to scroll which is done by simulating a click to the item
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
// so it calls it directly
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
si->nextScrollTime = DC->realTime + si->adjustValue;
}
if (DC->realTime > si->nextAdjustTime) {
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
if (si->adjustValue > SCROLL_TIME_FLOOR) {
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
}
}
}
static void Scroll_Slider_ThumbFunc(void *p)
{
float x, y, value, cursorx, cursory;
scrollInfo_t *si = (scrollInfo_t *) p;
editFieldDef_t *editDef = si->item->typeData;
if (si->item->text) {
if (si->item->textRect.hasVectors)
{
float xoffset = si->item->textRect.w+8, yoffset = -(si->item->textRect.h/2);
x = si->item->textRect.x + xoffset*si->item->textRect.u[0] + yoffset*si->item->textRect.v[0];
y = si->item->textRect.y + xoffset*si->item->textRect.u[1] + yoffset*si->item->textRect.v[1];
} else {
x = si->item->textRect.x + si->item->textRect.w + 8;
y = si->item->textRect.y;
}
} else {
x = si->item->window.rect.x;
y = si->item->window.rect.y;
}
//FIXME: there's a -2 offset that should be taken care of
//too small to fix right now
//y = si->item->window.rect.y;
cursorx = DC->cursorx;
cursory = DC->cursory;
//vectors
if (si->item->textRect.hasVectors)
{
//Makro - FIXME!!! - use appropriate transformation instead of a simple projection
value = (cursorx - x) * si->item->textRect.u[0] + (cursory - y) * si->item->textRect.u[1];
if (value < 0) {
value = 0;
} else if (value > SLIDER_WIDTH) {
value = SLIDER_WIDTH;
}
} else {
if (cursorx < x) {
cursorx = x;
} else if (cursorx > x + SLIDER_WIDTH) {
cursorx = x + SLIDER_WIDTH;
}
value = cursorx - x;
}
value /= SLIDER_WIDTH;
value *= (editDef->maxVal - editDef->minVal);
value += editDef->minVal;
DC->setCVar(si->item->cvar, va("%f", value));
}
void Item_StartCapture(itemDef_t * item, int key)
{
int flags;
switch (item->type) {
//Makro - not needed, comented out
/*
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
*/
case ITEM_TYPE_LISTBOX:
{
flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory);
if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) {
scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
scrollInfo.adjustValue = SCROLL_TIME_START;
scrollInfo.scrollKey = key;
scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
scrollInfo.item = item;
captureData = &scrollInfo;
captureFunc = &Scroll_ListBox_AutoFunc;
itemCapture = item;
} else if (flags & WINDOW_LB_THUMB) {
scrollInfo.scrollKey = key;
scrollInfo.item = item;
scrollInfo.xStart = DC->cursorx;
scrollInfo.yStart = DC->cursory;
captureData = &scrollInfo;
captureFunc = &Scroll_ListBox_ThumbFunc;
itemCapture = item;
}
break;
}
case ITEM_TYPE_SLIDER:
{
flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory);
if (flags & WINDOW_LB_THUMB) {
scrollInfo.scrollKey = key;
scrollInfo.item = item;
scrollInfo.xStart = DC->cursorx;
scrollInfo.yStart = DC->cursory;
captureData = &scrollInfo;
captureFunc = &Scroll_Slider_ThumbFunc;
itemCapture = item;
}
break;
}
}
}
void Item_StopCapture(itemDef_t * item)
{
}
qboolean Item_Slider_HandleKey(itemDef_t * item, int key, qboolean down)
{
float x, y, value, width, work;
//DC->Print("slider handle key\n");
if (item->window.flags & WINDOW_HASFOCUS && item->cvar) {
if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3)
{
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
{
editFieldDef_t *editDef = item->typeData;
if (editDef) {
//Makro - copy all info (including vectors)
//make sure relevant info is set afterwards
rectDef_t testRect;
width = SLIDER_WIDTH;
if (item->text) {
//vectors?
if (item->textRect.hasVectors)
{
float xoffset = item->textRect.w+8, yoffset = -(item->textRect.h/2);
x = item->textRect.x + xoffset*item->textRect.u[0] + yoffset*item->textRect.v[0];
//y = item->textRect.y + (item->textRect.w + 8) * item->textRect.u[1];
//y = item->window.rect.y + (item->textRect.w + 8) * item->textRect.u[1];
y = item->textRect.y + xoffset*item->textRect.u[1] + yoffset*item->textRect.v[1];
} else {
x = item->textRect.x + item->textRect.w + 8;
y = item->textRect.y - item->textRect.h/2;
}
} else {
x = item->window.rect.x;
y = item->window.rect.y;
//y = item->textRect.y;
}
testRect = item->window.rect;
testRect.x = x;
//testRect.y = y;
value = (float) SLIDER_THUMB_WIDTH / 2;
//vectors?
if (testRect.hasVectors)
{
testRect.x -= value * testRect.u[0];
testRect.y -= value * testRect.u[1];
} else {
testRect.x -= value;
}
//FIXME: ugly code, rewrite some day
//DC->Print("slider x: %f\n", testRect.x);
testRect.w = (SLIDER_WIDTH + (float) SLIDER_THUMB_WIDTH / 2);
//DC->Print("slider w: %f\n", testRect.w);
if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) {
//Makro - use a dotproduct if using vectors
if (testRect.hasVectors)
{
work = (DC->cursorx - x) * testRect.u[0] + (DC->cursory - y) * testRect.u[1];
} else {
work = DC->cursorx - x;
}
value = work / width;
value *= (editDef->maxVal - editDef->minVal);
// vm fuckage
// value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal));
value += editDef->minVal;
DC->setCVar(item->cvar, va("%f", value));
return qtrue;
}
}
}
//Makro - adding left/right key handling
} else if (key == K_LEFTARROW || key == K_RIGHTARROW || key == K_MWHEELUP || key == K_MWHEELDOWN
|| key == K_HOME || key == K_END) {
editFieldDef_t *editDef = item->typeData;
//DC->Print("slider LEFT/RIGHT\n");
if (editDef) {
value = DC->getCVarValue(item->cvar);
work = (editDef->maxVal - editDef->minVal) / 10;
switch (key) {
case K_RIGHTARROW:
case K_MWHEELUP:
value = Com_Clamp(editDef->minVal, editDef->maxVal, value + work);
break;
case K_LEFTARROW:
case K_MWHEELDOWN:
value = Com_Clamp(editDef->minVal, editDef->maxVal, value - work);
break;
case K_HOME:
value = editDef->minVal;
break;
case K_END:
value = editDef->maxVal;
break;
default:
return qfalse;
}
//DC->Print("SLIDER: value = %f\n", value);
DC->setCVar(item->cvar, va("%f", value));
return qtrue;
}
}
}
//DC->Print("slider handle key exit\n");
return qfalse;
}
//Makro - left/right support for inactive numeric fields
qboolean Item_InActiveTextField_HandleKey(itemDef_t * item, int key)
{
if (!g_editingField) {
if (item->type == ITEM_TYPE_NUMERICFIELD && item->cvar) {
if (key == K_LEFTARROW || key == K_RIGHTARROW || key == K_HOME || key == K_PGUP
|| key == K_PGDN) {
editFieldDef_t *editPtr = (editFieldDef_t *) item->typeData;
int current = (int) DC->getCVarValue(item->cvar);
switch (key) {
case K_LEFTARROW:
current--;
break;
case K_RIGHTARROW:
current++;
break;
case K_PGUP:
current += 5;
break;
case K_PGDN:
current -= 5;
break;
default:
current = 0;
break;
}
if (current < 0) {
current = 0;
}
if (strlen(va("%i", current)) <= editPtr->maxChars) {
DC->setCVar(item->cvar, va("%i", current));
}
return qtrue;
}
}
}
return qfalse;
}
qboolean Item_HandleKey(itemDef_t * item, int key, qboolean down)
{
if (itemCapture) {
Item_StopCapture(itemCapture);
itemCapture = NULL;
captureFunc = 0;
captureData = NULL;
} else {
// bk001206 - parentheses
if (down && (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3)) {
Item_StartCapture(item, key);
}
}
if (!down) {
return qfalse;
}
switch (item->type) {
case ITEM_TYPE_BUTTON:
return qfalse;
break;
case ITEM_TYPE_RADIOBUTTON:
return qfalse;
break;
case ITEM_TYPE_CHECKBOX:
return qfalse;
break;
case ITEM_TYPE_EDITFIELD:
//Makro - separated editing fields from numeric fields
return qfalse;
break;
case ITEM_TYPE_NUMERICFIELD:
/*
//return Item_TextField_HandleKey(item, key);
return qfalse;
*/
//Makro - left/right support
return Item_InActiveTextField_HandleKey(item, key);
break;
case ITEM_TYPE_COMBO:
return qfalse;
break;
case ITEM_TYPE_LISTBOX:
return Item_ListBox_HandleKey(item, key, down, qfalse);
break;
case ITEM_TYPE_YESNO:
return Item_YesNo_HandleKey(item, key);
break;
case ITEM_TYPE_MULTI:
return Item_Multi_HandleKey(item, key);
break;
case ITEM_TYPE_OWNERDRAW:
return Item_OwnerDraw_HandleKey(item, key);
break;
case ITEM_TYPE_BIND:
return Item_Bind_HandleKey(item, key, down);
break;
case ITEM_TYPE_SLIDER:
return Item_Slider_HandleKey(item, key, down);
break;
//case ITEM_TYPE_IMAGE:
// Item_Image_Paint(item);
// break;
default:
return qfalse;
break;
}
//return qfalse;
}
void Item_Action(itemDef_t * item)
{
if (item) {
Item_RunScript(item, item->action);
}
}
itemDef_t *Menu_SetPrevCursorItem(menuDef_t * menu)
{
int oldCursor = menu->cursorItem;
int i;
if (!menu || menu->itemCount <= 0)
return NULL;
if (menu->cursorItem > menu->itemCount || menu->cursorItem <= 0)
menu->cursorItem = menu->itemCount - 1;
else
menu->cursorItem--;
for (i=0; i<menu->itemCount; i++)
{
if (Item_SetFocus(menu->items[menu->cursorItem], 0, 0, qtrue))
return menu->items[menu->cursorItem];
menu->cursorItem = (menu->cursorItem == 0) ? menu->itemCount - 1 : menu->cursorItem - 1;
}
menu->cursorItem = oldCursor;
return NULL;
}
itemDef_t *Menu_SetNextCursorItem(menuDef_t * menu)
{
int oldCursor = menu->cursorItem;
int i;
if (!menu || menu->itemCount <= 0)
return NULL;
if (menu->cursorItem >= menu->itemCount || menu->cursorItem < 0)
menu->cursorItem = 0;
else
menu->cursorItem++;
for (i=0; i<menu->itemCount; i++)
{
if (Item_SetFocus(menu->items[menu->cursorItem], 0, 0, qtrue))
return menu->items[menu->cursorItem];
menu->cursorItem = (menu->cursorItem == menu->itemCount) ? 0 : menu->cursorItem + 1;
}
menu->cursorItem = oldCursor;
return NULL;
}
static void Window_CloseCinematic(windowDef_t * window)
{
if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) {
DC->stopCinematic(window->cinematic);
window->cinematic = -1;
}
}
static void Menu_CloseCinematics(menuDef_t * menu)
{
if (menu) {
int i;
Window_CloseCinematic(&menu->window);
for (i = 0; i < menu->itemCount; i++) {
Window_CloseCinematic(&menu->items[i]->window);
if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) {
DC->stopCinematic(0 - menu->items[i]->window.ownerDraw);
}
}
}
}
static void Display_CloseCinematics( void )
{
int i;
for (i = 0; i < menuCount; i++) {
Menu_CloseCinematics(&Menus[i]);
}
}
//Makro - select the right player model icon
void UI_RQ3_SelectPlayerIcon(menuDef_t *menu)
{
int i;
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->type == ITEM_TYPE_LISTBOX && menu->items[i]->special == FEEDER_Q3HEADS) {
//Makro - select the right player model icon
listBoxDef_t *listPtr = (listBoxDef_t *) menu->items[i]->typeData;
int size = 2, start = 0, end = 2, pos = UI_SelectedQ3Head(qtrue);
if (listPtr->elementWidth) {
size = (int) (menu->items[i]->window.rect.w / listPtr->elementWidth);
if (size >= 2) {
start = listPtr->startPos;
end = listPtr->endPos;
if (start + size <= pos || pos + size <= end)
start = ((int) (pos / size)) * size;
if (start + size > DC->feederCount(FEEDER_Q3HEADS))
start = DC->feederCount(FEEDER_Q3HEADS) - size;
if (start < 0)
start = 0;
listPtr->startPos = start;
listPtr->endPos = start + size;
}
}
listPtr->cursorPos = pos;
menu->items[i]->cursorPos = pos;
}
}
}
void Menus_Activate(menuDef_t * menu)
{
//Makro - it's better to check for this kind of stuff
if (!menu) {
return;
}
menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
if (menu->onOpen) {
itemDef_t item;
item.parent = menu;
Item_RunScript(&item, menu->onOpen);
}
//Makro - set shown to qfalse to allow onShow events to be triggerred
menu->shown = qfalse;
if (menu->soundName && *menu->soundName) {
// DC->stopBackgroundTrack(); // you don't want to do this since it will reset s_rawend
//Makro - check for intro
if (menu->soundIntro && *menu->soundIntro) {
DC->startBackgroundTrack(menu->soundIntro, menu->soundName);
} else {
DC->startBackgroundTrack(menu->soundName, menu->soundName);
}
}
//Makro - select the right player model icon
UI_RQ3_SelectPlayerIcon(menu);
Display_CloseCinematics();
}
int Display_VisibleMenuCount( void )
{
int i, count;
count = 0;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) {
count++;
}
}
return count;
}
void Menus_HandleOOBClick(menuDef_t * menu, int key, qboolean down)
{
//Makro - moved check up here
if (menu && down) {
//int i;
// basically the behaviour we are looking for is if there are windows in the stack.. see if
// the cursor is within any of them.. if not close them otherwise activate them and pass the
// key on.. force a mouse move to activate focus and script stuff
//Makro - moved check above
if (menu->window.flags & WINDOW_OOB_CLICK) {
if (menu->itemCount > 0) {
Item_RunScript(menu->items[0], menu->onOOBClick);
}
//Makro - if this is a popup window, don't broadcast the event
if (menu->window.flags & WINDOW_POPUP) {
return;
}
}
//Makro - disabled for now
/*
for (i = 0; i < menuCount; i++) {
if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) {
//Makro - I really doubt this was supposed to be duplicated here
//Menu_RunCloseScript(menu);
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
Menus_Activate(&Menus[i]);
Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory);
Menu_HandleKey(&Menus[i], key, down);
}
}
*/
if (Display_VisibleMenuCount() == 0) {
if (DC->Pause) {
DC->Pause(qfalse);
}
}
Display_CloseCinematics();
}
}
static rectDef_t *Item_CorrectedTextRect(itemDef_t * item)
{
static rectDef_t rect;
memset(&rect, 0, sizeof(rectDef_t));
if (item) {
rect = item->textRect;
if (rect.w) {
rect.y -= rect.h;
}
}
return &rect;
}
//Makro - function to determine whether or not an item is visible
qboolean UI_RQ3_IsActiveItem(itemDef_t * item)
{
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
return qfalse;
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return qfalse;
}
return ((item->window.flags & WINDOW_VISIBLE) != 0);
}
//Makro - search for items that have shortcuts
qboolean UI_RQ3_TriggerShortcut(menuDef_t * menu, int key)
{
int i;
if (menu == NULL) {
return qfalse;
}
if (DC->realTime >= UI_RQ3_lastCheckForShortcuts + UI_RQ3_ShortcutCheckDelay) {
UI_RQ3_lastCheckForShortcuts = DC->realTime;
for (i = 0; i < menu->itemCount; i++) {
if (UI_RQ3_IsActiveItem(menu->items[i]))
{
int j;
for (j=0; j<MAX_SHORTCUT_KEYS && menu->items[i]->window.shortcutKey[j]; j++)
{
if (menu->items[i]->window.shortcutKey[j] == key) {
Item_HandleKey(menu->items[i], K_ENTER, qtrue);
Item_Action(menu->items[i]);
return qtrue;
}
}
}
}
}
return qfalse;
}
void Menu_HandleKey(menuDef_t * menu, int key, qboolean down)
{
int i;
itemDef_t *item = NULL;
qboolean inHandler = qfalse;
static qboolean shiftPressed = qfalse;
//Makro - skip check for shortcut keys
qboolean skipCheck = qfalse;
if (inHandler) {
return;
}
//Makro - added
if (key == K_SHIFT)
shiftPressed = down;
inHandler = qtrue;
if (g_waitingForKey && down) {
Item_Bind_HandleKey(g_bindItem, key, down);
inHandler = qfalse;
return;
}
if (g_editingField && down) {
if (!Item_TextField_HandleKey(g_editItem, key)) {
g_editingField = qfalse;
g_editItem = NULL;
inHandler = qfalse;
return;
} else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
g_editingField = qfalse;
g_editItem = NULL;
Display_MouseMove(NULL, DC->cursorx, DC->cursory);
} else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) {
return;
}
}
if (menu == NULL) {
inHandler = qfalse;
return;
}
// see if the mouse is within the window bounds and if so is this a mouse click
//Makro - changed behaviour; popup windows with OOB click set are closed
//without broadcasting the event instead of simply ignoring the OOB
//- removed "!(menu->window.flags & WINDOW_POPUP)" check
if (down && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory)) {
//Makro - commented out
//static qboolean inHandleKey = qfalse;
// bk001206 - parentheses
//if (!inHandleKey && (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3)) {
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
//inHandleKey = qtrue;
Menus_HandleOOBClick(menu, key, down);
//inHandleKey = qfalse;
inHandler = qfalse;
return;
}
}
// get the item with focus
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
item = menu->items[i];
}
}
if (item != NULL) {
if (Item_HandleKey(item, key, down)) {
Item_Action(item);
inHandler = qfalse;
return;
}
}
//Makro - menu anchor?
if (key == K_MOUSE1 && !down && g_anchoredMenu)
{
g_anchoredMenu = NULL;
return;
}
if (!down) {
inHandler = qfalse;
return;
}
//Makro - check for shortcuts
if (item) {
if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
skipCheck = g_editingField;
} else if (item->type == ITEM_TYPE_BIND) {
skipCheck = g_waitingForKey;
}
}
//skipCheck = skipCheck && down;
if (!skipCheck) {
if (UI_RQ3_TriggerShortcut(menu, key)) {
return;
}
}
// default handling
switch (key) {
case K_F11:
if (DC->getCVarValue("developer")) {
debugMode ^= 1;
}
break;
case K_F12:
if (DC->getCVarValue("developer")) {
DC->executeText(EXEC_APPEND, "screenshot\n");
}
break;
case K_KP_UPARROW:
case K_UPARROW:
if (shiftPressed)
Menu_SetNextCursorItem(menu);
else
Menu_SetPrevCursorItem(menu);
break;
case K_ESCAPE:
if (!g_waitingForKey) {
if (menu->onESC) {
itemDef_t it;
it.parent = menu;
Item_RunScript(&it, menu->onESC);
} else {
Menus_Close(menu);
}
}
break;
case K_TAB:
case K_KP_DOWNARROW:
case K_DOWNARROW:
if (shiftPressed)
Menu_SetPrevCursorItem(menu);
else
Menu_SetNextCursorItem(menu);
break;
case K_MOUSE1:
case K_MOUSE2:
if (item) {
if (item->type == ITEM_TYPE_TEXT) {
if (Rect_ContainsPoint(Item_CorrectedTextRect(item), DC->cursorx, DC->cursory)) {
Item_Action(item);
return;
}
} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
item->cursorPos = 0;
g_editingField = qtrue;
g_editItem = item;
DC->setOverstrikeMode(qtrue);
return;
}
} else {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
Item_Action(item);
return;
}
}
}
//Makro - menu anchor?
if (!g_anchoredMenu && key == K_MOUSE1)
{
for (i=0; i<menu->itemCount; i++)
{
itemDef_t *pItem = menu->items[i];
if (pItem && Rect_ContainsPoint(&pItem->window.rect, DC->cursorx, DC->cursory) &&
(pItem->window.flags & (WINDOW_MENU_ANCHOR|WINDOW_VISIBLE)) == (WINDOW_MENU_ANCHOR|WINDOW_VISIBLE))
{
g_anchoredMenu = menu;
g_anchorX = DC->cursorx;
g_anchorY = DC->cursory;
return;
}
}
}
break;
case K_JOY1:
case K_JOY2:
case K_JOY3:
case K_JOY4:
case K_AUX1:
case K_AUX2:
case K_AUX3:
case K_AUX4:
case K_AUX5:
case K_AUX6:
case K_AUX7:
case K_AUX8:
case K_AUX9:
case K_AUX10:
case K_AUX11:
case K_AUX12:
case K_AUX13:
case K_AUX14:
case K_AUX15:
case K_AUX16:
break;
case K_KP_ENTER:
case K_ENTER:
if (item) {
if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
item->cursorPos = 0;
g_editingField = qtrue;
g_editItem = item;
DC->setOverstrikeMode(qtrue);
} else {
Item_Action(item);
}
}
break;
}
inHandler = qfalse;
}
//Makro - transforms a point to relative co-ordinates
void Rect_ToInnerCoords(rectDef_t *rect, float x, float y, float *resx, float *resy)
{
if (rect)
{
//Makro - twisted rectangle?
if (rect->hasVectors)
{
float dx = x - rect->x;
float dy = y - rect->y;
float det = rect->u[0] * rect->v[1] - rect->u[1] * rect->v[0];
if (fabs(det) < 0.001f) {
//degenerate rect
if (resx) *resx = 0;
if (resy) *resy = 0;
return;
} else {
if (resx) *resx = (dx * rect->v[1] - dy * rect->v[0]) / det;
if (resy) *resy = (- dx * rect->u[1] + dy * rect->u[0]) / det;
}
} else {
if (resx) *resx = x - rect->x;
if (resy) *resy = y - rect->y;
}
}
}
void ToWindowCoords(float *x, float *y, windowDef_t * window)
{
//Makro - vectors
if (window->rectClient.hasVectors)
{
if (window->border != 0) {
*x += window->borderSize * (window->rectClient.u[0] + window->rectClient.v[0]);
*y += window->borderSize * (window->rectClient.u[1] + window->rectClient.v[1]);
}
*x += window->rect.x;
*y += window->rect.y;
} else {
if (window->border != 0) {
*x += window->borderSize;
*y += window->borderSize;
}
*x += window->rect.x;
*y += window->rect.y;
}
}
void Rect_ToWindowCoords(rectDef_t * rect, windowDef_t * window)
{
ToWindowCoords(&rect->x, &rect->y, window);
}
void Item_SetTextExtents(itemDef_t * item, int *width, int *height, const char *text)
{
const char *textPtr = (text) ? text : item->text;
if (textPtr == NULL) {
return;
}
*width = item->textRect.w;
*height = item->textRect.h;
//TODO: find out where hasVectors gets reset
//this is a pretty nasty fix
item->window.rectClient.hasVectors = item->textRect.hasVectors;
// keeps us from computing the widths and heights more than once
if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)) {
int originalWidth = DC->textWidth(item->text, item->textscale, 0);
if (item->type == ITEM_TYPE_OWNERDRAW
&& (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT)) {
originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale);
} else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar) {
char buff[256];
DC->getCVarString(item->cvar, buff, 256);
originalWidth += DC->textWidth(buff, item->textscale, 0);
}
*width = DC->textWidth(textPtr, item->textscale, 0);
*height = DC->textHeight(textPtr, item->textscale, 0);
item->textRect.w = *width;
item->textRect.h = *height;
//Makro - check for vectors
if (item->textRect.hasVectors)
{
item->textRect.x = item->textalignx * item->textRect.u[0] + item->textaligny*item->textRect.v[0];
item->textRect.y = item->textalignx * item->textRect.u[1] + item->textaligny*item->textRect.v[1];
} else {
item->textRect.x = item->textalignx;
item->textRect.y = item->textaligny;
}
if (item->textalignment == ITEM_ALIGN_RIGHT) {
//Makro - check for vectors
if (item->textRect.hasVectors)
{
item->textRect.x -= originalWidth * item->textRect.u[0];
item->textRect.y -= originalWidth * item->textRect.u[1];
} else {
item->textRect.x = item->textalignx - originalWidth;
}
} else if (item->textalignment == ITEM_ALIGN_CENTER) {
if (item->textRect.hasVectors)
{
item->textRect.x -= (originalWidth >> 1) * item->textRect.u[0];
item->textRect.y -= (originalWidth >> 1) * item->textRect.u[1];
} else {
item->textRect.x = item->textalignx - originalWidth / 2;
}
}
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
}
}
void Item_TextColor(itemDef_t * item, vec4_t * newColor)
{
vec4_t lowLight;
menuDef_t *parent = (menuDef_t *) item->parent;
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime,
parent->fadeCycle, qtrue, parent->fadeAmount);
if (item->window.flags & WINDOW_HASFOCUS) {
//Makro - changed to fade from normal text color to focus color
//lowLight[0] = 0.8 * parent->focusColor[0];
//lowLight[1] = 0.8 * parent->focusColor[1];
//lowLight[2] = 0.8 * parent->focusColor[2];
//lowLight[3] = 0.8 * parent->focusColor[3];
memcpy(lowLight, item->window.foreColor, sizeof(vec4_t));
LerpColor(parent->focusColor, lowLight, *newColor, 0.5 + 0.5 * sin(DC->realTime / (float)PULSE_DIVISOR));
//LerpColor(parent->focusColor, lowLight, *newColor, SawTooth(DC->realTime, PULSE_SAWTOOTH_PERIOD));
} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime / BLINK_DIVISOR) & 1)) {
lowLight[0] = 0.8 * item->window.foreColor[0];
lowLight[1] = 0.8 * item->window.foreColor[1];
lowLight[2] = 0.8 * item->window.foreColor[2];
lowLight[3] = 0.8 * item->window.foreColor[3];
LerpColor(item->window.foreColor, lowLight, *newColor, 0.5 + 0.5 * sin(DC->realTime / (float)PULSE_DIVISOR));
//LerpColor(item->window.foreColor, lowLight, *newColor, SawTooth(DC->realTime, PULSE_SAWTOOTH_PERIOD));
} else {
memcpy(newColor, item->window.foreColor, sizeof(vec4_t));
// items can be enabled and disabled based on cvars
}
if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
}
}
}
void Item_Text_AutoWrapped_Paint(itemDef_t * item)
{
char text[1024];
const char *p, *textPtr, *newLinePtr;
char buff[1024];
int width, height, len, textWidth, newLine, newLineWidth;
float y;
vec4_t color;
textWidth = 0;
newLinePtr = NULL;
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
} else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
} else {
textPtr = item->text;
}
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
Item_SetTextExtents(item, &width, &height, textPtr);
y = item->textaligny;
len = 0;
buff[0] = '\0';
newLine = 0;
newLineWidth = 0;
p = textPtr;
while (p)
{
if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0') {
newLine = len;
newLinePtr = p + 1;
newLineWidth = textWidth;
}
textWidth = DC->textWidth(buff, item->textscale, 0);
if ((newLine && textWidth > item->window.rect.w) || *p == '\n' || *p == '\0') {
if (len) {
//Makro - check for vectors
if (item->textRect.hasVectors)
{
item->textRect.x = item->textalignx * item->textRect.u[0] + y*item->textRect.v[0];
item->textRect.y = item->textalignx * item->textRect.u[1] + y*item->textRect.v[1];
} else {
item->textRect.x = item->textalignx;
item->textRect.y = y;
}
if (item->textalignment == ITEM_ALIGN_RIGHT) {
//item->textRect.x = item->textalignx - newLineWidth;
if (item->textRect.hasVectors)
{
item->textRect.x -= newLineWidth * item->textRect.u[0];
item->textRect.y -= newLineWidth * item->textRect.u[1];
} else {
item->textRect.x -= newLineWidth;
}
} else if (item->textalignment == ITEM_ALIGN_CENTER) {
//item->textRect.x = item->textalignx - newLineWidth / 2;
if (item->textRect.hasVectors)
{
item->textRect.x -= (newLineWidth >> 1) * item->textRect.u[0];
item->textRect.y -= (newLineWidth >> 1) * item->textRect.u[1];
} else {
item->textRect.x -= newLineWidth >> 1;
}
}
//item->textRect.y = y;
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
//
buff[newLine] = '\0';
if (item->textRect.hasVectors)
{
DC->drawAngledText(item->textRect.x, item->textRect.y, item->textRect.u, item->textRect.v, item->textscale,
color, buff, 0, 0, 0, item->textStyle, qfalse);
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, 0, 0,
item->textStyle, qfalse);
}
}
if (*p == '\0') {
break;
}
//Makro - fixed height
if (item->textHeight) {
y += (item->textHeight);
} else {
y += height + 5;
}
p = newLinePtr;
len = 0;
newLine = 0;
newLineWidth = 0;
continue;
}
buff[len++] = *p++;
buff[len] = '\0';
}
}
void Item_Text_Wrapped_Paint(itemDef_t * item)
{
char text[1024];
const char *p, *start, *textPtr;
char buff[1024];
int width, height;
float x, y;
vec4_t color;
// now paint the text and/or any optional images
// default to left
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
} else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
} else {
textPtr = item->text;
}
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
Item_SetTextExtents(item, &width, &height, textPtr);
x = item->textRect.x;
y = item->textRect.y;
start = textPtr;
p = strchr(textPtr, '\r');
while (p && *p) {
strncpy(buff, start, p - start + 1);
buff[p - start] = '\0';
DC->drawText(x, y, item->textscale, color, buff, 0, 0, 0, item->textStyle, qfalse);
y += height + 5;
start += p - start + 1;
p = strchr(p + 1, '\r');
}
DC->drawText(x, y, item->textscale, color, start, 0, 0, 0, item->textStyle, qfalse);
}
void Item_Text_Paint(itemDef_t * item)
{
char text[1024];
const char *textPtr;
int height, width;
vec4_t color;
if (item->window.flags & WINDOW_WRAPPED) {
Item_Text_Wrapped_Paint(item);
return;
}
if (item->window.flags & WINDOW_AUTOWRAPPED) {
Item_Text_AutoWrapped_Paint(item);
return;
}
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
} else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
} else {
textPtr = item->text;
}
// this needs to go here as it sets extents for cvar types as well
Item_SetTextExtents(item, &width, &height, textPtr);
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
//FIXME: this is a fucking mess
/*
adjust = 0;
if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
adjust = 0.5;
}
if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
DC->drawText(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust);
}
*/
// if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
// Fade(&item->window.flags, &item->window.outlineColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
// /*
// Text_Paint(item->textRect.x-1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x-1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x-1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// */
// DC->drawText(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust);
// }
if (item->window.rectClient.hasVectors)
{
DC->drawAngledText(item->textRect.x, item->textRect.y, item->window.rectClient.u, item->window.rectClient.v,
item->textscale, color, textPtr, 0, 0, 0, item->textStyle, (item->window.flags & WINDOW_FORCE_TEXT_COLOR));
//debug
//DC->drawAngledRect(item->textRect.x, item->textRect.y, item->textRect.w, item->textRect.h,
// item->textRect.u, item->textRect.v, 2, colorYellow, RECT_FULL);
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, 0, item->textStyle,
(item->window.flags & WINDOW_FORCE_TEXT_COLOR));
//debug
//DC->drawRect(item->textRect.x, item->textRect.y, item->textRect.w, item->textRect.h, 2, colorYellow);
}
}
//float trap_Cvar_VariableValue( const char *var_name );
//void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize );
void Item_TextField_Paint(itemDef_t * item)
{
char buff[1024];
vec4_t newColor, lowLight;
int offset;
float p[2];
menuDef_t *parent = (menuDef_t *) item->parent;
editFieldDef_t *editPtr = (editFieldDef_t *) item->typeData;
//int maxChars = Text_maxPaintChars(buff+editPtr->paintOffset, item->textscale, item->window.rect.w+item->textalignx);
Item_Text_Paint(item);
buff[0] = '\0';
if (item->cvar) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
}
parent = (menuDef_t *) item->parent;
if (item->window.flags & WINDOW_HASFOCUS) {
//Makro - changed to fade from normal text color to focus color
//lowLight[0] = 0.8 * parent->focusColor[0];
//lowLight[1] = 0.8 * parent->focusColor[1];
//lowLight[2] = 0.8 * parent->focusColor[2];
//lowLight[3] = 0.8 * parent->focusColor[3];
memcpy(lowLight, &item->window.foreColor, sizeof(vec4_t));
LerpColor(parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
offset = (item->text && *item->text) ? 8 : 0;
Vector2Set(p, item->textRect.x, item->textRect.y);
if (item->window.rect.hasVectors)
Vector2MA(p, item->textRect.w + offset, item->window.rect.u, p);
else
p[0] += item->textRect.w + offset;
if (item->window.flags & WINDOW_HASFOCUS && g_editingField) {
char cursor = DC->getOverstrikeMode()? '_' : '|';
if (item->window.rect.hasVectors)
DC->drawAngledTextWithCursor(p[0], p[1],
item->window.rect.u, item->window.rect.v, item->textscale,
newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset,
cursor, editPtr->maxPaintChars, item->textStyle);
else
DC->drawTextWithCursor(p[0], p[1], item->textscale,
newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset,
cursor, editPtr->maxPaintChars, item->textStyle);
/*
DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale,
newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset,
cursor, maxChars, item->textStyle);
*/
} else {
if (item->window.rect.hasVectors)
DC->drawAngledText(p[0], p[1],
item->window.rect.u, item->window.rect.v, item->textscale, newColor,
buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, 0, item->textStyle, qfalse);
else
DC->drawText(p[0], p[1], item->textscale, newColor,
buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, 0, item->textStyle, qfalse);
/*
DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor,
buff + editPtr->paintOffset, 0, maxChars, item->textStyle);
*/
}
}
#define YESNO_MARK_FADETIME 150
//Makro - heavily modified
void Item_YesNo_Paint(itemDef_t * item)
{
vec4_t newColor, lowLight;
float value;
menuDef_t *parent = (menuDef_t *) item->parent;
//Makro - added to simplify the rendering
float p[2];
const char *text;
qboolean on = qfalse;
yesnoDef_t *data = (yesnoDef_t*)item->typeData;
//value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
if (item->window.flags & WINDOW_HASFOCUS) {
//Makro - changed to fade from normal text color to focus color
//lowLight[0] = 0.8 * parent->focusColor[0];
//lowLight[1] = 0.8 * parent->focusColor[1];
//lowLight[2] = 0.8 * parent->focusColor[2];
//lowLight[3] = 0.8 * parent->focusColor[3];
memcpy(lowLight, &item->window.foreColor, sizeof(vec4_t));
//Com_Printf("FRAC: %.4f\n", sin((float)DC->realTime / PULSE_DIVISOR));
LerpColor(parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin((float)DC->realTime / PULSE_DIVISOR));
//LerpColor(parent->focusColor, lowLight, newColor, SawTooth(DC->realTime, 1000));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
value = DC->getCVarValue(item->cvar);
//Makro - grouped checkboxes?
if (data->groupIndex)
{
on = (value == data->activeCvarVal);
} else {
on = (value != 0);
}
text = (on) ? "Yes" : "No";
if (item->text) {
Item_Text_Paint(item);
}
if (data->kind == YESNO_TEXT)
{
Vector2Set(p, item->textRect.x, item->textRect.y);
if (item->window.rect.hasVectors)
{
if (item->text)
Vector2MA(p, item->textRect.w + 8, item->window.rect.u, p);
DC->drawAngledText(p[0], p[1], item->window.rect.u, item->window.rect.v,
item->textscale, newColor, text, 0, 0, 0, item->textStyle, qfalse);
} else {
if (item->text)
p[0] += item->textRect.w + 8;
DC->drawText(p[0], p[1], item->textscale, newColor, text,
0, 0, 0, item->textStyle, qfalse);
}
} else {
qhandle_t front, back;
float imgColor[4] = {1, 1, 1, 1};
if (on != data->wasActive)
data->lastChangeTime = DC->realTime;
data->wasActive = on;
if (on)
{
front = DC->Assets.checkBox1;
back = DC->Assets.checkBox0;
} else {
front = DC->Assets.checkBox0;
back = DC->Assets.checkBox1;
}
if (DC->realTime - data->lastChangeTime < YESNO_MARK_FADETIME)
{
imgColor[3] = (float) (DC->realTime - data->lastChangeTime) / YESNO_MARK_FADETIME;
}
if (item->window.flags & WINDOW_FORECOLORSET)
imgColor[3] *= item->window.foreColor[3];
//compute drawing position
if (data->kind == YESNO_ICON_LEFT)
{
if (item->window.rect.hasVectors)
{
Vector2Set(p, item->textRect.x, item->textRect.y);
Vector2MA(p, -item->textRect.h + 0.5f * (item->textRect.h - SCROLLBAR_SIZE), item->window.rect.v, p);
Vector2MA(p, - SCROLLBAR_SIZE - 8, item->window.rect.u, p);
} else {
Vector2Set(p, item->textRect.x - (SCROLLBAR_SIZE + 8),
item->textRect.y - item->textRect.h + 0.5f * (item->textRect.h - SCROLLBAR_SIZE));
}
} else {
if (item->window.rect.hasVectors)
{
Vector2Set(p, item->textRect.x, item->textRect.y);
Vector2MA(p, -item->textRect.h + 0.5f * (item->textRect.h - SCROLLBAR_SIZE), item->window.rect.v, p);
Vector2MA(p, item->textRect.w + 8, item->window.rect.u, p);
} else {
Vector2Set(p, item->textRect.x + item->textRect.w + 8,
item->textRect.y - item->textRect.h + 0.5f * (item->textRect.h - SCROLLBAR_SIZE));
}
}
if (item->window.rect.hasVectors)
{
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v,
imgColor, 0, 0, 1, 1, front);
imgColor[3] = ((item->window.flags & WINDOW_FORECOLORSET) ? item->window.foreColor[3] : 1.0f) - imgColor[3];
if (item->window.flags & WINDOW_FORECOLORSET)
imgColor[3] *= item->window.foreColor[3];
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v,
imgColor, 0, 0, 1, 1, back);
} else {
DC->drawHandlePic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
(on) ? DC->Assets.checkBox1 : DC->Assets.checkBox0);
}
}
}
void Item_Multi_Paint(itemDef_t * item)
{
vec4_t newColor, lowLight;
const char *text;
menuDef_t *parent = (menuDef_t *) item->parent;
float p[2];
if (item->window.flags & WINDOW_HASFOCUS) {
//Makro - changed to fade from normal text color to focus color
//lowLight[0] = 0.8 * parent->focusColor[0];
//lowLight[1] = 0.8 * parent->focusColor[1];
//lowLight[2] = 0.8 * parent->focusColor[2];
//lowLight[3] = 0.8 * parent->focusColor[3];
memcpy(lowLight, &item->window.foreColor, sizeof(vec4_t));
LerpColor(parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
text = Item_Multi_Setting(item);
//Makro - added check
if (!text)
text = "";
if (item->text)
{
Item_Text_Paint(item);
Vector2Set(p, item->textRect.x, item->textRect.y);
//Makro - vectors?
if (item->window.rect.hasVectors)
Vector2MA(p, item->textRect.w + 8, item->textRect.u, p);
else
p[0] += item->textRect.w + 8;
}
else
Vector2Set(p, item->textRect.x, item->textRect.y);
//Makro - vectors?
if (item->window.rect.hasVectors)
{
DC->drawAngledText(p[0], p[1],
item->window.rect.u, item->window.rect.v, item->textscale, newColor, text,
0, 0, 0, item->textStyle, qfalse);
} else {
DC->drawText(p[0], p[1], item->textscale, newColor, text,
0, 0, 0, item->textStyle, qfalse);
}
}
typedef struct {
char *command;
int id;
int defaultbind1;
int defaultbind2;
int bind1;
int bind2;
} bind_t;
typedef struct {
char *name;
float defaultvalue;
float value;
} configcvar_t;
static bind_t g_bindings[] = {
//Makro - 3rd column was filled with -1; adding secondary binds
// - also, fixed the tabbing
//Makro - using scores instead of +scores
//TTI - LuGia told me that +scores is an industry standard -> changing back
{"+scores", K_TAB, -1, -1, -1},
//Makro - button2 was enter
{"+button2", -1, -1, -1, -1},
{"+speed", K_SHIFT, -1, -1, -1},
{"+forward", 'w', K_UPARROW, -1, -1},
{"+back", 's', K_DOWNARROW, -1, -1},
{"+moveleft", 'a', K_LEFTARROW, -1, -1},
{"+moveright", 'd', K_RIGHTARROW, -1, -1},
{"+moveup", K_MOUSE2, K_SPACE, -1, -1},
{"+movedown", K_CTRL, K_MOUSE4, -1, -1},
{"+left", -1, -1, -1, -1},
{"+right", -1, -1, -1, -1},
{"+strafe", -1, -1, -1, -1},
{"+lookup", -1, -1, -1, -1},
{"+lookdown", -1, -1, -1, -1},
{"+mlook", -1, -1, -1, -1},
{"centerview", -1, -1, -1, -1},
{"+zoom", -1, -1, -1, -1},
//Blaze: Reaction Weapon binds
//Jbravo: order is important.
/*
{"weapon 1", -1, -1, -1, -1},
{"weapon 2", -1, -1, -1, -1},
{"weapon 3", -1, -1, -1, -1},
{"weapon 4", -1, -1, -1, -1},
{"weapon 5", -1, -1, -1, -1},
{"weapon 6", -1, -1, -1, -1},
{"weapon 7", -1, -1, -1, -1},
{"weapon 8", -1, -1, -1, -1},
{"weapon 9", -1, -1, -1, -1},
*/
{"use Combat Knife", '1', -1, -1, -1},
{"use MK23 Pistol", '2', -1, -1, -1},
{"use Dual MK23 Pistols", '3', -1, -1, -1},
{"use M3 Super 90 Assault Shotgun", -1, -1, -1, -1},
{"use MP5/10 Submachinegun", -1, -1, -1, -1},
{"use Handcannon", -1, -1, -1, -1},
{"use Sniper Rifle", -1, -1, -1, -1},
{"use M4 Assault Rifle", -1, -1, -1, -1},
{"use M26 Fragmentation Grenade", '5', -1, -1, -1},
{"use Slashing Combat Knife", -1, -1, -1, -1},
{"use Throwing Combat Knife", -1, -1, -1, -1},
{"+attack", K_MOUSE1, -1, -1, -1},
{"weapprev", K_PGDN, K_MWHEELDOWN, -1, -1},
{"weapnext", K_PGUP, K_MWHEELUP, -1, -1},
//Makro - button3 was mouse3
{"+button3", 'g', -1, -1, -1},
{"messagemode", 't', -1, -1, -1},
{"messagemode2", 'y', -1, -1, -1},
{"messagemode3", -1, -1, -1, -1},
{"messagemode4", -1, -1, -1, -1},
{"bandage", 'f', K_KP_END, -1, -1},
//reload
{"+button5", 'r', K_KP_INS, -1, -1},
{"weapon", 'v', K_END, -1, -1},
{"unzoom", 'b', K_HOME, -1, -1},
{"opendoor", 'e', K_ENTER, -1, -1},
//TTI: replacing "dropweapon" with the newer "drop weapon", the same goes for "dropitem"
{"drop weapon", 'c', K_BACKSPACE, -1, -1},
{"drop item", 'x', -1, -1, -1},
{"drop case", 'z', -1, -1, -1},
{"irvision", 'i', -1, -1, -1},
//Makro - this one was missing
{"use special", '4', -1, -1, -1},
//Makro - for the weapon/item, join, presets and tkok menus
{"vote yes", K_F1, -1, -1, -1},
{"vote no", K_F2, -1, -1, -1},
{"ui_RQ3_tkok", K_F3, -1, -1, -1},
{"ui_RQ3_presets", K_F4, -1, -1, -1},
{"ui_RQ3_loadout", K_F5, -1, -1, -1},
{"ui_RQ3_joinTeam", K_F6, -1, -1, -1},
{"+wstats", K_F8, -1, -1, -1},
{"screenshotJPEG", K_F11, -1, -1, -1},
{"screenshot", K_F12, -1, -1, -1},
{"+voiprecord", -1, -1, -1, -1}
};
static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t);
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static configcvar_t g_configcvars[] =
{
{"cl_run", 0, 0},
{"m_pitch", 0, 0},
{"cg_autoswitch", 0, 0},
{"sensitivity", 0, 0},
{"in_joystick", 0, 0},
{"joy_threshold", 0, 0},
{"m_filter", 0, 0},
{"cl_freelook", 0, 0},
{NULL, 0, 0}
};
#endif
*/
/*
=================
Controls_GetKeyAssignment
=================
*/
static void Controls_GetKeyAssignment(char *command, int *twokeys)
{
int count;
int j;
char b[256];
twokeys[0] = twokeys[1] = -1;
count = 0;
for (j = 0; j < 256; j++) {
DC->getBindingBuf(j, b, 256);
if (*b == 0) {
continue;
}
if (!Q_stricmp(b, command)) {
twokeys[count] = j;
count++;
if (count == 2) {
break;
}
}
}
}
/*
=================
Controls_GetConfig
=================
*/
void Controls_GetConfig(void)
{
int i;
int twokeys[2];
// iterate each command, get its numeric binding
for (i = 0; i < g_bindCount; i++) {
Controls_GetKeyAssignment(g_bindings[i].command, twokeys);
g_bindings[i].bind1 = twokeys[0];
g_bindings[i].bind2 = twokeys[1];
}
//s_controls.invertmouse.curvalue = DC->getCVarValue( "m_pitch" ) < 0;
//s_controls.smoothmouse.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) );
//s_controls.alwaysrun.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) );
//s_controls.autoswitch.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) );
//s_controls.sensitivity.curvalue = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) );
//s_controls.joyenable.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) );
//s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) );
//s_controls.freelook.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) );
}
/*
=================
Controls_SetConfig
=================
*/
void Controls_SetConfig(qboolean restart)
{
int i;
// iterate each command, get its numeric binding
for (i = 0; i < g_bindCount; i++) {
if (g_bindings[i].bind1 != -1) {
DC->setBinding(g_bindings[i].bind1, g_bindings[i].command);
if (g_bindings[i].bind2 != -1)
DC->setBinding(g_bindings[i].bind2, g_bindings[i].command);
}
}
//if ( s_controls.invertmouse.curvalue )
// DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) );
//else
// trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) );
//trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue );
//trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue );
//trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue );
//trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue );
//trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue );
//trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue );
//trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue );
DC->executeText(EXEC_APPEND, "in_restart\n");
//trap_Cmd_ExecuteText( EXEC_APPEND, "in_restart\n" );
}
/*
=================
Controls_SetDefaults
=================
*/
void Controls_SetDefaults(void)
{
int i;
// iterate each command, set its default binding
for (i = 0; i < g_bindCount; i++) {
g_bindings[i].bind1 = g_bindings[i].defaultbind1;
g_bindings[i].bind2 = g_bindings[i].defaultbind2;
}
//s_controls.invertmouse.curvalue = Controls_GetCvarDefault( "m_pitch" ) < 0;
//s_controls.smoothmouse.curvalue = Controls_GetCvarDefault( "m_filter" );
//s_controls.alwaysrun.curvalue = Controls_GetCvarDefault( "cl_run" );
//s_controls.autoswitch.curvalue = Controls_GetCvarDefault( "cg_autoswitch" );
//s_controls.sensitivity.curvalue = Controls_GetCvarDefault( "sensitivity" );
//s_controls.joyenable.curvalue = Controls_GetCvarDefault( "in_joystick" );
//s_controls.joythreshold.curvalue = Controls_GetCvarDefault( "joy_threshold" );
//s_controls.freelook.curvalue = Controls_GetCvarDefault( "cl_freelook" );
}
int BindingIDFromName(const char *name)
{
int i;
for (i = 0; i < g_bindCount; i++) {
if (Q_stricmp(name, g_bindings[i].command) == 0) {
return i;
}
}
return -1;
}
char g_nameBind1[32];
char g_nameBind2[32];
static void UI_KeyNumToShortStringBuf(int keynum, char* buf, int buflen)
{
switch (keynum)
{
case K_DOWNARROW:
Q_strncpyz(buf, "Down", buflen);
return;
case K_KP_DOWNARROW:
Q_strncpyz(buf, "Num Down", buflen);
return;
case K_UPARROW:
Q_strncpyz(buf, "Up", buflen);
return;
case K_KP_UPARROW:
Q_strncpyz(buf, "Num Up", buflen);
return;
case K_LEFTARROW:
Q_strncpyz(buf, "Left", buflen);
return;
case K_KP_LEFTARROW:
Q_strncpyz(buf, "Num Left", buflen);
return;
case K_RIGHTARROW:
Q_strncpyz(buf, "Right", buflen);
return;
case K_KP_RIGHTARROW:
Q_strncpyz(buf, "Num Right", buflen);
return;
default:
DC->keynumToStringBuf(keynum, buf, buflen);
return;
}
}
void BindingFromName(const char *cvar)
{
int i, b1, b2;
// iterate each command, set its default binding
for (i = 0; i < g_bindCount; i++) {
if (Q_stricmp(cvar, g_bindings[i].command) == 0) {
b1 = g_bindings[i].bind1;
if (b1 == -1) {
break;
}
UI_KeyNumToShortStringBuf(b1, g_nameBind1, 32);
Q_strupr(g_nameBind1);
b2 = g_bindings[i].bind2;
if (b2 != -1) {
UI_KeyNumToShortStringBuf(b2, g_nameBind2, 32);
Q_strupr(g_nameBind2);
strcat(g_nameBind1, " or ");
strcat(g_nameBind1, g_nameBind2);
}
return;
}
}
strcpy(g_nameBind1, "[ not assigned ]");
}
void Item_Slider_Paint(itemDef_t * item)
{
vec4_t newColor;
float x, y, value;
float frac;
editFieldDef_t *editDef = item->typeData;
Point pt;
if (!editDef)
return;
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
if (value > editDef->maxVal)
value = editDef->maxVal;
else if (value < editDef->minVal)
value = editDef->minVal;
frac = (editDef->maxVal > editDef->minVal) ? (value - editDef->minVal)/(editDef->maxVal - editDef->minVal) : 0;
Item_TextColor(item, &newColor);
if (item->text) {
Item_Text_Paint(item);
//Makro - vectors?
if (item->textRect.hasVectors)
{
float xoffset = item->textRect.w + 8, yoffset = -(item->textRect.h + SLIDER_HEIGHT)/2;
x = item->textRect.x + xoffset*item->textRect.u[0] + yoffset*item->textRect.v[0];
y = item->textRect.y + xoffset*item->textRect.u[1] + yoffset*item->textRect.v[1];
} else {
x = item->textRect.x + item->textRect.w + 8;
y = item->textRect.y - (item->textRect.h + SLIDER_HEIGHT)/2;
}
} else {
x = item->window.rect.x;
y = item->window.rect.y;
}
//paint the slider
if (item->textRect.hasVectors)
{
DC->drawAngledPic(x, y, SLIDER_WIDTH, SLIDER_HEIGHT, item->textRect.u, item->textRect.v,
item->window.foreColor, 0, 0, 1, 1, DC->Assets.sliderBar0);
//paint the partial selection
if (frac > 0)
DC->drawAngledPic(x, y, SLIDER_WIDTH * frac, SLIDER_HEIGHT, item->textRect.u, item->textRect.v,
newColor, 0, 0, frac, 1, DC->Assets.sliderBar1);
} else {
DC->setColor(item->window.foreColor);
DC->drawHandlePic(x, y, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar0);
//paint the partial selection
DC->setColor(newColor);
if (frac > 0)
DC->drawStretchPic(x, y, SLIDER_WIDTH * frac, 0, 0, frac, 1, SLIDER_HEIGHT, DC->Assets.sliderBar1, qtrue);
}
DC->setColor(NULL);
pt = Item_Slider_ThumbPosition(item);
//paint the thumb
if (item->textRect.hasVectors)
{
float srx = pt.x - (SLIDER_THUMB_WIDTH / 2) * item->textRect.u[0];
float sry = pt.y - (SLIDER_THUMB_WIDTH / 2) * item->textRect.u[1];
DC->drawAngledPic(srx, sry, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, item->textRect.u, item->textRect.v,
newColor, 0, 0, 1, 1, DC->Assets.sliderThumb);
} else {
pt.x -= (SLIDER_THUMB_WIDTH / 2);
DC->setColor(newColor);
DC->drawHandlePic(pt.x, pt.y, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb);
}
}
void Item_Bind_Paint(itemDef_t * item)
{
vec4_t newColor, lowLight;
float value;
int maxChars = 0;
menuDef_t *parent = (menuDef_t *) item->parent;
editFieldDef_t *editPtr = (editFieldDef_t *) item->typeData;
if (editPtr) {
maxChars = editPtr->maxPaintChars;
}
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
if (item->window.flags & WINDOW_HASFOCUS) {
//Makro - if you bind a key, the item shouldn't keep flashing when you're done
if (g_bindItem == item && g_waitingForKey) {
lowLight[0] = 0.8f * 1.0f;
lowLight[1] = 0.8f * 0.0f;
lowLight[2] = 0.8f * 0.0f;
lowLight[3] = 0.8f * 1.0f;
} else {
//Makro - changed to use item forecolor
//lowLight[0] = 0.8f * parent->focusColor[0];
//lowLight[1] = 0.8f * parent->focusColor[1];
//lowLight[2] = 0.8f * parent->focusColor[2];
//lowLight[3] = 0.8f * parent->focusColor[3];
memcpy(lowLight, &item->window.foreColor, sizeof(item->window.foreColor));
}
LerpColor(parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin(DC->realTime / (float)PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
if (item->text) {
Item_Text_Paint(item);
BindingFromName(item->cvar);
//Makro - vectors
if (item->window.rect.hasVectors)
{
DC->drawAngledText(item->textRect.x + (item->textRect.w + 8) * item->window.rect.u[0],
item->textRect.y + (item->textRect.w + 8) * item->window.rect.u[1],
item->window.rect.u, item->window.rect.v, item->textscale, newColor,
g_nameBind1, 0, maxChars, 0, item->textStyle, qfalse);
} else {
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor,
g_nameBind1, 0, maxChars, 0, item->textStyle, qfalse);
}
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor,
(value != 0) ? "FIXME" : "FIXME", 0, maxChars, 0, item->textStyle, qfalse);
}
}
qboolean Display_KeyBindPending( void )
{
return g_waitingForKey;
}
void UI_ClearBind(const char *cvar)
{
int id;
id = BindingIDFromName(cvar);
if (id != -1) {
if (g_bindings[id].bind1 != -1) {
DC->setBinding(g_bindings[id].bind1, "");
g_bindings[id].bind1 = -1;
}
if (g_bindings[id].bind2 != -1) {
DC->setBinding(g_bindings[id].bind2, "");
g_bindings[id].bind2 = -1;
}
}
Controls_SetConfig(qtrue);
g_waitingForKey = qfalse;
g_bindItem = NULL;
}
qboolean Item_Bind_HandleKey(itemDef_t * item, int key, qboolean down)
{
int id;
int i;
qboolean ok, returnVal;
//Makro - the mouse doesn't have to be over the item unless we're clicking on it instead of using the keyboard
ok = (item->window.flags & WINDOW_HASFOCUS) &&
(Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) || !UI_IsMouse(key));
if (ok && !g_waitingForKey) {
returnVal = qfalse;
if (down && (key == K_MOUSE1 || key == K_ENTER)) {
g_waitingForKey = qtrue;
g_bindItem = item;
returnVal = qtrue;
//Makro - moved backspace code here; added up/down functionality (wtf was this missing?)
} else if (key == K_BACKSPACE) {
UI_ClearBind(item->cvar);
returnVal = qtrue;
}
return returnVal;
} else {
if (!g_waitingForKey || g_bindItem == NULL) {
return qfalse;
}
if (key & K_CHAR_FLAG) {
return qfalse;
}
switch (key) {
case K_ESCAPE:
g_waitingForKey = qfalse;
return qtrue;
/* Makro - moved this
case K_BACKSPACE:
UI_ClearBind
return qtrue;
*/
case '`':
return qtrue;
}
}
if (key != -1) {
for (i = 0; i < g_bindCount; i++) {
if (g_bindings[i].bind2 == key) {
g_bindings[i].bind2 = -1;
}
if (g_bindings[i].bind1 == key) {
g_bindings[i].bind1 = g_bindings[i].bind2;
g_bindings[i].bind2 = -1;
}
}
}
id = BindingIDFromName(item->cvar);
if (id != -1) {
if (key == -1) {
if (g_bindings[id].bind1 != -1) {
DC->setBinding(g_bindings[id].bind1, "");
g_bindings[id].bind1 = -1;
}
if (g_bindings[id].bind2 != -1) {
DC->setBinding(g_bindings[id].bind2, "");
g_bindings[id].bind2 = -1;
}
} else if (g_bindings[id].bind1 == -1) {
g_bindings[id].bind1 = key;
} else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) {
g_bindings[id].bind2 = key;
} else {
DC->setBinding(g_bindings[id].bind1, "");
DC->setBinding(g_bindings[id].bind2, "");
g_bindings[id].bind1 = key;
g_bindings[id].bind2 = -1;
}
}
Controls_SetConfig(qtrue);
g_waitingForKey = qfalse;
return qtrue;
}
void AdjustFrom640(float *x, float *y, float *w, float *h)
{
*x = *x * DC->xscale + DC->bias;
*y *= DC->yscale;
*w *= DC->xscale;
*h *= DC->yscale;
}
void Item_Model_Paint(itemDef_t * item)
{
float x, y, w, h;
refdef_t refdef;
refEntity_t ent;
vec3_t mins, maxs, origin;
vec3_t angles;
modelDef_t *modelPtr = (modelDef_t *) item->typeData;
if (modelPtr == NULL) {
return;
}
// setup the refdef
memset(&refdef, 0, sizeof(refdef));
refdef.rdflags = RDF_NOWORLDMODEL;
AxisClear(refdef.viewaxis);
//Makro - removed +1 / -2 offsets
//this way, clipping is done exactly at the specifiend co-ordinates
x = item->window.rect.x; //+1
y = item->window.rect.y; //+1
w = item->window.rect.w; //-2
h = item->window.rect.h; //-2
AdjustFrom640(&x, &y, &w, &h);
refdef.x = x;
refdef.y = y;
refdef.width = w;
refdef.height = h;
DC->modelBounds(item->asset, mins, maxs);
origin[2] = -0.5 * (mins[2] + maxs[2]);
origin[1] = 0.5 * (mins[1] + maxs[1]);
// calculate distance so the model nearly fills the box
// Makro - note - this doesn't seem right to me
if (qtrue) {
float len = 0.5 * (maxs[2] - mins[2]);
origin[0] = len / 0.268; // len / tan( fov/2 )
//origin[0] = len / tan(w/2);
} else {
origin[0] = item->textscale;
}
refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : w;
refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : h;
//refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f);
//xx = refdef.width / tan( refdef.fov_x / 360 * M_PI );
//refdef.fov_y = atan2( refdef.height, xx );
//refdef.fov_y *= ( 360 / M_PI );
DC->clearScene();
refdef.time = DC->realTime;
// add the model
memset(&ent, 0, sizeof(ent));
//adjust = 5.0 * sin( (float)uis.realtime / 500 );
//adjust = 360 % (int)((float)uis.realtime / 1000);
//VectorSet( angles, 0, 0, 1 );
// use item storage to track
if (modelPtr->rotationSpeed) {
if (DC->realTime > item->window.nextTime) {
item->window.nextTime = DC->realTime + modelPtr->rotationSpeed;
//Makro - now we're using 3 angles, not just one
//modelPtr->angle = (int)(modelPtr->angle + 1) % 360;
modelPtr->angles[0] = (int) (modelPtr->angles[0] + 1) % 360;
}
}
//Makro - now we're using 3 angles, not just one
//VectorSet( angles, 0, modelPtr->angle, 0 );
angles[YAW] = modelPtr->angles[0];
angles[PITCH] = modelPtr->angles[1];
angles[ROLL] = modelPtr->angles[2];
AnglesToAxis(angles, ent.axis);
//Makro - maybe this will fix the origin bug (model_origin not being taken into account)
origin[0] += modelPtr->origin[0];
origin[1] += modelPtr->origin[1];
origin[2] += modelPtr->origin[2];
ent.hModel = item->asset;
VectorCopy(origin, ent.origin);
VectorCopy(origin, ent.lightingOrigin);
ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
VectorCopy(ent.origin, ent.oldorigin);
DC->addRefEntityToScene(&ent);
DC->renderScene(&refdef);
}
void Item_Image_Paint(itemDef_t * item)
{
if (item == NULL) {
return;
}
DC->drawHandlePic(item->window.rect.x + 1, item->window.rect.y + 1, item->window.rect.w - 2,
item->window.rect.h - 2, item->asset);
}
//Makro - added vector support
void Item_ListBox_Paint(itemDef_t * item)
{
float x, y, size, count, i, thumb;
qhandle_t image;
qhandle_t optionalImage;
listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData;
// the listbox is horizontal or vertical and has a fixed size scroll bar going either direction
// elements are enumerated from the DC and either text or image handles are acquired from the DC as well
// textscale is used to size the text, textalignx and textaligny are used to size image elements
// there is no clipping available so only the last completely visible item is painted
count = DC->feederCount(item->special);
// default is vertical if horizontal flag is not here
//Makro - added just in case
DC->setColor(colorWhite);
// HORIZONTAL //
if (item->window.flags & WINDOW_HORIZONTAL) {
//vectors?
if (item->window.rect.hasVectors) {
float p[2];
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, 1, item->window.rect.u, p);
Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE - 1, item->window.rect.v, p);
// draw scrollbar in bottom of the window
// bar
//clicked?
if (itemCapture == item && item->window.flags & WINDOW_LB_LEFTARROW)
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1,
DC->Assets.scrollBarArrowLeft2);
else
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1,
DC->Assets.scrollBarArrowLeft);
Vector2MA(p, SCROLLBAR_SIZE - 1, item->window.rect.u, p);
size = item->window.rect.w - (SCROLLBAR_SIZE * 4);
//start
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 0.25f, 1,
DC->Assets.scrollBarH);
Vector2MA(p, SCROLLBAR_SIZE, item->window.rect.u, p);
//middle
DC->drawAngledPic(p[0], p[1], size, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, item->window.foreColor, 0.25f, 0, 0.75f, 1,
DC->Assets.scrollBarH);
Vector2MA(p, size, item->window.rect.u, p);
//end
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, item->window.foreColor, 0.75f, 0, 1, 1,
DC->Assets.scrollBarH);
Vector2MA(p, SCROLLBAR_SIZE, item->window.rect.u, p);
//clicked?
if (itemCapture == item && item->window.flags & WINDOW_LB_RIGHTARROW)
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1,
DC->Assets.scrollBarArrowRight2);
else
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1,
DC->Assets.scrollBarArrowRight);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item); //Item_ListBox_ThumbPosition(item);
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE - 1, item->window.rect.v, p);
Vector2MA(p, thumb - item->window.rect.x, item->window.rect.u, p);
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v,
item->window.foreColor, 0, 0, 1, 1, DC->Assets.scrollBarThumb);
//no vectors?
} else {
// draw scrollbar in bottom of the window
// bar
x = item->window.rect.x + 1;
y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1;
//clicked?
if (itemCapture == item && item->window.flags & WINDOW_LB_LEFTARROW)
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft2);
else
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft);
x += SCROLLBAR_SIZE - 1;
size = item->window.rect.w - (SCROLLBAR_SIZE * 4);
//start
DC->drawStretchPic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, 0, 0, 0.25f, 1, DC->Assets.scrollBarH, qtrue);
x += SCROLLBAR_SIZE;
//middle
DC->drawStretchPic(x, y, size, SCROLLBAR_SIZE, 0.25f, 0, 0.75f, 1, DC->Assets.scrollBarH, qtrue);
x += size;
//start
DC->drawStretchPic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, 0.75f, 0, 1, 1, DC->Assets.scrollBarH, qtrue);
x += SCROLLBAR_SIZE;
//clicked?
if (itemCapture == item && item->window.flags & WINDOW_LB_RIGHTARROW)
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight2);
else
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item); //Item_ListBox_ThumbPosition(item);
if (thumb > x - SCROLLBAR_SIZE - 1) {
thumb = x - SCROLLBAR_SIZE - 1;
}
DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
}
//
listPtr->endPos = listPtr->startPos;
size = item->window.rect.w - 2;
// items
// size contains max available space
if (listPtr->elementStyle == LISTBOX_IMAGE) {
//vectors?
if (item->window.rect.hasVectors)
{
float p[2];
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, 1, item->window.rect.u, p);
Vector2MA(p, 1, item->window.rect.v, p);
for (i = listPtr->startPos; i < count; i++) {
// always draw at least one
// which may overdraw the box if it is too small for the element
image = DC->feederItemImage(item->special, i);
//Makro - added background
if (i == item->cursorPos) {
DC->drawAngledPic(p[0], p[1], listPtr->elementWidth - 2,
listPtr->elementHeight - 2, item->window.rect.u, item->window.rect.v,
item->window.outlineColor, 0, 0, 1, 1, DC->whiteShader);
//Makro - add a render point here; hackish, but it gets things done
if (DC->pendingPolys)
{
UI_Render2DScene();
}
}
if (image) {
DC->drawAngledPic(p[0], p[1], listPtr->elementWidth - 2,
listPtr->elementHeight - 2, item->window.rect.u, item->window.rect.v,
item->window.foreColor, 0, 0, 1, 1, image);
}
if (i == item->cursorPos) {
//Makro - add a render point here; hackish, but it gets things done
if (DC->pendingPolys)
{
UI_Render2DScene();
}
DC->drawAngledRect(p[0], p[1], listPtr->elementWidth - 1, listPtr->elementHeight - 1,
item->window.rect.u, item->window.rect.v,
item->window.borderSize, item->window.borderColor, RECT_FULL, DC->whiteShader);
}
size -= listPtr->elementWidth;
if (size < listPtr->elementWidth) {
listPtr->drawPadding = size; //listPtr->elementWidth - size;
break;
}
Vector2MA(p, listPtr->elementWidth, item->window.rect.u, p);
listPtr->endPos++;
// fit++;
}
//no vectors
} else {
// fit = 0;
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
// always draw at least one
// which may overdraw the box if it is too small for the element
//Makro - added background
if (i == item->cursorPos)
{
DC->setColor(item->window.outlineColor);
DC->drawHandlePic(x + 1, y + 1, listPtr->elementWidth - 2,
listPtr->elementHeight - 2, DC->whiteShader);
DC->setColor(item->window.foreColor);
}
image = DC->feederItemImage(item->special, i);
if (image) {
DC->drawHandlePic(x + 1, y + 1, listPtr->elementWidth - 2,
listPtr->elementHeight - 2, image);
}
if (i == item->cursorPos) {
//Makro - added shader parm
DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1,
item->window.borderSize, item->window.borderColor, DC->whiteShader);
}
size -= listPtr->elementWidth;
if (size < listPtr->elementWidth) {
listPtr->drawPadding = size; //listPtr->elementWidth - size;
break;
}
x += listPtr->elementWidth;
listPtr->endPos++;
// fit++;
}
}
} else {
//
}
// VERTICAL //
} else {
//vectors?
if (item->window.rect.hasVectors) {
float p[2];
// draw scrollbar to right side of the window
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE - 1, item->window.rect.u, p);
Vector2MA(p, 1, item->window.rect.v, p);
//clicked?
if (itemCapture == item && item->window.flags & WINDOW_LB_LEFTARROW)
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarArrowUp2);
else
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE,
item->window.rect.u, item->window.rect.v, colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarArrowUp);
Vector2MA(p, SCROLLBAR_SIZE - 1, item->window.rect.v, p);
listPtr->endPos = listPtr->startPos;
size = item->window.rect.h - (SCROLLBAR_SIZE * 4);
//start
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v,
colorWhite, 0, 0, 1, 0.25f, DC->Assets.scrollBarV);
//middle
Vector2MA(p, SCROLLBAR_SIZE, item->window.rect.v, p);
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, size, item->window.rect.u, item->window.rect.v,
colorWhite, 0, 0.25f, 1, 0.75f, DC->Assets.scrollBarV);
//end
Vector2MA(p, size, item->window.rect.v, p);
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v,
colorWhite, 0, 0.75f, 1, 1, DC->Assets.scrollBarV);
Vector2MA(p, SCROLLBAR_SIZE, item->window.rect.v, p);
//clicked?
if (itemCapture == item && item->window.flags & WINDOW_LB_RIGHTARROW)
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v,
colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarArrowDown2);
else
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v,
colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarArrowDown);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item); //Item_ListBox_ThumbPosition(item);
Vector2Set(p, item->window.rect.x, item->window.rect.y);
Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE - 1, item->window.rect.u, p);
Vector2MA(p, thumb - item->window.rect.y, item->window.rect.v, p);
DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v,
colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarThumb);
//no vectors?
} else {
// draw scrollbar to right side of the window
x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
y = item->window.rect.y + 1;
//clicked?
if (itemCapture == item && item->window.flags & WINDOW_LB_LEFTARROW)
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp2);
else
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
y += SCROLLBAR_SIZE - 1;
listPtr->endPos = listPtr->startPos;
size = item->window.rect.h - (SCROLLBAR_SIZE * 4);
//start
DC->drawStretchPic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, 0, 0, 1, 0.25f, DC->Assets.scrollBarV, qtrue);
y += SCROLLBAR_SIZE;
//middle
DC->drawStretchPic(x, y, SCROLLBAR_SIZE, size, 0, 0.25f, 1, 0.75f, DC->Assets.scrollBarV, qtrue);
y += size;
//end
DC->drawStretchPic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, 0, 0.75f, 1, 1, DC->Assets.scrollBarV, qtrue);
y += SCROLLBAR_SIZE;
//clicked?
if (itemCapture == item && item->window.flags & WINDOW_LB_RIGHTARROW)
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown2);
else
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item); //Item_ListBox_ThumbPosition(item);
if (thumb > y - SCROLLBAR_SIZE - 1) {
thumb = y - SCROLLBAR_SIZE - 1;
}
DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
}
// adjust size for item painting
size = item->window.rect.h - 2;
if (listPtr->elementStyle == LISTBOX_IMAGE) {
// fit = 0;
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
// always draw at least one
// which may overdraw the box if it is too small for the element
image = DC->feederItemImage(item->special, i);
if (image) {
DC->drawHandlePic(x + 1, y + 1, listPtr->elementWidth - 2,
listPtr->elementHeight - 2, image);
}
if (i == item->cursorPos) {
//Makro - added shader parm
DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1,
item->window.borderSize, item->window.borderColor, DC->whiteShader);
}
listPtr->endPos++;
size -= listPtr->elementWidth;
if (size < listPtr->elementHeight) {
listPtr->drawPadding = listPtr->elementHeight - size;
break;
}
y += listPtr->elementHeight;
// fit++;
}
} else {
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
const char *text;
// always draw at least one
// which may overdraw the box if it is too small for the element
if (listPtr->numColumns > 0) {
int j;
for (j = 0; j < listPtr->numColumns; j++) {
text = DC->feederItemText(item->special, i, j, &optionalImage);
if (optionalImage >= 0) {
//TODO: vectors
DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos,
y - 1 + listPtr->elementHeight / 2,
listPtr->columnInfo[j].width,
listPtr->columnInfo[j].width, optionalImage);
} else if (text) {
if (item->window.rect.hasVectors) {
float p[2];
Vector2Set(p, x, y);
Vector2MA(p, 4 + listPtr->columnInfo[j].pos, item->window.rectClient.u, p);
Vector2MA(p, listPtr->elementHeight, item->window.rectClient.v, p);
DC->drawAngledText(p[0], p[1],
item->window.rectClient.u, item->window.rectClient.v, item->textscale,
item->window.foreColor, text, 0,
listPtr->columnInfo[j].maxChars, listPtr->columnInfo[j].width,
item->textStyle, (item->window.flags & WINDOW_FORCE_TEXT_COLOR));
} else {
DC->drawText(x + 4 + listPtr->columnInfo[j].pos,
y + listPtr->elementHeight, item->textscale,
item->window.foreColor, text, 0,
listPtr->columnInfo[j].maxChars, listPtr->columnInfo[j].width,
item->textStyle, (item->window.flags & WINDOW_FORCE_TEXT_COLOR));
}
}
}
} else {
text = DC->feederItemText(item->special, i, 0, &optionalImage);
if (optionalImage >= 0) {
//DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
} else if (text) {
//vectors?
if (item->window.rect.hasVectors) {
float p[2];
Vector2Set(p, x, y);
Vector2MA(p, 4, item->window.rectClient.u, p);
Vector2MA(p, listPtr->elementHeight, item->window.rectClient.v, p);
DC->drawAngledText(p[0], p[1],
item->window.rectClient.u, item->window.rectClient.v, item->textscale,
item->window.foreColor, text, 0, 0, 0, item->textStyle, qfalse);
} else {
DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale,
item->window.foreColor, text, 0, 0, 0, item->textStyle, qfalse);
}
}
}
//selected item?
if (i == item->cursorPos) {
//vectors?
if (item->window.rect.hasVectors) {
float p[2];
Vector2Set(p, x, y);
Vector2MA(p, 2, item->window.rectClient.u, p);
Vector2MA(p, 2, item->window.rectClient.v, p);
DC->drawAngledPic(p[0], p[1],
item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight,
item->window.rectClient.u, item->window.rectClient.v,
item->window.outlineColor, 0, 0, 1, 1, DC->whiteShader);
} else {
DC->fillRect(x + 2, y + 2, item->window.rect.w - SCROLLBAR_SIZE - 4,
listPtr->elementHeight, item->window.outlineColor);
}
}
size -= listPtr->elementHeight;
if (size < listPtr->elementHeight) {
listPtr->drawPadding = listPtr->elementHeight - size;
break;
}
listPtr->endPos++;
//vectors?
if (item->window.rect.hasVectors) {
x += listPtr->elementHeight * item->window.rect.v[0];
y += listPtr->elementHeight * item->window.rect.v[1];
} else {
y += listPtr->elementHeight;
}
// fit++;
}
}
}
}
void Item_OwnerDraw_Paint(itemDef_t * item)
{
if (item == NULL) {
return;
}
if (DC->ownerDrawItem) {
vec4_t color, lowLight;
menuDef_t *parent = (menuDef_t *) item->parent;
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime,
parent->fadeCycle, qtrue, parent->fadeAmount);
memcpy(&color, &item->window.foreColor, sizeof(color));
if (item->numColors > 0 && DC->getValue) {
// if the value is within one of the ranges then set color to that, otherwise leave at default
int i;
float f = DC->getValue(item->window.ownerDraw);
for (i = 0; i < item->numColors; i++) {
if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) {
memcpy(&color, &item->colorRanges[i].color, sizeof(color));
break;
}
}
}
if (item->window.flags & WINDOW_HASFOCUS) {
//Makro - changed to fade from normal text color to focus color
//lowLight[0] = 0.8 * parent->focusColor[0];
//lowLight[1] = 0.8 * parent->focusColor[1];
//lowLight[2] = 0.8 * parent->focusColor[2];
//lowLight[3] = 0.8 * parent->focusColor[3];
memcpy(lowLight, &item->window.foreColor, sizeof(vec4_t));
LerpColor(parent->focusColor, lowLight, color, 0.5 + 0.5 * sin(DC->realTime / PULSE_DIVISOR));
} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime / BLINK_DIVISOR) & 1)) {
lowLight[0] = 0.8 * item->window.foreColor[0];
lowLight[1] = 0.8 * item->window.foreColor[1];
lowLight[2] = 0.8 * item->window.foreColor[2];
lowLight[3] = 0.8 * item->window.foreColor[3];
LerpColor(item->window.foreColor, lowLight, color,
0.5 + 0.5 * sin(DC->realTime / PULSE_DIVISOR));
}
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
memcpy(color, parent->disableColor, sizeof(vec4_t)); // bk001207 - FIXME: Com_Memcpy
}
if (item->text) {
float p[2];
Item_Text_Paint(item);
p[0] = item->textRect.x;
p[1] = item->textRect.y;
//p[1] = item->window.rect.y;
// +8 is an offset kludge to properly align owner draw items that have text combined with them
if (item->window.rectClient.hasVectors) {
if (item->text[0]) {
Vector2MA(p, item->textRect.w+8, item->window.rectClient.u, p);
} else {
Vector2MA(p, item->textRect.w, item->window.rectClient.u, p);
}
} else {
if (item->text[0]) {
p[0] += item->textRect.w + 8;
} else {
p[0] += item->textRect.w;
}
}
DC->ownerDrawItem(item, p[0], p[1],
item->window.rect.w, item->window.rect.h, 0, 0,
item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment,
item->special, item->textscale, color, item->window.background,
item->textStyle);
} else {
DC->ownerDrawItem(item, item->window.rect.x, item->window.rect.y, item->window.rect.w,
item->window.rect.h, item->textalignx, item->textaligny,
item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment,
item->special, item->textscale, color, item->window.background,
item->textStyle);
}
}
}
void Item_Paint(itemDef_t * item)
{
vec4_t red;
//menuDef_t *parent = (menuDef_t *) item->parent;
menuDef_t *parent;
red[0] = red[3] = 1;
red[1] = red[2] = 0;
if (item == NULL) {
return;
}
if (item->window.flags & WINDOW_RENDERPOINT)
{
if (DC->pendingPolys)
{
UI_Render2DScene();
}
}
//Makro - debug
/*
if (0)
{
if (item->text && item->textRect.w)
{
if (Rect_ContainsPoint(&item->textRect, DC->cursorx, DC->cursory))
{
DC->drawText(DC->cursorx, DC->cursory, 0.3f, colorYellow,
va("%.0f %.0f %.0f %.0f", item->textRect.x, item->textRect.y, item->textRect.w, item->textRect.h),
0, 0, ITEM_TEXTSTYLE_SHADOWED);
}
}
}
*/
parent = (menuDef_t*)item->parent;
if (item->window.flags & WINDOW_ORBITING) {
if (DC->realTime > item->window.nextTime) {
float rx, ry, a, c, s, w, h;
item->window.nextTime = DC->realTime + item->window.offsetTime;
// translate
w = item->window.rectClient.w / 2;
h = item->window.rectClient.h / 2;
rx = item->window.rectClient.x + w - item->window.rectEffects.x;
ry = item->window.rectClient.y + h - item->window.rectEffects.y;
a = 3 * M_PI / 180;
c = cos(a);
s = sin(a);
item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w;
item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h;
Item_UpdatePosition(item);
}
}
if (item->window.flags & WINDOW_INTRANSITION) {
if (DC->realTime > item->window.nextTime) {
int done = 0;
item->window.nextTime = DC->realTime + item->window.offsetTime;
// transition the x,y
if (item->window.rectClient.x == item->window.rectEffects.x) {
done++;
} else {
if (item->window.rectClient.x < item->window.rectEffects.x) {
item->window.rectClient.x += item->window.rectEffects2.x;
if (item->window.rectClient.x > item->window.rectEffects.x) {
item->window.rectClient.x = item->window.rectEffects.x;
done++;
}
} else {
item->window.rectClient.x -= item->window.rectEffects2.x;
if (item->window.rectClient.x < item->window.rectEffects.x) {
item->window.rectClient.x = item->window.rectEffects.x;
done++;
}
}
}
if (item->window.rectClient.y == item->window.rectEffects.y) {
done++;
} else {
if (item->window.rectClient.y < item->window.rectEffects.y) {
item->window.rectClient.y += item->window.rectEffects2.y;
if (item->window.rectClient.y > item->window.rectEffects.y) {
item->window.rectClient.y = item->window.rectEffects.y;
done++;
}
} else {
item->window.rectClient.y -= item->window.rectEffects2.y;
if (item->window.rectClient.y < item->window.rectEffects.y) {
item->window.rectClient.y = item->window.rectEffects.y;
done++;
}
}
}
if (item->window.rectClient.w == item->window.rectEffects.w) {
done++;
} else {
if (item->window.rectClient.w < item->window.rectEffects.w) {
item->window.rectClient.w += item->window.rectEffects2.w;
if (item->window.rectClient.w > item->window.rectEffects.w) {
item->window.rectClient.w = item->window.rectEffects.w;
done++;
}
} else {
item->window.rectClient.w -= item->window.rectEffects2.w;
if (item->window.rectClient.w < item->window.rectEffects.w) {
item->window.rectClient.w = item->window.rectEffects.w;
done++;
}
}
}
if (item->window.rectClient.h == item->window.rectEffects.h) {
done++;
} else {
if (item->window.rectClient.h < item->window.rectEffects.h) {
item->window.rectClient.h += item->window.rectEffects2.h;
if (item->window.rectClient.h > item->window.rectEffects.h) {
item->window.rectClient.h = item->window.rectEffects.h;
done++;
}
} else {
item->window.rectClient.h -= item->window.rectEffects2.h;
if (item->window.rectClient.h < item->window.rectEffects.h) {
item->window.rectClient.h = item->window.rectEffects.h;
done++;
}
}
}
Item_UpdatePosition(item);
if (done == 4) {
item->window.flags &= ~WINDOW_INTRANSITION;
}
}
}
if (item->window.ownerDrawFlags && DC->ownerDrawVisible) {
if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) {
item->window.flags &= ~WINDOW_VISIBLE;
} else {
item->window.flags |= WINDOW_VISIBLE;
}
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) {
if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return;
}
}
if (item->window.flags & WINDOW_TIMEDVISIBLE) {
}
if (!(item->window.flags & WINDOW_VISIBLE)) {
return;
}
// paint the rect first..
Window_Paint(&item->window, parent->fadeAmount, parent->fadeClamp, parent->fadeCycle);
if (debugMode) {
vec4_t color;
rectDef_t *r = Item_CorrectedTextRect(item);
color[1] = color[3] = 1;
color[0] = color[2] = 0;
//Makro - added shader parm
if (r->hasVectors)
DC->drawAngledRect(r->x, r->y, r->w, r->h, r->u, r->v, 1, color, RECT_FULL, DC->whiteShader);
else
DC->drawRect(r->x, r->y, r->w, r->h, 1, color, DC->whiteShader);
}
//DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red);
switch (item->type) {
case ITEM_TYPE_OWNERDRAW:
Item_OwnerDraw_Paint(item);
break;
case ITEM_TYPE_TEXT:
case ITEM_TYPE_BUTTON:
Item_Text_Paint(item);
break;
case ITEM_TYPE_RADIOBUTTON:
break;
case ITEM_TYPE_CHECKBOX:
break;
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
Item_TextField_Paint(item);
break;
case ITEM_TYPE_COMBO:
break;
case ITEM_TYPE_LISTBOX:
Item_ListBox_Paint(item);
break;
//case ITEM_TYPE_IMAGE:
// Item_Image_Paint(item);
// break;
case ITEM_TYPE_MODEL:
Item_Model_Paint(item);
break;
case ITEM_TYPE_YESNO:
Item_YesNo_Paint(item);
break;
case ITEM_TYPE_MULTI:
Item_Multi_Paint(item);
break;
case ITEM_TYPE_BIND:
Item_Bind_Paint(item);
break;
case ITEM_TYPE_SLIDER:
Item_Slider_Paint(item);
break;
default:
break;
}
}
void Menu_Init(menuDef_t * menu)
{
memset(menu, 0, sizeof(menuDef_t));
menu->cursorItem = -1;
menu->fadeAmount = DC->Assets.fadeAmount;
menu->fadeClamp = DC->Assets.fadeClamp;
menu->fadeCycle = DC->Assets.fadeCycle;
//Makro - ensure that onShow events are triggerred
menu->shown = qfalse;
menu->showCount = 0;
Window_Init(&menu->window);
}
itemDef_t *Menu_GetFocusedItem(menuDef_t * menu)
{
int i;
if (menu) {
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
return menu->items[i];
}
}
}
return NULL;
}
menuDef_t *Menu_GetFocused( void )
{
int i;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
return &Menus[i];
}
}
return NULL;
}
void Menu_ScrollFeeder(menuDef_t * menu, int feeder, qboolean down)
{
if (menu) {
int i;
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->special == feeder) {
Item_ListBox_HandleKey(menu->items[i], (down) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue);
return;
}
}
}
}
void Menu_SetFeederSelection(menuDef_t * menu, int feeder, int index, const char *name)
{
if (menu == NULL) {
if (name == NULL) {
menu = Menu_GetFocused();
} else {
menu = Menus_FindByName(name);
}
}
if (menu) {
int i;
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->special == feeder) {
if (index == 0) {
listBoxDef_t *listPtr = (listBoxDef_t *) menu->items[i]->typeData;
listPtr->cursorPos = 0;
listPtr->startPos = 0;
}
menu->items[i]->cursorPos = index;
DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos);
return;
}
}
}
}
qboolean Menus_AnyFullScreenVisible( void )
{
int i;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
return qtrue;
}
}
return qfalse;
}
//Makro - added second parameter
menuDef_t *Menus_ActivateByName(const char *p, qboolean special)
{
int i;
menuDef_t *m = NULL;
for (i = 0; i < menuCount; i++) {
if (Q_stricmp(Menus[i].window.name, p) == 0) {
int j;
qboolean alreadyActive = qfalse;
m = &Menus[i];
Menus_Activate(m);
//Makro - if special is true, run onOpenSpecial
if (special && m->onOpenSpecial && m->itemCount > 0)
Item_RunScript(m->items[0], m->onOpenSpecial);
//Makro - this code didn't do anything useful
//if (openMenuCount < MAX_OPEN_MENUS && focus != NULL) {
// menuStack[openMenuCount++] = focus;
for (j = 0; j < openMenuCount; j++) {
if (menuStack[j] == m) {
alreadyActive = qtrue;
//move to the top of the stack
for (; j<openMenuCount-1; ++j) {
menuStack[j] = menuStack[j+1];
}
menuStack[openMenuCount-1] = m;
break;
}
}
if (!alreadyActive && openMenuCount < MAX_OPEN_MENUS) {
menuStack[openMenuCount++] = m;
}
} else {
Menus[i].window.flags &= ~WINDOW_HASFOCUS;
}
}
Display_CloseCinematics();
return m;
}
void Item_Init(itemDef_t * item)
{
memset(item, 0, sizeof(itemDef_t));
item->textscale = 0.55f;
Window_Init(&item->window);
}
void Menu_HandleMouseMove(menuDef_t * menu, float x, float y)
{
int i, pass;
qboolean focusSet = qfalse;
itemDef_t *overItem;
if (menu == NULL) {
return;
}
if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
return;
}
if (itemCapture) {
//Item_MouseMove(itemCapture, x, y);
return;
}
if (g_waitingForKey || g_editingField) {
return;
}
// FIXME: this is the whole issue of focus vs. mouse over..
// need a better overall solution as i don't like going through everything twice
for (pass = 0; pass < 2; pass++) {
for (i = 0; i < menu->itemCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
continue;
}
// items can be enabled and disabled based on cvars
if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE)
&& !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) {
continue;
}
if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE)
&& !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) {
continue;
}
if (menu->items[i]->type == ITEM_TYPE_LISTBOX) {
//rectDef_t *r = &menu->items[i]->window.rect;
//Com_Printf("Listbox: %d\n", r->hasVectors);
//DC->drawAngledPic(r->x, r->y, r->w, r->h, r->u, r->v, colorYellow, 0, 0, 1, 1, DC->whiteShader);
}
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
if (pass == 1) {
overItem = menu->items[i];
if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
if (!Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
continue;
}
}
// if we are over an item
if (IsVisible(overItem->window.flags)) {
// different one
Item_MouseEnter(overItem, x, y);
// Item_SetMouseOver(overItem, qtrue);
// if item is not a decoration see if it can take focus
if (!focusSet) {
focusSet = Item_SetFocus(overItem, x, y, qfalse);
}
}
if (menu->items[i]->type == ITEM_TYPE_LISTBOX) {
//Com_Printf("Listbox: %.1f %.1f %.1f %.1f / %.1f %.1f %.1f %.1f / %d %d %d IN\n", PRINT_RECT(menu->items[i]->window.rect), menu->items[i]->window.rectClient.u[0], menu->items[i]->window.rectClient.u[1], menu->items[i]->window.rectClient.v[0], menu->items[i]->window.rectClient.v[1], menu->items[i]->window.rectClient.hasVectors, DC->cursorx, DC->cursory);
}
}
} else if (menu->items[i]->window.flags & WINDOW_MOUSEOVER) {
Item_MouseLeave(menu->items[i]);
Item_SetMouseOver(menu->items[i], qfalse);
if (menu->items[i]->type == ITEM_TYPE_LISTBOX) {
//Com_Printf("Listbox: %.1f %.1f %.1f %.1f / %.1f %.1f %.1f %.1f / %d %d %d OUT\n", PRINT_RECT(menu->items[i]->window.rect), menu->items[i]->window.rectClient.u[0], menu->items[i]->window.rectClient.u[1], menu->items[i]->window.rectClient.v[0], menu->items[i]->window.rectClient.v[1], menu->items[i]->window.rect.hasVectors, DC->cursorx, DC->cursory);
}
}
}
}
}
//Makro - let's make things easier
int UI_GetIndexInTimer(itemDef_t *item)
{
if (!item)
return 0;
if (!item->window.name)
return 0;
if (Q_stricmpn(item->window.name, "timer", 5) != 0)
return 0;
return atoi(item->window.name+5);
}
//Makro - timer actions
void UI_RQ3_HandleTimer(menuDef_t * menu)
{
if (menu) {
if (menu->timerEnabled) {
if (DC->realTime > menu->nextTimer) {
if (menu->timerPos > menu->timedItems) {
menu->timerEnabled = qfalse;
if (menu->onFinishTimer && menu->itemCount > 0) {
Item_RunScript(menu->items[0], menu->onFinishTimer);
}
} else {
int i;
int toShow = menu->timerPos;
int toHide = menu->timerPos - menu->timerMaxDisplay;
menu->nextTimer = DC->realTime + menu->timerInterval;
for (i = 0; i < menu->itemCount; i++) {
itemDef_t *item = menu->items[i];
if (!Q_stricmp(item->window.group, "timer")) {
int tIndex = UI_GetIndexInTimer(item);
//item to be shown
if ( tIndex == toShow ) {
//manual show
if (item->onTimerShow) {
Item_RunScript(item, item->onTimerShow);
//menu default
} else if (menu->onTimerShow) {
Item_RunScript(item, menu->onTimerShow);
//simply hide
} else {
item->window.flags |= WINDOW_VISIBLE;
}
//item to be hidden
} else if ( toHide > 0 && tIndex == toHide) {
//manual hide
if (item->onTimerHide) {
Item_RunScript(item, item->onTimerHide);
//menu default
} else if (menu->onTimerHide) {
Item_RunScript(item, menu->onTimerHide);
//simply hide
} else {
item->window.flags &= ~WINDOW_VISIBLE;
}
} else {
//hide all items between those two
if (tIndex < toHide || tIndex > toShow)
menu->items[i]->window.flags &= ~WINDOW_VISIBLE;
}
}
}
menu->timerPos++;
}
}
}
}
}
void Menu_Paint(menuDef_t * menu, qboolean forcePaint)
{
int i;
if (menu == NULL) {
return;
}
if (menu->window.flags & WINDOW_RENDERPOINT)
{
if (DC->pendingPolys)
{
UI_Render2DScene();
}
}
if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint) {
return;
}
if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) {
return;
}
if (forcePaint) {
menu->window.flags |= WINDOW_FORCED;
}
//Makro - kinda hackish; oh well...
//if (UI_NeedToUpdateModel())
//UI_RQ3_SelectPlayerIcon(menu);
//Makro - see if we have any onShow script
if (!(menu->shown)) {
//If it's the first time a menu is shown, look for a onFirstShow script
if (menu->showCount == 0) {
if (menu->onFirstShow) {
if (menu->itemCount > 0) {
//Found onFirstShow script; item count > 0
Item_RunScript(menu->items[0], menu->onFirstShow);
}
} else if (menu->onShow) {
if (menu->itemCount > 0) {
//onFirstShow script not found, using onShow instead
Item_RunScript(menu->items[0], menu->onShow);
}
}
} else if (menu->itemCount > 0) {
Item_RunScript(menu->items[0], menu->onShow);
}
menu->shown = qtrue;
menu->showCount++;
}
// draw the background if necessary
if (menu->fullScreen) {
// implies a background shader
// FIXME: make sure we have a default shader if fullscreen is set with no background
float sx = DC->glconfig.vidWidth / (float) SCREEN_WIDTH;
float sy = DC->glconfig.vidHeight / (float) SCREEN_HEIGHT;
float tex[2];
if (sx >= sy)
{
tex[0] = 0.f;
tex[1] = 0.5f * (1.f - sy / sx);
}
else
{
tex[0] = 0.5f * (1.f - sx / sy);
tex[1] = 0.f;
}
DC->setColor(colorWhite);
DC->drawStretchPic(0, 0, DC->glconfig.vidWidth, DC->glconfig.vidHeight, tex[0], tex[1], 1.f - tex[0], 1.f - tex[1], menu->window.background, qfalse);
} else if (menu->window.background) {
// this allows a background shader without being full screen
//UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader);
}
//Makro - handle timers
UI_RQ3_HandleTimer(menu);
// paint the background and or border
Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle);
for (i = 0; i < menu->itemCount; i++) {
Item_Paint(menu->items[i]);
}
if (debugMode) {
vec4_t color;
color[0] = color[2] = color[3] = 1;
color[1] = 0;
//Makro - added shader parm
DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1,
color, DC->whiteShader);
}
}
/*
===============
Item_ValidateTypeData
===============
*/
void Item_ValidateTypeData(itemDef_t * item)
{
if (item->typeData) {
return;
}
if (item->type == ITEM_TYPE_LISTBOX) {
item->typeData = UI_Alloc(sizeof(listBoxDef_t));
memset(item->typeData, 0, sizeof(listBoxDef_t));
//Makro - moved YES/NO items out of here
} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD
|| item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER
|| item->type == ITEM_TYPE_TEXT) {
item->typeData = UI_Alloc(sizeof(editFieldDef_t));
memset(item->typeData, 0, sizeof(editFieldDef_t));
if (item->type == ITEM_TYPE_EDITFIELD) {
if (!((editFieldDef_t *) item->typeData)->maxPaintChars) {
((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD;
}
}
} else if (item->type == ITEM_TYPE_MULTI) {
item->typeData = UI_Alloc(sizeof(multiDef_t));
} else if (item->type == ITEM_TYPE_MODEL) {
item->typeData = UI_Alloc(sizeof(modelDef_t));
//Makro - special code for YES/NO items
} else if (item->type == ITEM_TYPE_YESNO) {
item->typeData = UI_Alloc(sizeof(yesnoDef_t));
}
}
/*
===============
Keyword Hash
===============
*/
#define KEYWORDHASH_SIZE 512
typedef struct keywordHash_s {
char *keyword;
qboolean(*func) (itemDef_t * item, int handle);
struct keywordHash_s *next;
} keywordHash_t;
int KeywordHash_Key(const char *keyword)
{
int register hash, i;
hash = 0;
for (i = 0; keyword[i] != '\0'; i++) {
if (keyword[i] >= 'A' && keyword[i] <= 'Z')
hash += (keyword[i] + ('a' - 'A')) * (119 + i);
else
hash += keyword[i] * (119 + i);
}
hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE - 1);
return hash;
}
void KeywordHash_Add(keywordHash_t * table[], keywordHash_t * key)
{
int hash;
hash = KeywordHash_Key(key->keyword);
/*
if (table[hash]) {
int collision = qtrue;
}
*/
key->next = table[hash];
table[hash] = key;
}
keywordHash_t *KeywordHash_Find(keywordHash_t * table[], char *keyword)
{
keywordHash_t *key;
int hash;
hash = KeywordHash_Key(keyword);
for (key = table[hash]; key; key = key->next) {
if (!Q_stricmp(key->keyword, keyword))
return key;
}
return NULL;
}
/*
===============
Item Keyword Parse functions
===============
*/
// name <string>
qboolean ItemParse_name(itemDef_t * item, int handle)
{
if (!PC_String_Parse(handle, &item->window.name)) {
return qfalse;
}
return qtrue;
}
// Makro - shortcutKey <key>
qboolean ItemParse_shortcutKey(itemDef_t * item, int handle)
{
const char *temp;
if (PC_String_Parse(handle, &temp))
{
int c, i;
//key buffer already full?
for (i=0; i<MAX_SHORTCUT_KEYS && item->window.shortcutKey[i]; i++);
if (i == MAX_SHORTCUT_KEYS)
return qfalse;
c = (strlen(temp) == 1) ? temp[0] : UI_RQ3_KeyNumFromChar(temp);
if (c <= 0)
return qfalse;
if (c>='A' && c<='Z')
c -= 'A'-'a';
item->window.shortcutKey[i] = c;
return qtrue;
}
return qfalse;
}
//Makro - fixed height for autowrapped text
qboolean ItemParse_textHeight(itemDef_t * item, int handle)
{
if (!PC_Float_Parse(handle, &item->textHeight)) {
return qfalse;
}
return qtrue;
}
// name <string>
qboolean ItemParse_focusSound(itemDef_t * item, int handle)
{
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->focusSound = DC->registerSound(temp, qfalse);
return qtrue;
}
// text <string>
qboolean ItemParse_text(itemDef_t * item, int handle)
{
if (!PC_String_Parse(handle, &item->text)) {
return qfalse;
}
return qtrue;
}
//Makro - cleanText <string>
qboolean ItemParse_cleanText(itemDef_t * item, int handle)
{
const char *tmp = NULL;
char *s = NULL;
if (!PC_String_Parse(handle, &tmp)) {
return qfalse;
}
if ( !(s = UI_Alloc(strlen(tmp) + 1)) )
return qfalse;
item->text = Q_CleanStr(strcpy(s, tmp));
return qtrue;
}
// group <string>
qboolean ItemParse_group(itemDef_t * item, int handle)
{
if (!PC_String_Parse(handle, &item->window.group)) {
return qfalse;
}
return qtrue;
}
//Makro - subgroup <string>
qboolean ItemParse_subgroup(itemDef_t * item, int handle)
{
if (!PC_String_Parse(handle, &item->window.subgroup)) {
return qfalse;
}
return qtrue;
}
// asset_model <string>
qboolean ItemParse_asset_model(itemDef_t * item, int handle)
{
const char *temp;
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t *) item->typeData;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->asset = DC->registerModel(temp);
//Makro - we're using 3 angles now, not just one
//modelPtr->angle = rand() % 360;
modelPtr->angles[0] = rand() % 360;
return qtrue;
}
// asset_shader <string>
qboolean ItemParse_asset_shader(itemDef_t * item, int handle)
{
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->asset = DC->registerShaderNoMip(temp);
return qtrue;
}
// model_origin <number> <number> <number>
qboolean ItemParse_model_origin(itemDef_t * item, int handle)
{
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t *) item->typeData;
if (PC_Float_Parse(handle, &modelPtr->origin[0])) {
if (PC_Float_Parse(handle, &modelPtr->origin[1])) {
if (PC_Float_Parse(handle, &modelPtr->origin[2])) {
return qtrue;
}
}
}
return qfalse;
}
// model_fovx <number>
qboolean ItemParse_model_fovx(itemDef_t * item, int handle)
{
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t *) item->typeData;
if (!PC_Float_Parse(handle, &modelPtr->fov_x)) {
return qfalse;
}
return qtrue;
}
// model_fovy <number>
qboolean ItemParse_model_fovy(itemDef_t * item, int handle)
{
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t *) item->typeData;
if (!PC_Float_Parse(handle, &modelPtr->fov_y)) {
return qfalse;
}
return qtrue;
}
// model_rotation <integer>
qboolean ItemParse_model_rotation(itemDef_t * item, int handle)
{
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t *) item->typeData;
if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) {
return qfalse;
}
return qtrue;
}
// Makro - rotate models around all 3 axis
// model_angle <integer> - old one
qboolean ItemParse_model_angle(itemDef_t * item, int handle)
{
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t *) item->typeData;
//Makro - changed from Int to Float
if (!PC_Float_Parse(handle, &modelPtr->angles[0])) {
return qfalse;
}
return qtrue;
}
//Makro - angled items
//vectors <u1> <u2> <v1> <v2>
qboolean ItemParse_vectors(itemDef_t *item, int handle)
{
float u[2], v[2];
if (PC_Float_Parse(handle, &u[0]))
{
if (PC_Float_Parse(handle, &u[1]))
{
if (PC_Float_Parse(handle, &v[0]))
{
if (PC_Float_Parse(handle, &v[1]))
{
Vector2Copy(u, item->window.rectClient.u);
Vector2Copy(v, item->window.rectClient.v);
Vector2Copy(u, item->window.rect.u);
Vector2Copy(v, item->window.rect.v);
Vector2Copy(u, item->textRect.u);
Vector2Copy(v, item->textRect.v);
item->window.rectClient.hasVectors=qtrue;
item->window.rect.hasVectors=qtrue;
item->textRect.hasVectors=qtrue;
return qtrue;
}
}
}
}
return qfalse;
}
//alignrect <item_name> <alignment_type> <h_distance> <v_distance> <width> <height>
qboolean ItemParse_alignrect(itemDef_t *item, int handle)
{
int w, h, align, vdist, hdist;
const char *to;
if (PC_String_Parse(handle, &to))
{
if (PC_Int_Parse(handle, &align))
{
if (PC_Int_Parse(handle, &hdist))
{
if (PC_Int_Parse(handle, &vdist))
{
if (PC_Int_Parse(handle, &w))
{
if (PC_Int_Parse(handle, &h))
{
itemDef_t *toitem = (itemDef_t*)Menu_GetMatchingItemByNumber((menuDef_t*)item->parent,0, to);
if (toitem)
{
//got milk... err, vectors?
if (toitem->window.rectClient.hasVectors)
{
//set co-ords
float p[2];
p[0] = toitem->window.rectClient.x;
p[1] = toitem->window.rectClient.y;
Vector2MA(p, vdist, toitem->window.rectClient.v, p);
if (align == ITEM_ALIGN_RIGHT) {
Vector2MA(p, (toitem->window.rectClient.w - w) - hdist, toitem->window.rectClient.u, p);
} else if (align == ITEM_ALIGN_CENTER) {
Vector2MA(p, (toitem->window.rectClient.w - w)/2 + hdist, toitem->window.rectClient.u, p);
} else {
Vector2MA(p, hdist, toitem->window.rectClient.u, p);
}
item->window.rectClient.x = p[0];
item->window.rectClient.y = p[1];
item->window.rectClient.w = w;
item->window.rectClient.h = h;
//copy vector info
Vector2Copy(toitem->window.rect.u, item->window.rect.u);
Vector2Copy(toitem->window.rect.v, item->window.rect.v);
item->window.rect.hasVectors = qtrue;
Vector2Copy(toitem->window.rect.u, item->window.rectClient.u);
Vector2Copy(toitem->window.rect.v, item->window.rectClient.v);
item->window.rectClient.hasVectors = qtrue;
Vector2Copy(toitem->window.rect.u, item->textRect.u);
Vector2Copy(toitem->window.rect.v, item->textRect.v);
item->textRect.hasVectors = qtrue;
} else {
int x = toitem->window.rectClient.x, y = toitem->window.rectClient.y + vdist;
if (align == ITEM_ALIGN_RIGHT)
{
x += toitem->window.rectClient.w - w - hdist;
} else if (align == ITEM_ALIGN_CENTER) {
x += (toitem->window.rectClient.w - w) / 2 + hdist;
} else {
x += hdist;
}
item->window.rectClient.x = x;
item->window.rectClient.y = y;
item->window.rectClient.w = w;
item->window.rectClient.h = h;
}
}
return qtrue;
}
}
}
}
}
}
return qfalse;
}
//normalizevectors
qboolean ItemParse_normalizevectors(itemDef_t *item, int handle)
{
float norm;
if (!item->window.rectClient.hasVectors)
return qtrue;
norm = Vector2Norm2(item->window.rectClient.u);
if (!norm)
return qtrue;
Vector2Scale(item->window.rectClient.u, 1.0f/norm, item->window.rectClient.u);
Vector2Copy(item->window.rectClient.u, item->window.rect.u);
Vector2Copy(item->window.rectClient.u, item->textRect.u);
norm = Vector2Norm2(item->window.rectClient.v);
if (!norm)
return qtrue;
Vector2Scale(item->window.rectClient.v, 1.0f/norm, item->window.rectClient.v);
Vector2Copy(item->window.rectClient.v, item->window.rect.u);
Vector2Copy(item->window.rectClient.v, item->textRect.u);
return qtrue;
}
//anglevectors <u_angle> <v_angle>
qboolean ItemParse_anglevectors(itemDef_t *item, int handle)
{
float u, v;
if (PC_Float_Parse(handle, &u))
{
if (PC_Float_Parse(handle, &v))
{
u = DEG2RAD(-u);
v = DEG2RAD(-v);
Vector2Set(item->window.rectClient.u, cos(u), sin(u));
Vector2Set(item->window.rectClient.v, cos(v), sin(v));
Vector2Copy(item->window.rectClient.u, item->window.rect.u);
Vector2Copy(item->window.rectClient.v, item->window.rect.v);
Vector2Copy(item->window.rectClient.u, item->textRect.u);
Vector2Copy(item->window.rectClient.v, item->textRect.v);
item->window.rectClient.hasVectors=qtrue;
item->window.rect.hasVectors=qtrue;
item->textRect.hasVectors=qtrue;
return qtrue;
}
}
return qfalse;
}
//adjustrect
qboolean ItemParse_adjustrect(itemDef_t * item, int handle)
{
if (item && item->parent)
{
menuDef_t *menu = (menuDef_t*)item->parent;
if (menu->window.rect.hasVectors)
{
int ox = item->window.rectClient.x, oy = item->window.rectClient.y;
//copy vector info
Vector2Copy(menu->window.rect.u, item->window.rect.u);
Vector2Copy(menu->window.rect.v, item->window.rect.v);
item->window.rect.hasVectors = qtrue;
Vector2Copy(menu->window.rect.u, item->window.rectClient.u);
Vector2Copy(menu->window.rect.v, item->window.rectClient.v);
item->window.rectClient.hasVectors = qtrue;
Vector2Copy(menu->window.rect.u, item->textRect.u);
Vector2Copy(menu->window.rect.v, item->textRect.v);
item->textRect.hasVectors = qtrue;
//adjust co-ords
item->window.rectClient.x = ox * item->window.rectClient.u[0] + oy * item->window.rectClient.v[0];
item->window.rectClient.y = ox * item->window.rectClient.u[1] + oy * item->window.rectClient.v[1];
}
}
return qtrue;
}
// model_angles <yaw> <pitch> <roll>
qboolean ItemParse_model_angles(itemDef_t * item, int handle)
{
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t *) item->typeData;
if (PC_Float_Parse(handle, &modelPtr->angles[0])) {
if (PC_Float_Parse(handle, &modelPtr->angles[1])) {
if (PC_Float_Parse(handle, &modelPtr->angles[2])) {
return qtrue;
}
}
}
return qfalse;
}
//Makro - forced text color
qboolean ItemParse_forceTextColor(itemDef_t * item, int handle)
{
item->window.flags |= WINDOW_FORCE_TEXT_COLOR;
return qtrue;
}
//Makro - randomized texture co-ordinates for stretched shaders
qboolean ItemParse_randomizeTexCoords(itemDef_t * item, int handle)
{
item->window.flags |= WINDOW_RANDOM_TCGEN;
return qtrue;
}
//Makro - menu anchor
qboolean ItemParse_menuAnchor(itemDef_t * item, int handle)
{
item->window.flags |= WINDOW_MENU_ANCHOR;
return qtrue;
}
qboolean ItemParse_renderpoint(itemDef_t * item, int handle)
{
item->window.flags |= WINDOW_RENDERPOINT;
return qtrue;
}
// rect <rectangle>
qboolean ItemParse_rect(itemDef_t * item, int handle)
{
if (!PC_Rect_Parse(handle, &item->window.rectClient)) {
return qfalse;
}
return qtrue;
}
// style <integer>
qboolean ItemParse_style(itemDef_t * item, int handle)
{
if (!PC_Int_Parse(handle, &item->window.style)) {
return qfalse;
}
return qtrue;
}
// decoration
qboolean ItemParse_decoration(itemDef_t * item, int handle)
{
item->window.flags |= WINDOW_DECORATION;
return qtrue;
}
// notselectable
qboolean ItemParse_notselectable(itemDef_t * item, int handle)
{
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t *) item->typeData;
if (item->type == ITEM_TYPE_LISTBOX && listPtr) {
listPtr->notselectable = qtrue;
}
return qtrue;
}
// manually wrapped
qboolean ItemParse_wrapped(itemDef_t * item, int handle)
{
item->window.flags |= WINDOW_WRAPPED;
return qtrue;
}
// auto wrapped
qboolean ItemParse_autowrapped(itemDef_t * item, int handle)
{
item->window.flags |= WINDOW_AUTOWRAPPED;
return qtrue;
}
// horizontalscroll
qboolean ItemParse_horizontalscroll(itemDef_t * item, int handle)
{
item->window.flags |= WINDOW_HORIZONTAL;
return qtrue;
}
// type <integer>
qboolean ItemParse_type(itemDef_t * item, int handle)
{
if (!PC_Int_Parse(handle, &item->type)) {
return qfalse;
}
Item_ValidateTypeData(item);
return qtrue;
}
// elementwidth, used for listbox image elements
// uses textalignx for storage
qboolean ItemParse_elementwidth(itemDef_t * item, int handle)
{
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t *) item->typeData;
if (!PC_Float_Parse(handle, &listPtr->elementWidth)) {
return qfalse;
}
return qtrue;
}
// elementheight, used for listbox image elements
// uses textaligny for storage
qboolean ItemParse_elementheight(itemDef_t * item, int handle)
{
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t *) item->typeData;
if (!PC_Float_Parse(handle, &listPtr->elementHeight)) {
return qfalse;
}
return qtrue;
}
// feeder <float>
qboolean ItemParse_feeder(itemDef_t * item, int handle)
{
if (!PC_Float_Parse(handle, &item->special)) {
return qfalse;
}
return qtrue;
}
// elementtype, used to specify what type of elements a listbox contains
// uses textstyle for storage
qboolean ItemParse_elementtype(itemDef_t * item, int handle)
{
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
listPtr = (listBoxDef_t *) item->typeData;
if (!PC_Int_Parse(handle, &listPtr->elementStyle)) {
return qfalse;
}
return qtrue;
}
// columns sets a number of columns and an x pos and width per..
qboolean ItemParse_columns(itemDef_t * item, int handle)
{
int num, i;
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
listPtr = (listBoxDef_t *) item->typeData;
if (PC_Int_Parse(handle, &num)) {
if (num > MAX_LB_COLUMNS) {
num = MAX_LB_COLUMNS;
}
listPtr->numColumns = num;
for (i = 0; i < num; i++) {
int pos, width, maxChars;
if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width)
&& PC_Int_Parse(handle, &maxChars)) {
listPtr->columnInfo[i].pos = pos;
listPtr->columnInfo[i].width = width;
listPtr->columnInfo[i].maxChars = maxChars;
} else {
return qfalse;
}
}
} else {
return qfalse;
}
return qtrue;
}
// columndef sets a number of columns and an x pos and width per
qboolean ItemParse_columndef(itemDef_t * item, int handle)
{
int num, i;
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
listPtr = (listBoxDef_t *) item->typeData;
if (PC_Int_Parse(handle, &num))
{
int total = 0;
//int max = (int)item->window.rect.w;
if (num > MAX_LB_COLUMNS)
{
num = MAX_LB_COLUMNS;
}
listPtr->numColumns = num;
for (i = 0; i < num; i++)
{
int pos, width;
if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width))
{
listPtr->columnInfo[i].pos = pos + total;
listPtr->columnInfo[i].width = width;
listPtr->columnInfo[i].maxChars = 0;
total += pos + width;
//if (total > max)
//{
// PC_SourceWarning(handle, "Column %d extends past window bounds by %d units", i+1, total - max);
//}
} else {
return qfalse;
}
}
} else {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_border(itemDef_t * item, int handle)
{
if (!PC_Int_Parse(handle, &item->window.border)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_bordersize(itemDef_t * item, int handle)
{
if (!PC_Float_Parse(handle, &item->window.borderSize)) {
return qfalse;
}
return qtrue;
}
//Makro - for drop shadow effects
qboolean ItemParse_shadowStyle(itemDef_t * item, int handle)
{
if (!PC_Int_Parse(handle, &item->window.shadowStyle)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_visible(itemDef_t * item, int handle)
{
int i;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
if (i) {
item->window.flags |= WINDOW_VISIBLE;
}
return qtrue;
}
qboolean ItemParse_ownerdraw(itemDef_t * item, int handle)
{
if (!PC_Int_Parse(handle, &item->window.ownerDraw)) {
return qfalse;
}
item->type = ITEM_TYPE_OWNERDRAW;
return qtrue;
}
qboolean ItemParse_align(itemDef_t * item, int handle)
{
if (!PC_Int_Parse(handle, &item->alignment)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textalign(itemDef_t * item, int handle)
{
if (!PC_Int_Parse(handle, &item->textalignment)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textalignx(itemDef_t * item, int handle)
{
if (!PC_Float_Parse(handle, &item->textalignx)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textaligny(itemDef_t * item, int handle)
{
if (!PC_Float_Parse(handle, &item->textaligny)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textscale(itemDef_t * item, int handle)
{
if (!PC_Float_Parse(handle, &item->textscale)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textstyle(itemDef_t * item, int handle)
{
if (!PC_Int_Parse(handle, &item->textStyle)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_backcolor(itemDef_t * item, int handle)
{
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.backColor[i] = f;
}
return qtrue;
}
qboolean ItemParse_forecolor(itemDef_t * item, int handle)
{
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.foreColor[i] = f;
item->window.flags |= WINDOW_FORECOLORSET;
}
return qtrue;
}
qboolean ItemParse_bordercolor(itemDef_t * item, int handle)
{
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.borderColor[i] = f;
}
return qtrue;
}
qboolean ItemParse_outlinecolor(itemDef_t * item, int handle)
{
if (!PC_Color_Parse(handle, &item->window.outlineColor)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_background(itemDef_t * item, int handle)
{
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->window.background = DC->registerShaderNoMip(temp);
return qtrue;
}
qboolean ItemParse_cinematic(itemDef_t * item, int handle)
{
if (!PC_String_Parse(handle, &item->window.cinematicName)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_doubleClick(itemDef_t * item, int handle)
{
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData) {
return qfalse;
}
listPtr = (listBoxDef_t *) item->typeData;
if (!PC_Script_Parse(handle, &listPtr->doubleClick)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_onFocus(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->onFocus)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_leaveFocus(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->leaveFocus)) {
return qfalse;
}
return qtrue;
}
//Makro - extra action executed when the timer shows this item
qboolean ItemParse_onTimerShow(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->onTimerShow)) {
return qfalse;
}
return qtrue;
}
//Makro - extra action executed when the timer hides this item
qboolean ItemParse_onTimerHide(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->onTimerHide)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseEnter(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->mouseEnter)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseExit(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->mouseExit)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseEnterText(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->mouseEnterText)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseExitText(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->mouseExitText)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_action(itemDef_t * item, int handle)
{
if (!PC_Script_Parse(handle, &item->action)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_special(itemDef_t * item, int handle)
{
if (!PC_Float_Parse(handle, &item->special)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_cvarTest(itemDef_t * item, int handle)
{
if (!PC_String_Parse(handle, &item->cvarTest)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_cvar(itemDef_t * item, int handle)
{
editFieldDef_t *editPtr;
Item_ValidateTypeData(item);
if (!PC_String_Parse(handle, &item->cvar)) {
return qfalse;
}
//Makro - not for yes/no items
if (item->typeData && item->type != ITEM_TYPE_YESNO) {
editPtr = (editFieldDef_t *) item->typeData;
editPtr->minVal = -1;
editPtr->maxVal = -1;
editPtr->defVal = -1;
}
return qtrue;
}
//Makro - for grouped checkboxes
qboolean ItemParse_groupIndex(itemDef_t * item, int handle)
{
yesnoDef_t *data = (yesnoDef_t*)item->typeData;
if (!PC_Int_Parse(handle, &data->groupIndex)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_activeCvarValue(itemDef_t * item, int handle)
{
yesnoDef_t *data = (yesnoDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &data->activeCvarVal)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_kind(itemDef_t * item, int handle)
{
yesnoDef_t *data = (yesnoDef_t*)item->typeData;
if (!PC_Int_Parse(handle, &data->kind)) {
return qfalse;
}
return qtrue;
}
//
qboolean ItemParse_maxChars(itemDef_t * item, int handle)
{
editFieldDef_t *editPtr;
int maxChars;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
if (!PC_Int_Parse(handle, &maxChars)) {
return qfalse;
}
editPtr = (editFieldDef_t *) item->typeData;
editPtr->maxChars = maxChars;
return qtrue;
}
qboolean ItemParse_maxPaintChars(itemDef_t * item, int handle)
{
editFieldDef_t *editPtr;
int maxChars;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
if (!PC_Int_Parse(handle, &maxChars)) {
return qfalse;
}
editPtr = (editFieldDef_t *) item->typeData;
editPtr->maxPaintChars = maxChars;
return qtrue;
}
qboolean ItemParse_cvarFloat(itemDef_t * item, int handle)
{
editFieldDef_t *editPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
editPtr = (editFieldDef_t *) item->typeData;
if (PC_String_Parse(handle, &item->cvar) &&
PC_Float_Parse(handle, &editPtr->defVal) &&
PC_Float_Parse(handle, &editPtr->minVal) && PC_Float_Parse(handle, &editPtr->maxVal)) {
return qtrue;
}
return qfalse;
}
qboolean ItemParse_cvarStrList(itemDef_t * item, int handle)
{
pc_token_t token;
multiDef_t *multiPtr;
int pass;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
multiPtr = (multiDef_t *) item->typeData;
multiPtr->count = 0;
multiPtr->strDef = qtrue;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
pass = 0;
INFINITE_LOOP {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
if (*token.string == ',' || *token.string == ';') {
continue;
}
if (pass == 0) {
multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
pass = 1;
} else {
multiPtr->cvarStr[multiPtr->count] = String_Alloc(token.string);
pass = 0;
multiPtr->count++;
if (multiPtr->count >= MAX_MULTI_CVARS) {
return qfalse;
}
}
}
//Makro - unreachable
//return qfalse; // bk001205 - LCC missing return value
}
qboolean ItemParse_cvarFloatList(itemDef_t * item, int handle)
{
pc_token_t token;
multiDef_t *multiPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
multiPtr = (multiDef_t *) item->typeData;
multiPtr->count = 0;
multiPtr->strDef = qfalse;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
INFINITE_LOOP {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
if (*token.string == ',' || *token.string == ';') {
continue;
}
multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count])) {
return qfalse;
}
multiPtr->count++;
if (multiPtr->count >= MAX_MULTI_CVARS) {
return qfalse;
}
}
//Makro - unreachable
//return qfalse; // bk001205 - LCC missing return value
}
qboolean ItemParse_addColorRange(itemDef_t * item, int handle)
{
colorRangeDef_t color;
if (PC_Float_Parse(handle, &color.low) &&
PC_Float_Parse(handle, &color.high) && PC_Color_Parse(handle, &color.color)) {
if (item->numColors < MAX_COLOR_RANGES) {
memcpy(&item->colorRanges[item->numColors], &color, sizeof(color));
item->numColors++;
}
return qtrue;
}
return qfalse;
}
qboolean ItemParse_ownerdrawFlag(itemDef_t * item, int handle)
{
int i;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
item->window.ownerDrawFlags |= i;
return qtrue;
}
qboolean ItemParse_enableCvar(itemDef_t * item, int handle)
{
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_ENABLE;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_disableCvar(itemDef_t * item, int handle)
{
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_DISABLE;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_showCvar(itemDef_t * item, int handle)
{
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_SHOW;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_hideCvar(itemDef_t * item, int handle)
{
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_HIDE;
return qtrue;
}
return qfalse;
}
#define ADD_HASH_FUNC(keyword, func) \
{keyword, func, NULL},
keywordHash_t itemParseKeywords[] = {
{"name", ItemParse_name, NULL},
//Makro - support for shortcut keys
{"shortcutkey", ItemParse_shortcutKey, NULL},
//Makro - fixed text height for autowrapped items
{"textHeight", ItemParse_textHeight, NULL},
{"text", ItemParse_text, NULL},
ADD_HASH_FUNC("cleanText", ItemParse_cleanText)
{"group", ItemParse_group, NULL},
//Makro - added subgroup
{"subgroup", ItemParse_subgroup, NULL},
{"asset_model", ItemParse_asset_model, NULL},
{"asset_shader", ItemParse_asset_shader, NULL},
{"model_origin", ItemParse_model_origin, NULL},
{"model_fovx", ItemParse_model_fovx, NULL},
{"model_fovy", ItemParse_model_fovy, NULL},
{"model_rotation", ItemParse_model_rotation, NULL},
{"model_angle", ItemParse_model_angle, NULL},
//{"model_adjustable", ItemParse_model_adjustable, NULL},
//Makro - support for 3 angles
{"model_angles", ItemParse_model_angles, NULL},
{"rect", ItemParse_rect, NULL},
//Makro - ugliest hack ever... by far
{"renderpoint", ItemParse_renderpoint, NULL},
//Makro - forced text color
{"forceTextColor", ItemParse_forceTextColor, NULL},
//Makro - angled items
{"alignrect", ItemParse_alignrect, NULL},
{"adjustrect", ItemParse_adjustrect, NULL},
{"vectors", ItemParse_vectors, NULL},
{"anglevectors", ItemParse_anglevectors, NULL},
{"normalizevectors", ItemParse_normalizevectors, NULL},
//Makro - randomized texture co-ordinates for stretched shaders
{"randomizeTexCoords", ItemParse_randomizeTexCoords, NULL},
//Makro - menu anchor
{"menuAnchor", ItemParse_menuAnchor, NULL},
{"style", ItemParse_style, NULL},
{"decoration", ItemParse_decoration, NULL},
{"notselectable", ItemParse_notselectable, NULL},
{"wrapped", ItemParse_wrapped, NULL},
{"autowrapped", ItemParse_autowrapped, NULL},
{"horizontalscroll", ItemParse_horizontalscroll, NULL},
{"type", ItemParse_type, NULL},
{"elementwidth", ItemParse_elementwidth, NULL},
{"elementheight", ItemParse_elementheight, NULL},
{"feeder", ItemParse_feeder, NULL},
{"elementtype", ItemParse_elementtype, NULL},
{"columns", ItemParse_columns, NULL},
{"columndef", ItemParse_columndef, NULL},
{"border", ItemParse_border, NULL},
//Makro - for drop shadow effects
{"shadowStyle", ItemParse_shadowStyle, NULL},
{"bordersize", ItemParse_bordersize, NULL},
{"visible", ItemParse_visible, NULL},
{"ownerdraw", ItemParse_ownerdraw, NULL},
{"align", ItemParse_align, NULL},
{"textalign", ItemParse_textalign, NULL},
{"textalignx", ItemParse_textalignx, NULL},
{"textaligny", ItemParse_textaligny, NULL},
{"textscale", ItemParse_textscale, NULL},
{"textstyle", ItemParse_textstyle, NULL},
{"backcolor", ItemParse_backcolor, NULL},
{"forecolor", ItemParse_forecolor, NULL},
{"bordercolor", ItemParse_bordercolor, NULL},
{"outlinecolor", ItemParse_outlinecolor, NULL},
{"background", ItemParse_background, NULL},
{"onFocus", ItemParse_onFocus, NULL},
{"leaveFocus", ItemParse_leaveFocus, NULL},
//Makro - for timers
{"onTimerShow", ItemParse_onTimerShow, NULL},
{"onTimerHide", ItemParse_onTimerHide, NULL},
{"mouseEnter", ItemParse_mouseEnter, NULL},
{"mouseExit", ItemParse_mouseExit, NULL},
{"mouseEnterText", ItemParse_mouseEnterText, NULL},
{"mouseExitText", ItemParse_mouseExitText, NULL},
{"action", ItemParse_action, NULL},
{"special", ItemParse_special, NULL},
{"cvar", ItemParse_cvar, NULL},
//Makro - for checkboxes
{"groupIndex", ItemParse_groupIndex, NULL},
{"activeCvarValue", ItemParse_activeCvarValue, NULL},
{"kind", ItemParse_kind, NULL},
{"maxChars", ItemParse_maxChars, NULL},
{"maxPaintChars", ItemParse_maxPaintChars, NULL},
{"focusSound", ItemParse_focusSound, NULL},
{"cvarFloat", ItemParse_cvarFloat, NULL},
{"cvarStrList", ItemParse_cvarStrList, NULL},
{"cvarFloatList", ItemParse_cvarFloatList, NULL},
{"addColorRange", ItemParse_addColorRange, NULL},
{"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL},
{"enableCvar", ItemParse_enableCvar, NULL},
{"cvarTest", ItemParse_cvarTest, NULL},
{"disableCvar", ItemParse_disableCvar, NULL},
{"showCvar", ItemParse_showCvar, NULL},
{"hideCvar", ItemParse_hideCvar, NULL},
{"cinematic", ItemParse_cinematic, NULL},
{"doubleclick", ItemParse_doubleClick, NULL},
{NULL, 0, NULL}
};
keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE];
/*
===============
Item_SetupKeywordHash
===============
*/
void Item_SetupKeywordHash(void)
{
int i;
memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash));
for (i = 0; itemParseKeywords[i].keyword; i++) {
KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]);
}
}
/*
===============
Item_Parse
===============
*/
qboolean Item_Parse(int handle, itemDef_t * item)
{
pc_token_t token;
keywordHash_t *key;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
INFINITE_LOOP {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
key = KeywordHash_Find(itemParseKeywordHash, token.string);
if (!key) {
PC_SourceError(handle, "unknown menu item keyword %s", token.string);
continue;
}
if (!key->func(item, handle)) {
PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string);
return qfalse;
}
}
//Makro - unreachable
//return qfalse; // bk001205 - LCC missing return value
}
// Item_InitControls
// init's special control types
void Item_InitControls(itemDef_t * item)
{
if (item == NULL) {
return;
}
if (item->type == ITEM_TYPE_LISTBOX) {
listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData;
item->cursorPos = 0;
if (listPtr) {
listPtr->cursorPos = 0;
listPtr->startPos = 0;
listPtr->endPos = 0;
//Makro - set twice
//listPtr->cursorPos = 0;
}
}
}
/*
===============
Menu Keyword Parse functions
===============
*/
qboolean MenuParse_font(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_String_Parse(handle, &menu->font)) {
return qfalse;
}
if (!DC->Assets.fontRegistered) {
DC->registerFont(menu->font, 48, &DC->Assets.textFont);
DC->Assets.fontRegistered = qtrue;
}
return qtrue;
}
qboolean MenuParse_name(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_String_Parse(handle, &menu->window.name)) {
return qfalse;
}
if (Q_stricmp(menu->window.name, "main") == 0) {
// default main as having focus
//menu->window.flags |= WINDOW_HASFOCUS;
}
return qtrue;
}
qboolean MenuParse_fullscreen(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, (int *) &menu->fullScreen)) { // bk001206 - cast qboolean
return qfalse;
}
return qtrue;
}
qboolean MenuParse_renderpoint(itemDef_t *item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
menu->window.flags |= WINDOW_RENDERPOINT;
return qtrue;
}
qboolean MenuParse_rect(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Rect_Parse(handle, &menu->window.rect)) {
return qfalse;
}
return qtrue;
}
//Makro - angled items
qboolean MenuParse_vectors(itemDef_t *item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
float u[2], v[2];
if (PC_Float_Parse(handle, &u[0]))
{
if (PC_Float_Parse(handle, &u[1]))
{
if (PC_Float_Parse(handle, &v[0]))
{
if (PC_Float_Parse(handle, &v[1]))
{
Vector2Copy(u, menu->window.rectClient.u);
Vector2Copy(v, menu->window.rectClient.v);
Vector2Copy(u, menu->window.rect.u);
Vector2Copy(v, menu->window.rect.v);
menu->window.rectClient.hasVectors=qtrue;
menu->window.rect.hasVectors=qtrue;
return qtrue;
}
}
}
}
return qfalse;
}
qboolean MenuParse_normalizevectors(itemDef_t *item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
float norm;
if (!menu->window.rectClient.hasVectors)
return qfalse;
norm = Vector2Norm2(menu->window.rectClient.u);
if (!norm)
return qfalse;
Vector2Scale(menu->window.rectClient.u, 1.0f/norm, menu->window.rectClient.u);
Vector2Copy(menu->window.rectClient.u, menu->window.rect.u);
norm = Vector2Norm2(menu->window.rectClient.v);
if (!norm)
return qfalse;
Vector2Scale(menu->window.rectClient.v, 1.0f/norm, menu->window.rectClient.v);
Vector2Copy(menu->window.rectClient.v, menu->window.rect.u);
return qtrue;
}
qboolean MenuParse_anglevectors(itemDef_t *item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
float u, v;
if (PC_Float_Parse(handle, &u))
{
if (PC_Float_Parse(handle, &v))
{
u = DEG2RAD(-u);
v = DEG2RAD(-v);
Vector2Set(menu->window.rectClient.u, cos(u), sin(u));
Vector2Set(menu->window.rectClient.v, cos(v), sin(v));
Vector2Copy(menu->window.rectClient.u, menu->window.rect.u);
Vector2Copy(menu->window.rectClient.v, menu->window.rect.v);
menu->window.rectClient.hasVectors=qtrue;
menu->window.rect.hasVectors=qtrue;
return qtrue;
}
}
return qfalse;
}
qboolean MenuParse_style(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &menu->window.style)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_visible(itemDef_t * item, int handle)
{
int i;
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
if (i) {
menu->window.flags |= WINDOW_VISIBLE;
}
return qtrue;
}
qboolean MenuParse_onOpen(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onOpen)) {
return qfalse;
}
return qtrue;
}
//Makro - executed when the menu is shown
qboolean MenuParse_onShow(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onShow)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_onFirstShow(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onFirstShow)) {
return qfalse;
}
return qtrue;
}
//Makro - executed when the item is shown with openSpecial
qboolean MenuParse_onOpenSpecial(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onOpenSpecial)) {
return qfalse;
}
return qtrue;
}
//Makro - executed when the user clicks outside the active area
qboolean MenuParse_onOOBClick(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onOOBClick)) {
return qfalse;
}
menu->window.flags |= WINDOW_OOB_CLICK;
return qtrue;
}
//Makro - executed in addition to the item script
qboolean MenuParse_onTimerShow(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onTimerShow)) {
return qfalse;
}
return qtrue;
}
//Makro - executed in addition to the item script
qboolean MenuParse_onTimerHide(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onTimerHide)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_onClose(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onClose)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_onESC(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onESC)) {
return qfalse;
}
return qtrue;
}
//Makro - executed when all the items in a timed sequence have been shown
qboolean MenuParse_onFinishTimer(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Script_Parse(handle, &menu->onFinishTimer)) {
return qfalse;
}
return qtrue;
}
//Makro - timer interval
qboolean MenuParse_timerInterval(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &menu->timerInterval)) {
return qfalse;
}
return qtrue;
}
//Makro - total items in timed sequence
qboolean MenuParse_timedItems(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &menu->timedItems)) {
return qfalse;
}
return qtrue;
}
//number of items to be shown at a time
qboolean MenuParse_timerMaxDisplay(itemDef_t *item, int handle)
{
menuDef_t *menu = (menuDef_t*) item;
if (!PC_Int_Parse(handle, &menu->timerMaxDisplay)) {
menu->timerMaxDisplay = 1;
return qfalse;
}
return qtrue;
}
qboolean MenuParse_border(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &menu->window.border)) {
return qfalse;
}
return qtrue;
}
//Makro - for drop shadow effects
qboolean MenuParse_shadowStyle(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &menu->window.shadowStyle)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_borderSize(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Float_Parse(handle, &menu->window.borderSize)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_backcolor(itemDef_t * item, int handle)
{
int i;
float f;
menuDef_t *menu = (menuDef_t *) item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.backColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_forecolor(itemDef_t * item, int handle)
{
int i;
float f;
menuDef_t *menu = (menuDef_t *) item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.foreColor[i] = f;
menu->window.flags |= WINDOW_FORECOLORSET;
}
return qtrue;
}
qboolean MenuParse_bordercolor(itemDef_t * item, int handle)
{
int i;
float f;
menuDef_t *menu = (menuDef_t *) item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.borderColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_focuscolor(itemDef_t * item, int handle)
{
int i;
float f;
menuDef_t *menu = (menuDef_t *) item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->focusColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_disablecolor(itemDef_t * item, int handle)
{
int i;
float f;
menuDef_t *menu = (menuDef_t *) item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->disableColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_outlinecolor(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Color_Parse(handle, &menu->window.outlineColor)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_background(itemDef_t * item, int handle)
{
const char *buff;
menuDef_t *menu = (menuDef_t *) item;
if (!PC_String_Parse(handle, &buff)) {
return qfalse;
}
menu->window.background = DC->registerShaderNoMip(buff);
return qtrue;
}
qboolean MenuParse_cinematic(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_String_Parse(handle, &menu->window.cinematicName)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_ownerdrawFlag(itemDef_t * item, int handle)
{
int i;
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
menu->window.ownerDrawFlags |= i;
return qtrue;
}
qboolean MenuParse_ownerdraw(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) {
return qfalse;
}
return qtrue;
}
// decoration
qboolean MenuParse_popup(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
menu->window.flags |= WINDOW_POPUP;
return qtrue;
}
//Makro - obsolete
/*
qboolean MenuParse_outOfBounds(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
menu->window.flags |= WINDOW_OOB_CLICK;
return qtrue;
}
*/
qboolean MenuParse_soundLoop(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_String_Parse(handle, &menu->soundName)) {
return qfalse;
}
return qtrue;
}
//Makro - support for music with intro
qboolean MenuParse_soundIntro(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_String_Parse(handle, &menu->soundIntro)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeClamp(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Float_Parse(handle, &menu->fadeClamp)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeAmount(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Float_Parse(handle, &menu->fadeAmount)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeCycle(itemDef_t * item, int handle)
{
menuDef_t *menu = (menuDef_t *) item;
if (!PC_Int_Parse(handle, &menu->fadeCycle)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_itemDef( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (menu->itemCount < MAX_MENUITEMS) {
menu->items[menu->itemCount] = UI_Alloc(sizeof(itemDef_t));
Item_Init(menu->items[menu->itemCount]);
//was below
menu->items[menu->itemCount]->parent = menu;
if (!Item_Parse(handle, menu->items[menu->itemCount])) {
return qfalse;
}
Item_InitControls(menu->items[menu->itemCount]);
//Makro - moved above
//menu->items[menu->itemCount++]->parent = menu;
menu->itemCount++;
}
return qtrue;
}
keywordHash_t menuParseKeywords[] = {
{"font", MenuParse_font, NULL},
{"name", MenuParse_name, NULL},
{"fullscreen", MenuParse_fullscreen, NULL},
{"rect", MenuParse_rect, NULL},
//Makro - ugliest hack ever... by far
{"renderpoint", MenuParse_renderpoint, NULL},
//Makro - angled items
{"vectors", MenuParse_vectors, NULL},
{"anglevectors", MenuParse_anglevectors, NULL},
{"normalizevectors", MenuParse_normalizevectors, NULL},
{"style", MenuParse_style, NULL},
{"visible", MenuParse_visible, NULL},
{"onOpen", MenuParse_onOpen, NULL},
//Makro - executed when the menu is shown
{"onShow", MenuParse_onShow, NULL},
{"onFirstShow", MenuParse_onFirstShow, NULL},
//Makro - executed when the user clicks outside the active area
{"onOOBClick", MenuParse_onOOBClick, NULL},
//Makro - executed when the menu is shown with showSpecial
{"onOpenSpecial", MenuParse_onOpenSpecial, NULL},
{"onShowSpecial", MenuParse_onOpenSpecial, NULL},
{"onClose", MenuParse_onClose, NULL},
{"onESC", MenuParse_onESC, NULL},
//Makro - executed when all the items in a timed sequence have been shown
{"onFinishTimer", MenuParse_onFinishTimer, NULL},
//Makro - executed in addition to the item script
{"onTimerShow", MenuParse_onTimerShow},
{"onTimerHide", MenuParse_onTimerHide},
//Makro - timer interval
{"timerInterval", MenuParse_timerInterval, NULL},
//Makro - total items in timed sequence
{"timedItems", MenuParse_timedItems, NULL},
//number of items to be shown at a time
{"timermaxdisplay", MenuParse_timerMaxDisplay, NULL},
{"border", MenuParse_border, NULL},
//Makro - for drop shadow effects
{"shadowStyle", MenuParse_shadowStyle, NULL},
{"dropShadowStyle", MenuParse_shadowStyle, NULL},
{"borderSize", MenuParse_borderSize, NULL},
{"backcolor", MenuParse_backcolor, NULL},
{"forecolor", MenuParse_forecolor, NULL},
{"bordercolor", MenuParse_bordercolor, NULL},
{"focuscolor", MenuParse_focuscolor, NULL},
{"disablecolor", MenuParse_disablecolor, NULL},
{"outlinecolor", MenuParse_outlinecolor, NULL},
{"background", MenuParse_background, NULL},
{"ownerdraw", MenuParse_ownerdraw, NULL},
{"ownerdrawFlag", MenuParse_ownerdrawFlag, NULL},
//Makro - obsolete
//{"outOfBoundsClick", MenuParse_outOfBounds, NULL},
{"soundLoop", MenuParse_soundLoop, NULL},
//Makro - support for music with intro
{"soundIntro", MenuParse_soundIntro, NULL},
{"itemDef", MenuParse_itemDef, NULL},
{"cinematic", MenuParse_cinematic, NULL},
{"popup", MenuParse_popup, NULL},
{"fadeClamp", MenuParse_fadeClamp, NULL},
{"fadeCycle", MenuParse_fadeCycle, NULL},
{"fadeAmount", MenuParse_fadeAmount, NULL},
{NULL, 0, NULL}
};
keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE];
/*
===============
Menu_SetupKeywordHash
===============
*/
void Menu_SetupKeywordHash(void)
{
int i;
memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash));
for (i = 0; menuParseKeywords[i].keyword; i++) {
KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]);
}
}
/*
===============
Menu_Parse
===============
*/
qboolean Menu_Parse(int handle, menuDef_t * menu)
{
pc_token_t token;
keywordHash_t *key;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
INFINITE_LOOP {
memset(&token, 0, sizeof(pc_token_t));
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu");
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
key = KeywordHash_Find(menuParseKeywordHash, token.string);
if (!key) {
PC_SourceError(handle, "unknown menu keyword %s", token.string);
continue;
}
if (!key->func((itemDef_t *) menu, handle)) {
PC_SourceError(handle, "couldn't parse menu keyword %s", token.string);
return qfalse;
}
}
//Makro - unreachable
//return qfalse; // bk001205 - LCC missing return value
}
/*
===============
Menu_New
===============
*/
void Menu_New(int handle)
{
menuDef_t *menu = &Menus[menuCount];
if (menuCount < MAX_MENUS) {
Menu_Init(menu);
if (Menu_Parse(handle, menu)) {
Menu_PostParse(menu);
menuCount++;
}
}
}
int Menu_Count( void )
{
return menuCount;
}
void Menu_PaintAll( void )
{
int i;
if (captureFunc) {
captureFunc(captureData);
}
//Makro - using menu stack now
//for (i = 0; i < Menu_Count(); i++) {
// Menu_Paint(&Menus[i], qfalse);
//}
for (i = 0; i < openMenuCount; i++) {
Menu_Paint(menuStack[i], qfalse);
}
if (debugMode) {
vec4_t v = { 1, 1, 1, 1 };
DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0, 0, qfalse);
}
}
void Menu_Reset()
{
menuCount = 0;
}
displayContextDef_t *Display_GetContext()
{
return DC;
}
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static float captureX;
static float captureY;
#endif
*/
void *Display_CaptureItem(int x, int y)
{
int i;
for (i = 0; i < menuCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) {
return &Menus[i];
}
}
return NULL;
}
// FIXME:
//Makro - fixed :)
qboolean Display_MouseMove(void *p, int x, int y)
{
int i;
menuDef_t *menu = p;
if (menu == NULL) {
menu = Menu_GetFocused();
if (menu) {
if (menu->window.flags & WINDOW_POPUP) {
Menu_HandleMouseMove(menu, x, y);
return qtrue;
}
}
for (i = 0; i < menuCount; i++) {
Menu_HandleMouseMove(&Menus[i], x, y);
}
} else {
menu->window.rect.x += x - g_anchorX;
menu->window.rect.y += y - g_anchorY;
g_anchorX = x;
g_anchorY = y;
Menu_UpdatePosition(menu);
}
return qtrue;
}
int Display_CursorType(int x, int y)
{
int i;
for (i = 0; i < menuCount; i++) {
rectDef_t r2;
r2.x = Menus[i].window.rect.x - 3;
r2.y = Menus[i].window.rect.y - 3;
r2.w = r2.h = 7;
if (Rect_ContainsPoint(&r2, x, y)) {
return CURSOR_SIZER;
}
}
return CURSOR_ARROW;
}
void Display_HandleKey(int key, qboolean down, int x, int y)
{
menuDef_t *menu = Display_CaptureItem(x, y);
if (menu == NULL) {
menu = Menu_GetFocused();
}
if (menu) {
Menu_HandleKey(menu, key, down);
}
}
static void Window_CacheContents(windowDef_t * window)
{
if (window) {
if (window->cinematicName) {
int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0);
DC->stopCinematic(cin);
}
}
}
static void Item_CacheContents(itemDef_t * item)
{
if (item) {
Window_CacheContents(&item->window);
}
}
static void Menu_CacheContents(menuDef_t * menu)
{
if (menu) {
int i;
Window_CacheContents(&menu->window);
for (i = 0; i < menu->itemCount; i++) {
Item_CacheContents(menu->items[i]);
}
if (menu->soundName && *menu->soundName) {
DC->registerSound(menu->soundName, qfalse);
}
//Makro - caching sound intro
if (menu->soundIntro && *menu->soundIntro) {
DC->registerSound(menu->soundIntro, qfalse);
}
}
}
void Display_CacheAll()
{
int i;
for (i = 0; i < menuCount; i++) {
Menu_CacheContents(&Menus[i]);
}
}
/*
static qboolean Menu_OverActiveItem(menuDef_t * menu, float x, float y)
{
if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) {
if (Rect_ContainsPoint(&menu->window.rect, x, y)) {
int i;
for (i = 0; i < menu->itemCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
continue;
}
if (menu->items[i]->window.flags & WINDOW_DECORATION) {
continue;
}
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
itemDef_t *overItem = menu->items[i];
if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
if (Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
return qtrue;
} else {
continue;
}
} else {
return qtrue;
}
}
}
}
}
return qfalse;
} */