mirror of
https://github.com/ReactionQuake3/reaction.git
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641 lines
15 KiB
Text
641 lines
15 KiB
Text
# Microsoft Developer Studio Project File - Name="ui" - Package Owner=<4>
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!ELSEIF "$(CFG)" == "ui - Win32 Release TA"
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|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug TA"
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!ELSEIF "$(CFG)" == "ui - Win32 vector"
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!ENDIF
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# End Source File
|
|
# Begin Source File
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|
|
|
SOURCE=..\..\ui\menudef.h
|
|
|
|
!IF "$(CFG)" == "ui - Win32 Release"
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|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug"
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|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Release TA"
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|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug TA"
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|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 vector"
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|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\game\q_shared.h
|
|
|
|
!IF "$(CFG)" == "ui - Win32 Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Release TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 vector"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\game\surfaceflags.h
|
|
|
|
!IF "$(CFG)" == "ui - Win32 Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Release TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 vector"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cgame\tr_types.h
|
|
|
|
!IF "$(CFG)" == "ui - Win32 Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Release TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 vector"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ui_local.h
|
|
|
|
!IF "$(CFG)" == "ui - Win32 Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Release TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 vector"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ui_public.h
|
|
|
|
!IF "$(CFG)" == "ui - Win32 Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Release TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 vector"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ui_shared.h
|
|
|
|
!IF "$(CFG)" == "ui - Win32 Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Release TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 Debug TA"
|
|
|
|
!ELSEIF "$(CFG)" == "ui - Win32 vector"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# End Group
|
|
# End Target
|
|
# End Project
|