#include "ui/menudef.h"

{
\\ SETUP MENU \\

menuDef {
    	name "control_menu"
    	visible 0
    	fullscreen 0
	rect 186 0 443 426
    	focusColor 1 .75 0 1
    	style 1
    	border 1
	onopen { hide grpControls ; show look }


itemDef {
      	name controls_shader
	group grpControls
      	style WINDOW_STYLE_SHADER
      	rect 0 45 640 60      
      	visible 0
      	background "ui/assets/controls_shader1"
      	decoration 
	}

itemDef {
	name window
	group grpControlbutton
	rect 0 2 443 426	
	style WINDOW_STYLE_FILLED
	border 1
	bordercolor .5 .5 .5 .5
	forecolor 1 1 1 1
	backcolor 0 0 0 .25
	visible 1
	decoration
	}

itemDef {
      	name keyBindStatus
      	rect 0 15 640 30 
	ownerdraw UI_KEYBINDSTATUS
	text " "      
	forecolor 1 .75 0 1
	textscale .25
	textalignx 100
	textalign 1
	textaligny 20
	visible 1
      	decoration 
	}

itemDef {
	name ctr_look
	text "Look"
	type 1
	textscale .3
	group grpControlbutton
	type ITEM_TYPE_BUTTON
	style WINDOW_STYLE_FILLED
	background "ui/assets/button_back.tga"
	rect 37 395 45 26
	textalign 1
	textalignx 22
	textaligny 20
	forecolor 1 1 1 1
	backcolor .37 .1 .1 1
	visible 1
	action { hide grpControls ; show look }
	mouseEnter { show message_look ; setitemcolor ctr_look backcolor .1 .37 .1 1 } 
	mouseExit { hide message_look ; setitemcolor ctr_look backcolor .37 .1 .1 1 } 
	}
itemDef {
      	name ctr_look
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/framebutton.tga"
 	rect 37 395 45 26
      	visible 1 
	decoration  	  
    	}

itemDef {
      	name ctr_look
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/leftbutton.tga"
      	rect 25 395 13 26
      	visible 1 
	decoration  	  
    	}

itemDef {
      	name ctr_look
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/rightbutton.tga"
      	rect 81 395 13 26
      	visible 1 
	decoration  	  
    	}

	itemDef {
      		name look
		group grpControls
      		type ITEM_TYPE_BIND
		text "Look Down:"
		cvar "+lookdown"
		//rect 99 140 256 20
		rect 99 135 256 20 
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128 
      		textaligny 17       
      		textscale .3        
		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name look
		group grpControls
      		type ITEM_TYPE_BIND
		text "Mouse Look:"
		cvar "+mlook"
		rect 99 160 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 17
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	
	itemDef {
      		name look
		group grpControls
      		type ITEM_TYPE_BIND
		text "Centerview:"
		cvar "centerview"
		rect 99 185 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 17
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name look
		group grpControls
      		type ITEM_TYPE_BIND
		text "ZoomView:"
		cvar "+zoom"
		rect 99 210 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 17
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name look
		group grpControls
      		type ITEM_TYPE_YESNO
		text "Free Look:"
		cvar "cl_freelook"
		rect 99 235 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 17
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

itemDef {
	name ctr_move
	text "Move"
	type 1
	textscale .3
	group grpControlbutton
	type ITEM_TYPE_BUTTON
	style WINDOW_STYLE_FILLED
	background "ui/assets/button_back.tga"
	rect 116 395 45 26
	textalign 1
	textalignx 22
	textaligny 20
	forecolor 1 1 1 1 
	backcolor .37 .1 .1 1
	visible 1
	action { hide grpControls ; show move }
	mouseEnter { show message_move ; setitemcolor ctr_move backcolor .1 .37 .1 1  } 
	mouseExit { hide message_move ; setitemcolor ctr_move backcolor .37 .1 .1 1 } 
	}
itemDef {
      	name ctr_move
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/framebutton.tga"
 	rect 116 395 45 26
      	visible 1 
	decoration  	  
    	}

itemDef {
      	name ctr_move
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/leftbutton.tga"
      	rect 104 395 13 26
      	visible 1 
	decoration  	  
    	}

itemDef {
      	name ctr_move
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/rightbutton.tga"
      	rect 160 395 13 26
      	visible 1 
	decoration  	  
    	}


itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_YESNO
		text "Always Run:"
		cvar "+speed"
		rect 99 50 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128 
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Forward:"
		cvar "+forward"
		rect 99 75 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Backpedal:"
		cvar "+back"
		rect 99 100 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3                
      		forecolor 1 1 1 1
      		visible 0 
    		}
	
	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Move Left:"
		cvar "+moveleft"
		rect 99 125 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Move Right:"
		cvar "+moveright"
		rect 99 150 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Jump:"
		cvar "+moveup"
		rect 99 175 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Crouch:"
		cvar "+movedown"
		rect 99 200 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Turn Left:"
		cvar "+left"
		rect 99 225 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Turn Right:"
		cvar "+right"
		rect 99 250 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	
	itemDef {
      		name move
		group grpControls
      		type ITEM_TYPE_BIND
		text "Strafe:"
		cvar "+strafe"
		rect 99 275 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}



itemDef {
	name ctr_shoot
	text "Shoot"
	type 1
	textscale .3
	group grpControlbutton
	type ITEM_TYPE_BUTTON
	style WINDOW_STYLE_FILLED
	background "ui/assets/button_back.tga"
	rect 197 395 45 26
	textalign 1
	textalignx 22
	textaligny 20
	forecolor 1 1 1 1
	backcolor .37 .1 .1 1 
	visible 1
	action { hide grpControls ; show shoot }
	mouseEnter { show message_shoot ; setitemcolor ctr_shoot backcolor .1 .37 .1 1 } 
	mouseExit { hide message_shoot ; setitemcolor ctr_shoot backcolor .37 .1 .1 1 }
	}
 
itemDef {
   	name ctr_shoot
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/framebutton.tga"
 	rect 197 395 45 26
   	visible 1 
	decoration  	  
 	}

itemDef {
      	name ctr_shoot
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/leftbutton.tga"
      	rect 185 395 13 26
      	visible 1 
	decoration  	  
    	}

itemDef {
      	name ctr_shoot
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/rightbutton.tga"
      	rect 241 395 13 26
      	visible 1 
	decoration  	  
    	}
	
	
	itemDef {
      		name shoot				
		group grpControls
      		type ITEM_TYPE_BIND
		text "Attack:"
		cvar "+attack"
		rect 99 50 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128 
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Previous Weapon:"
		cvar "weapprev"
		rect 99 70 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Next Weapon:"
		cvar "weapnext"
		rect 99 90 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	
	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_YESNO
		text "Autoswitch:"
		cvar "cg_autoswitch"
		rect 99 110 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Gauntlet:"
		cvar "weapon 1"
		rect 99 130 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Machinegun:"
		cvar "weapon 2"
		rect 99 150 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Shotgun:"
		cvar "weapon 3"
		rect 99 170 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Grenade Launcher:"
		cvar "weapon 4"
		rect 99 190 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Rocket Launcher:"
		cvar "weapon 5"
		rect 99 210 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	
	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Lightning Gun:"
		cvar "weapon 6"
		rect 99 230 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Railgun:"
		cvar "Weapon 7"
		rect 99 250 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Plasma Gun:"
		cvar "weapon 8"
		rect 99 270 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "BFG:"
		cvar "weapon 9"
		rect 99 290 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3                
      		forecolor 1 1 1 1
      		visible 0 
    		}
	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Nail Gun:"
		cvar "weapon 11"
		rect 99 310 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Proximity Mine:"
		cvar "weapon 12"
		rect 99 330 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	itemDef {
      		name shoot
		group grpControls
      		type ITEM_TYPE_BIND
		text "Chain Gun:"
		cvar "weapon 13"
		rect 99 350 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

itemDef {
	name ctr_miscellaneous
	text "Miscellaneous"
	type 1
	textscale .3
	group grpControlbutton
	style WINDOW_STYLE_FILLED
	background "ui/assets/button_back.tga"
	rect 282 395 140 26
	textalign 1
	textalignx 70
	textaligny 20
	forecolor 1 1 1 1
	backcolor .37 .1 .1 1 
	visible 1
	action { hide grpControls ; show misc }
	mouseEnter { show message_misc ; setitemcolor ctr_miscellaneous backcolor .1 .37 .1 1 } 
	mouseExit { hide message_misc ; setitemcolor ctr_miscellaneous backcolor .37 .1 .1 1 } 
	}

itemDef {
      	name ctr_miscellaneous
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/framebutton.tga"
 	rect 282 395 140 26
      	visible 1 
	decoration  	  
    	}

itemDef {
      	name ctr_miscellaneous
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/leftbutton.tga"
      	rect 270 395 13 26
      	visible 1 
	decoration  	  
    	}

itemDef {
      	name ctr_miscellaneous
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/rightbutton.tga"
      	rect 421 395 13 26
      	visible 1 
	decoration  	  
    	}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_BIND
		text "Show Scores:"
		cvar "+scores"
		rect 99 50 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128 
      		textaligny 20
		textscale .3                
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_BIND
		text "Use Item:"
		cvar "+button2"
		rect 99 75 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_BIND
		text "Gesture:"
		cvar "+button3"
		rect 99 100 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	
	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_BIND
		text "Chat:"
		cvar "messagemode"
		rect 99 125 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_BIND
		text "Team Chat:"
		cvar "messagemode2"
		rect 99 150 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_BIND
		text "Target Chat:"
		cvar "messagemode3"
		rect 99 175 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_BIND
		text "Attack Chat:"
		cvar "messagemode4"
		rect 99 200 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_SLIDER
		text "Senstivity:"
		cvarfloat "sensitivity" 5 1 30
		rect 99 225 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_YESNO
		text "Invert Mouse:"
		cvar "ui_mousePitch"
		rect 99 250 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
			action { uiScript update mousePitch }
    		}

	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_YESNO
		text "Smooth Mouse:"
		cvar "m_filter"
		rect 99 275 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	itemDef {
      		name misc
		group grpControls
    		type ITEM_TYPE_BIND
		text "Next Team Member:"
		cvar "nextTeamMember"
		rect 99 300 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}
	itemDef {
      		name misc
		group grpControls
      		type ITEM_TYPE_BIND
		text "Next Team Order:"
		cvar "nextOrder"
		rect 99 325 256 20
      		textalign ITEM_ALIGN_RIGHT
      		textalignx 128
      		textaligny 20
		textscale .3        
      		forecolor 1 1 1 1
      		visible 0 
    		}





	



}

}

}