#include "ui/menudef.h" { \\ score_menu \\ menuDef { name "score_results" visible 0 fullscreen 0 rect 0 0 640 480 focusColor 1 .75 0 1 style 0 border 1 // TEAM BARS // itemDef { name leftteambar rect 14 112 307 25 style WINDOW_STYLE_FILLED border 1 bordercolor 1 1 1 1 forecolor 1 1 1 1 backcolor 1 0 0 1 visible 1 decoration } itemDef { name rightteambar rect 320 112 306 25 style WINDOW_STYLE_FILLED border 1 bordercolor 1 1 1 1 forecolor 1 1 1 1 backcolor 0 0 1 1 visible 1 decoration } // TEAM HEADINGS // itemDef { name leftteamheadings text "Status Name Score Time Ping" textscale .25 style 0 rect 25 112 128 30 textalign 0 textalignx 0 // x alignment point for text // use it to offset left/right text from the edge // or to center the text on a different point textaligny 18 backcolor 0 0 0 0 forecolor 1 .75 0 1 decoration visible 1 } itemDef { name rightteamheadings text "Status Name Score Time Ping" textscale .25 style 0 rect 336 112 128 30 textalign 0 textalignx 0 // x alignment point for text // use it to offset left/right text from the edge // or to center the text on a different point textaligny 18 backcolor 0 0 0 0 forecolor 1 .75 0 1 decoration visible 1 } // GRADIENT BACKGROUNDS // itemDef { name window rect 320 142 1 220 style WINDOW_STYLE_FILLED border 1 bordercolor .5 .5 .5 1 forecolor 1 1 1 1 backcolor 0 0 0 1 visible 1 decoration } itemDef { name window rect 300 142 1 220 style WINDOW_STYLE_FILLED border 1 bordercolor .5 .5 .5 1 visible 1 decoration } itemDef { name window rect 606 142 1 220 style WINDOW_STYLE_FILLED border 1 bordercolor .5 .5 .5 1 visible 1 decoration } itemDef { name leftgrad style WINDOW_STYLE_SHADER background "ui/assets/halfgradleft.tga" rect 14 142 306 222 forecolor .75 0 0 0.5 visible 1 decoration } itemDef { name rightgrad style WINDOW_STYLE_SHADER background "ui/assets/halfgradleft.tga" rect 320 142 306 222 forecolor 0 0 .75 0.5 visible 1 decoration } itemDef { name playerlogo style 3 background "ui/assets/stroggs.tga" rect 71 157 180 180 visible 1 forecolor .5 0 0 .5 decoration } itemDef { name opponentlogo style 3 background "ui/assets/pagans.tga" rect 397 157 180 180 visible 1 forecolor 0 0 .5 .5 decoration } // LIST // itemDef { name leftlist rect 14 142 306 222 forecolor .75 .75 .75 1 visible 1 type ITEM_TYPE_LISTBOX elementwidth 135 elementheight 20 textscale .25 elementtype LISTBOX_TEXT feeder FEEDER_REDTEAM_LIST columns 6 2 12 18 20 78 75 183 20 221 20 251 20 } itemDef { name rightlist rect 320 142 306 222 forecolor .75 .75 .75 1 visible 1 type ITEM_TYPE_LISTBOX elementwidth 135 elementheight 20 textscale .25 elementtype LISTBOX_TEXT feeder FEEDER_BLUETEAM_LIST columns 6 2 12 18 20 78 75 183 20 221 20 251 20 } // PLAYER LIST BORDER // itemDef { name window rect 14 141 612 221 style WINDOW_STYLE_EMPTY border 1 bordercolor .5 .5 .5 1 forecolor 1 1 1 1 backcolor 0 0 0 .25 visible 1 decoration } // GAMETYPE BAR // itemDef { name gametypebar style 2 rect 0 50 640 35 // use it to offset left/right text from the edge // or to center the text on a different point style 2 border 4 bordercolor 1 1 1 1 bordersize 1 backcolor 0 0 .75 0.5 visible 1 decoration } itemDef { name score text " " ownerdraw CG_GAME_STATUS textscale .4 style 0 rect 0 42 640 35 textalignx 320 textaligny 0 textalign 1 backcolor 0 0 0 0 forecolor 1 1 1 1 visible 1 decoration } itemDef { name score ownerdraw CG_KILLER textscale .4 style 0 rect 0 10 640 35 textalignx 320 textaligny 0 textalign 1 backcolor 0 0 0 0 forecolor 1 1 1 1 visible 1 decoration } // spectators // itemDef { name window text "Spectating:" textaligny 20 rect 14 414 82 24 style WINDOW_STYLE_FILLED border 0 bordercolor .5 .5 .5 1 forecolor 1 1 1 .7 backcolor .30 .30 .30 .25 textscale .33 visible 1 decoration } itemDef { name window rect 96 414 530 24 style WINDOW_STYLE_FILLED border 0 bordercolor .5 .5 .5 1 forecolor 1 1 1 .7 backcolor .30 .30 .30 .25 textscale .33 visible 1 ownerdraw CG_SPECTATORS decoration } // AWARDS // itemDef { name window rect 14 364 612 48 style WINDOW_STYLE_FILLED border 1 bordercolor .5 .5 .5 1 forecolor 1 1 1 1 backcolor .30 .30 .30 .15 visible 1 decoration } itemdef { name medal_accuracy ownerdraw CG_ACCURACY rect 56 368 32 32 background "ui/assets/medal_accuracy.tga" forecolor 1 1 1 .25 visible 1 decoration textscale 0.25 } itemdef { name medal_assist ownerdraw CG_ASSISTS rect 156 368 32 32 background "ui/assets/medal_assist.tga" forecolor 1 1 1 .25 visible 1 decoration textscale 0.25 } itemdef { name medal_defend ownerdraw CG_DEFEND rect 256 368 32 32 background "ui/assets/medal_defend.tga" forecolor 1 1 1 .25 visible 1 decoration textscale 0.25 } itemdef { name medal_excellent ownerdraw CG_EXCELLENT rect 356 368 32 32 background "ui/assets/medal_excellent.tga" forecolor 1 1 1 .25 visible 1 decoration textscale 0.25 } itemdef { name medal_gauntlet ownerdraw CG_GAUNTLET rect 456 368 32 32 background "ui/assets/medal_gauntlet.tga" forecolor 1 1 1 .25 visible 1 decoration textscale 0.25 } itemdef { name medal_impressive ownerdraw CG_IMPRESSIVE rect 556 368 32 32 background "ui/assets/medal_impressive.tga" forecolor 1 1 1 .25 visible 1 decoration textscale 0.25 } // TEAM NAME // itemDef { name redteamname ownerdraw CG_RED_NAME textalign 1 textscale .4 rect 14 84 306 25 forecolor 1 0 0 1 decoration visible 1 } itemDef { name blueteamname ownerdraw CG_BLUE_NAME textalign 1 textscale .4 rect 320 84 306 25 forecolor 0 0 1 1 decoration visible 1 } } }