//----------------------------------------------------------------------------- // // $Id$ // //----------------------------------------------------------------------------- // // $Log$ // Revision 1.15 2003/04/19 17:41:26 jbravo // Applied changes that where in 1.29h -> 1.32b gamecode. // // Revision 1.14 2002/08/02 22:44:37 slicer // Added resetMatch command for MM // // Revision 1.13 2002/06/19 18:13:57 jbravo // New TNG spawning system :) // // Revision 1.12 2002/06/18 03:57:38 jbravo // Committing for aasimon. Callvote nextmap removed and replaced with cyclemap for .ini // // Revision 1.11 2002/06/16 20:06:14 jbravo // Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap" // // Revision 1.10 2002/06/10 17:40:52 slicer // Added MM's ClearScores command as console cmd also // // Revision 1.9 2002/05/20 04:59:33 jbravo // Lots of small fixes. // // Revision 1.8 2002/05/04 16:19:02 jbravo // Fixing the stuff cmd to work on dedicated servers. // // Revision 1.7 2002/04/03 15:51:01 jbravo // Small warning fixes // // Revision 1.6 2002/02/26 03:58:19 jbravo // Added a newline to the say messages from the server // // Revision 1.5 2002/01/11 19:48:30 jbravo // Formatted the source in non DOS format. // // Revision 1.4 2001/12/31 16:28:42 jbravo // I made a Booboo with the Log tag. // // //----------------------------------------------------------------------------- // Copyright (C) 1999-2000 Id Software, Inc. // // this file holds commands that can be executed by the server console, but not remote clients #include "g_local.h" /* ============================================================================== PACKET FILTERING You can add or remove addresses from the filter list with: addip removeip The ip address is specified in dot format, and you can use '*' to match any value so you can specify an entire class C network with "addip 192.246.40.*" Removeip will only remove an address specified exactly the same way. You cannot addip a subnet, then removeip a single host. listip Prints the current list of filters. g_filterban <0 or 1> If 1 (the default), then ip addresses matching the current list will be prohibited from entering the game. This is the default setting. If 0, then only addresses matching the list will be allowed. This lets you easily set up a private game, or a game that only allows players from your local network. TTimo NOTE: for persistence, bans are stored in g_banIPs cvar MAX_CVAR_VALUE_STRING The size of the cvar string buffer is limiting the banning to around 20 masks this could be improved by putting some g_banIPs2 g_banIps3 etc. maybe still, you should rely on PB for banning instead ============================================================================== */ typedef struct ipFilter_s { unsigned mask; unsigned compare; } ipFilter_t; #define MAX_IPFILTERS 1024 static ipFilter_t ipFilters[MAX_IPFILTERS]; static int numIPFilters; /* ================= StringToFilter ================= */ static qboolean StringToFilter(char *s, ipFilter_t * f) { char num[128]; int i, j; byte b[4]; byte m[4]; for (i = 0; i < 4; i++) { b[i] = 0; m[i] = 0; } for (i = 0; i < 4; i++) { if (*s < '0' || *s > '9') { if (*s == '*') { // 'match any' // b[i] and m[i] to 0 s++; if (!*s) break; s++; continue; } G_Printf("Bad filter address: %s\n", s); return qfalse; } j = 0; while (*s >= '0' && *s <= '9') { num[j++] = *s++; } num[j] = 0; b[i] = atoi(num); m[i] = 255; if (!*s) break; s++; } f->mask = *(unsigned *) m; f->compare = *(unsigned *) b; return qtrue; } /* ================= UpdateIPBans ================= */ static void UpdateIPBans(void) { byte b[4], m[4]; int i, j; char iplist_final[MAX_CVAR_VALUE_STRING]; char ip[64]; *iplist_final = 0; for (i = 0; i < numIPFilters; i++) { if (ipFilters[i].compare == 0xffffffff) continue; *(unsigned *) b = ipFilters[i].compare; *(unsigned *) m = ipFilters[i].mask; *ip = 0; for (j = 0; j < 4; j++) { if (m[j] != 255) Q_strcat(ip, sizeof(ip), "*"); else Q_strcat(ip, sizeof(ip), va("%i", b[j])); Q_strcat(ip, sizeof(ip), (j < 3) ? "." : " "); } if (strlen(iplist_final) + strlen(ip) < MAX_CVAR_VALUE_STRING) { Q_strcat(iplist_final, sizeof(iplist_final), ip); } else { Com_Printf("g_banIPs overflowed at MAX_CVAR_VALUE_STRING\n"); break; } } trap_Cvar_Set("g_banIPs", iplist_final); } /* ================= G_FilterPacket ================= */ qboolean G_FilterPacket(char *from) { int i; unsigned in; byte m[4]; char *p; i = 0; p = from; while (*p && i < 4) { m[i] = 0; while (*p >= '0' && *p <= '9') { m[i] = m[i] * 10 + (*p - '0'); p++; } if (!*p || *p == ':') break; i++, p++; } in = *(unsigned *) m; for (i = 0; i < numIPFilters; i++) if ((in & ipFilters[i].mask) == ipFilters[i].compare) return g_filterBan.integer != 0; return g_filterBan.integer == 0; } /* ================= AddIP ================= */ void AddIP(char *str) { int i; for (i = 0; i < numIPFilters; i++) if (ipFilters[i].compare == 0xffffffff) break; // free spot if (i == numIPFilters) { if (numIPFilters == MAX_IPFILTERS) { G_Printf("IP filter list is full\n"); return; } numIPFilters++; } if (!StringToFilter(str, &ipFilters[i])) ipFilters[i].compare = 0xffffffffu; UpdateIPBans(); } /* ================= G_ProcessIPBans ================= */ void G_ProcessIPBans(void) { char *s, *t; char str[MAX_CVAR_VALUE_STRING]; Q_strncpyz(str, g_banIPs.string, sizeof(str)); for (t = s = g_banIPs.string; *t; /* */ ) { s = strchr(s, ' '); if (!s) break; while (*s == ' ') *s++ = 0; if (*t) AddIP(t); t = s; } } /* ================= Svcmd_AddIP_f ================= */ void Svcmd_AddIP_f(void) { char str[MAX_TOKEN_CHARS]; if (trap_Argc() < 2) { G_Printf("Usage: addip \n"); return; } trap_Argv(1, str, sizeof(str)); AddIP(str); } /* ================= Svcmd_RemoveIP_f ================= */ void Svcmd_RemoveIP_f(void) { ipFilter_t f; int i; char str[MAX_TOKEN_CHARS]; if (trap_Argc() < 2) { G_Printf("Usage: removeip \n"); return; } trap_Argv(1, str, sizeof(str)); if (!StringToFilter(str, &f)) return; for (i = 0; i < numIPFilters; i++) { if (ipFilters[i].mask == f.mask && ipFilters[i].compare == f.compare) { ipFilters[i].compare = 0xffffffffu; G_Printf("Removed.\n"); UpdateIPBans(); return; } } G_Printf("Didn't find %s.\n", str); } /* =================== Svcmd_EntityList_f =================== */ void Svcmd_EntityList_f(void) { int e; gentity_t *check; check = g_entities + 1; for (e = 1; e < level.num_entities; e++, check++) { if (!check->inuse) { continue; } G_Printf("%3i:", e); switch (check->s.eType) { case ET_GENERAL: G_Printf("ET_GENERAL "); break; case ET_PLAYER: G_Printf("ET_PLAYER "); break; case ET_ITEM: G_Printf("ET_ITEM "); break; case ET_MISSILE: G_Printf("ET_MISSILE "); break; case ET_MOVER: G_Printf("ET_MOVER "); break; case ET_BEAM: G_Printf("ET_BEAM "); break; case ET_PORTAL: G_Printf("ET_PORTAL "); break; case ET_SPEAKER: G_Printf("ET_SPEAKER "); break; case ET_PUSH_TRIGGER: G_Printf("ET_PUSH_TRIGGER "); break; case ET_TELEPORT_TRIGGER: G_Printf("ET_TELEPORT_TRIGGER "); break; case ET_INVISIBLE: G_Printf("ET_INVISIBLE "); break; case ET_GRAPPLE: G_Printf("ET_GRAPPLE "); break; default: G_Printf("%3i ", check->s.eType); break; } if (check->classname) { G_Printf("%s", check->classname); } G_Printf("\n"); } } gclient_t *ClientForString(const char *s) { gclient_t *cl; int i; int idnum; // numeric values are just slot numbers if (s[0] >= '0' && s[0] <= '9') { idnum = atoi(s); if (idnum < 0 || idnum >= level.maxclients) { Com_Printf("Bad client slot: %i\n", idnum); return NULL; } cl = &level.clients[idnum]; if (cl->pers.connected == CON_DISCONNECTED) { G_Printf("Client %i is not connected\n", idnum); return NULL; } return cl; } // check for a name match for (i = 0; i < level.maxclients; i++) { cl = &level.clients[i]; if (cl->pers.connected == CON_DISCONNECTED) { continue; } if (!Q_stricmp(cl->pers.netname, s)) { return cl; } } G_Printf("User %s is not on the server\n", s); return NULL; } /* =================== Svcmd_ForceTeam_f forceteam =================== */ void Svcmd_ForceTeam_f(void) { gclient_t *cl; char str[MAX_TOKEN_CHARS]; if ( trap_Argc() < 3 ) { G_Printf("Usage: forceteam \n"); return; } // find the player trap_Argv(1, str, sizeof(str)); cl = ClientForString(str); if (!cl) { return; } // set the team trap_Argv(2, str, sizeof(str)); SetTeam(&g_entities[cl - level.clients], str); } char *ConcatArgs(int start); /* ================= ConsoleCommand ================= */ qboolean ConsoleCommand(void) { char cmd[MAX_TOKEN_CHARS]; trap_Argv(0, cmd, sizeof(cmd)); if (Q_stricmp(cmd, "entitylist") == 0) { Svcmd_EntityList_f(); return qtrue; } if (Q_stricmp(cmd, "forceteam") == 0) { Svcmd_ForceTeam_f(); return qtrue; } if (Q_stricmp(cmd, "game_memory") == 0) { Svcmd_GameMem_f(); return qtrue; } if (Q_stricmp(cmd, "addbot") == 0) { Svcmd_AddBot_f(); return qtrue; } if (Q_stricmp(cmd, "botlist") == 0) { Svcmd_BotList_f(); return qtrue; } if (Q_stricmp(cmd, "abort_podium") == 0) { Svcmd_AbortPodium_f(); return qtrue; } if (Q_stricmp(cmd, "addip") == 0) { Svcmd_AddIP_f(); return qtrue; } if (Q_stricmp(cmd, "removeip") == 0) { Svcmd_RemoveIP_f(); return qtrue; } // JBravo: adding a stuff cmd. if (Q_stricmp(cmd, "stuff") == 0) { RQ3_Cmd_Stuff(); return qtrue; } //sLiCeR: adding a clearScores if (Q_stricmp(cmd, "clearscores") == 0 && g_RQ3_matchmode.integer) { MM_ClearScores(qfalse); return qtrue; } if (Q_stricmp(cmd, "resetmatch") == 0 && g_RQ3_matchmode.integer) { MM_ResetMatch(); return qtrue; } if (Q_stricmp(cmd, "listip") == 0) { trap_SendConsoleCommand(EXEC_NOW, "g_banIPs\n"); return qtrue; } if (Q_stricmp(cmd, "cyclemap") == 0 ) { BeginIntermission(); return qtrue; } if (g_dedicated.integer) { if (Q_stricmp(cmd, "say") == 0) { trap_SendServerCommand(-1, va("print \"^1server: %s\n\"", ConcatArgs(1))); return qtrue; } // everything else will also be printed as a say command trap_SendServerCommand(-1, va("print \"^1server: %s\n\"", ConcatArgs(0))); return qtrue; } return qfalse; }