#include "ui/menudef.h"

{
\\ CALL VOTE MENU \\

menuDef {
    	name "ingame_callvote"
    	visible 0
    	fullscreen 0
    	rect 374 30 255 350
	outOfBoundsClick			// this closes the window if it gets a click out of the rectangle
    	focusColor 1 .75 0 1
    	style 1
    	border 1

	onOpen { uiScript loadArenas }


itemDef {
	name window
	rect 0 0 255 350
	style 1
	border 1
	bordercolor .5 .5 .5 1
	backcolor 0 0 .75 .25
	visible 1
	decoration
	}


		
		 
itemDef {
	name maprestart
	text "Map Restart:"
	type 11
	textscale .25
	cvar "map_restart"
	rect 20 10 110 20
	textalign 0
	textalignx 0
	textaligny 16
	forecolor 1 1 1 1
	visible 1
	}


itemDef {
	name maprestart
	text "Next Map:"
	type 11
	textscale .25
	cvar "nextmap"
	rect 20 30 110 20
	textalign 0
	textalignx 0
	textaligny 16
	forecolor 1 1 1 1
	visible 1
	action {  }
	}
itemDef {
	name maprestart
	text "Do Warmup:"
	type 11
	textscale .25
	rect 20 50 110 20
	textalign 0
	textalignx 0
	textaligny 16
	forecolor 1 1 1 1
	visible 1
	action { }
	}

itemDef {
	name gametype
	text "Gametype:"
	style 0
	textscale .25
	ownerdraw UI_NETGAMETYPE
	rect 20 70 110 20
	textalign 0
	textalignx 0
	textaligny 16
	forecolor 1 1 1 1
	visible 1
	}

itemDef {
	name window
	rect 0 92 255 120
	style 0
	border 1
	bordercolor .5 .5 .5 1
	visible 1
	decoration
	}

itemDef {
	name maprestart
	text "Kick Player:"
	textscale .25
	rect 20 95 110 20
	//ownerdraw UI_ALLMAPS_SELECTION 
	textalign 0
	textalignx 0
	textaligny 16
	forecolor 1 1 1 1
	visible 1
	action { }
	}
itemDef {
      	name playerlist
       	rect 20 115 225 85
	style WINDOW_STYLE_FILLED
	type ITEM_TYPE_LISTBOX
	elementwidth 120
	elementheight 15
	textscale .25
	elementtype LISTBOX_TEXT
	border 1
	bordercolor .5 .5 .5 .5
	forecolor 1 1 1 1
	backcolor 0 0 .5 .25
	outlinecolor .1 .1 .7 .5
	visible 1
	mouseEnter { fadein message_arena ; setitemcolor playerlist bordercolor .7 0 0 1 } 
	mouseExit { fadeout message_arena ; setitemcolor playerlist bordercolor .5 .5 .5 1 }
	}

itemDef {
	name maprestart
	text "New Map:"
	ownerdraw UI_ALLMAPS_SELECTION 
	textscale .25
	rect 20 215 110 20
	textalign 0
	textalignx 0
	textaligny 16
	forecolor 1 1 1 1
	visible 1
	action { }
	}
itemDef {
	name maplist
      	rect 20 235 225 85
	type ITEM_TYPE_LISTBOX
	style WINDOW_STYLE_FILLED
	elementwidth 120
	elementheight 15
	textscale .25
	elementtype LISTBOX_TEXT
	feeder FEEDER_MAPS
	border 1
	bordercolor .5 .5 .5 .5
	forecolor 1 1 1 1
	backcolor 0 0 .5 .25
	outlinecolor .1 .1 .7 .5
	visible 1
	mouseEnter { fadein message_arena ; setitemcolor maplist bordercolor .7 0 0 1 } 
	mouseExit { fadeout message_arena ; setitemcolor maplist bordercolor .5 .5 .5 .5 } 
  	}



itemDef {
	name ok
	text "OK"
	textscale .25
	group grpControlbutton
	style WINDOW_STYLE_SHADER
	background "ui/assets/button_red.tga"
	rect 103 325 50 20
	textalign 1
	textalignx 25
	textaligny 15
	forecolor 1 1 1 1
	visible 1
	action { close ingame_callvote ; close ingame ; open ingame }
	}


	
	
	


}


}