#include "ui/menudef.h" { \\ SERVER INFO MENU \\ menuDef { name "ingame_vote" visible 0 fullscreen 0 outOfBoundsClick // this closes the window if it gets a click out of the rectangle rect 430 30 128 125 focusColor 1 .75 0 1 style 1 border 1 itemDef { name window rect 10 15 108 110 style 1 backcolor 0 .1 0 1 visible 1 decoration } // FRAME // itemDef { name window rect 0 10 64 64 style 3 background "ui/assets/ingameleftcorner.tga" visible 1 decoration } itemDef { name window rect 64 10 64 64 style 3 background "ui/assets/ingamerightcorner.tga" visible 1 decoration } itemDef { name window rect 30 0 65 16 style 3 background "ui/assets/ingameconnection.tga" visible 1 decoration } itemDef { name window rect 0 64 64 64 style 3 background "ui/assets/ingameleftcornerb.tga" visible 1 decoration } itemDef { name window rect 64 64 64 64 style 3 background "ui/assets/ingamerightcornerb.tga" visible 1 decoration } itemDef { name yes text "Yes" type 1 textscale .25 rect 0 30 128 20 textalign 1 textalignx 64 textaligny 10 forecolor 1 1 1 1 visible 1 action { exec "vote yes" ; uiScript closeingame } } itemDef { name no text "No" type 1 textscale .25 rect 0 50 128 20 textalign 1 textalignx 64 textaligny 10 forecolor 1 1 1 1 visible 1 action { exec "vote no" ; uiScript closeingame } } itemDef { name yes text "TeamYes" type 1 ownerdrawflag UI_SHOW_ANYTEAMGAME textscale .25 rect 0 70 128 20 textalign 1 textalignx 64 textaligny 10 forecolor 1 1 1 1 visible 1 action { exec "teamvote yes" ; uiScript closeingame } } itemDef { name no text "TeamNo" type 1 ownerdrawflag UI_SHOW_ANYTEAMGAME textscale .25 rect 0 90 128 20 textalign 1 textalignx 64 textaligny 10 forecolor 1 1 1 1 visible 1 action { exec "teamvote no" ; uiScript closeingame } } } } }