#include "ui/menudef.h"

{
\\ score_menu \\

  menuDef {
    	name "teamscore_menu"
    	visible 0
    	fullscreen 1
    	rect 0 0 640 480
    	background uibackground4
    	focusColor 1 .75 0 1
    	style 1
    	border 1
	
itemDef {
	name leftteambar
      	rect 14 102 306 35	
	style WINDOW_STYLE_FILLED
	border 1
	bordercolor .5 .5 .5 1
	forecolor 1 1 1 1
	backcolor 1 0 0 1
	visible 1
	decoration
}

itemDef {
	name rightteambar
 	rect 320 102 306 35	
	style WINDOW_STYLE_FILLED
	border 1
	bordercolor .5 .5 .5 1
	forecolor 1 1 1 1
	backcolor 0 0 1 1
	visible 1
	decoration
}

itemDef {
      	name leftteamheadings
      	text "Status         Name                                 Score    Time    Ping"
      	textscale .25
      	style 0	
      	rect 25 102 128 30 
      	textalign 0		
      	textalignx 0		// x alignment point for text
   				// use it to offset left/right text from the edge 
            			// or to center the text on a different point
      	textaligny 23        
      	backcolor 0 0 0 0
      	forecolor 1 .75 0 1
      	decoration
      	visible 1 	  
    	}


itemDef {
      	name leftgrad
      	style WINDOW_STYLE_SHADER
      	background "ui/assets/halfgradleft.tga"
      	rect 14 140 306 222 
				forecolor .75 0 0 0.5
      	visible 1 
				decoration
}

itemDef {
      	name leftgrad
      	rect 16 142 302 218 
		orecolor .75 .75 .75 .75
      	visible 1 
		type ITEM_TYPE_LISTBOX
		elementwidth 135
		elementheight 20
		textscale .25
		elementtype LISTBOX_TEXT
		feeder FEEDER_REDTEAM_LIST
		columns 5 2 20 20 60 75 75 165 20 20 205 20 20 235 20 20
}



itemDef {
      	name rightgrad
      	style WINDOW_STYLE_SHADER
      	background "ui/assets/halfgradright.tga"
      	rect 320 140 296 222 	     
      	forecolor 0 0 .75 0.5
      	visible 1 
			  type ITEM_TYPE_LISTBOX
			  elementwidth 135
			  elementheight 20
			  textscale .28
			  elementtype LISTBOX_TEXT
			  feeder FEEDER_BLUETEAM_LIST
				columns 5 2 20 20 60 75 75 165 20 20 205 20 20 235 20 20
}

itemDef {
      	name rightteamheadings
      	text "Status         Name                                 Score    Time    Ping"
      	textscale .25
      	style 0	
      	rect 336 102 128 30 
      	textalign 0		
      	textalignx 0		// x alignment point for text
   				// use it to offset left/right text from the edge 
            			// or to center the text on a different point
      	textaligny 23        
      	backcolor 0 0 0 0
      	forecolor 1 .75 0 1
      	decoration
      	visible 1 	  
    	}







itemDef {
	name window
	rect 14 141 612 221	
	style WINDOW_STYLE_EMPTY
	border 1
	bordercolor .5 .5 .5 .75
	forecolor 1 1 1 1
	backcolor 0 0 0 .25
	visible 1
	decoration
}






// GAMETYPE BAR	//


itemDef {
      	name gametypebar
      	style 2
      	rect 0 16 640 35 
      	textscale 0.4
      	textalign 0		        // center
      	textalignx 60       		// x alignment point for text
                            		// use it to offset left/right text from the edge 
                            		// or to center the text on a different point
      	textaligny 21        
      	style 2
      	border 4
      	bordercolor 1 1 1 1
      	bordersize 1
      	backcolor 0 0 .75 0.5
      	visible 1 
      	decoration 
}


itemDef {
      	name score
				text " "
				ownerdraw CG_GAME_STATUS
      	textscale .5
      	style 0	
      	rect 320 16 210 25 
				textalignx 0
				textaligny 21
      	textalign 1		
      	backcolor 0 0 0 0
      	forecolor 1 1 1 1
      	visible 1 
				decoration	  
}


itemDef {
      	name score
				text ""
				ownerdraw CG_KILLER
      	textscale .4
      	style 0	
      	rect 320 40 210 40 
				textalignx 0
				textaligny 24 
      	textalign 1		
      	backcolor 0 0 0 0
      	forecolor 1 1 1 1
      	visible 1 
				decoration	  
}




//	PLAYER STATS	//

itemDef {
	name window
      	rect 14 364 612 24	
	style WINDOW_STYLE_FILLED
	border 1
	bordercolor .5 .5 .5 .5
	forecolor 0 0 0 0
	backcolor 0 0 0 .25
	//outlinecolor 1 1 1 .5
	visible 1
	decoration
}

itemDef {
      	name name
      	text "Name:"
      	textscale .35
      	style 0	
      	rect 0 363 128 30 
      	textalign 1		// center
      	textalignx 64		// x alignment point for text
   				// use it to offset left/right text from the edge 
            			// or to center the text on a different point
      	textaligny 21        
      	backcolor 0 0 0 0
 	forecolor 1 .75 0 1
      	decoration
      	visible 1 	  
    	}


itemDef {
      	name score
      	text "Score:"
      	textscale .35
      	style 0	
      	rect 246 363 128 30 
      	textalign 3		// center
      	textalignx 16		// x alignment point for text
   				// use it to offset left/right text from the edge 
            			// or to center the text on a different point
      	textaligny 21        
      	backcolor 0 0 0 0
	forecolor 1 .75 0 1
      	decoration
      	visible 1 	  
    }


itemDef {
      	name wins
      	text "Wins:"
      	textscale .35
      	style 0	
      	rect 404 363 128 30 
      	textalign 1		// center
      	textalignx 64		// x alignment point for text
   				// use it to offset left/right text from the edge 
            			// or to center the text on a different point
      	textaligny 21        
      	backcolor 0 0 0 0
  	forecolor 1 .75 0 1
      	decoration
      	visible 1 	  
    }



// AWARDS	//


itemDef {
	name window
      	rect 14 390 612 38	
	style WINDOW_STYLE_FILLED
	border 1
	bordercolor .5 .5 .5 .5
	forecolor 1 1 1 1
	backcolor 0 0 0 .25
	visible 1
	decoration
}

itemdef {
	name medal_accuracy
	style WINDOW_STYLE_SHADER
      	rect 48 394 32 32
      	background "ui/assets/medal_accuracy.tga"
	forecolor 1 1 1 .25
      	visible 1 
	decoration
}

itemdef {
	name medal_assist
	style WINDOW_STYLE_SHADER
      	rect 112 394 32 32
      	background "ui/assets/medal_assist.tga"
	forecolor 1 1 1 .25
      	visible 1 
      	decoration 

}

itemdef {
	name medal_accuracy
	style WINDOW_STYLE_SHADER
      	rect 176 394 32 32
      	background "ui/assets/medal_accuracy.tga"
	forecolor 1 1 1 .25
      	visible 1 
      	decoration 

}

itemdef {
	name medal_defend
	style WINDOW_STYLE_SHADER
      	rect 240 394 32 32
      	background "ui/assets/medal_defend.tga"
	forecolor 1 1 1 .25
      	visible 1 
      	decoration 

}

itemdef {
	name medal_excellent
	style WINDOW_STYLE_SHADER
      	rect 304 394 32 32
      	background "ui/assets/medal_excellent.tga"
	forecolor 1 1 1 .25
      	visible 1 
      	decoration 

}

itemdef {
	name medal_frags
	style WINDOW_STYLE_SHADER
      	rect 368 394 32 32
      	background "ui/assets/medal_frags.tga"
	forecolor 1 1 1 .25
      	visible 1 
      	decoration 

}

itemdef {
	name medal_gauntlet
	style WINDOW_STYLE_SHADER
      	rect 432 394 32 32
      	background "ui/assets/medal_gauntlet.tga"
	forecolor 1 1 1 .25
      	visible 1 
      	decoration 

}

itemdef {
	name medal_impressive
	style WINDOW_STYLE_SHADER
      	rect 496 394 32 32
      	background "ui/assets/medal_impressive.tga"
	forecolor 1 1 1 .25
      	visible 1 
      	decoration 

}

itemdef {
	name medal_victory
	style WINDOW_STYLE_SHADER
      	rect 560 394 32 32
      	background "ui/assets/medal_victory.tga"
	forecolor 1 1 1 .25
      	visible 1 
      	decoration 
}



// 	TEAM LOGO	//


itemDef {
      	name playerlogo
        ownerdraw UI_PLAYERLOGO
      	rect 71 157 180 180
      	visible 1
      	forecolor .5 0 0 .5
      	decoration 
     }

itemDef {
        ownerdraw UI_OPPONENTLOGO
      	name opposinglogo
      	rect 397 157 180 180
      	visible 1
	      forecolor 0 0 .5 .5
      	decoration 
}

itemDef {
      	name playerlogo
        ownerdraw UI_PLAYERLOGO_METAL
      	rect 14 6 96 96
      	visible 1
      	forecolor 1 .7 .7 1
      	decoration 
     }

itemDef {
      	name opposinglogo
        ownerdraw UI_OPPONENTLOGO_METAL
      	rect 530 6 96 96
      	visible 1
      	forecolor .7 .7 1 1
      	decoration 
}




//	TEAM NAME	//

itemDef {
      	name playerteamname
        ownerdraw UI_PLAYERLOGO_NAME
      	rect 120 54 120 60	 
      	decoration
      	visible 1 	  
}

itemDef {
      	name opposingteamname
        ownerdraw UI_OPPONENTLOGO_NAME
       	rect 392 54 120 60		 
      	backcolor 0 0 0 0
      	forecolor 1 1 1 1
      	decoration
      	visible 1 	  
}





}


}