Build Log
--------------------Configuration: ui - Win32 vector--------------------
Command Lines
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPC38.tmp" with contents
[
/nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /Fp"ui___Win32_vector/ui.pch" /YX /Fo"ui___Win32_vector/" /Fd"ui___Win32_vector/" /FD /c
"C:\reaction\ta_ui\ui_players.c"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPC38.tmp"
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPC39.tmp" with contents
[
/nologo /base:"0x40000000" /dll /incremental:no /pdb:"ui___Win32_vector/uix86.pdb" /map:"ui___Win32_vector/uix86.map" /machine:I386 /def:".\ui.def" /out:"../Release_TA/uix86.dll" /implib:"ui___Win32_vector/uix86.lib"
.\ui___Win32_vector\bg_misc.obj
.\ui___Win32_vector\q_math.obj
.\ui___Win32_vector\q_shared.obj
.\ui___Win32_vector\ui_atoms.obj
.\ui___Win32_vector\ui_gameinfo.obj
.\ui___Win32_vector\ui_main.obj
.\ui___Win32_vector\ui_players.obj
.\ui___Win32_vector\ui_shared.obj
.\ui___Win32_vector\ui_syscalls.obj
.\ui___Win32_vector\ui_util.obj
]
Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPC39.tmp"
Output Window
Compiling...
ui_players.c
C:\reaction\ta_ui\ui_players.c(678) : warning C4101: 'barrel' : unreferenced local variable
Linking...
Creating library ui___Win32_vector/uix86.lib and object ui___Win32_vector/uix86.exp
Results
uix86.dll - 0 error(s), 1 warning(s)