#include "ui/menudef.h" { \\ INGAME ABOUT BOX \\ menuDef { name "ingame_about" visible 0 fullscreen 0 outOfBoundsClick // this closes the window if it gets a click out of the rectangle rect 0 30 256 295 focusColor 1 .75 0 1 style 1 border 1 itemDef { name window rect 10 15 256 280 style 1 backcolor 0 .1 0 1 visible 1 decoration } // FRAME // itemDef { name window rect 0 10 16 128 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 3 0 65 16 style 3 background "ui/assets/ingameconnection.tga" visible 1 decoration } itemDef { name window rect 67 10 64 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 131 10 96 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 0 138 16 64 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 0 202 16 64 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 0 233 64 64 style 3 background "ui/assets/ingameleftcornerb.tga" visible 1 decoration } itemDef { name window rect 212 10 64 64 style 3 background "ui/assets/ingamerightcorner.tga" visible 1 decoration } itemDef { name window rect 212 233 64 64 style 3 background "ui/assets/ingamerightcornerb.tga" visible 1 decoration } itemDef { name window rect 64 289 66 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name window rect 128 289 96 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name window rect 260 74 16 64 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 260 138 16 64 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 260 202 16 64 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name about rect 0 25 256 20 name gametypefield type 4 style 0 text "Map Name:" cvar mapname maxPaintChars 12 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 40 256 20 style 0 //type 4 textalign ITEM_ALIGN_RIGHT text "GameType:" type ITEM_TYPE_MULTI cvar "G_GAMETYPE" cvarFloatList { "Free For All" 0 "Tournament" 1 "Free For All" 2 "Team Deathmatch" 3 "Capture the Flag" 4 "One Flag CTF" 5 "Overload" 6 "Harvester" 7 "Team Tournament" 8 } textalignx 128 textaligny 12 textscale .25 backcolor 0 0 .75 .25 visible 1 decoration } itemDef { name about rect 0 70 256 20 type 4 style 0 text "Capture Limit:" cvarTest "G_GAMETYPE" hideCvar { "0" ; "1" ; "2" ; "3" } maxPaintChars 12 cvar capturelimit textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 70 256 20 type 4 style 0 text "Frag Limit:" cvarTest "G_GAMETYPE" showCvar { "0" ; "1" ; "2" ; "3" } maxPaintChars 12 cvar fraglimit textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 85 256 20 type 4 style 0 text "Time Limit:" maxPaintChars 12 cvar timelimit textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 20 100 256 20 type 4 style 0 text "Red Team:" maxPaintChars 12 cvar g_redTeam textalign ITEM_ALIGN_RIGHT textalignx 108 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 20 115 256 20 type 4 style 0 text "Blue Team:" maxPaintChars 12 cvar g_blueTeam textalign ITEM_ALIGN_RIGHT textalignx 108 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 140 256 20 type 4 style 0 text "Protocol:" cvar protocol maxPaintChars 12 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 155 256 20 type 4 style 0 text "Max Clients:" cvar sv_maxclients maxPaintChars 12 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 170 256 20 type 4 style 0 text "Host Name:" cvar sv_hostname maxPaintChars 12 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 205 256 20 type 11 style 0 text "Password Required:" cvar g_needpass textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 220 256 20 type 11 style 0 text "DM Flags:" cvar g_dmflags textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 235 256 20 type 11 style 0 text "Bot/Min Players:" cvar bot_minplayers textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 decoration } itemDef { name about rect 0 265 256 20 type 4 style 0 text "Version:" cvar version maxPaintChars 32 textalign ITEM_ALIGN_LEFT textalignx 128 textaligny 12 textalign 1 textscale .25 forecolor 1 1 1 1 visible 1 decoration } } }