//----------------------------------------------------------------------------- // // $Id$ // //----------------------------------------------------------------------------- // // $Log: ui_shared.c,v $ // Revision 1.35 2006/07/24 17:16:12 makro // Got rid of the warnings lcc liked to share with the world // // Revision 1.34 2006/04/14 18:02:06 makro // no message // // Revision 1.33 2005/09/18 16:56:45 makro // no message // // Revision 1.32 2005/09/07 20:24:33 makro // Vector support for most item types // // Revision 1.31 2005/02/15 16:33:39 makro // Tons of updates (entity tree attachment system, UI vectors) // // Revision 1.30 2003/04/19 17:41:26 jbravo // Applied changes that where in 1.29h -> 1.32b gamecode. // // Revision 1.29 2003/04/06 18:31:21 makro // SSG crosshairs // // Revision 1.28 2003/03/31 15:17:58 makro // Replacements system tweaks. // Fixed some other bugs. // // Revision 1.27 2003/03/31 00:40:54 makro // Fixed a bug // // Revision 1.26 2003/03/31 00:23:18 makro // Replacements and stuff // // Revision 1.25 2003/02/13 21:19:51 makro // no message // // Revision 1.24 2002/11/09 13:05:02 makro // g_RQ3_teamXname cvars are now used in the join menu // // Revision 1.23 2002/09/29 16:06:45 jbravo // Work done at the HPWorld expo // // Revision 1.22 2002/08/26 00:41:53 makro // Presets menu + editor // // Revision 1.21 2002/06/16 20:06:15 jbravo // Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap" // // Revision 1.20 2002/06/12 11:15:31 makro // Support for changing the SSG crosshair. Some other stuff // // Revision 1.19 2002/06/08 11:43:31 makro // Changed color "lerping" for focused items a bit // // Revision 1.18 2002/06/05 19:17:07 makro // Squashed some bugs :) // // Revision 1.17 2002/06/04 11:37:23 makro // Items that fade out are hidden automatically now // // Revision 1.16 2002/06/02 00:15:07 makro // Small fixes // // Revision 1.15 2002/04/30 11:56:54 makro // Stuff // // Revision 1.14 2002/04/20 15:06:28 makro // Cool stuff :p // // Revision 1.13 2002/04/14 21:50:55 makro // Stuff // // Revision 1.12 2002/04/11 20:57:19 makro // Tweaked onShow script handling; added onFirstShow script // // Revision 1.11 2002/03/31 13:23:25 makro // Cleaned things up a little // // Revision 1.10 2002/03/24 21:26:14 makro // no message // // Revision 1.9 2002/03/14 21:52:08 makro // no message // // Revision 1.8 2002/03/10 22:10:10 makro // no message // // Revision 1.7 2002/03/03 21:22:58 makro // no message // // Revision 1.5 2002/02/24 00:54:12 makro // Even more fixes to the shortcut keys code. // Added more info to the header, too :) // // Revision 1.4 2002/02/23 15:02:22 makro // Improved the code that checks for shortcut keys, it runs a lot faster now // // Revision 1.3 2002/02/21 20:10:16 jbravo // Converted files back from M$ format and added cvs headers again. // // Revision 1.2 makro // Added support for shortcut keys, 3d model rotation, model origin offset, // new command to bring up the weapon menu and a cvar to be used in the // player options menu. Also improved the remapShader command. // // //----------------------------------------------------------------------------- // // string allocation/managment #include "ui_shared.h" #include "../game/bg_public.h" //Makro - avoid warnings int UI_SelectedQ3Head(qboolean); qboolean UI_NeedToUpdateModel( void ); #define SCROLL_TIME_START 500 #define SCROLL_TIME_ADJUST 150 #define SCROLL_TIME_ADJUSTOFFSET 40 #define SCROLL_TIME_FLOOR 20 //Makro - drop shadow size #define DROP_SHADOW_SIZE 12 #define DROP_SHADOW_OFFSET 4 typedef struct scrollInfo_s { int nextScrollTime; int nextAdjustTime; int adjustValue; int scrollKey; float xStart; float yStart; itemDef_t *item; qboolean scrollDir; } scrollInfo_t; static scrollInfo_t scrollInfo; static void (*captureFunc) (void *p) = 0; // NULL; static void *captureData = NULL; static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any ) displayContextDef_t *DC = NULL; static qboolean g_waitingForKey = qfalse; static qboolean g_editingField = qfalse; static itemDef_t *g_bindItem = NULL; static itemDef_t *g_editItem = NULL; menuDef_t Menus[MAX_MENUS]; // defined menus int menuCount = 0; // how many int GMemory( void ) { return sizeof(Menus); } menuDef_t *menuStack[MAX_OPEN_MENUS]; int openMenuCount = 0; //Makro - previous menu static menuDef_t *prevMenu = NULL; //Makro - menu to be moved around menuDef_t *g_anchoredMenu = NULL; float g_anchorX = 0, g_anchorY = 0; static qboolean debugMode = qfalse; #define DOUBLE_CLICK_DELAY 300 static int lastListBoxClickTime = 0; void Item_RunScript(itemDef_t * item, const char *s); void Item_SetupKeywordHash(void); void Menu_SetupKeywordHash(void); int BindingIDFromName(const char *name); qboolean Item_Bind_HandleKey(itemDef_t * item, int key, qboolean down); itemDef_t *Menu_SetPrevCursorItem(menuDef_t * menu); itemDef_t *Menu_SetNextCursorItem(menuDef_t * menu); //static qboolean Menu_OverActiveItem(menuDef_t * menu, float x, float y); #ifdef CGAME #define MEM_POOL_SIZE 128 * 1024 #else #define MEM_POOL_SIZE 1024 * 1024 #endif static char memoryPool[MEM_POOL_SIZE]; static int allocPoint, outOfMemory; /* =============== UI_Alloc =============== */ void *UI_Alloc(int size) { char *p; if (allocPoint + size > MEM_POOL_SIZE) { outOfMemory = qtrue; if (DC->Print) { DC->Print("UI_Alloc: Failure. Out of memory!\n"); } //DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n"); return NULL; } p = &memoryPool[allocPoint]; allocPoint += (size + 15) & ~15; return p; } /* =============== UI_InitMemory =============== */ void UI_InitMemory(void) { allocPoint = 0; outOfMemory = qfalse; } qboolean UI_OutOfMemory( void ) { return outOfMemory; } //Makro - data for the shortcut keys typedef struct { char *Name; int Value; } RQ3_keyAlias_t; static RQ3_keyAlias_t RQ3_KeyAliases[] = { {"", -1}, {"F1", K_F1}, {"F2", K_F2}, {"F3", K_F3}, {"F4", K_F4}, {"F5", K_F5}, {"F6", K_F6}, {"F7", K_F7}, {"F8", K_F8}, {"F9", K_F9}, {"F10", K_F10}, {"F11", K_F11}, {"F12", K_F12} }; //Makro - only check for shortcuts 20 times a second MAX static int UI_RQ3_lastCheckForShortcuts = 0; static int UI_RQ3_ShortcutCheckDelay = 50; //Makro - for shortcut keys ID_INLINE int UI_RQ3_KeyNumFromChar(const char *keystr) { int i; if (!keystr || !*keystr) return -1; for (i = 0; RQ3_KeyAliases[i].Value != K_LAST_KEY; i++) { //let's make sure we have valid strings if (RQ3_KeyAliases[i].Name[0] && keystr && keystr[0]) { if (Q_stricmp(RQ3_KeyAliases[i].Name, keystr) == 0) { return RQ3_KeyAliases[i].Value; } } } return -1; } //Makro - check whether or not a key is MOUSE1/2/3 //No need for a function #define UI_IsMouse(key) ((key) == K_MOUSE1 || (key) == K_MOUSE2 || (key) == K_MOUSE3) #define HASH_TABLE_SIZE 2048 /* ================ return a hash value for the string ================ */ static long hashForString(const char *str) { int i; long hash; char letter; hash = 0; i = 0; while (str[i] != '\0') { letter = tolower(str[i]); hash += (long) (letter) * (i + 119); i++; } hash &= (HASH_TABLE_SIZE - 1); return hash; } typedef struct stringDef_s { struct stringDef_s *next; const char *str; } stringDef_t; static int strPoolIndex = 0; static char strPool[STRING_POOL_SIZE]; static int strHandleCount = 0; static stringDef_t *strHandle[HASH_TABLE_SIZE]; const char *String_Alloc(const char *p) { int len; long hash; stringDef_t *str, *last; static const char *staticNULL = ""; if (p == NULL) { return NULL; } if (*p == 0) { return staticNULL; } hash = hashForString(p); str = strHandle[hash]; while (str) { if (strcmp(p, str->str) == 0) { return str->str; } str = str->next; } len = strlen(p); if (len + strPoolIndex + 1 < STRING_POOL_SIZE) { int ph = strPoolIndex; strcpy(&strPool[strPoolIndex], p); strPoolIndex += len + 1; str = strHandle[hash]; last = str; while (str && str->next) { last = str; str = str->next; } str = UI_Alloc(sizeof(stringDef_t)); str->next = NULL; str->str = &strPool[ph]; if (last) { last->next = str; } else { strHandle[hash] = str; } return &strPool[ph]; } return NULL; } void String_Report( void ) { float f; Com_Printf("Memory/String Pool Info\n"); Com_Printf("----------------\n"); f = strPoolIndex; f /= STRING_POOL_SIZE; f *= 100; Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE); f = allocPoint; f /= MEM_POOL_SIZE; f *= 100; Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE); } /* ================= String_Init ================= */ void String_Init( void ) { int i; for (i = 0; i < HASH_TABLE_SIZE; i++) { strHandle[i] = 0; } strHandleCount = 0; strPoolIndex = 0; menuCount = 0; openMenuCount = 0; UI_InitMemory(); Item_SetupKeywordHash(); Menu_SetupKeywordHash(); if (DC && DC->getBindingBuf) { Controls_GetConfig(); } } /* ================= PC_SourceWarning ================= static __attribute__ ((format (printf, 2, 3))) void PC_SourceWarning(int handle, char *format, ...) { int line; char filename[128]; va_list argptr; static char string[4096]; va_start(argptr, format); Q_vsnprintf(string, sizeof(string), format, argptr); va_end(argptr); filename[0] = '\0'; line = 0; trap_PC_SourceFileAndLine(handle, filename, &line); Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string); } */ /* ================= PC_SourceError ================= */ static __attribute__ ((format (printf, 2, 3))) void PC_SourceError(int handle, char *format, ...) { int line; char filename[128]; va_list argptr; static char string[4096]; va_start(argptr, format); Q_vsnprintf(string, sizeof(string), format, argptr); va_end(argptr); filename[0] = '\0'; line = 0; trap_PC_SourceFileAndLine(handle, filename, &line); Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string); } /* ================= LerpColor ================= */ void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t) { int i; // lerp and clamp each component for (i = 0; i < 4; i++) { c[i] = a[i] + t * (b[i] - a[i]); if (c[i] < 0) c[i] = 0; else if (c[i] > 1.0) c[i] = 1.0; } } /* ================= Float_Parse ================= */ qboolean Float_Parse(char **p, float *f) { char *token; qboolean negative = qfalse; for ( token = COM_ParseExt(p, qfalse); token && *token; token = COM_ParseExt(p, qfalse) ) { if (*token != '-' || token[1] != 0) break; negative ^= qtrue; } if (token && token[0] != 0) { *f = atof(token); if (negative) *f = -*f; return qtrue; } else { return qfalse; } } /* ================= PC_Float_Parse ================= */ qboolean PC_Float_Parse(int handle, float *f) { pc_token_t token; int negative = qfalse; if (!trap_PC_ReadToken(handle, &token)) return qfalse; while (token.type == TT_PUNCTUATION) { if (token.string[0] != '-') { PC_SourceError(handle, "expected float but found %s\n", token.string); return qfalse; } if (!trap_PC_ReadToken(handle, &token)) return qfalse; negative ^= qtrue; } if (token.type != TT_NUMBER) { PC_SourceError(handle, "expected float but found %s\n", token.string); return qfalse; } if (negative) *f = -Q_fabs(token.floatvalue); else *f = Q_fabs(token.floatvalue); return qtrue; } /* ================= Color_Parse ================= */ qboolean Color_Parse(char **p, vec4_t * c) { int i; float f; for (i = 0; i < 4; i++) { if (!Float_Parse(p, &f)) { return qfalse; } (*c)[i] = f; } return qtrue; } /* ================= PC_Color_Parse ================= */ qboolean PC_Color_Parse(int handle, vec4_t * c) { int i; float f; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } (*c)[i] = f; } return qtrue; } /* ================= Int_Parse ================= */ qboolean Int_Parse(char **p, int *i) { char *token; qboolean negative = qfalse; for ( token = COM_ParseExt(p, qfalse); token && *token; token = COM_ParseExt(p, qfalse) ) { if (*token != '-' || token[1] != 0) break; negative ^= qtrue; } if (token && token[0] != 0) { *i = atoi(token); if (negative) *i = -*i; return qtrue; } else { return qfalse; } } /* ================= PC_Int_Parse ================= */ qboolean PC_Int_Parse(int handle, int *i) { pc_token_t token; int negative = qfalse; if (!i) return qfalse; if (!trap_PC_ReadToken(handle, &token)) return qfalse; while (token.type == TT_PUNCTUATION) { if (token.string[0] != '-') { PC_SourceError(handle, "expected integer but found %s\n", token.string); return qfalse; } if (!trap_PC_ReadToken(handle, &token)) return qfalse; negative ^= qtrue; } if (token.type != TT_NUMBER) { PC_SourceError(handle, "expected integer but found %s\n", token.string); return qfalse; } if (negative) *i = -abs(token.intvalue); else *i = abs(token.intvalue); return qtrue; } /* ================= Rect_Parse ================= */ qboolean Rect_Parse(char **p, rectDef_t * r) { //Makro - this is safer r->hasVectors = qfalse; if (Float_Parse(p, &r->x)) { if (Float_Parse(p, &r->y)) { if (Float_Parse(p, &r->w)) { if (Float_Parse(p, &r->h)) { return qtrue; } } } } return qfalse; } /* ================= PC_Rect_Parse ================= */ qboolean PC_Rect_Parse(int handle, rectDef_t * r) { //Makro - this is safer r->hasVectors = qfalse; if (PC_Float_Parse(handle, &r->x)) { if (PC_Float_Parse(handle, &r->y)) { if (PC_Float_Parse(handle, &r->w)) { if (PC_Float_Parse(handle, &r->h)) { return qtrue; } } } } return qfalse; } /* ================= String_Parse ================= */ qboolean String_Parse(char **p, const char **out) { char *token; token = COM_ParseExt(p, qfalse); if (token && token[0] != 0) { *(out) = String_Alloc(token); return qtrue; } return qfalse; } /* ================= PC_String_Parse ================= */ qboolean PC_String_Parse(int handle, const char **out) { pc_token_t token; if (!trap_PC_ReadToken(handle, &token)) return qfalse; *(out) = String_Alloc(token.string); return qtrue; } /* ================= PC_Script_Parse ================= */ qboolean PC_Script_Parse(int handle, const char **out) { char script[1024]; pc_token_t token; memset(script, 0, sizeof(script)); // scripts start with { and have ; separated command lists.. commands are command, arg.. // basically we want everything between the { } as it will be interpreted at run time if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (Q_stricmp(token.string, "{") != 0) { return qfalse; } INFINITE_LOOP { if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (Q_stricmp(token.string, "}") == 0) { *out = String_Alloc(script); return qtrue; } if (token.string[1] != '\0') { Q_strcat(script, 1024, va("\"%s\"", token.string)); } else { Q_strcat(script, 1024, token.string); } Q_strcat(script, 1024, " "); } //Makro - unreachable //return qfalse; // bk001105 - LCC missing return value } // display, window, menu, item code // /* ================== Init_Display Initializes the display with a structure to all the drawing routines ================== */ void Init_Display(displayContextDef_t * dc) { DC = dc; } // type and style painting void GradientBar_Paint(rectDef_t * rect, vec4_t color) { // gradient bar takes two paints DC->setColor(color); DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar); DC->setColor(NULL); } /* ================== Window_Init Initializes a window structure ( windowDef_t ) with defaults ================== */ void Window_Init(Window * w) { memset(w, 0, sizeof(windowDef_t)); w->borderSize = 1; w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0; w->cinematic = -1; } void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount) { if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) { if (DC->realTime > *nextTime) { *nextTime = DC->realTime + offsetTime; if (*flags & WINDOW_FADINGOUT) { *f -= fadeAmount; if (bFlags && *f <= 0.0) { *flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE); } } else { *f += fadeAmount; if (*f >= clamp) { *f = clamp; if (bFlags) { *flags &= ~WINDOW_FADINGIN; } } } } } } //Makro - new fading method //TODO: support for border and overlay colors void UI_RQ3_HandleFading(Window * w) { if (w) { if ((w->timeFade.active)) { if (DC->realTime > w->timeFade.endTime) { w->timeFade.active = qfalse; if (FORECOLOR == w->timeFade.colorType) { memcpy(w->foreColor, w->timeFade.color2, sizeof(vec4_t)); //autohide if (w->foreColor[3] == 0) w->flags &= ~WINDOW_VISIBLE; } else { memcpy(w->backColor, w->timeFade.color2, sizeof(vec4_t)); //autohide if (w->backColor[3] == 0) w->flags &= ~WINDOW_VISIBLE; } } else { if (DC->realTime >= w->timeFade.startTime) { float frac = ((float) (DC->realTime - w->timeFade.startTime)) / ((float) (w->timeFade.endTime - w->timeFade.startTime)); qboolean forecolor = (w->timeFade.colorType == FORECOLOR); if (forecolor) { LerpColor(w->timeFade.color1, w->timeFade.color2, w->foreColor, frac); } else { LerpColor(w->timeFade.color1, w->timeFade.color2, w->backColor, frac); } } } } } } void Window_Paint(Window * w, float fadeAmount, float fadeClamp, float fadeCycle) { //float bordersize = 0; vec4_t color = {1, 1, 1, 1}; rectDef_t fillRect; if (w == NULL) { return; } if (debugMode) { //color[0] = color[1] = color[2] = color[3] = 1; //Makro - added shader parm DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color, DC->whiteShader); } //Makro - fade forecolor/backcolor if needed UI_RQ3_HandleFading(w); //Makro - drawing drop shadow effect if (w->shadowStyle == 1) { color[0] = color[1] = color[2] = color[3] = 1; DC->setColor(color); //Top right corner DC->drawHandlePic(w->rect.x + w->rect.w, w->rect.y + DROP_SHADOW_OFFSET, DROP_SHADOW_SIZE, DROP_SHADOW_SIZE, DC->Assets.dropShadowCorners[1]); //Right side DC->drawHandlePic(w->rect.x + w->rect.w, w->rect.y + DROP_SHADOW_OFFSET + DROP_SHADOW_SIZE, DROP_SHADOW_SIZE, w->rect.h - DROP_SHADOW_OFFSET - DROP_SHADOW_SIZE, DC->Assets.dropShadowRight); //Bottom right corner DC->drawHandlePic(w->rect.x + w->rect.w, w->rect.y + w->rect.h, DROP_SHADOW_SIZE, DROP_SHADOW_SIZE, DC->Assets.dropShadowCorners[2]); //Bottom side DC->drawHandlePic(w->rect.x + DROP_SHADOW_OFFSET + DROP_SHADOW_SIZE, w->rect.y + w->rect.h, w->rect.w - DROP_SHADOW_OFFSET - DROP_SHADOW_SIZE, DROP_SHADOW_SIZE, DC->Assets.dropShadowBottom); //Bottom left corner DC->drawHandlePic(w->rect.x + DROP_SHADOW_OFFSET, w->rect.y + w->rect.h, DROP_SHADOW_SIZE, DROP_SHADOW_SIZE, DC->Assets.dropShadowCorners[3]); } if (w->style == 0 && w->border == 0) { return; } fillRect = w->rect; if (w->border != 0) { fillRect.x += w->borderSize; fillRect.y += w->borderSize; fillRect.w -= w->borderSize + 1; fillRect.h -= w->borderSize + 1; } if (w->style == WINDOW_STYLE_FILLED) { // box, but possible a shader that needs filled if (w->background) { Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount); DC->setColor(w->backColor); //Makro - angled? if (w->rectClient.hasVectors) { DC->drawAngledPic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->rectClient.u, w->rectClient.v, w->backColor, 0, 0, 1, 1, w->background); } else { DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background); } DC->setColor(NULL); } else { //angled? if (w->rectClient.hasVectors) { DC->drawAngledPic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->rectClient.u, w->rectClient.v, w->backColor, 0, 0, 1, 1, DC->whiteShader); } else { DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor); } } } else if (w->style == WINDOW_STYLE_GRADIENT) { GradientBar_Paint(&fillRect, w->backColor); // gradient bar } else if (w->style == WINDOW_STYLE_SHADER) { float coords[4] = {0, 0, 1, 1}; // randomized texture co-ordinates? if (w->flags & WINDOW_RANDOM_TCGEN) { coords[0] = (rand() % 45) / 90.0f; coords[1] = (rand() % 45) / 90.0f; coords[2] = coords[0] + 0.5f ; coords[3] = coords[1] + 0.5f; if (rand() % 2) { coords[0] = 1 - coords[0]; coords[2] = 1 - coords[2]; } if (rand() % 2) { coords[1] = 1 - coords[1]; coords[3] = 1 - coords[3]; } } if (w->flags & WINDOW_FORECOLORSET) { DC->setColor(w->foreColor); memcpy(&color[0], &w->foreColor[0], sizeof(color)); } //Makro - angled? if (w->rectClient.hasVectors) { DC->drawAngledPic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->rectClient.u, w->rectClient.v, w->foreColor, coords[0], coords[1], coords[2], coords[3], w->background); } else { //DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background); DC->drawStretchPic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, coords[0], coords[1], coords[2], coords[3], w->background, qtrue); } DC->setColor(NULL); } else if (w->style == WINDOW_STYLE_TEAMCOLOR) { if (DC->getTeamColor) { DC->getTeamColor(&color); DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, color); } } else if (w->style == WINDOW_STYLE_CINEMATIC) { if (w->cinematic == -1) { w->cinematic = DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h); if (w->cinematic == -1) { w->cinematic = -2; } } if (w->cinematic >= 0) { DC->runCinematicFrame(w->cinematic); DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h); } } if (w->border == WINDOW_BORDER_FULL) { // full // HACK HACK HACK if (w->style == WINDOW_STYLE_TEAMCOLOR) { if (color[0] > 0) { // red color[0] = 1; color[1] = color[2] = .5; } else { color[2] = 1; color[0] = color[1] = .5; } color[3] = 1; if (w->rectClient.hasVectors) { //Makro - added shader parm DC->drawAngledRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->rect.u, w->rect.v, w->borderSize, color, RECT_FULL, DC->whiteShader); } else { //Makro - added shader parm DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color, DC->whiteShader); } } else { if (w->rectClient.hasVectors) { //Makro - added shader parm DC->drawAngledRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->rect.u, w->rect.v, w->borderSize, w->borderColor, RECT_FULL, DC->whiteShader); } else { //Makro - added shader parm DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor, DC->whiteShader); } } } else if (w->border == WINDOW_BORDER_HORZ) { // top/bottom DC->setColor(w->borderColor); //Makro - added shader parm DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, DC->whiteShader); DC->setColor(NULL); } else if (w->border == WINDOW_BORDER_VERT) { // left right DC->setColor(w->borderColor); //Makro - added shader parm DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, DC->whiteShader); DC->setColor(NULL); } else if (w->border == WINDOW_BORDER_KCGRADIENT) { // this is just two gradient bars along each horz edge rectDef_t r = w->rect; r.h = w->borderSize; GradientBar_Paint(&r, w->borderColor); r.y = w->rect.y + w->rect.h - 1; GradientBar_Paint(&r, w->borderColor); } } void Item_SetScreenCoords(itemDef_t * item, float x, float y) { if (item == NULL) { return; } if (item->window.border != 0) { if (item->window.rectClient.hasVectors) { x += item->window.borderSize * (item->window.rectClient.u[0] + item->window.rectClient.v[0]); y += item->window.borderSize * (item->window.rectClient.u[1] + item->window.rectClient.v[1]); } else { x += item->window.borderSize; y += item->window.borderSize; } } item->window.rect.x = x + item->window.rectClient.x; item->window.rect.y = y + item->window.rectClient.y; item->window.rect.w = item->window.rectClient.w; item->window.rect.h = item->window.rectClient.h; // force the text rects to recompute item->textRect.w = 0; item->textRect.h = 0; } // FIXME: consolidate this with nearby stuff void Item_UpdatePosition(itemDef_t * item) { float x, y; menuDef_t *menu; if (item == NULL || item->parent == NULL) { return; } menu = item->parent; x = menu->window.rect.x; y = menu->window.rect.y; if (menu->window.border != 0) { //Makro - got vectors? if (menu->window.rectClient.hasVectors) { x += menu->window.borderSize * (menu->window.rectClient.u[0] + menu->window.rectClient.v[0]); y += menu->window.borderSize * (menu->window.rectClient.u[1] + menu->window.rectClient.v[1]); } else { x += menu->window.borderSize; y += menu->window.borderSize; } } Item_SetScreenCoords(item, x, y); } // menus void Menu_UpdatePosition(menuDef_t * menu) { int i; float x, y; if (menu == NULL) { return; } x = menu->window.rect.x; y = menu->window.rect.y; if (menu->window.border != 0) { x += menu->window.borderSize; y += menu->window.borderSize; } for (i = 0; i < menu->itemCount; i++) { Item_SetScreenCoords(menu->items[i], x, y); } } void Menu_PostParse(menuDef_t * menu) { if (menu == NULL) { return; } if (menu->fullScreen) { menu->window.rect.x = 0; menu->window.rect.y = 0; menu->window.rect.w = 640; menu->window.rect.h = 480; } //Makro - timer is disabled by default menu->timerEnabled = qfalse; menu->nextTimer = 0; menu->timerPos = 0; Menu_UpdatePosition(menu); } itemDef_t *Menu_ClearFocus(menuDef_t * menu) { int i; itemDef_t *ret = NULL; if (menu == NULL) { return NULL; } for (i = 0; i < menu->itemCount; i++) { if (!(menu->items[i]->window.flags & WINDOW_HASFOCUS)) continue; ret = menu->items[i]; menu->items[i]->window.flags &= ~WINDOW_HASFOCUS; if (menu->items[i]->leaveFocus) { Item_RunScript(menu->items[i], menu->items[i]->leaveFocus); } } return ret; } static qboolean IsVisible(int flags) { return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT)); } qboolean Rect_ContainsPoint(rectDef_t * rect, float x, float y) { if (rect) { float px, py; Rect_ToInnerCoords(rect, x, y, &px, &py); if (px > 0 && px < rect->w && py > 0 && py < rect->h) { return qtrue; } } return qfalse; } /* ======================================== ItemMatchesString Returns true if any of the tokens in the name, group or subgroup fields of the given items (param #1) matches any of the tokens in the given string (param #2) Added by Makro ======================================== */ ID_INLINE qboolean ItemMatchesString(itemDef_t *item, const char *match) { if (!item || !match) return qfalse; return (item->window.name && IdMatchesString(item->window.name, match)) || (item->window.group && IdMatchesString(item->window.group, match)) || (item->window.subgroup && IdMatchesString(item->window.subgroup, match)); } int Menu_ItemsMatchingGroup(menuDef_t * menu, const char *name) { int i; int count = 0; //Makro - added subgroup //10-14-2005 - new code for (i = 0; i < menu->itemCount; i++) { if (ItemMatchesString(menu->items[i], name)) count++; } return count; } itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t * menu, int index, const char *name) { int i; int count = 0; //Makro - added subgroup //10-14-2005 - new code for (i = 0; i < menu->itemCount; i++) { if (ItemMatchesString(menu->items[i], name)) { if (count == index) return menu->items[i]; count++; } } return NULL; } //Makro - fade overlay void Script_FadeOverlay(itemDef_t *item, char **args) { int offset, duration; float f; //color for (offset=0; offset<4; offset++) { if (!Float_Parse(args, &f)) return; DC->overlayColor[offset] = DC->overlayColor2[offset]; if (IsBetween(f, 0, 1)) DC->overlayColor2[offset] = f; } //offset & duration if (!Int_Parse(args, &offset) || !Int_Parse(args, &duration)) return; DC->overlayFadeStart = DC->realTime + offset; DC->overlayFadeEnd = DC->overlayFadeStart + duration; } void Script_SetOverlayColor(itemDef_t *item, char **args) { int i; float f; for (i=0; i<4; i++) { if (!Float_Parse(args, &f)) return; if (IsBetween(f, 0, 1)) DC->overlayColor2[i] = f; } DC->overlayFadeStart = DC->overlayFadeEnd = 0; } void Script_SetColor(itemDef_t * item, char **args) { const char *name; int i; float f; vec4_t *out; // expecting type of color to set and 4 args for the color if (String_Parse(args, &name)) { out = NULL; if (Q_stricmp(name, "backcolor") == 0) { out = &item->window.backColor; item->window.flags |= WINDOW_BACKCOLORSET; } else if (Q_stricmp(name, "forecolor") == 0) { out = &item->window.foreColor; item->window.flags |= WINDOW_FORECOLORSET; } else if (Q_stricmp(name, "bordercolor") == 0) { out = &item->window.borderColor; } if (out) { for (i = 0; i < 4; i++) { if (!Float_Parse(args, &f)) { return; } //Makro - new feature: out of range = ignore if (IsBetween(f, 0, 1)) (*out)[i] = f; } //Makro - if the item was fading, stop the fading process if (item->window.timeFade.active) item->window.timeFade.active = qfalse; } } } //Makro - sets random color //setrandomcolor ... void Script_SetRandomColor(itemDef_t * item, char **args) { const char *name; int i, count, rnd; float f; vec4_t *out; if (String_Parse(args, &name)) { out = NULL; if (Q_stricmp(name, "backcolor") == 0) { out = &item->window.backColor; item->window.flags |= WINDOW_BACKCOLORSET; } else if (Q_stricmp(name, "forecolor") == 0) { out = &item->window.foreColor; item->window.flags |= WINDOW_FORECOLORSET; } else if (Q_stricmp(name, "bordercolor") == 0) { out = &item->window.borderColor; } //Makro - if the item was fading, stop the fading process if (item->window.timeFade.active) { item->window.timeFade.active = qfalse; } if (!Int_Parse(args, &count)) { return; } rnd = rand() % count; for (i=0; itype == ITEM_TYPE_MODEL) { } } } void Script_SetBackground(itemDef_t * item, char **args) { const char *name; // expecting name to set asset to if (String_Parse(args, &name)) { item->window.background = DC->registerShaderNoMip(name); } } itemDef_t *Menu_FindItemByName(menuDef_t * menu, const char *p) { int i; if (menu == NULL || p == NULL) { return NULL; } for (i = 0; i < menu->itemCount; i++) { //Makro - replaced Q_stricmp if (ItemMatchesString(menu->items[i], p)) { return menu->items[i]; } } return NULL; } void Script_SetTeamColor(itemDef_t * item, char **args) { if (DC->getTeamColor) { int i; vec4_t color; DC->getTeamColor(&color); for (i = 0; i < 4; i++) { item->window.backColor[i] = color[i]; } } } //Makro - sets random color //setrandomitemcolor ... void Script_SetRandomItemColor(itemDef_t * item, char **args) { const char *itemname; const char *name; int i, colorCount; if (String_Parse(args, &itemname) && String_Parse(args, &name) && Int_Parse(args, &colorCount)) { vec4_t tempColor, color, *out; itemDef_t *item2; int j, k, rnd = rand() % colorCount; int count = Menu_ItemsMatchingGroup(item->parent, itemname); MAKERGBA(color, 1.f, 1.f, 1.f, 1.f); for (k=0; kparent, j, itemname); if (item2 != NULL) { out = NULL; if (Q_stricmp(name, "backcolor") == 0) { out = &item2->window.backColor; } else if (Q_stricmp(name, "forecolor") == 0) { out = &item2->window.foreColor; item2->window.flags |= WINDOW_FORECOLORSET; } else if (Q_stricmp(name, "bordercolor") == 0) { out = &item2->window.borderColor; } if (out) { for (i = 0; i < 4; i++) { //Makro - new feature: out of range = ignore if (IsBetween(color[i], 0, 1)) (*out)[i] = color[i]; } //Makro - if the item was fading, stop the fading process if (item2->window.timeFade.active) item2->window.timeFade.active = qfalse; } } } } } void Script_SetItemColor(itemDef_t * item, char **args) { const char *itemname; const char *name; vec4_t color; int i; vec4_t *out; // expecting type of color to set and 4 args for the color if (String_Parse(args, &itemname) && String_Parse(args, &name)) { itemDef_t *item2; int j; int count = Menu_ItemsMatchingGroup(item->parent, itemname); if (!Color_Parse(args, &color)) { return; } for (j = 0; j < count; j++) { item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname); if (item2 != NULL) { out = NULL; if (Q_stricmp(name, "backcolor") == 0) { out = &item2->window.backColor; } else if (Q_stricmp(name, "forecolor") == 0) { out = &item2->window.foreColor; item2->window.flags |= WINDOW_FORECOLORSET; } else if (Q_stricmp(name, "bordercolor") == 0) { out = &item2->window.borderColor; } if (out) { for (i = 0; i < 4; i++) { //Makro - new feature: out of range = ignore if (IsBetween(color[i], 0, 1)) (*out)[i] = color[i]; } //Makro - if the item was fading, stop the fading process if (item2->window.timeFade.active) item2->window.timeFade.active = qfalse; } } } } } //Makro - added void Menu_ShowItem(itemDef_t *item, qboolean bShow) { if (item != NULL) { if (bShow) { item->window.flags |= WINDOW_VISIBLE; } else { item->window.flags &= ~WINDOW_VISIBLE; // stop cinematics playing in the window if (item->window.cinematic >= 0) { DC->stopCinematic(item->window.cinematic); item->window.cinematic = -1; } } } } void Menu_ShowItemByName(menuDef_t * menu, const char *p, qboolean bShow) { itemDef_t *item; int i; int count = Menu_ItemsMatchingGroup(menu, p); for (i = 0; i < count; i++) { item = Menu_GetMatchingItemByNumber(menu, i, p); Menu_ShowItem(item, bShow); } } void Menu_FadeItemByName(menuDef_t * menu, const char *p, qboolean fadeOut) { itemDef_t *item; int i; int count = Menu_ItemsMatchingGroup(menu, p); for (i = 0; i < count; i++) { item = Menu_GetMatchingItemByNumber(menu, i, p); if (item != NULL) { if (fadeOut) { item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE); item->window.flags &= ~WINDOW_FADINGIN; } else { item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN); item->window.flags &= ~WINDOW_FADINGOUT; } } } } menuDef_t *Menus_FindByName(const char *p) { int i; for (i = 0; i < menuCount; i++) { if (Q_stricmp(Menus[i].window.name, p) == 0) { return &Menus[i]; } } return NULL; } void Menus_ShowByName(const char *p) { menuDef_t *menu = Menus_FindByName(p); if (menu) { Menus_Activate(menu); } } //Makro - added second parameter void Menus_OpenByName(const char *p, qboolean special) { Menus_ActivateByName(p, special); } static void Menu_RunCloseScript(menuDef_t * menu) { if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) { itemDef_t item; item.parent = menu; Item_RunScript(&item, menu->onClose); } } //Makro - closes a menu void Menus_Close(menuDef_t *menu) { int i; if (!menu) return; prevMenu = NULL; for (i=0; i 0) prevMenu = menuStack[i-1]; openMenuCount--; while (i < openMenuCount) { menuStack[i] = menuStack[i+1]; i++; } break; } } if (g_anchoredMenu == menu) g_anchoredMenu = NULL; Menu_RunCloseScript(menu); menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE); } void Menus_CloseByName(const char *p) { menuDef_t *menu = Menus_FindByName(p); if (menu != NULL) { Menus_Close(menu); } } void Menus_CloseAll( void ) { int i; for (i = 0; i < menuCount; i++) { Menus_Close(&Menus[i]); } } void Script_Show(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { //Makro - if name is "_self", show current item if (!Q_stricmp(name, "_self")) { Menu_ShowItem(item, qtrue); } else { Menu_ShowItemByName(item->parent, name, qtrue); } } } void Script_Hide(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { //Makro - if name is "_self", hide current item if (!Q_stricmp(name, "_self")) { Menu_ShowItem(item, qfalse); } else { Menu_ShowItemByName(item->parent, name, qfalse); } } } //Makro - for the new fading method void UI_RQ3_TimeFadeItem(itemDef_t * item, vec4_t endColor, int offset, int duration, colorType_t colorType) { int i; if (duration <= 0) { duration = 1; } if (colorType == FORECOLOR) { memcpy(item->window.timeFade.color1, item->window.foreColor, sizeof(vec4_t)); item->window.flags |= WINDOW_FORECOLORSET; } else { memcpy(item->window.timeFade.color1, item->window.backColor, sizeof(vec4_t)); item->window.flags |= WINDOW_BACKCOLORSET; } for (i=0; i<4; i++) { //Makro - new feature: out of range = ignore if (IsBetween(endColor[i], 0, 1)) { item->window.timeFade.color2[i] = endColor[i]; } else { item->window.timeFade.color2[i] = item->window.timeFade.color1[i]; } } item->window.timeFade.active = qtrue; item->window.timeFade.colorType = colorType; item->window.timeFade.startTime = DC->realTime + offset; item->window.timeFade.endTime = item->window.timeFade.startTime + duration; /* if (item->window.timeFade.forecolor) { DC->Print(va("^3Fading forecolor %s: src=(%f %f %f %f) dst=(%f %f %f %f) offset=%i duration=%i start=%i end=%i^7\n", item->window.name, item->window.timeFade.color1[0], item->window.timeFade.color1[1], item->window.timeFade.color1[2], item->window.timeFade.color1[3], endColor[0], endColor[1], endColor[2], endColor[3], offset, duration, item->window.timeFade.startTime, item->window.timeFade.endTime)); } else { DC->Print(va("^3Fading backcolor %s: src=(%f %f %f %f) dst=(%f %f %f %f) offset=%i duration=%i start=%i end=%i^7\n", item->window.name, item->window.timeFade.color1[0], item->window.timeFade.color1[1], item->window.timeFade.color1[2], item->window.timeFade.color1[3], endColor[0], endColor[1], endColor[2], endColor[3], offset, duration, item->window.timeFade.startTime, item->window.timeFade.endTime)); } */ } void Menu_TimeFadeItemByName(menuDef_t * menu, const char *name, vec4_t endColor, int offset, int duration, colorType_t colorType) { if (menu) { int i; //if (offset+duration > 0) { //Makro - added subgroup //10-14-2005 - new code for (i = 0; i < menu->itemCount; i++) { if (ItemMatchesString(menu->items[i], name)) UI_RQ3_TimeFadeItem(menu->items[i], endColor, offset, duration, colorType); } //} } } //Makro - syntax: timeFade { "forecolor" | 'backcolor" } void Script_TimeFade(itemDef_t * item, char **args) { const char *name, *isForeColor; int offset, duration; vec4_t endColor; if (String_Parse(args, &name)) { if (String_Parse(args, &isForeColor)) { if (Color_Parse(args, &endColor)) { if (Int_Parse(args, &offset)) { if (Int_Parse(args, &duration)) { if (!Q_stricmp(isForeColor, "forecolor")) { Menu_TimeFadeItemByName(item->parent, name, endColor, offset, duration, FORECOLOR); } else { Menu_TimeFadeItemByName(item->parent, name, endColor, offset, duration, BACKCOLOR); } } } } } } } void Script_TimeFadeSelf(itemDef_t * item, char **args) { const char *isForeColor; int offset, duration; vec4_t endColor; if (String_Parse(args, &isForeColor)) { if (Color_Parse(args, &endColor)) { if (Int_Parse(args, &offset)) { if (Int_Parse(args, &duration)) { if (!Q_stricmp(isForeColor, "forecolor")) { UI_RQ3_TimeFadeItem(item, endColor, offset, duration, FORECOLOR); } else { UI_RQ3_TimeFadeItem(item, endColor, offset, duration, BACKCOLOR); } } } } } } void Script_FadeIn(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { Menu_FadeItemByName(item->parent, name, qfalse); } } void Script_FadeOut(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { Menu_FadeItemByName(item->parent, name, qtrue); } } void Script_Open(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { //Makro - previous menu if ( (!Q_stricmp(name, "_previous") || !Q_stricmp(name, "_prev")) && prevMenu) { Menus_OpenByName(prevMenu->window.name, qfalse); } else { Menus_OpenByName(name, qfalse); } prevMenu = (menuDef_t*)item->parent; } } void Script_ConditionalOpen(itemDef_t * item, char **args) { const char *cvar; const char *name1; const char *name2; float val; if (String_Parse(args, &cvar) && String_Parse(args, &name1) && String_Parse(args, &name2)) { val = DC->getCVarValue(cvar); if (val == 0.f) { Menus_OpenByName(name2, qfalse); } else { Menus_OpenByName(name1, qfalse); } } } void Script_Close(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { //Makro - if name is "_self", close current menu if (Q_stricmp(name, "_self") == 0) { menuDef_t *menu = (menuDef_t*)item->parent; Menus_CloseByName(menu->window.name); } else { Menus_CloseByName(name); } } } //Makro - opens a menu and runs its "special" script void Script_OpenSpecial(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { //Makro - previous menu if ( (!Q_stricmp(name, "_previous") || !Q_stricmp(name, "_prev")) && prevMenu) { Menus_OpenByName(prevMenu->window.name, qtrue); } else { Menus_OpenByName(name, qtrue); } prevMenu = (menuDef_t*)item->parent; } } void Menu_TransitionItemByName(menuDef_t * menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt) { itemDef_t *item; int i; int count = Menu_ItemsMatchingGroup(menu, p); for (i = 0; i < count; i++) { item = Menu_GetMatchingItemByNumber(menu, i, p); if (item != NULL) { item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE); item->window.offsetTime = time; //Makro - copy vector info rectFrom.hasVectors = item->window.rect.hasVectors; Vector2Copy(item->window.rect.u, rectFrom.u); Vector2Copy(item->window.rect.v, rectFrom.v); // rectTo.hasVectors = rectFrom.hasVectors; Vector2Copy(rectFrom.u, rectTo.u); Vector2Copy(rectFrom.v, rectTo.v); // memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t)); memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t)); item->window.rectEffects2.x = abs(rectTo.x - rectFrom.x) / amt; item->window.rectEffects2.y = abs(rectTo.y - rectFrom.y) / amt; item->window.rectEffects2.w = abs(rectTo.w - rectFrom.w) / amt; item->window.rectEffects2.h = abs(rectTo.h - rectFrom.h) / amt; Item_UpdatePosition(item); } } } void Script_Transition(itemDef_t * item, char **args) { const char *name; rectDef_t rectFrom, rectTo; int time; float amt; memset(&rectFrom, 0, sizeof(rectFrom)); memset(&rectTo, 0, sizeof(rectTo)); if (String_Parse(args, &name)) { if (Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time) && Float_Parse(args, &amt)) { Menu_TransitionItemByName(item->parent, name, rectFrom, rectTo, time, amt); } } } void Menu_OrbitItemByName(menuDef_t * menu, const char *p, float x, float y, float cx, float cy, int time) { itemDef_t *item; int i; int count = Menu_ItemsMatchingGroup(menu, p); for (i = 0; i < count; i++) { item = Menu_GetMatchingItemByNumber(menu, i, p); if (item != NULL) { item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE); item->window.offsetTime = time; item->window.rectEffects.x = cx; item->window.rectEffects.y = cy; item->window.rectClient.x = x; item->window.rectClient.y = y; Item_UpdatePosition(item); } } } void Script_Orbit(itemDef_t * item, char **args) { const char *name; float cx, cy, x, y; int time; if (String_Parse(args, &name)) { if (Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time)) { Menu_OrbitItemByName(item->parent, name, x, y, cx, cy, time); } } } qboolean Item_SetFocus(itemDef_t * item, float x, float y, qboolean forced); void Script_SetFocus(itemDef_t * item, char **args) { const char *name; itemDef_t *focusItem; if (String_Parse(args, &name)) { focusItem = Menu_FindItemByName(item->parent, name); //Makro - removed focus/decoration checks - they're done in Item_SetFocus anyway if (focusItem) Item_SetFocus(focusItem, 0, 0, qtrue); } } void Script_SetPlayerModel(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { DC->setCVar("team_model", name); } } void Script_SetPlayerHead(itemDef_t * item, char **args) { const char *name; if (String_Parse(args, &name)) { DC->setCVar("team_headmodel", name); } } void Script_SetCvar(itemDef_t * item, char **args) { const char *cvar, *val; if (String_Parse(args, &cvar) && String_Parse(args, &val)) { DC->setCVar(cvar, val); } } void Script_Exec(itemDef_t * item, char **args) { const char *val; if (String_Parse(args, &val)) { DC->executeText(EXEC_APPEND, va("%s ; ", val)); } } void Script_Play(itemDef_t * item, char **args) { const char *val; if (String_Parse(args, &val)) { DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_LOCAL_SOUND); } } void Script_playLooped(itemDef_t * item, char **args) { const char *val; if (String_Parse(args, &val)) { DC->stopBackgroundTrack(); DC->startBackgroundTrack(val, val); } } //Makro - stop background track void Script_stopMusic(itemDef_t * item, char **args) { DC->stopBackgroundTrack(); } //Makro - timer scripts void Script_StartTimer(itemDef_t * item, char **args) { menuDef_t *menu = (menuDef_t *) item->parent; if (menu) { if (menu->timedItems > 0) { menu->timerEnabled = qtrue; menu->timerPos = 1; if (menu->timerInterval <= 0) { menu->timerInterval = 1000; } //go ahead and show the first item menu->nextTimer = 0; } } } void Script_StopTimer(itemDef_t * item, char **args) { menuDef_t *menu = (menuDef_t *) item->parent; if (menu) { menu->timerEnabled = qfalse; menu->timerPos = 0; } } //Makro - for the exit menu static const char *quitMessages[] = { "Done playing ?", "Out already ?", "Going somewhere ?", "Bed time already ?", "Exit Reaction ?", "Back to the\n" "real world ?", "Action heroes\n" "never press 'yes'" }; static const int quitMessageCount = sizeof(quitMessages) / sizeof(const char*); void Script_SetQuitText(itemDef_t * item, char **args) { menuDef_t *menu = (menuDef_t *) item->parent; const char *val; if (menu) { if (String_Parse(args, &val)) { itemDef_t *toitem = Menu_FindItemByName(menu, val); if (toitem) { toitem->text = quitMessages[rand() % quitMessageCount]; toitem->textRect.w = 0; } } } } commandDef_t commandList[] = { //Makro - for timers {"startTimer", &Script_StartTimer}, // group/name {"restartTimer", &Script_StartTimer}, // group/name {"stopTimer", &Script_StopTimer}, // group/name //Makro - for the new fading method {"timeFade", &Script_TimeFade}, {"timeFadeSelf", &Script_TimeFadeSelf}, {"fadein", &Script_FadeIn}, // group/name {"fadeout", &Script_FadeOut}, // group/name {"show", &Script_Show}, // group/name {"hide", &Script_Hide}, // group/name {"setcolor", &Script_SetColor}, // works on this //Makro - fade in/out overlay {"fadeoverlay", &Script_FadeOverlay}, {"setoverlaycolor", &Script_SetOverlayColor}, //Makro - sets random color {"setrandomcolor", &Script_SetRandomColor}, {"open", &Script_Open}, // menu {"conditionalopen", &Script_ConditionalOpen}, // menu {"close", &Script_Close}, // menu //Makro - opens a menu and runs its "special" script {"openspecial", &Script_OpenSpecial}, {"setasset", &Script_SetAsset}, // works on this {"setbackground", &Script_SetBackground}, // works on this {"setitemcolor", &Script_SetItemColor}, // group/name //Makro - sets random color {"setrandomitemcolor", &Script_SetRandomItemColor}, {"setteamcolor", &Script_SetTeamColor}, // sets this background color to team color {"setfocus", &Script_SetFocus}, // sets this background color to team color {"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color {"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color {"transition", &Script_Transition}, // group/name {"setcvar", &Script_SetCvar}, // group/name {"exec", &Script_Exec}, // group/name {"play", &Script_Play}, // group/name {"playlooped", &Script_playLooped}, // group/name //Makro - stop background track {"stopMusic", &Script_stopMusic}, {"orbit", &Script_Orbit}, // group/name //Makro - for the exit menu {"setquittext", &Script_SetQuitText} }; int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t); void Item_RunScript(itemDef_t * item, const char *s) { char script[1024], *p; int i; qboolean bRan; memset(script, 0, sizeof(script)); if (item && s && s[0]) { Q_strcat(script, 1024, s); p = script; INFINITE_LOOP { const char *command; // expect command then arguments, ; ends command, NULL ends script if (!String_Parse(&p, &command)) { return; } if (command[0] == ';' && command[1] == '\0') { continue; } bRan = qfalse; for (i = 0; i < scriptCommandCount; i++) { if (Q_stricmp(command, commandList[i].name) == 0) { (commandList[i].handler(item, &p)); bRan = qtrue; break; } } // not in our auto list, pass to handler if (!bRan) { DC->runScript(&p); } } } } qboolean Item_EnableShowViaCvar(itemDef_t * item, int flag) { char script[1024], *p; memset(script, 0, sizeof(script)); if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) { char buff[1024]; DC->getCVarString(item->cvarTest, buff, sizeof(buff)); Q_strcat(script, 1024, item->enableCvar); p = script; INFINITE_LOOP { const char *val; // expect value then ; or NULL, NULL ends list if (!String_Parse(&p, &val)) { return (item->cvarFlags & flag) ? qfalse : qtrue; } if (val[0] == ';' && val[1] == '\0') { continue; } // enable it if any of the values are true if (item->cvarFlags & flag) { if (Q_stricmp(buff, val) == 0) { return qtrue; } } else { // disable it if any of the values are true if (Q_stricmp(buff, val) == 0) { return qfalse; } } } //Makro - unreachable //return (item->cvarFlags & flag) ? qfalse : qtrue; } return qtrue; } // will optionaly set focus to this item qboolean Item_SetFocus(itemDef_t * item, float x, float y, qboolean forced) { int i; itemDef_t *oldFocus; sfxHandle_t *sfx = &DC->Assets.itemFocusSound; qboolean playSound = qfalse; menuDef_t *parent; // bk001206: = (menuDef_t*)item->parent; // sanity check, non-null, not a decoration and does not already have the focus if (item == NULL || item->window.flags & WINDOW_DECORATION || !(item->window.flags & WINDOW_VISIBLE)) { return qfalse; } //Makro - only check focus if not forced if (!forced && item->window.flags & WINDOW_HASFOCUS) return qfalse; // bk001206 - this can be NULL. parent = (menuDef_t *) item->parent; // items can be enabled and disabled based on cvars if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { return qfalse; } if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) { return qfalse; } oldFocus = Menu_ClearFocus(item->parent); if (item->type == ITEM_TYPE_TEXT && !forced) { rectDef_t r; r = item->textRect; r.y -= r.h; if (Rect_ContainsPoint(&r, x, y)) { item->window.flags |= WINDOW_HASFOCUS; if (item->focusSound) { sfx = &item->focusSound; } playSound = qtrue; } else { if (oldFocus) { oldFocus->window.flags |= WINDOW_HASFOCUS; if (oldFocus->onFocus) { Item_RunScript(oldFocus, oldFocus->onFocus); } } } } else { item->window.flags |= WINDOW_HASFOCUS; if (item->onFocus) { Item_RunScript(item, item->onFocus); } if (item->focusSound) { sfx = &item->focusSound; } playSound = qtrue; } if (playSound && sfx) { DC->startLocalSound(*sfx, CHAN_LOCAL_SOUND); } for (i = 0; i < parent->itemCount; i++) { if (parent->items[i] == item) { parent->cursorItem = i; break; } } return qtrue; } int Item_ListBox_MaxScroll(itemDef_t * item) { listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData; int count = DC->feederCount(item->special); int max; if (item->window.flags & WINDOW_HORIZONTAL) { max = count - (item->window.rect.w / listPtr->elementWidth) + 1; } else { max = count - (item->window.rect.h / listPtr->elementHeight) + 1; } if (max < 0) { return 0; } return max; } //returns absolute position int Item_ListBox_ThumbPosition(itemDef_t * item) { float max, pos, size; listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData; max = Item_ListBox_MaxScroll(item); //horizontal if (item->window.flags & WINDOW_HORIZONTAL) { size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2; if (max > 0) { pos = (size - SCROLLBAR_SIZE) / (float) max; } else { pos = 0; } pos *= listPtr->startPos; return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos; //vertical } else { size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2; if (max > 0) { pos = (size - SCROLLBAR_SIZE) / (float) max; } else { pos = 0; } pos *= listPtr->startPos; return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos; } } //returns absolute position //TODO: return relative position, convert value in drawing function int Item_ListBox_ThumbDrawPosition(itemDef_t * item) { int min, max; //Makro - added thumb condition if (itemCapture == item && item->window.flags & WINDOW_LB_THUMB) { //horizontal if (item->window.flags & WINDOW_HORIZONTAL) { //Makro - vectors? float px; min = SCROLLBAR_SIZE + 1; max = item->window.rect.w - 2 * SCROLLBAR_SIZE - 1; if (item->window.rect.hasVectors) { Rect_ToInnerCoords(&item->window.rect, DC->cursorx, DC->cursory, &px, NULL); /* if (px >= min + SCROLLBAR_SIZE / 2 && px <= max + SCROLLBAR_SIZE / 2) { return item->window.rect.x + px - SCROLLBAR_SIZE / 2; } */ } else { //no vectors px = DC->cursorx - item->window.rect.x; /* if (DC->cursorx >= min + SCROLLBAR_SIZE / 2 && DC->cursorx <= max + SCROLLBAR_SIZE / 2) { return DC->cursorx - SCROLLBAR_SIZE / 2; } */ } if (px <= min + SCROLLBAR_SIZE / 2) return item->window.rect.x + min; else if (px >= max + SCROLLBAR_SIZE / 2) return item->window.rect.x + max; else return item->window.rect.x + px - SCROLLBAR_SIZE / 2; //vertical } else { float py; //Makro - vectors? if (item->window.rect.hasVectors) { min = SCROLLBAR_SIZE + 1; max = item->window.rect.h - 2 * SCROLLBAR_SIZE - 1; /* py = (DC->cursorx - item->window.rect.x) * item->window.rect.v[0] + (DC->cursory - item->window.rect.y) * item->window.rect.v[1]; */ Rect_ToInnerCoords(&item->window.rect, DC->cursorx, DC->cursory, NULL, &py); } else { min = SCROLLBAR_SIZE + 1; max = item->window.rect.h - 2 * SCROLLBAR_SIZE - 1; py = DC->cursory - item->window.rect.y; //if (DC->cursory >= min + SCROLLBAR_SIZE / 2 && DC->cursory <= max + SCROLLBAR_SIZE / 2) // return DC->cursory - SCROLLBAR_SIZE / 2; //if (DC->cursory <= min + SCROLLBAR_SIZE / 2) } if (py <= min + SCROLLBAR_SIZE / 2) return item->window.rect.y + min; else if (py >= max + SCROLLBAR_SIZE / 2) return item->window.rect.y + max; else return item->window.rect.y + py - SCROLLBAR_SIZE / 2; } } return Item_ListBox_ThumbPosition(item); } Point Item_Slider_ThumbPosition(itemDef_t * item) { float value, range; editFieldDef_t *editDef = item->typeData; Point p; if (item->text) { //Makro - vectors ? if (item->textRect.hasVectors) { float xoffset = item->textRect.w + 8, yoffset = -(item->textRect.h + SLIDER_THUMB_HEIGHT)/2; //p.x = item->textRect.x + item->textRect.u[0]*(item->textRect.w + 8) - item->textRect.v[0]*2; p.x = item->textRect.x + item->textRect.u[0]*xoffset + item->textRect.v[0]*yoffset; //p.y = item->window.rect.y + item->textRect.u[1] * (item->textRect.w + 8) - item->textRect.v[1]*2; p.y = item->textRect.y + item->textRect.u[1]*xoffset + item->textRect.v[1]*yoffset; } else { p.x = item->textRect.x + item->textRect.w + 8; p.y = item->textRect.y - (item->textRect.h + SLIDER_THUMB_HEIGHT)/2; } } else { p.x = item->window.rect.x; p.y = item->window.rect.y - 2; } if (!editDef || !item->cvar) { return p; } value = DC->getCVarValue(item->cvar); if (value < editDef->minVal) { value = editDef->minVal; } else if (value > editDef->maxVal) { value = editDef->maxVal; } range = editDef->maxVal - editDef->minVal; value -= editDef->minVal; value /= range; //value /= (editDef->maxVal - editDef->minVal); value *= SLIDER_WIDTH; //vectors if (item->textRect.hasVectors) { p.x += value * item->textRect.u[0]; p.y += value * item->textRect.u[1]; } else { p.x += value; } // vm fuckage //x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH); return p; } int Item_Slider_OverSlider(itemDef_t * item, float x, float y) { rectDef_t r; Point p; //Makro - copy all info (including vector info) //relevant fields will get overwritten r = item->textRect; //Makro - vectors p = Item_Slider_ThumbPosition(item); if (r.hasVectors) { r.x = p.x - (SLIDER_THUMB_WIDTH / 2) * r.u[0]; r.y = p.y - (SLIDER_THUMB_WIDTH / 2) * r.u[1]; } else { r.x = p.x - (SLIDER_THUMB_WIDTH / 2); r.y = p.y; } r.w = SLIDER_THUMB_WIDTH; r.h = SLIDER_THUMB_HEIGHT; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_THUMB; } return 0; } //Makro - vector support int Item_ListBox_OverLB(itemDef_t * item, float x, float y) { rectDef_t r; // listBoxDef_t *listPtr; int thumbstart; // int count; float p[2]; r.hasVectors = item->window.rect.hasVectors; Vector2Copy(item->window.rect.u, r.u); Vector2Copy(item->window.rect.v, r.v); // count = DC->feederCount(item->special); // listPtr = (listBoxDef_t *) item->typeData; //horizontal if (item->window.flags & WINDOW_HORIZONTAL) { //vectors? if (r.hasVectors) { // check if on left arrow Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE, r.v, p); r.x = p[0]; r.y = p[1]; r.h = r.w = SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_LEFTARROW; } // check if on right arrow Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p); r.x = p[0]; r.y = p[1]; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_RIGHTARROW; } // check if on thumb thumbstart = Item_ListBox_ThumbPosition(item); Vector2MA(p, (thumbstart - item->window.rect.x) - (item->window.rect.w - SCROLLBAR_SIZE), r.u, p); r.x = p[0]; r.y = p[1]; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_THUMB; } // check if on page down Vector2MA(p, SCROLLBAR_SIZE, r.u, p); r.x = p[0]; r.y = p[1]; r.w = item->window.rect.w - (thumbstart - item->window.rect.x) - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGDN; } // check if on page up Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE, r.v, p); Vector2MA(p, SCROLLBAR_SIZE, r.u, p); r.x = p[0]; r.y = p[1]; r.w = thumbstart - item->window.rect.x - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGUP; } //no vectors } else { // check if on left arrow r.x = item->window.rect.x; r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE; r.h = r.w = SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_LEFTARROW; } // check if on right arrow r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_RIGHTARROW; } // check if on thumb thumbstart = Item_ListBox_ThumbPosition(item); r.x = thumbstart; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_THUMB; } r.x = item->window.rect.x + SCROLLBAR_SIZE; r.w = thumbstart - r.x; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGUP; } r.x = thumbstart + SCROLLBAR_SIZE; r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGDN; } } //vertical } else { //vectors? if (r.hasVectors) { //Makro - TODO: optimize this code // check if on left arrow Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p); r.h = r.w = SCROLLBAR_SIZE; r.x = p[0]; r.y = p[1]; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_LEFTARROW; } // check if on right arrow Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE, r.v, p); r.x = p[0]; r.y = p[1]; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_RIGHTARROW; } Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p); thumbstart = Item_ListBox_ThumbPosition(item); Vector2MA(p, thumbstart - item->window.rect.y, r.v, p); r.x = p[0]; r.y = p[1]; //Com_Printf("Rect: %.1f %.1f %.1f %.1f Point: %.1f %.1f\n", PRINT_RECT(r), x, y); //Com_Printf("%.3f %.3f\n", r.w, r.h); if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_THUMB; } Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p); Vector2MA(p, SCROLLBAR_SIZE, r.v, p); r.x = p[0]; r.y = p[1]; r.h = thumbstart - item->window.rect.y - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGUP; } Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE, r.u, p); Vector2MA(p, thumbstart - item->window.rect.y + SCROLLBAR_SIZE, r.v, p); r.x = p[0]; r.y = p[1]; r.h = item->window.rect.h - (thumbstart - item->window.rect.y) - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGDN; } //no vectors } else { r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE; r.y = item->window.rect.y; r.h = r.w = SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_LEFTARROW; } r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_RIGHTARROW; } thumbstart = Item_ListBox_ThumbPosition(item); r.y = thumbstart; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_THUMB; } r.y = item->window.rect.y + SCROLLBAR_SIZE; r.h = thumbstart - r.y; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGUP; } r.y = thumbstart + SCROLLBAR_SIZE; r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGDN; } } } return 0; } void Item_ListBox_MouseEnter(itemDef_t * item, float x, float y) { rectDef_t r; listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData; r.hasVectors = item->window.rect.hasVectors; Vector2Copy(item->window.rect.u, r.u); Vector2Copy(item->window.rect.v, r.v); item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN); item->window.flags |= Item_ListBox_OverLB(item, x, y); if (item->window.flags & WINDOW_HORIZONTAL) { if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) { // check for selection hit as we have exausted buttons and thumb if (listPtr->elementStyle == LISTBOX_IMAGE) { r.x = item->window.rect.x; r.y = item->window.rect.y; r.h = item->window.rect.h - SCROLLBAR_SIZE; r.w = item->window.rect.w - listPtr->drawPadding; if (Rect_ContainsPoint(&r, x, y)) { //vectors? if (r.hasVectors) { float px; Rect_ToInnerCoords(&item->window.rect, x, y, &px, NULL); listPtr->cursorPos = (int) (px / listPtr->elementWidth) + listPtr->startPos; } else { listPtr->cursorPos = (int) ((x - r.x) / listPtr->elementWidth) + listPtr->startPos; } if (listPtr->cursorPos >= listPtr->endPos) { listPtr->cursorPos = listPtr->endPos; } //item->cursorPos = listPtr->cursorPos; //DC->feederSelection(item->special, item->cursorPos); } } else { // text hit.. } } } else { if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) { r.x = item->window.rect.x; r.y = item->window.rect.y; r.w = item->window.rect.w - SCROLLBAR_SIZE; r.h = item->window.rect.h - listPtr->drawPadding; if (Rect_ContainsPoint(&r, x, y)) { //vectors? if (r.hasVectors) { float py; Rect_ToInnerCoords(&item->window.rect, x, y, NULL, &py); listPtr->cursorPos = (int) ((py - 2) / listPtr->elementHeight) + listPtr->startPos; } else { listPtr->cursorPos = (int) ((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos; } if (listPtr->cursorPos > listPtr->endPos) { listPtr->cursorPos = listPtr->endPos; } } } } } void Item_MouseEnter(itemDef_t * item, float x, float y) { rectDef_t r; if (item) { r = item->textRect; r.y -= r.h; // in the text rect? // items can be enabled and disabled based on cvars if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { return; } if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) { return; } if (Rect_ContainsPoint(&r, x, y)) { if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) { Item_RunScript(item, item->mouseEnterText); item->window.flags |= WINDOW_MOUSEOVERTEXT; } if (!(item->window.flags & WINDOW_MOUSEOVER)) { Item_RunScript(item, item->mouseEnter); item->window.flags |= WINDOW_MOUSEOVER; } } else { // not in the text rect if (item->window.flags & WINDOW_MOUSEOVERTEXT) { // if we were Item_RunScript(item, item->mouseExitText); item->window.flags &= ~WINDOW_MOUSEOVERTEXT; } if (!(item->window.flags & WINDOW_MOUSEOVER)) { Item_RunScript(item, item->mouseEnter); item->window.flags |= WINDOW_MOUSEOVER; } if (item->type == ITEM_TYPE_LISTBOX) { Item_ListBox_MouseEnter(item, x, y); } } } } void Item_MouseLeave(itemDef_t * item) { if (item) { if (item->window.flags & WINDOW_MOUSEOVERTEXT) { Item_RunScript(item, item->mouseExitText); item->window.flags &= ~WINDOW_MOUSEOVERTEXT; } Item_RunScript(item, item->mouseExit); item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW); } } itemDef_t *Menu_HitTest(menuDef_t * menu, float x, float y) { int i; for (i = 0; i < menu->itemCount; i++) { if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) { return menu->items[i]; } } return NULL; } void Item_SetMouseOver(itemDef_t * item, qboolean focus) { if (item) { if (focus) { item->window.flags |= WINDOW_MOUSEOVER; } else { item->window.flags &= ~WINDOW_MOUSEOVER; } } } qboolean Item_OwnerDraw_HandleKey(itemDef_t * item, int key) { if (item && DC->ownerDrawHandleKey) { return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key); } return qfalse; } qboolean Item_ListBox_HandleKey(itemDef_t * item, int key, qboolean down, qboolean force) { listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData; int count = DC->feederCount(item->special); int max, viewmax; int ok = force || Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) || (!UI_IsMouse(key) && item->window.flags & WINDOW_HASFOCUS); if (!ok) return qfalse; max = Item_ListBox_MaxScroll(item); //horizontal if (item->window.flags & WINDOW_HORIZONTAL) { viewmax = (item->window.rect.w / listPtr->elementWidth); if (key == K_LEFTARROW || key == K_KP_LEFTARROW) { if (!listPtr->notselectable) { listPtr->cursorPos--; if (listPtr->cursorPos < 0) { listPtr->cursorPos = 0; } if (listPtr->cursorPos < listPtr->startPos) { //listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { //listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { //listPtr->startPos--; if (listPtr->startPos < 0) listPtr->startPos = 0; } return qtrue; } if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW) { if (!listPtr->notselectable) { listPtr->cursorPos++; if (listPtr->cursorPos < listPtr->startPos) { //listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= count) { listPtr->cursorPos = count - 1; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { //listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos++; if (listPtr->startPos >= count) listPtr->startPos = count - 1; } return qtrue; } //vertical } else { viewmax = (item->window.rect.h / listPtr->elementHeight); if (key == K_UPARROW || key == K_KP_UPARROW) { if (!listPtr->notselectable) { listPtr->cursorPos--; if (listPtr->cursorPos < 0) { listPtr->cursorPos = 0; } if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos--; if (listPtr->startPos < 0) listPtr->startPos = 0; } return qtrue; } if (key == K_DOWNARROW || key == K_KP_DOWNARROW) { if (!listPtr->notselectable) { listPtr->cursorPos++; if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= count) { listPtr->cursorPos = count - 1; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos++; if (listPtr->startPos > max) listPtr->startPos = max; } return qtrue; } } // mouse hit if (key == K_MOUSE1 || key == K_MOUSE2) { if (item->window.flags & WINDOW_LB_LEFTARROW) { listPtr->startPos--; if (listPtr->startPos < 0) { listPtr->startPos = 0; } } else if (item->window.flags & WINDOW_LB_RIGHTARROW) { // one down listPtr->startPos++; if (listPtr->startPos > max) { listPtr->startPos = max; } } else if (item->window.flags & WINDOW_LB_PGUP) { // page up listPtr->startPos -= viewmax; if (listPtr->startPos < 0) { listPtr->startPos = 0; } } else if (item->window.flags & WINDOW_LB_PGDN) { // page down listPtr->startPos += viewmax; if (listPtr->startPos > max) { listPtr->startPos = max; } } else if (item->window.flags & WINDOW_LB_THUMB) { // Display_SetCaptureItem(item); } else { //Makro - double click only if we didn't select another item //Com_Printf("POZ: %d %d / START: %d / END: %d\n", listPtr->cursorPos, item->cursorPos, // listPtr->startPos, listPtr->endPos); if (item->cursorPos != listPtr->cursorPos) { item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) { Item_RunScript(item, listPtr->doubleClick); } } lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY; } return qtrue; } if (key == K_HOME || key == K_KP_HOME) { // home listPtr->startPos = 0; return qtrue; } if (key == K_END || key == K_KP_END) { // end listPtr->startPos = max; return qtrue; } //Makro - support for mouse wheel if (key == K_PGUP || key == K_KP_PGUP || key == K_MWHEELUP) { // page up if (!listPtr->notselectable) { listPtr->cursorPos -= viewmax; if (listPtr->cursorPos < 0) { listPtr->cursorPos = 0; } if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos -= viewmax; if (listPtr->startPos < 0) { listPtr->startPos = 0; } } return qtrue; } //Makro - support for mouse wheel if (key == K_PGDN || key == K_KP_PGDN || key == K_MWHEELDOWN) { // page down if (!listPtr->notselectable) { listPtr->cursorPos += viewmax; if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= count) { listPtr->cursorPos = count - 1; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos += viewmax; if (listPtr->startPos > max) { listPtr->startPos = max; } } return qtrue; } return qfalse; } qboolean Item_YesNo_HandleKey(itemDef_t * item, int key) { yesnoDef_t *data = (yesnoDef_t*)item->typeData; qboolean ok = qfalse; //Makro - an item should react to key presses even if the mouse isn't over it if (item->window.flags & WINDOW_HASFOCUS && item->cvar) { if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) { ok = qtrue; } } else { if (key == K_ENTER || key == K_LEFTARROW || key == K_RIGHTARROW || key == K_MWHEELUP || key == K_MWHEELDOWN) { ok = qtrue; } } } if (ok) { //Makro - grouped checkboxes? if (data->groupIndex) { DC->setCVar(item->cvar, va("%f", data->activeCvarVal)); } else { DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar))); } return qtrue; } return qfalse; } int Item_Multi_CountSettings(itemDef_t * item) { multiDef_t *multiPtr = (multiDef_t *) item->typeData; if (multiPtr == NULL) { return 0; } return multiPtr->count; } int Item_Multi_FindCvarByValue(itemDef_t * item) { char buff[1024]; float value = 0; int i; multiDef_t *multiPtr = (multiDef_t *) item->typeData; if (multiPtr) { if (multiPtr->strDef) { DC->getCVarString(item->cvar, buff, sizeof(buff)); } else { value = DC->getCVarValue(item->cvar); } for (i = 0; i < multiPtr->count; i++) { if (multiPtr->strDef) { if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) { return i; } } else { if (multiPtr->cvarValue[i] == value) { return i; } } } } return 0; } const char *Item_Multi_Setting(itemDef_t * item) { char buff[1024]; float value = 0; int i; multiDef_t *multiPtr = (multiDef_t *) item->typeData; if (multiPtr) { if (multiPtr->strDef) { DC->getCVarString(item->cvar, buff, sizeof(buff)); } else { value = DC->getCVarValue(item->cvar); } for (i = 0; i < multiPtr->count; i++) { if (multiPtr->strDef) { if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) { return multiPtr->cvarList[i]; } } else { if (multiPtr->cvarValue[i] == value) { return multiPtr->cvarList[i]; } } } } //Makro - changed from "" to NULL return NULL; } qboolean Item_Multi_HandleKey(itemDef_t * item, int key) { multiDef_t *multiPtr = (multiDef_t *) item->typeData; //Makro - added support for left/right keys //made it so that the mouse pointer doesn't have to be over the item qboolean ok = qfalse; if (multiPtr) { if (item->window.flags & WINDOW_HASFOCUS && item->cvar) { if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) { ok = qtrue; } } else { if (key == K_ENTER || key == K_LEFTARROW || key == K_RIGHTARROW || key == K_HOME || key == K_END || key == K_MWHEELUP || key == K_MWHEELDOWN) { ok = qtrue; } } } } if (ok) { int current; int max = Item_Multi_CountSettings(item); switch (key) { case K_LEFTARROW: case K_MWHEELDOWN: case K_MOUSE2: current = Item_Multi_FindCvarByValue(item) - 1; break; case K_HOME: current = 0; break; case K_END: current = max - 1; break; default: current = Item_Multi_FindCvarByValue(item) + 1; break; } if (current < 0) { current = max - 1; } else { if (current >= max) { current = 0; } } if (multiPtr->strDef) { DC->setCVar(item->cvar, multiPtr->cvarStr[current]); } else { float value = multiPtr->cvarValue[current]; if (((float) ((int) value)) == value) { DC->setCVar(item->cvar, va("%i", (int) value)); } else { DC->setCVar(item->cvar, va("%f", value)); } } return qtrue; } return qfalse; } qboolean Item_TextField_HandleKey(itemDef_t * item, int key) { char buff[1024]; int len; itemDef_t *newItem = NULL; editFieldDef_t *editPtr = (editFieldDef_t *) item->typeData; if (item->cvar) { memset(buff, 0, sizeof(buff)); DC->getCVarString(item->cvar, buff, sizeof(buff)); len = strlen(buff); if (editPtr->maxChars && len > editPtr->maxChars) { len = editPtr->maxChars; } if (key & K_CHAR_FLAG) { key &= ~K_CHAR_FLAG; if (key == 'h' - 'a' + 1) { // ctrl-h is backspace if (item->cursorPos > 0) { memmove(&buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos); //Makro - changed from --; doesn't make much sense, but things don't always do item->cursorPos -= 1; //if (item->cursorPos < editPtr->paintOffset) { if (item->cursorPos <= editPtr->paintOffset) { //Makro - changed //editPtr->paintOffset--; if (item->cursorPos > 0) editPtr->paintOffset = item->cursorPos - 1; else editPtr->paintOffset = 0; } } DC->setCVar(item->cvar, buff); return qtrue; } // // ignore any non printable chars // if (key < 32 || !item->cvar) { return qtrue; } if (item->type == ITEM_TYPE_NUMERICFIELD) { if (key < '0' || key > '9') { return qfalse; } } if (!DC->getOverstrikeMode()) { if ((len == MAX_EDITFIELD - 1) || (editPtr->maxChars && len >= editPtr->maxChars)) { return qtrue; } memmove(&buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos); } else { if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars) { return qtrue; } } buff[item->cursorPos] = key; DC->setCVar(item->cvar, buff); if (item->cursorPos < len + 1) { item->cursorPos++; if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars) { editPtr->paintOffset++; } } } else { if (key == K_DEL || key == K_KP_DEL) { if (item->cursorPos < len) { memmove(buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos); DC->setCVar(item->cvar, buff); } return qtrue; } if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW) { if (editPtr->maxPaintChars && item->cursorPos >= editPtr->maxPaintChars && item->cursorPos < len) { item->cursorPos++; editPtr->paintOffset++; return qtrue; } //int maxChars = Text_maxPaintChars(buff+editPtr->paintOffset, item->textscale, item->window.rect.w+item->textalignx); /* if (editPtr->maxPaintChars && item->cursorPos >= maxChars && item->cursorPos < len) { item->cursorPos++; editPtr->paintOffset++; return qtrue; } */ if (item->cursorPos < len) { item->cursorPos++; } return qtrue; } if (key == K_LEFTARROW || key == K_KP_LEFTARROW) { if (item->cursorPos > 0) { item->cursorPos--; } if (item->cursorPos < editPtr->paintOffset) { editPtr->paintOffset--; } return qtrue; } if (key == K_HOME || key == K_KP_HOME) { // || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) { item->cursorPos = 0; editPtr->paintOffset = 0; return qtrue; } if (key == K_END || key == K_KP_END) { // ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) { //int maxChars = Text_maxPaintChars(buff+editPtr->paintOffset, item->textscale, item->window.rect.w+item->textalignx); item->cursorPos = len; if (item->cursorPos > editPtr->maxPaintChars) { editPtr->paintOffset = len - editPtr->maxPaintChars; } /* if (item->cursorPos > maxChars) { editPtr->paintOffset = len - maxChars; } */ return qtrue; } if (key == K_INS || key == K_KP_INS) { DC->setOverstrikeMode(!DC->getOverstrikeMode()); return qtrue; } } //Makro - added mousewheel if (key == K_TAB || key == K_DOWNARROW || key == K_KP_DOWNARROW || key == K_MWHEELDOWN) { newItem = Menu_SetNextCursorItem(item->parent); if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) { g_editItem = newItem; } } //Makro - added mousewheel if (key == K_UPARROW || key == K_KP_UPARROW || key == K_MWHEELUP) { newItem = Menu_SetPrevCursorItem(item->parent); if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) { g_editItem = newItem; } } if (key == K_ENTER || key == K_KP_ENTER || key == K_ESCAPE) { return qfalse; } return qtrue; } return qfalse; } static void Scroll_ListBox_AutoFunc(void *p) { scrollInfo_t *si = (scrollInfo_t *) p; if (DC->realTime > si->nextScrollTime) { // need to scroll which is done by simulating a click to the item // this is done a bit sideways as the autoscroll "knows" that the item is a listbox // so it calls it directly Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse); si->nextScrollTime = DC->realTime + si->adjustValue; } if (DC->realTime > si->nextAdjustTime) { si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; if (si->adjustValue > SCROLL_TIME_FLOOR) { si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET; } } } //Makro - vector support static void Scroll_ListBox_ThumbFunc(void *p) { scrollInfo_t *si = (scrollInfo_t *) p; rectDef_t r; int pos, max; listBoxDef_t *listPtr = (listBoxDef_t *) si->item->typeData; r.hasVectors = si->item->window.rect.hasVectors; Vector2Copy(si->item->window.rect.u, r.u); Vector2Copy(si->item->window.rect.v, r.v); //horizontal if (si->item->window.flags & WINDOW_HORIZONTAL) { if (DC->cursorx == si->xStart && DC->cursory == si->yStart) { return; } max = Item_ListBox_MaxScroll(si->item); //vectors? if (r.hasVectors) { float pt[2]; Vector2Set(pt, 0.f, 0.f); // fix bogus compiler warning :( //Makro - FIXME!!! Rect_ToInnerCoords(&si->item->window.rect, DC->cursorx, DC->cursory, &pt[0], NULL); pt[1] = (pt[0] - SCROLLBAR_SIZE / 2 - SCROLLBAR_SIZE - 1) / (si->item->window.rect.w - 3 * SCROLLBAR_SIZE - 2); pos = (int) (max * pt[1]); //no vectors } else { r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1; r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1; r.h = SCROLLBAR_SIZE; r.w = si->item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2; // pos = (DC->cursorx - r.x - SCROLLBAR_SIZE / 2) * max / (r.w - SCROLLBAR_SIZE); } if (pos < 0) { pos = 0; } else if (pos > max) { pos = max; } listPtr->startPos = pos; si->xStart = DC->cursorx; si->yStart = DC->cursory; //vertical } else if (DC->cursory != si->yStart || DC->cursorx != si->xStart) { max = Item_ListBox_MaxScroll(si->item); //vectors? if (r.hasVectors) { float pt[2]; Vector2Set(pt, DC->cursorx - si->item->window.rect.x, DC->cursory - si->item->window.rect.y); //projection //p[0] = p[0] * si->item->window.rect.v[0] + p[1] * si->item->window.rect.v[1]; Rect_ToInnerCoords(&si->item->window.rect, DC->cursorx, DC->cursory, NULL, &pt[0]); //0..1 fraction pt[1] = (pt[0] - SCROLLBAR_SIZE / 2 - SCROLLBAR_SIZE - 1) / (si->item->window.rect.h - 3 * SCROLLBAR_SIZE - 2); pos = (int) (max * pt[1]); //no vectors } else { r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1; r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1; r.h = si->item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2; r.w = SCROLLBAR_SIZE; // pos = (DC->cursory - r.y - SCROLLBAR_SIZE / 2) * max / (r.h - SCROLLBAR_SIZE); } if (pos < 0) { pos = 0; } else if (pos > max) { pos = max; } listPtr->startPos = pos; si->xStart = DC->cursorx; si->yStart = DC->cursory; } if (DC->realTime > si->nextScrollTime) { // need to scroll which is done by simulating a click to the item // this is done a bit sideways as the autoscroll "knows" that the item is a listbox // so it calls it directly Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse); si->nextScrollTime = DC->realTime + si->adjustValue; } if (DC->realTime > si->nextAdjustTime) { si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; if (si->adjustValue > SCROLL_TIME_FLOOR) { si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET; } } } static void Scroll_Slider_ThumbFunc(void *p) { float x, y, value, cursorx, cursory; scrollInfo_t *si = (scrollInfo_t *) p; editFieldDef_t *editDef = si->item->typeData; if (si->item->text) { if (si->item->textRect.hasVectors) { float xoffset = si->item->textRect.w+8, yoffset = -(si->item->textRect.h/2); x = si->item->textRect.x + xoffset*si->item->textRect.u[0] + yoffset*si->item->textRect.v[0]; y = si->item->textRect.y + xoffset*si->item->textRect.u[1] + yoffset*si->item->textRect.v[1]; } else { x = si->item->textRect.x + si->item->textRect.w + 8; y = si->item->textRect.y; } } else { x = si->item->window.rect.x; y = si->item->window.rect.y; } //FIXME: there's a -2 offset that should be taken care of //too small to fix right now //y = si->item->window.rect.y; cursorx = DC->cursorx; cursory = DC->cursory; //vectors if (si->item->textRect.hasVectors) { //Makro - FIXME!!! - use appropriate transformation instead of a simple projection value = (cursorx - x) * si->item->textRect.u[0] + (cursory - y) * si->item->textRect.u[1]; if (value < 0) { value = 0; } else if (value > SLIDER_WIDTH) { value = SLIDER_WIDTH; } } else { if (cursorx < x) { cursorx = x; } else if (cursorx > x + SLIDER_WIDTH) { cursorx = x + SLIDER_WIDTH; } value = cursorx - x; } value /= SLIDER_WIDTH; value *= (editDef->maxVal - editDef->minVal); value += editDef->minVal; DC->setCVar(si->item->cvar, va("%f", value)); } void Item_StartCapture(itemDef_t * item, int key) { int flags; switch (item->type) { //Makro - not needed, comented out /* case ITEM_TYPE_EDITFIELD: case ITEM_TYPE_NUMERICFIELD: */ case ITEM_TYPE_LISTBOX: { flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory); if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) { scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START; scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; scrollInfo.adjustValue = SCROLL_TIME_START; scrollInfo.scrollKey = key; scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse; scrollInfo.item = item; captureData = &scrollInfo; captureFunc = &Scroll_ListBox_AutoFunc; itemCapture = item; } else if (flags & WINDOW_LB_THUMB) { scrollInfo.scrollKey = key; scrollInfo.item = item; scrollInfo.xStart = DC->cursorx; scrollInfo.yStart = DC->cursory; captureData = &scrollInfo; captureFunc = &Scroll_ListBox_ThumbFunc; itemCapture = item; } break; } case ITEM_TYPE_SLIDER: { flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory); if (flags & WINDOW_LB_THUMB) { scrollInfo.scrollKey = key; scrollInfo.item = item; scrollInfo.xStart = DC->cursorx; scrollInfo.yStart = DC->cursory; captureData = &scrollInfo; captureFunc = &Scroll_Slider_ThumbFunc; itemCapture = item; } break; } } } void Item_StopCapture(itemDef_t * item) { } qboolean Item_Slider_HandleKey(itemDef_t * item, int key, qboolean down) { float x, y, value, width, work; //DC->Print("slider handle key\n"); if (item->window.flags & WINDOW_HASFOCUS && item->cvar) { if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) { editFieldDef_t *editDef = item->typeData; if (editDef) { //Makro - copy all info (including vectors) //make sure relevant info is set afterwards rectDef_t testRect; width = SLIDER_WIDTH; if (item->text) { //vectors? if (item->textRect.hasVectors) { float xoffset = item->textRect.w+8, yoffset = -(item->textRect.h/2); x = item->textRect.x + xoffset*item->textRect.u[0] + yoffset*item->textRect.v[0]; //y = item->textRect.y + (item->textRect.w + 8) * item->textRect.u[1]; //y = item->window.rect.y + (item->textRect.w + 8) * item->textRect.u[1]; y = item->textRect.y + xoffset*item->textRect.u[1] + yoffset*item->textRect.v[1]; } else { x = item->textRect.x + item->textRect.w + 8; y = item->textRect.y - item->textRect.h/2; } } else { x = item->window.rect.x; y = item->window.rect.y; //y = item->textRect.y; } testRect = item->window.rect; testRect.x = x; //testRect.y = y; value = (float) SLIDER_THUMB_WIDTH / 2; //vectors? if (testRect.hasVectors) { testRect.x -= value * testRect.u[0]; testRect.y -= value * testRect.u[1]; } else { testRect.x -= value; } //FIXME: ugly code, rewrite some day //DC->Print("slider x: %f\n", testRect.x); testRect.w = (SLIDER_WIDTH + (float) SLIDER_THUMB_WIDTH / 2); //DC->Print("slider w: %f\n", testRect.w); if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) { //Makro - use a dotproduct if using vectors if (testRect.hasVectors) { work = (DC->cursorx - x) * testRect.u[0] + (DC->cursory - y) * testRect.u[1]; } else { work = DC->cursorx - x; } value = work / width; value *= (editDef->maxVal - editDef->minVal); // vm fuckage // value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal)); value += editDef->minVal; DC->setCVar(item->cvar, va("%f", value)); return qtrue; } } } //Makro - adding left/right key handling } else if (key == K_LEFTARROW || key == K_RIGHTARROW || key == K_MWHEELUP || key == K_MWHEELDOWN || key == K_HOME || key == K_END) { editFieldDef_t *editDef = item->typeData; //DC->Print("slider LEFT/RIGHT\n"); if (editDef) { value = DC->getCVarValue(item->cvar); work = (editDef->maxVal - editDef->minVal) / 10; switch (key) { case K_RIGHTARROW: case K_MWHEELUP: value = Com_Clamp(editDef->minVal, editDef->maxVal, value + work); break; case K_LEFTARROW: case K_MWHEELDOWN: value = Com_Clamp(editDef->minVal, editDef->maxVal, value - work); break; case K_HOME: value = editDef->minVal; break; case K_END: value = editDef->maxVal; break; default: return qfalse; } //DC->Print("SLIDER: value = %f\n", value); DC->setCVar(item->cvar, va("%f", value)); return qtrue; } } } //DC->Print("slider handle key exit\n"); return qfalse; } //Makro - left/right support for inactive numeric fields qboolean Item_InActiveTextField_HandleKey(itemDef_t * item, int key) { if (!g_editingField) { if (item->type == ITEM_TYPE_NUMERICFIELD && item->cvar) { if (key == K_LEFTARROW || key == K_RIGHTARROW || key == K_HOME || key == K_PGUP || key == K_PGDN) { editFieldDef_t *editPtr = (editFieldDef_t *) item->typeData; int current = (int) DC->getCVarValue(item->cvar); switch (key) { case K_LEFTARROW: current--; break; case K_RIGHTARROW: current++; break; case K_PGUP: current += 5; break; case K_PGDN: current -= 5; break; default: current = 0; break; } if (current < 0) { current = 0; } if (strlen(va("%i", current)) <= editPtr->maxChars) { DC->setCVar(item->cvar, va("%i", current)); } return qtrue; } } } return qfalse; } qboolean Item_HandleKey(itemDef_t * item, int key, qboolean down) { if (itemCapture) { Item_StopCapture(itemCapture); itemCapture = NULL; captureFunc = 0; captureData = NULL; } else { // bk001206 - parentheses if (down && (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3)) { Item_StartCapture(item, key); } } if (!down) { return qfalse; } switch (item->type) { case ITEM_TYPE_BUTTON: return qfalse; break; case ITEM_TYPE_RADIOBUTTON: return qfalse; break; case ITEM_TYPE_CHECKBOX: return qfalse; break; case ITEM_TYPE_EDITFIELD: //Makro - separated editing fields from numeric fields return qfalse; break; case ITEM_TYPE_NUMERICFIELD: /* //return Item_TextField_HandleKey(item, key); return qfalse; */ //Makro - left/right support return Item_InActiveTextField_HandleKey(item, key); break; case ITEM_TYPE_COMBO: return qfalse; break; case ITEM_TYPE_LISTBOX: return Item_ListBox_HandleKey(item, key, down, qfalse); break; case ITEM_TYPE_YESNO: return Item_YesNo_HandleKey(item, key); break; case ITEM_TYPE_MULTI: return Item_Multi_HandleKey(item, key); break; case ITEM_TYPE_OWNERDRAW: return Item_OwnerDraw_HandleKey(item, key); break; case ITEM_TYPE_BIND: return Item_Bind_HandleKey(item, key, down); break; case ITEM_TYPE_SLIDER: return Item_Slider_HandleKey(item, key, down); break; //case ITEM_TYPE_IMAGE: // Item_Image_Paint(item); // break; default: return qfalse; break; } //return qfalse; } void Item_Action(itemDef_t * item) { if (item) { Item_RunScript(item, item->action); } } itemDef_t *Menu_SetPrevCursorItem(menuDef_t * menu) { int oldCursor = menu->cursorItem; int i; if (!menu || menu->itemCount <= 0) return NULL; if (menu->cursorItem > menu->itemCount || menu->cursorItem <= 0) menu->cursorItem = menu->itemCount - 1; else menu->cursorItem--; for (i=0; iitemCount; i++) { if (Item_SetFocus(menu->items[menu->cursorItem], 0, 0, qtrue)) return menu->items[menu->cursorItem]; menu->cursorItem = (menu->cursorItem == 0) ? menu->itemCount - 1 : menu->cursorItem - 1; } menu->cursorItem = oldCursor; return NULL; } itemDef_t *Menu_SetNextCursorItem(menuDef_t * menu) { int oldCursor = menu->cursorItem; int i; if (!menu || menu->itemCount <= 0) return NULL; if (menu->cursorItem >= menu->itemCount || menu->cursorItem < 0) menu->cursorItem = 0; else menu->cursorItem++; for (i=0; iitemCount; i++) { if (Item_SetFocus(menu->items[menu->cursorItem], 0, 0, qtrue)) return menu->items[menu->cursorItem]; menu->cursorItem = (menu->cursorItem == menu->itemCount) ? 0 : menu->cursorItem + 1; } menu->cursorItem = oldCursor; return NULL; } static void Window_CloseCinematic(windowDef_t * window) { if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { DC->stopCinematic(window->cinematic); window->cinematic = -1; } } static void Menu_CloseCinematics(menuDef_t * menu) { if (menu) { int i; Window_CloseCinematic(&menu->window); for (i = 0; i < menu->itemCount; i++) { Window_CloseCinematic(&menu->items[i]->window); if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) { DC->stopCinematic(0 - menu->items[i]->window.ownerDraw); } } } } static void Display_CloseCinematics( void ) { int i; for (i = 0; i < menuCount; i++) { Menu_CloseCinematics(&Menus[i]); } } //Makro - select the right player model icon void UI_RQ3_SelectPlayerIcon(menuDef_t *menu) { int i; for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->type == ITEM_TYPE_LISTBOX && menu->items[i]->special == FEEDER_Q3HEADS) { //Makro - select the right player model icon listBoxDef_t *listPtr = (listBoxDef_t *) menu->items[i]->typeData; int size = 2, start = 0, end = 2, pos = UI_SelectedQ3Head(qtrue); if (listPtr->elementWidth) { size = (int) (menu->items[i]->window.rect.w / listPtr->elementWidth); if (size >= 2) { start = listPtr->startPos; end = listPtr->endPos; if (start + size <= pos || pos + size <= end) start = ((int) (pos / size)) * size; if (start + size > DC->feederCount(FEEDER_Q3HEADS)) start = DC->feederCount(FEEDER_Q3HEADS) - size; if (start < 0) start = 0; listPtr->startPos = start; listPtr->endPos = start + size; } } listPtr->cursorPos = pos; menu->items[i]->cursorPos = pos; } } } void Menus_Activate(menuDef_t * menu) { //Makro - it's better to check for this kind of stuff if (!menu) { return; } menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE); if (menu->onOpen) { itemDef_t item; item.parent = menu; Item_RunScript(&item, menu->onOpen); } //Makro - set shown to qfalse to allow onShow events to be triggerred menu->shown = qfalse; if (menu->soundName && *menu->soundName) { // DC->stopBackgroundTrack(); // you don't want to do this since it will reset s_rawend //Makro - check for intro if (menu->soundIntro && *menu->soundIntro) { DC->startBackgroundTrack(menu->soundIntro, menu->soundName); } else { DC->startBackgroundTrack(menu->soundName, menu->soundName); } } //Makro - select the right player model icon UI_RQ3_SelectPlayerIcon(menu); Display_CloseCinematics(); } int Display_VisibleMenuCount( void ) { int i, count; count = 0; for (i = 0; i < menuCount; i++) { if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) { count++; } } return count; } void Menus_HandleOOBClick(menuDef_t * menu, int key, qboolean down) { //Makro - moved check up here if (menu && down) { //int i; // basically the behaviour we are looking for is if there are windows in the stack.. see if // the cursor is within any of them.. if not close them otherwise activate them and pass the // key on.. force a mouse move to activate focus and script stuff //Makro - moved check above if (menu->window.flags & WINDOW_OOB_CLICK) { if (menu->itemCount > 0) { Item_RunScript(menu->items[0], menu->onOOBClick); } //Makro - if this is a popup window, don't broadcast the event if (menu->window.flags & WINDOW_POPUP) { return; } } //Makro - disabled for now /* for (i = 0; i < menuCount; i++) { if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) { //Makro - I really doubt this was supposed to be duplicated here //Menu_RunCloseScript(menu); menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE); Menus_Activate(&Menus[i]); Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory); Menu_HandleKey(&Menus[i], key, down); } } */ if (Display_VisibleMenuCount() == 0) { if (DC->Pause) { DC->Pause(qfalse); } } Display_CloseCinematics(); } } static rectDef_t *Item_CorrectedTextRect(itemDef_t * item) { static rectDef_t rect; memset(&rect, 0, sizeof(rectDef_t)); if (item) { rect = item->textRect; if (rect.w) { rect.y -= rect.h; } } return ▭ } //Makro - function to determine whether or not an item is visible qboolean UI_RQ3_IsActiveItem(itemDef_t * item) { if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { return qfalse; } if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) { return qfalse; } return ((item->window.flags & WINDOW_VISIBLE) != 0); } //Makro - search for items that have shortcuts qboolean UI_RQ3_TriggerShortcut(menuDef_t * menu, int key) { int i; if (menu == NULL) { return qfalse; } if (DC->realTime >= UI_RQ3_lastCheckForShortcuts + UI_RQ3_ShortcutCheckDelay) { UI_RQ3_lastCheckForShortcuts = DC->realTime; for (i = 0; i < menu->itemCount; i++) { if (UI_RQ3_IsActiveItem(menu->items[i])) { int j; for (j=0; jitems[i]->window.shortcutKey[j]; j++) { if (menu->items[i]->window.shortcutKey[j] == key) { Item_HandleKey(menu->items[i], K_ENTER, qtrue); Item_Action(menu->items[i]); return qtrue; } } } } } return qfalse; } void Menu_HandleKey(menuDef_t * menu, int key, qboolean down) { int i; itemDef_t *item = NULL; qboolean inHandler = qfalse; static qboolean shiftPressed = qfalse; //Makro - skip check for shortcut keys qboolean skipCheck = qfalse; if (inHandler) { return; } //Makro - added if (key == K_SHIFT) shiftPressed = down; inHandler = qtrue; if (g_waitingForKey && down) { Item_Bind_HandleKey(g_bindItem, key, down); inHandler = qfalse; return; } if (g_editingField && down) { if (!Item_TextField_HandleKey(g_editItem, key)) { g_editingField = qfalse; g_editItem = NULL; inHandler = qfalse; return; } else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) { g_editingField = qfalse; g_editItem = NULL; Display_MouseMove(NULL, DC->cursorx, DC->cursory); } else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) { return; } } if (menu == NULL) { inHandler = qfalse; return; } // see if the mouse is within the window bounds and if so is this a mouse click //Makro - changed behaviour; popup windows with OOB click set are closed //without broadcasting the event instead of simply ignoring the OOB //- removed "!(menu->window.flags & WINDOW_POPUP)" check if (down && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory)) { //Makro - commented out //static qboolean inHandleKey = qfalse; // bk001206 - parentheses //if (!inHandleKey && (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3)) { if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) { //inHandleKey = qtrue; Menus_HandleOOBClick(menu, key, down); //inHandleKey = qfalse; inHandler = qfalse; return; } } // get the item with focus for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->window.flags & WINDOW_HASFOCUS) { item = menu->items[i]; } } if (item != NULL) { if (Item_HandleKey(item, key, down)) { Item_Action(item); inHandler = qfalse; return; } } //Makro - menu anchor? if (key == K_MOUSE1 && !down && g_anchoredMenu) { g_anchoredMenu = NULL; return; } if (!down) { inHandler = qfalse; return; } //Makro - check for shortcuts if (item) { if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) { skipCheck = g_editingField; } else if (item->type == ITEM_TYPE_BIND) { skipCheck = g_waitingForKey; } } //skipCheck = skipCheck && down; if (!skipCheck) { if (UI_RQ3_TriggerShortcut(menu, key)) { return; } } // default handling switch (key) { case K_F11: if (DC->getCVarValue("developer")) { debugMode ^= 1; } break; case K_F12: if (DC->getCVarValue("developer")) { DC->executeText(EXEC_APPEND, "screenshot\n"); } break; case K_KP_UPARROW: case K_UPARROW: if (shiftPressed) Menu_SetNextCursorItem(menu); else Menu_SetPrevCursorItem(menu); break; case K_ESCAPE: if (!g_waitingForKey) { if (menu->onESC) { itemDef_t it; it.parent = menu; Item_RunScript(&it, menu->onESC); } else { Menus_Close(menu); } } break; case K_TAB: case K_KP_DOWNARROW: case K_DOWNARROW: if (shiftPressed) Menu_SetPrevCursorItem(menu); else Menu_SetNextCursorItem(menu); break; case K_MOUSE1: case K_MOUSE2: if (item) { if (item->type == ITEM_TYPE_TEXT) { if (Rect_ContainsPoint(Item_CorrectedTextRect(item), DC->cursorx, DC->cursory)) { Item_Action(item); return; } } else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) { item->cursorPos = 0; g_editingField = qtrue; g_editItem = item; DC->setOverstrikeMode(qtrue); return; } } else { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) { Item_Action(item); return; } } } //Makro - menu anchor? if (!g_anchoredMenu && key == K_MOUSE1) { for (i=0; iitemCount; i++) { itemDef_t *pItem = menu->items[i]; if (pItem && Rect_ContainsPoint(&pItem->window.rect, DC->cursorx, DC->cursory) && (pItem->window.flags & (WINDOW_MENU_ANCHOR|WINDOW_VISIBLE)) == (WINDOW_MENU_ANCHOR|WINDOW_VISIBLE)) { g_anchoredMenu = menu; g_anchorX = DC->cursorx; g_anchorY = DC->cursory; return; } } } break; case K_JOY1: case K_JOY2: case K_JOY3: case K_JOY4: case K_AUX1: case K_AUX2: case K_AUX3: case K_AUX4: case K_AUX5: case K_AUX6: case K_AUX7: case K_AUX8: case K_AUX9: case K_AUX10: case K_AUX11: case K_AUX12: case K_AUX13: case K_AUX14: case K_AUX15: case K_AUX16: break; case K_KP_ENTER: case K_ENTER: if (item) { if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) { item->cursorPos = 0; g_editingField = qtrue; g_editItem = item; DC->setOverstrikeMode(qtrue); } else { Item_Action(item); } } break; } inHandler = qfalse; } //Makro - transforms a point to relative co-ordinates void Rect_ToInnerCoords(rectDef_t *rect, float x, float y, float *resx, float *resy) { if (rect) { //Makro - twisted rectangle? if (rect->hasVectors) { float dx = x - rect->x; float dy = y - rect->y; float det = rect->u[0] * rect->v[1] - rect->u[1] * rect->v[0]; if (fabs(det) < 0.001f) { //degenerate rect if (resx) *resx = 0; if (resy) *resy = 0; return; } else { if (resx) *resx = (dx * rect->v[1] - dy * rect->v[0]) / det; if (resy) *resy = (- dx * rect->u[1] + dy * rect->u[0]) / det; } } else { if (resx) *resx = x - rect->x; if (resy) *resy = y - rect->y; } } } void ToWindowCoords(float *x, float *y, windowDef_t * window) { //Makro - vectors if (window->rectClient.hasVectors) { if (window->border != 0) { *x += window->borderSize * (window->rectClient.u[0] + window->rectClient.v[0]); *y += window->borderSize * (window->rectClient.u[1] + window->rectClient.v[1]); } *x += window->rect.x; *y += window->rect.y; } else { if (window->border != 0) { *x += window->borderSize; *y += window->borderSize; } *x += window->rect.x; *y += window->rect.y; } } void Rect_ToWindowCoords(rectDef_t * rect, windowDef_t * window) { ToWindowCoords(&rect->x, &rect->y, window); } void Item_SetTextExtents(itemDef_t * item, int *width, int *height, const char *text) { const char *textPtr = (text) ? text : item->text; if (textPtr == NULL) { return; } *width = item->textRect.w; *height = item->textRect.h; //TODO: find out where hasVectors gets reset //this is a pretty nasty fix item->window.rectClient.hasVectors = item->textRect.hasVectors; // keeps us from computing the widths and heights more than once if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)) { int originalWidth = DC->textWidth(item->text, item->textscale, 0); if (item->type == ITEM_TYPE_OWNERDRAW && (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT)) { originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale); } else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar) { char buff[256]; DC->getCVarString(item->cvar, buff, 256); originalWidth += DC->textWidth(buff, item->textscale, 0); } *width = DC->textWidth(textPtr, item->textscale, 0); *height = DC->textHeight(textPtr, item->textscale, 0); item->textRect.w = *width; item->textRect.h = *height; //Makro - check for vectors if (item->textRect.hasVectors) { item->textRect.x = item->textalignx * item->textRect.u[0] + item->textaligny*item->textRect.v[0]; item->textRect.y = item->textalignx * item->textRect.u[1] + item->textaligny*item->textRect.v[1]; } else { item->textRect.x = item->textalignx; item->textRect.y = item->textaligny; } if (item->textalignment == ITEM_ALIGN_RIGHT) { //Makro - check for vectors if (item->textRect.hasVectors) { item->textRect.x -= originalWidth * item->textRect.u[0]; item->textRect.y -= originalWidth * item->textRect.u[1]; } else { item->textRect.x = item->textalignx - originalWidth; } } else if (item->textalignment == ITEM_ALIGN_CENTER) { if (item->textRect.hasVectors) { item->textRect.x -= (originalWidth >> 1) * item->textRect.u[0]; item->textRect.y -= (originalWidth >> 1) * item->textRect.u[1]; } else { item->textRect.x = item->textalignx - originalWidth / 2; } } ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window); } } void Item_TextColor(itemDef_t * item, vec4_t * newColor) { vec4_t lowLight; menuDef_t *parent = (menuDef_t *) item->parent; Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount); if (item->window.flags & WINDOW_HASFOCUS) { //Makro - changed to fade from normal text color to focus color //lowLight[0] = 0.8 * parent->focusColor[0]; //lowLight[1] = 0.8 * parent->focusColor[1]; //lowLight[2] = 0.8 * parent->focusColor[2]; //lowLight[3] = 0.8 * parent->focusColor[3]; memcpy(lowLight, item->window.foreColor, sizeof(vec4_t)); LerpColor(parent->focusColor, lowLight, *newColor, 0.5 + 0.5 * sin(DC->realTime / (float)PULSE_DIVISOR)); //LerpColor(parent->focusColor, lowLight, *newColor, SawTooth(DC->realTime, PULSE_SAWTOOTH_PERIOD)); } else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime / BLINK_DIVISOR) & 1)) { lowLight[0] = 0.8 * item->window.foreColor[0]; lowLight[1] = 0.8 * item->window.foreColor[1]; lowLight[2] = 0.8 * item->window.foreColor[2]; lowLight[3] = 0.8 * item->window.foreColor[3]; LerpColor(item->window.foreColor, lowLight, *newColor, 0.5 + 0.5 * sin(DC->realTime / (float)PULSE_DIVISOR)); //LerpColor(item->window.foreColor, lowLight, *newColor, SawTooth(DC->realTime, PULSE_SAWTOOTH_PERIOD)); } else { memcpy(newColor, item->window.foreColor, sizeof(vec4_t)); // items can be enabled and disabled based on cvars } if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) { if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { memcpy(newColor, &parent->disableColor, sizeof(vec4_t)); } } } void Item_Text_AutoWrapped_Paint(itemDef_t * item) { char text[1024]; const char *p, *textPtr, *newLinePtr; char buff[1024]; int width, height, len, textWidth, newLine, newLineWidth; float y; vec4_t color; textWidth = 0; newLinePtr = NULL; if (item->text == NULL) { if (item->cvar == NULL) { return; } else { DC->getCVarString(item->cvar, text, sizeof(text)); textPtr = text; } } else { textPtr = item->text; } if (*textPtr == '\0') { return; } Item_TextColor(item, &color); Item_SetTextExtents(item, &width, &height, textPtr); y = item->textaligny; len = 0; buff[0] = '\0'; newLine = 0; newLineWidth = 0; p = textPtr; while (p) { if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0') { newLine = len; newLinePtr = p + 1; newLineWidth = textWidth; } textWidth = DC->textWidth(buff, item->textscale, 0); if ((newLine && textWidth > item->window.rect.w) || *p == '\n' || *p == '\0') { if (len) { //Makro - check for vectors if (item->textRect.hasVectors) { item->textRect.x = item->textalignx * item->textRect.u[0] + y*item->textRect.v[0]; item->textRect.y = item->textalignx * item->textRect.u[1] + y*item->textRect.v[1]; } else { item->textRect.x = item->textalignx; item->textRect.y = y; } if (item->textalignment == ITEM_ALIGN_RIGHT) { //item->textRect.x = item->textalignx - newLineWidth; if (item->textRect.hasVectors) { item->textRect.x -= newLineWidth * item->textRect.u[0]; item->textRect.y -= newLineWidth * item->textRect.u[1]; } else { item->textRect.x -= newLineWidth; } } else if (item->textalignment == ITEM_ALIGN_CENTER) { //item->textRect.x = item->textalignx - newLineWidth / 2; if (item->textRect.hasVectors) { item->textRect.x -= (newLineWidth >> 1) * item->textRect.u[0]; item->textRect.y -= (newLineWidth >> 1) * item->textRect.u[1]; } else { item->textRect.x -= newLineWidth >> 1; } } //item->textRect.y = y; ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window); // buff[newLine] = '\0'; if (item->textRect.hasVectors) { DC->drawAngledText(item->textRect.x, item->textRect.y, item->textRect.u, item->textRect.v, item->textscale, color, buff, 0, 0, 0, item->textStyle, qfalse); } else { DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, 0, 0, item->textStyle, qfalse); } } if (*p == '\0') { break; } //Makro - fixed height if (item->textHeight) { y += (item->textHeight); } else { y += height + 5; } p = newLinePtr; len = 0; newLine = 0; newLineWidth = 0; continue; } buff[len++] = *p++; buff[len] = '\0'; } } void Item_Text_Wrapped_Paint(itemDef_t * item) { char text[1024]; const char *p, *start, *textPtr; char buff[1024]; int width, height; float x, y; vec4_t color; // now paint the text and/or any optional images // default to left if (item->text == NULL) { if (item->cvar == NULL) { return; } else { DC->getCVarString(item->cvar, text, sizeof(text)); textPtr = text; } } else { textPtr = item->text; } if (*textPtr == '\0') { return; } Item_TextColor(item, &color); Item_SetTextExtents(item, &width, &height, textPtr); x = item->textRect.x; y = item->textRect.y; start = textPtr; p = strchr(textPtr, '\r'); while (p && *p) { strncpy(buff, start, p - start + 1); buff[p - start] = '\0'; DC->drawText(x, y, item->textscale, color, buff, 0, 0, 0, item->textStyle, qfalse); y += height + 5; start += p - start + 1; p = strchr(p + 1, '\r'); } DC->drawText(x, y, item->textscale, color, start, 0, 0, 0, item->textStyle, qfalse); } void Item_Text_Paint(itemDef_t * item) { char text[1024]; const char *textPtr; int height, width; vec4_t color; if (item->window.flags & WINDOW_WRAPPED) { Item_Text_Wrapped_Paint(item); return; } if (item->window.flags & WINDOW_AUTOWRAPPED) { Item_Text_AutoWrapped_Paint(item); return; } if (item->text == NULL) { if (item->cvar == NULL) { return; } else { DC->getCVarString(item->cvar, text, sizeof(text)); textPtr = text; } } else { textPtr = item->text; } // this needs to go here as it sets extents for cvar types as well Item_SetTextExtents(item, &width, &height, textPtr); if (*textPtr == '\0') { return; } Item_TextColor(item, &color); //FIXME: this is a fucking mess /* adjust = 0; if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) { adjust = 0.5; } if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) { Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse); DC->drawText(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust); } */ // if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) { // Fade(&item->window.flags, &item->window.outlineColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse); // /* // Text_Paint(item->textRect.x-1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x+1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x-1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x+1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x-1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust); // */ // DC->drawText(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust); // } if (item->window.rectClient.hasVectors) { DC->drawAngledText(item->textRect.x, item->textRect.y, item->window.rectClient.u, item->window.rectClient.v, item->textscale, color, textPtr, 0, 0, 0, item->textStyle, (item->window.flags & WINDOW_FORCE_TEXT_COLOR)); //debug //DC->drawAngledRect(item->textRect.x, item->textRect.y, item->textRect.w, item->textRect.h, // item->textRect.u, item->textRect.v, 2, colorYellow, RECT_FULL); } else { DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, 0, item->textStyle, (item->window.flags & WINDOW_FORCE_TEXT_COLOR)); //debug //DC->drawRect(item->textRect.x, item->textRect.y, item->textRect.w, item->textRect.h, 2, colorYellow); } } //float trap_Cvar_VariableValue( const char *var_name ); //void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ); void Item_TextField_Paint(itemDef_t * item) { char buff[1024]; vec4_t newColor, lowLight; int offset; float p[2]; menuDef_t *parent = (menuDef_t *) item->parent; editFieldDef_t *editPtr = (editFieldDef_t *) item->typeData; //int maxChars = Text_maxPaintChars(buff+editPtr->paintOffset, item->textscale, item->window.rect.w+item->textalignx); Item_Text_Paint(item); buff[0] = '\0'; if (item->cvar) { DC->getCVarString(item->cvar, buff, sizeof(buff)); } parent = (menuDef_t *) item->parent; if (item->window.flags & WINDOW_HASFOCUS) { //Makro - changed to fade from normal text color to focus color //lowLight[0] = 0.8 * parent->focusColor[0]; //lowLight[1] = 0.8 * parent->focusColor[1]; //lowLight[2] = 0.8 * parent->focusColor[2]; //lowLight[3] = 0.8 * parent->focusColor[3]; memcpy(lowLight, &item->window.foreColor, sizeof(vec4_t)); LerpColor(parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin(DC->realTime / PULSE_DIVISOR)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } offset = (item->text && *item->text) ? 8 : 0; Vector2Set(p, item->textRect.x, item->textRect.y); if (item->window.rect.hasVectors) Vector2MA(p, item->textRect.w + offset, item->window.rect.u, p); else p[0] += item->textRect.w + offset; if (item->window.flags & WINDOW_HASFOCUS && g_editingField) { char cursor = DC->getOverstrikeMode()? '_' : '|'; if (item->window.rect.hasVectors) DC->drawAngledTextWithCursor(p[0], p[1], item->window.rect.u, item->window.rect.v, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset, cursor, editPtr->maxPaintChars, item->textStyle); else DC->drawTextWithCursor(p[0], p[1], item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset, cursor, editPtr->maxPaintChars, item->textStyle); /* DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset, cursor, maxChars, item->textStyle); */ } else { if (item->window.rect.hasVectors) DC->drawAngledText(p[0], p[1], item->window.rect.u, item->window.rect.v, item->textscale, newColor, buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, 0, item->textStyle, qfalse); else DC->drawText(p[0], p[1], item->textscale, newColor, buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, 0, item->textStyle, qfalse); /* DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, 0, maxChars, item->textStyle); */ } } #define YESNO_MARK_FADETIME 150 //Makro - heavily modified void Item_YesNo_Paint(itemDef_t * item) { vec4_t newColor, lowLight; float value; menuDef_t *parent = (menuDef_t *) item->parent; //Makro - added to simplify the rendering float p[2]; const char *text; qboolean on = qfalse; yesnoDef_t *data = (yesnoDef_t*)item->typeData; //value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0; if (item->window.flags & WINDOW_HASFOCUS) { //Makro - changed to fade from normal text color to focus color //lowLight[0] = 0.8 * parent->focusColor[0]; //lowLight[1] = 0.8 * parent->focusColor[1]; //lowLight[2] = 0.8 * parent->focusColor[2]; //lowLight[3] = 0.8 * parent->focusColor[3]; memcpy(lowLight, &item->window.foreColor, sizeof(vec4_t)); //Com_Printf("FRAC: %.4f\n", sin((float)DC->realTime / PULSE_DIVISOR)); LerpColor(parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin((float)DC->realTime / PULSE_DIVISOR)); //LerpColor(parent->focusColor, lowLight, newColor, SawTooth(DC->realTime, 1000)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } value = DC->getCVarValue(item->cvar); //Makro - grouped checkboxes? if (data->groupIndex) { on = (value == data->activeCvarVal); } else { on = (value != 0); } text = (on) ? "Yes" : "No"; if (item->text) { Item_Text_Paint(item); } if (data->kind == YESNO_TEXT) { Vector2Set(p, item->textRect.x, item->textRect.y); if (item->window.rect.hasVectors) { if (item->text) Vector2MA(p, item->textRect.w + 8, item->window.rect.u, p); DC->drawAngledText(p[0], p[1], item->window.rect.u, item->window.rect.v, item->textscale, newColor, text, 0, 0, 0, item->textStyle, qfalse); } else { if (item->text) p[0] += item->textRect.w + 8; DC->drawText(p[0], p[1], item->textscale, newColor, text, 0, 0, 0, item->textStyle, qfalse); } } else { qhandle_t front, back; float imgColor[4] = {1, 1, 1, 1}; if (on != data->wasActive) data->lastChangeTime = DC->realTime; data->wasActive = on; if (on) { front = DC->Assets.checkBox1; back = DC->Assets.checkBox0; } else { front = DC->Assets.checkBox0; back = DC->Assets.checkBox1; } if (DC->realTime - data->lastChangeTime < YESNO_MARK_FADETIME) { imgColor[3] = (float) (DC->realTime - data->lastChangeTime) / YESNO_MARK_FADETIME; } if (item->window.flags & WINDOW_FORECOLORSET) imgColor[3] *= item->window.foreColor[3]; //compute drawing position if (data->kind == YESNO_ICON_LEFT) { if (item->window.rect.hasVectors) { Vector2Set(p, item->textRect.x, item->textRect.y); Vector2MA(p, -item->textRect.h + 0.5f * (item->textRect.h - SCROLLBAR_SIZE), item->window.rect.v, p); Vector2MA(p, - SCROLLBAR_SIZE - 8, item->window.rect.u, p); } else { Vector2Set(p, item->textRect.x - (SCROLLBAR_SIZE + 8), item->textRect.y - item->textRect.h + 0.5f * (item->textRect.h - SCROLLBAR_SIZE)); } } else { if (item->window.rect.hasVectors) { Vector2Set(p, item->textRect.x, item->textRect.y); Vector2MA(p, -item->textRect.h + 0.5f * (item->textRect.h - SCROLLBAR_SIZE), item->window.rect.v, p); Vector2MA(p, item->textRect.w + 8, item->window.rect.u, p); } else { Vector2Set(p, item->textRect.x + item->textRect.w + 8, item->textRect.y - item->textRect.h + 0.5f * (item->textRect.h - SCROLLBAR_SIZE)); } } if (item->window.rect.hasVectors) { DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, imgColor, 0, 0, 1, 1, front); imgColor[3] = ((item->window.flags & WINDOW_FORECOLORSET) ? item->window.foreColor[3] : 1.0f) - imgColor[3]; if (item->window.flags & WINDOW_FORECOLORSET) imgColor[3] *= item->window.foreColor[3]; DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, imgColor, 0, 0, 1, 1, back); } else { DC->drawHandlePic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, (on) ? DC->Assets.checkBox1 : DC->Assets.checkBox0); } } } void Item_Multi_Paint(itemDef_t * item) { vec4_t newColor, lowLight; const char *text; menuDef_t *parent = (menuDef_t *) item->parent; float p[2]; if (item->window.flags & WINDOW_HASFOCUS) { //Makro - changed to fade from normal text color to focus color //lowLight[0] = 0.8 * parent->focusColor[0]; //lowLight[1] = 0.8 * parent->focusColor[1]; //lowLight[2] = 0.8 * parent->focusColor[2]; //lowLight[3] = 0.8 * parent->focusColor[3]; memcpy(lowLight, &item->window.foreColor, sizeof(vec4_t)); LerpColor(parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin(DC->realTime / PULSE_DIVISOR)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } text = Item_Multi_Setting(item); //Makro - added check if (!text) text = ""; if (item->text) { Item_Text_Paint(item); Vector2Set(p, item->textRect.x, item->textRect.y); //Makro - vectors? if (item->window.rect.hasVectors) Vector2MA(p, item->textRect.w + 8, item->textRect.u, p); else p[0] += item->textRect.w + 8; } else Vector2Set(p, item->textRect.x, item->textRect.y); //Makro - vectors? if (item->window.rect.hasVectors) { DC->drawAngledText(p[0], p[1], item->window.rect.u, item->window.rect.v, item->textscale, newColor, text, 0, 0, 0, item->textStyle, qfalse); } else { DC->drawText(p[0], p[1], item->textscale, newColor, text, 0, 0, 0, item->textStyle, qfalse); } } typedef struct { char *command; int id; int defaultbind1; int defaultbind2; int bind1; int bind2; } bind_t; typedef struct { char *name; float defaultvalue; float value; } configcvar_t; static bind_t g_bindings[] = { //Makro - 3rd column was filled with -1; adding secondary binds // - also, fixed the tabbing //Makro - using scores instead of +scores //TTI - LuGia told me that +scores is an industry standard -> changing back {"+scores", K_TAB, -1, -1, -1}, //Makro - button2 was enter {"+button2", -1, -1, -1, -1}, {"+speed", K_SHIFT, -1, -1, -1}, {"+forward", 'w', K_UPARROW, -1, -1}, {"+back", 's', K_DOWNARROW, -1, -1}, {"+moveleft", 'a', K_LEFTARROW, -1, -1}, {"+moveright", 'd', K_RIGHTARROW, -1, -1}, {"+moveup", K_MOUSE2, K_SPACE, -1, -1}, {"+movedown", K_CTRL, K_MOUSE4, -1, -1}, {"+left", -1, -1, -1, -1}, {"+right", -1, -1, -1, -1}, {"+strafe", -1, -1, -1, -1}, {"+lookup", -1, -1, -1, -1}, {"+lookdown", -1, -1, -1, -1}, {"+mlook", -1, -1, -1, -1}, {"centerview", -1, -1, -1, -1}, {"+zoom", -1, -1, -1, -1}, //Blaze: Reaction Weapon binds //Jbravo: order is important. /* {"weapon 1", -1, -1, -1, -1}, {"weapon 2", -1, -1, -1, -1}, {"weapon 3", -1, -1, -1, -1}, {"weapon 4", -1, -1, -1, -1}, {"weapon 5", -1, -1, -1, -1}, {"weapon 6", -1, -1, -1, -1}, {"weapon 7", -1, -1, -1, -1}, {"weapon 8", -1, -1, -1, -1}, {"weapon 9", -1, -1, -1, -1}, */ {"use Combat Knife", '1', -1, -1, -1}, {"use MK23 Pistol", '2', -1, -1, -1}, {"use Dual MK23 Pistols", '3', -1, -1, -1}, {"use M3 Super 90 Assault Shotgun", -1, -1, -1, -1}, {"use MP5/10 Submachinegun", -1, -1, -1, -1}, {"use Handcannon", -1, -1, -1, -1}, {"use Sniper Rifle", -1, -1, -1, -1}, {"use M4 Assault Rifle", -1, -1, -1, -1}, {"use M26 Fragmentation Grenade", '5', -1, -1, -1}, {"use Slashing Combat Knife", -1, -1, -1, -1}, {"use Throwing Combat Knife", -1, -1, -1, -1}, {"+attack", K_MOUSE1, -1, -1, -1}, {"weapprev", K_PGDN, K_MWHEELDOWN, -1, -1}, {"weapnext", K_PGUP, K_MWHEELUP, -1, -1}, //Makro - button3 was mouse3 {"+button3", 'g', -1, -1, -1}, {"messagemode", 't', -1, -1, -1}, {"messagemode2", 'y', -1, -1, -1}, {"messagemode3", -1, -1, -1, -1}, {"messagemode4", -1, -1, -1, -1}, {"bandage", 'f', K_KP_END, -1, -1}, //reload {"+button5", 'r', K_KP_INS, -1, -1}, {"weapon", 'v', K_END, -1, -1}, {"unzoom", 'b', K_HOME, -1, -1}, {"opendoor", 'e', K_ENTER, -1, -1}, //TTI: replacing "dropweapon" with the newer "drop weapon", the same goes for "dropitem" {"drop weapon", 'c', K_BACKSPACE, -1, -1}, {"drop item", 'x', -1, -1, -1}, {"drop case", 'z', -1, -1, -1}, {"irvision", 'i', -1, -1, -1}, //Makro - this one was missing {"use special", '4', -1, -1, -1}, //Makro - for the weapon/item, join, presets and tkok menus {"vote yes", K_F1, -1, -1, -1}, {"vote no", K_F2, -1, -1, -1}, {"ui_RQ3_tkok", K_F3, -1, -1, -1}, {"ui_RQ3_presets", K_F4, -1, -1, -1}, {"ui_RQ3_loadout", K_F5, -1, -1, -1}, {"ui_RQ3_joinTeam", K_F6, -1, -1, -1}, {"+wstats", K_F8, -1, -1, -1}, {"screenshotJPEG", K_F11, -1, -1, -1}, {"screenshot", K_F12, -1, -1, -1}, {"+voiprecord", -1, -1, -1, -1} }; static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t); //Makro - not used anywhere /* #ifndef MISSIONPACK // bk001206 static configcvar_t g_configcvars[] = { {"cl_run", 0, 0}, {"m_pitch", 0, 0}, {"cg_autoswitch", 0, 0}, {"sensitivity", 0, 0}, {"in_joystick", 0, 0}, {"joy_threshold", 0, 0}, {"m_filter", 0, 0}, {"cl_freelook", 0, 0}, {NULL, 0, 0} }; #endif */ /* ================= Controls_GetKeyAssignment ================= */ static void Controls_GetKeyAssignment(char *command, int *twokeys) { int count; int j; char b[256]; twokeys[0] = twokeys[1] = -1; count = 0; for (j = 0; j < 256; j++) { DC->getBindingBuf(j, b, 256); if (*b == 0) { continue; } if (!Q_stricmp(b, command)) { twokeys[count] = j; count++; if (count == 2) { break; } } } } /* ================= Controls_GetConfig ================= */ void Controls_GetConfig(void) { int i; int twokeys[2]; // iterate each command, get its numeric binding for (i = 0; i < g_bindCount; i++) { Controls_GetKeyAssignment(g_bindings[i].command, twokeys); g_bindings[i].bind1 = twokeys[0]; g_bindings[i].bind2 = twokeys[1]; } //s_controls.invertmouse.curvalue = DC->getCVarValue( "m_pitch" ) < 0; //s_controls.smoothmouse.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) ); //s_controls.alwaysrun.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) ); //s_controls.autoswitch.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) ); //s_controls.sensitivity.curvalue = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) ); //s_controls.joyenable.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) ); //s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) ); //s_controls.freelook.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) ); } /* ================= Controls_SetConfig ================= */ void Controls_SetConfig(qboolean restart) { int i; // iterate each command, get its numeric binding for (i = 0; i < g_bindCount; i++) { if (g_bindings[i].bind1 != -1) { DC->setBinding(g_bindings[i].bind1, g_bindings[i].command); if (g_bindings[i].bind2 != -1) DC->setBinding(g_bindings[i].bind2, g_bindings[i].command); } } //if ( s_controls.invertmouse.curvalue ) // DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) ); //else // trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) ); //trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue ); //trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue ); //trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue ); //trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue ); //trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue ); //trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue ); //trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue ); DC->executeText(EXEC_APPEND, "in_restart\n"); //trap_Cmd_ExecuteText( EXEC_APPEND, "in_restart\n" ); } /* ================= Controls_SetDefaults ================= */ void Controls_SetDefaults(void) { int i; // iterate each command, set its default binding for (i = 0; i < g_bindCount; i++) { g_bindings[i].bind1 = g_bindings[i].defaultbind1; g_bindings[i].bind2 = g_bindings[i].defaultbind2; } //s_controls.invertmouse.curvalue = Controls_GetCvarDefault( "m_pitch" ) < 0; //s_controls.smoothmouse.curvalue = Controls_GetCvarDefault( "m_filter" ); //s_controls.alwaysrun.curvalue = Controls_GetCvarDefault( "cl_run" ); //s_controls.autoswitch.curvalue = Controls_GetCvarDefault( "cg_autoswitch" ); //s_controls.sensitivity.curvalue = Controls_GetCvarDefault( "sensitivity" ); //s_controls.joyenable.curvalue = Controls_GetCvarDefault( "in_joystick" ); //s_controls.joythreshold.curvalue = Controls_GetCvarDefault( "joy_threshold" ); //s_controls.freelook.curvalue = Controls_GetCvarDefault( "cl_freelook" ); } int BindingIDFromName(const char *name) { int i; for (i = 0; i < g_bindCount; i++) { if (Q_stricmp(name, g_bindings[i].command) == 0) { return i; } } return -1; } char g_nameBind1[32]; char g_nameBind2[32]; static void UI_KeyNumToShortStringBuf(int keynum, char* buf, int buflen) { switch (keynum) { case K_DOWNARROW: Q_strncpyz(buf, "Down", buflen); return; case K_KP_DOWNARROW: Q_strncpyz(buf, "Num Down", buflen); return; case K_UPARROW: Q_strncpyz(buf, "Up", buflen); return; case K_KP_UPARROW: Q_strncpyz(buf, "Num Up", buflen); return; case K_LEFTARROW: Q_strncpyz(buf, "Left", buflen); return; case K_KP_LEFTARROW: Q_strncpyz(buf, "Num Left", buflen); return; case K_RIGHTARROW: Q_strncpyz(buf, "Right", buflen); return; case K_KP_RIGHTARROW: Q_strncpyz(buf, "Num Right", buflen); return; default: DC->keynumToStringBuf(keynum, buf, buflen); return; } } void BindingFromName(const char *cvar) { int i, b1, b2; // iterate each command, set its default binding for (i = 0; i < g_bindCount; i++) { if (Q_stricmp(cvar, g_bindings[i].command) == 0) { b1 = g_bindings[i].bind1; if (b1 == -1) { break; } UI_KeyNumToShortStringBuf(b1, g_nameBind1, 32); Q_strupr(g_nameBind1); b2 = g_bindings[i].bind2; if (b2 != -1) { UI_KeyNumToShortStringBuf(b2, g_nameBind2, 32); Q_strupr(g_nameBind2); strcat(g_nameBind1, " or "); strcat(g_nameBind1, g_nameBind2); } return; } } strcpy(g_nameBind1, "[ not assigned ]"); } void Item_Slider_Paint(itemDef_t * item) { vec4_t newColor; float x, y, value; float frac; editFieldDef_t *editDef = item->typeData; Point pt; if (!editDef) return; value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0; if (value > editDef->maxVal) value = editDef->maxVal; else if (value < editDef->minVal) value = editDef->minVal; frac = (editDef->maxVal > editDef->minVal) ? (value - editDef->minVal)/(editDef->maxVal - editDef->minVal) : 0; Item_TextColor(item, &newColor); if (item->text) { Item_Text_Paint(item); //Makro - vectors? if (item->textRect.hasVectors) { float xoffset = item->textRect.w + 8, yoffset = -(item->textRect.h + SLIDER_HEIGHT)/2; x = item->textRect.x + xoffset*item->textRect.u[0] + yoffset*item->textRect.v[0]; y = item->textRect.y + xoffset*item->textRect.u[1] + yoffset*item->textRect.v[1]; } else { x = item->textRect.x + item->textRect.w + 8; y = item->textRect.y - (item->textRect.h + SLIDER_HEIGHT)/2; } } else { x = item->window.rect.x; y = item->window.rect.y; } //paint the slider if (item->textRect.hasVectors) { DC->drawAngledPic(x, y, SLIDER_WIDTH, SLIDER_HEIGHT, item->textRect.u, item->textRect.v, item->window.foreColor, 0, 0, 1, 1, DC->Assets.sliderBar0); //paint the partial selection if (frac > 0) DC->drawAngledPic(x, y, SLIDER_WIDTH * frac, SLIDER_HEIGHT, item->textRect.u, item->textRect.v, newColor, 0, 0, frac, 1, DC->Assets.sliderBar1); } else { DC->setColor(item->window.foreColor); DC->drawHandlePic(x, y, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar0); //paint the partial selection DC->setColor(newColor); if (frac > 0) DC->drawStretchPic(x, y, SLIDER_WIDTH * frac, 0, 0, frac, 1, SLIDER_HEIGHT, DC->Assets.sliderBar1, qtrue); } DC->setColor(NULL); pt = Item_Slider_ThumbPosition(item); //paint the thumb if (item->textRect.hasVectors) { float srx = pt.x - (SLIDER_THUMB_WIDTH / 2) * item->textRect.u[0]; float sry = pt.y - (SLIDER_THUMB_WIDTH / 2) * item->textRect.u[1]; DC->drawAngledPic(srx, sry, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, item->textRect.u, item->textRect.v, newColor, 0, 0, 1, 1, DC->Assets.sliderThumb); } else { pt.x -= (SLIDER_THUMB_WIDTH / 2); DC->setColor(newColor); DC->drawHandlePic(pt.x, pt.y, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb); } } void Item_Bind_Paint(itemDef_t * item) { vec4_t newColor, lowLight; float value; int maxChars = 0; menuDef_t *parent = (menuDef_t *) item->parent; editFieldDef_t *editPtr = (editFieldDef_t *) item->typeData; if (editPtr) { maxChars = editPtr->maxPaintChars; } value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0; if (item->window.flags & WINDOW_HASFOCUS) { //Makro - if you bind a key, the item shouldn't keep flashing when you're done if (g_bindItem == item && g_waitingForKey) { lowLight[0] = 0.8f * 1.0f; lowLight[1] = 0.8f * 0.0f; lowLight[2] = 0.8f * 0.0f; lowLight[3] = 0.8f * 1.0f; } else { //Makro - changed to use item forecolor //lowLight[0] = 0.8f * parent->focusColor[0]; //lowLight[1] = 0.8f * parent->focusColor[1]; //lowLight[2] = 0.8f * parent->focusColor[2]; //lowLight[3] = 0.8f * parent->focusColor[3]; memcpy(lowLight, &item->window.foreColor, sizeof(item->window.foreColor)); } LerpColor(parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin(DC->realTime / (float)PULSE_DIVISOR)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } if (item->text) { Item_Text_Paint(item); BindingFromName(item->cvar); //Makro - vectors if (item->window.rect.hasVectors) { DC->drawAngledText(item->textRect.x + (item->textRect.w + 8) * item->window.rect.u[0], item->textRect.y + (item->textRect.w + 8) * item->window.rect.u[1], item->window.rect.u, item->window.rect.v, item->textscale, newColor, g_nameBind1, 0, maxChars, 0, item->textStyle, qfalse); } else { DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, g_nameBind1, 0, maxChars, 0, item->textStyle, qfalse); } } else { DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, 0, item->textStyle, qfalse); } } qboolean Display_KeyBindPending( void ) { return g_waitingForKey; } void UI_ClearBind(const char *cvar) { int id; id = BindingIDFromName(cvar); if (id != -1) { if (g_bindings[id].bind1 != -1) { DC->setBinding(g_bindings[id].bind1, ""); g_bindings[id].bind1 = -1; } if (g_bindings[id].bind2 != -1) { DC->setBinding(g_bindings[id].bind2, ""); g_bindings[id].bind2 = -1; } } Controls_SetConfig(qtrue); g_waitingForKey = qfalse; g_bindItem = NULL; } qboolean Item_Bind_HandleKey(itemDef_t * item, int key, qboolean down) { int id; int i; qboolean ok, returnVal; //Makro - the mouse doesn't have to be over the item unless we're clicking on it instead of using the keyboard ok = (item->window.flags & WINDOW_HASFOCUS) && (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) || !UI_IsMouse(key)); if (ok && !g_waitingForKey) { returnVal = qfalse; if (down && (key == K_MOUSE1 || key == K_ENTER)) { g_waitingForKey = qtrue; g_bindItem = item; returnVal = qtrue; //Makro - moved backspace code here; added up/down functionality (wtf was this missing?) } else if (key == K_BACKSPACE) { UI_ClearBind(item->cvar); returnVal = qtrue; } return returnVal; } else { if (!g_waitingForKey || g_bindItem == NULL) { return qfalse; } if (key & K_CHAR_FLAG) { return qfalse; } switch (key) { case K_ESCAPE: g_waitingForKey = qfalse; return qtrue; /* Makro - moved this case K_BACKSPACE: UI_ClearBind return qtrue; */ case '`': return qtrue; } } if (key != -1) { for (i = 0; i < g_bindCount; i++) { if (g_bindings[i].bind2 == key) { g_bindings[i].bind2 = -1; } if (g_bindings[i].bind1 == key) { g_bindings[i].bind1 = g_bindings[i].bind2; g_bindings[i].bind2 = -1; } } } id = BindingIDFromName(item->cvar); if (id != -1) { if (key == -1) { if (g_bindings[id].bind1 != -1) { DC->setBinding(g_bindings[id].bind1, ""); g_bindings[id].bind1 = -1; } if (g_bindings[id].bind2 != -1) { DC->setBinding(g_bindings[id].bind2, ""); g_bindings[id].bind2 = -1; } } else if (g_bindings[id].bind1 == -1) { g_bindings[id].bind1 = key; } else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) { g_bindings[id].bind2 = key; } else { DC->setBinding(g_bindings[id].bind1, ""); DC->setBinding(g_bindings[id].bind2, ""); g_bindings[id].bind1 = key; g_bindings[id].bind2 = -1; } } Controls_SetConfig(qtrue); g_waitingForKey = qfalse; return qtrue; } void AdjustFrom640(float *x, float *y, float *w, float *h) { *x = *x * DC->xscale + DC->bias; *y *= DC->yscale; *w *= DC->xscale; *h *= DC->yscale; } void Item_Model_Paint(itemDef_t * item) { float x, y, w, h; refdef_t refdef; refEntity_t ent; vec3_t mins, maxs, origin; vec3_t angles; modelDef_t *modelPtr = (modelDef_t *) item->typeData; if (modelPtr == NULL) { return; } // setup the refdef memset(&refdef, 0, sizeof(refdef)); refdef.rdflags = RDF_NOWORLDMODEL; AxisClear(refdef.viewaxis); //Makro - removed +1 / -2 offsets //this way, clipping is done exactly at the specifiend co-ordinates x = item->window.rect.x; //+1 y = item->window.rect.y; //+1 w = item->window.rect.w; //-2 h = item->window.rect.h; //-2 AdjustFrom640(&x, &y, &w, &h); refdef.x = x; refdef.y = y; refdef.width = w; refdef.height = h; DC->modelBounds(item->asset, mins, maxs); origin[2] = -0.5 * (mins[2] + maxs[2]); origin[1] = 0.5 * (mins[1] + maxs[1]); // calculate distance so the model nearly fills the box // Makro - note - this doesn't seem right to me if (qtrue) { float len = 0.5 * (maxs[2] - mins[2]); origin[0] = len / 0.268; // len / tan( fov/2 ) //origin[0] = len / tan(w/2); } else { origin[0] = item->textscale; } refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : w; refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : h; //refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f); //xx = refdef.width / tan( refdef.fov_x / 360 * M_PI ); //refdef.fov_y = atan2( refdef.height, xx ); //refdef.fov_y *= ( 360 / M_PI ); DC->clearScene(); refdef.time = DC->realTime; // add the model memset(&ent, 0, sizeof(ent)); //adjust = 5.0 * sin( (float)uis.realtime / 500 ); //adjust = 360 % (int)((float)uis.realtime / 1000); //VectorSet( angles, 0, 0, 1 ); // use item storage to track if (modelPtr->rotationSpeed) { if (DC->realTime > item->window.nextTime) { item->window.nextTime = DC->realTime + modelPtr->rotationSpeed; //Makro - now we're using 3 angles, not just one //modelPtr->angle = (int)(modelPtr->angle + 1) % 360; modelPtr->angles[0] = (int) (modelPtr->angles[0] + 1) % 360; } } //Makro - now we're using 3 angles, not just one //VectorSet( angles, 0, modelPtr->angle, 0 ); angles[YAW] = modelPtr->angles[0]; angles[PITCH] = modelPtr->angles[1]; angles[ROLL] = modelPtr->angles[2]; AnglesToAxis(angles, ent.axis); //Makro - maybe this will fix the origin bug (model_origin not being taken into account) origin[0] += modelPtr->origin[0]; origin[1] += modelPtr->origin[1]; origin[2] += modelPtr->origin[2]; ent.hModel = item->asset; VectorCopy(origin, ent.origin); VectorCopy(origin, ent.lightingOrigin); ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; VectorCopy(ent.origin, ent.oldorigin); DC->addRefEntityToScene(&ent); DC->renderScene(&refdef); } void Item_Image_Paint(itemDef_t * item) { if (item == NULL) { return; } DC->drawHandlePic(item->window.rect.x + 1, item->window.rect.y + 1, item->window.rect.w - 2, item->window.rect.h - 2, item->asset); } //Makro - added vector support void Item_ListBox_Paint(itemDef_t * item) { float x, y, size, count, i, thumb; qhandle_t image; qhandle_t optionalImage; listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData; // the listbox is horizontal or vertical and has a fixed size scroll bar going either direction // elements are enumerated from the DC and either text or image handles are acquired from the DC as well // textscale is used to size the text, textalignx and textaligny are used to size image elements // there is no clipping available so only the last completely visible item is painted count = DC->feederCount(item->special); // default is vertical if horizontal flag is not here //Makro - added just in case DC->setColor(colorWhite); // HORIZONTAL // if (item->window.flags & WINDOW_HORIZONTAL) { //vectors? if (item->window.rect.hasVectors) { float p[2]; Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, 1, item->window.rect.u, p); Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE - 1, item->window.rect.v, p); // draw scrollbar in bottom of the window // bar //clicked? if (itemCapture == item && item->window.flags & WINDOW_LB_LEFTARROW) DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1, DC->Assets.scrollBarArrowLeft2); else DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1, DC->Assets.scrollBarArrowLeft); Vector2MA(p, SCROLLBAR_SIZE - 1, item->window.rect.u, p); size = item->window.rect.w - (SCROLLBAR_SIZE * 4); //start DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 0.25f, 1, DC->Assets.scrollBarH); Vector2MA(p, SCROLLBAR_SIZE, item->window.rect.u, p); //middle DC->drawAngledPic(p[0], p[1], size, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0.25f, 0, 0.75f, 1, DC->Assets.scrollBarH); Vector2MA(p, size, item->window.rect.u, p); //end DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0.75f, 0, 1, 1, DC->Assets.scrollBarH); Vector2MA(p, SCROLLBAR_SIZE, item->window.rect.u, p); //clicked? if (itemCapture == item && item->window.flags & WINDOW_LB_RIGHTARROW) DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1, DC->Assets.scrollBarArrowRight2); else DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1, DC->Assets.scrollBarArrowRight); // thumb thumb = Item_ListBox_ThumbDrawPosition(item); //Item_ListBox_ThumbPosition(item); Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.h - SCROLLBAR_SIZE - 1, item->window.rect.v, p); Vector2MA(p, thumb - item->window.rect.x, item->window.rect.u, p); DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1, DC->Assets.scrollBarThumb); //no vectors? } else { // draw scrollbar in bottom of the window // bar x = item->window.rect.x + 1; y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1; //clicked? if (itemCapture == item && item->window.flags & WINDOW_LB_LEFTARROW) DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft2); else DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft); x += SCROLLBAR_SIZE - 1; size = item->window.rect.w - (SCROLLBAR_SIZE * 4); //start DC->drawStretchPic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, 0, 0, 0.25f, 1, DC->Assets.scrollBarH, qtrue); x += SCROLLBAR_SIZE; //middle DC->drawStretchPic(x, y, size, SCROLLBAR_SIZE, 0.25f, 0, 0.75f, 1, DC->Assets.scrollBarH, qtrue); x += size; //start DC->drawStretchPic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, 0.75f, 0, 1, 1, DC->Assets.scrollBarH, qtrue); x += SCROLLBAR_SIZE; //clicked? if (itemCapture == item && item->window.flags & WINDOW_LB_RIGHTARROW) DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight2); else DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight); // thumb thumb = Item_ListBox_ThumbDrawPosition(item); //Item_ListBox_ThumbPosition(item); if (thumb > x - SCROLLBAR_SIZE - 1) { thumb = x - SCROLLBAR_SIZE - 1; } DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb); } // listPtr->endPos = listPtr->startPos; size = item->window.rect.w - 2; // items // size contains max available space if (listPtr->elementStyle == LISTBOX_IMAGE) { //vectors? if (item->window.rect.hasVectors) { float p[2]; Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, 1, item->window.rect.u, p); Vector2MA(p, 1, item->window.rect.v, p); for (i = listPtr->startPos; i < count; i++) { // always draw at least one // which may overdraw the box if it is too small for the element image = DC->feederItemImage(item->special, i); //Makro - added background if (i == item->cursorPos) { DC->drawAngledPic(p[0], p[1], listPtr->elementWidth - 2, listPtr->elementHeight - 2, item->window.rect.u, item->window.rect.v, item->window.outlineColor, 0, 0, 1, 1, DC->whiteShader); //Makro - add a render point here; hackish, but it gets things done if (DC->pendingPolys) { UI_Render2DScene(); } } if (image) { DC->drawAngledPic(p[0], p[1], listPtr->elementWidth - 2, listPtr->elementHeight - 2, item->window.rect.u, item->window.rect.v, item->window.foreColor, 0, 0, 1, 1, image); } if (i == item->cursorPos) { //Makro - add a render point here; hackish, but it gets things done if (DC->pendingPolys) { UI_Render2DScene(); } DC->drawAngledRect(p[0], p[1], listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.rect.u, item->window.rect.v, item->window.borderSize, item->window.borderColor, RECT_FULL, DC->whiteShader); } size -= listPtr->elementWidth; if (size < listPtr->elementWidth) { listPtr->drawPadding = size; //listPtr->elementWidth - size; break; } Vector2MA(p, listPtr->elementWidth, item->window.rect.u, p); listPtr->endPos++; // fit++; } //no vectors } else { // fit = 0; x = item->window.rect.x + 1; y = item->window.rect.y + 1; for (i = listPtr->startPos; i < count; i++) { // always draw at least one // which may overdraw the box if it is too small for the element //Makro - added background if (i == item->cursorPos) { DC->setColor(item->window.outlineColor); DC->drawHandlePic(x + 1, y + 1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, DC->whiteShader); DC->setColor(item->window.foreColor); } image = DC->feederItemImage(item->special, i); if (image) { DC->drawHandlePic(x + 1, y + 1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image); } if (i == item->cursorPos) { //Makro - added shader parm DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor, DC->whiteShader); } size -= listPtr->elementWidth; if (size < listPtr->elementWidth) { listPtr->drawPadding = size; //listPtr->elementWidth - size; break; } x += listPtr->elementWidth; listPtr->endPos++; // fit++; } } } else { // } // VERTICAL // } else { //vectors? if (item->window.rect.hasVectors) { float p[2]; // draw scrollbar to right side of the window Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE - 1, item->window.rect.u, p); Vector2MA(p, 1, item->window.rect.v, p); //clicked? if (itemCapture == item && item->window.flags & WINDOW_LB_LEFTARROW) DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarArrowUp2); else DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarArrowUp); Vector2MA(p, SCROLLBAR_SIZE - 1, item->window.rect.v, p); listPtr->endPos = listPtr->startPos; size = item->window.rect.h - (SCROLLBAR_SIZE * 4); //start DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, colorWhite, 0, 0, 1, 0.25f, DC->Assets.scrollBarV); //middle Vector2MA(p, SCROLLBAR_SIZE, item->window.rect.v, p); DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, size, item->window.rect.u, item->window.rect.v, colorWhite, 0, 0.25f, 1, 0.75f, DC->Assets.scrollBarV); //end Vector2MA(p, size, item->window.rect.v, p); DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, colorWhite, 0, 0.75f, 1, 1, DC->Assets.scrollBarV); Vector2MA(p, SCROLLBAR_SIZE, item->window.rect.v, p); //clicked? if (itemCapture == item && item->window.flags & WINDOW_LB_RIGHTARROW) DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarArrowDown2); else DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarArrowDown); // thumb thumb = Item_ListBox_ThumbDrawPosition(item); //Item_ListBox_ThumbPosition(item); Vector2Set(p, item->window.rect.x, item->window.rect.y); Vector2MA(p, item->window.rect.w - SCROLLBAR_SIZE - 1, item->window.rect.u, p); Vector2MA(p, thumb - item->window.rect.y, item->window.rect.v, p); DC->drawAngledPic(p[0], p[1], SCROLLBAR_SIZE, SCROLLBAR_SIZE, item->window.rect.u, item->window.rect.v, colorWhite, 0, 0, 1, 1, DC->Assets.scrollBarThumb); //no vectors? } else { // draw scrollbar to right side of the window x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1; y = item->window.rect.y + 1; //clicked? if (itemCapture == item && item->window.flags & WINDOW_LB_LEFTARROW) DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp2); else DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp); y += SCROLLBAR_SIZE - 1; listPtr->endPos = listPtr->startPos; size = item->window.rect.h - (SCROLLBAR_SIZE * 4); //start DC->drawStretchPic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, 0, 0, 1, 0.25f, DC->Assets.scrollBarV, qtrue); y += SCROLLBAR_SIZE; //middle DC->drawStretchPic(x, y, SCROLLBAR_SIZE, size, 0, 0.25f, 1, 0.75f, DC->Assets.scrollBarV, qtrue); y += size; //end DC->drawStretchPic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, 0, 0.75f, 1, 1, DC->Assets.scrollBarV, qtrue); y += SCROLLBAR_SIZE; //clicked? if (itemCapture == item && item->window.flags & WINDOW_LB_RIGHTARROW) DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown2); else DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown); // thumb thumb = Item_ListBox_ThumbDrawPosition(item); //Item_ListBox_ThumbPosition(item); if (thumb > y - SCROLLBAR_SIZE - 1) { thumb = y - SCROLLBAR_SIZE - 1; } DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb); } // adjust size for item painting size = item->window.rect.h - 2; if (listPtr->elementStyle == LISTBOX_IMAGE) { // fit = 0; x = item->window.rect.x + 1; y = item->window.rect.y + 1; for (i = listPtr->startPos; i < count; i++) { // always draw at least one // which may overdraw the box if it is too small for the element image = DC->feederItemImage(item->special, i); if (image) { DC->drawHandlePic(x + 1, y + 1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image); } if (i == item->cursorPos) { //Makro - added shader parm DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor, DC->whiteShader); } listPtr->endPos++; size -= listPtr->elementWidth; if (size < listPtr->elementHeight) { listPtr->drawPadding = listPtr->elementHeight - size; break; } y += listPtr->elementHeight; // fit++; } } else { x = item->window.rect.x + 1; y = item->window.rect.y + 1; for (i = listPtr->startPos; i < count; i++) { const char *text; // always draw at least one // which may overdraw the box if it is too small for the element if (listPtr->numColumns > 0) { int j; for (j = 0; j < listPtr->numColumns; j++) { text = DC->feederItemText(item->special, i, j, &optionalImage); if (optionalImage >= 0) { //TODO: vectors DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos, y - 1 + listPtr->elementHeight / 2, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage); } else if (text) { if (item->window.rect.hasVectors) { float p[2]; Vector2Set(p, x, y); Vector2MA(p, 4 + listPtr->columnInfo[j].pos, item->window.rectClient.u, p); Vector2MA(p, listPtr->elementHeight, item->window.rectClient.v, p); DC->drawAngledText(p[0], p[1], item->window.rectClient.u, item->window.rectClient.v, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, listPtr->columnInfo[j].width, item->textStyle, (item->window.flags & WINDOW_FORCE_TEXT_COLOR)); } else { DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, listPtr->columnInfo[j].width, item->textStyle, (item->window.flags & WINDOW_FORCE_TEXT_COLOR)); } } } } else { text = DC->feederItemText(item->special, i, 0, &optionalImage); if (optionalImage >= 0) { //DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage); } else if (text) { //vectors? if (item->window.rect.hasVectors) { float p[2]; Vector2Set(p, x, y); Vector2MA(p, 4, item->window.rectClient.u, p); Vector2MA(p, listPtr->elementHeight, item->window.rectClient.v, p); DC->drawAngledText(p[0], p[1], item->window.rectClient.u, item->window.rectClient.v, item->textscale, item->window.foreColor, text, 0, 0, 0, item->textStyle, qfalse); } else { DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, 0, 0, item->textStyle, qfalse); } } } //selected item? if (i == item->cursorPos) { //vectors? if (item->window.rect.hasVectors) { float p[2]; Vector2Set(p, x, y); Vector2MA(p, 2, item->window.rectClient.u, p); Vector2MA(p, 2, item->window.rectClient.v, p); DC->drawAngledPic(p[0], p[1], item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight, item->window.rectClient.u, item->window.rectClient.v, item->window.outlineColor, 0, 0, 1, 1, DC->whiteShader); } else { DC->fillRect(x + 2, y + 2, item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight, item->window.outlineColor); } } size -= listPtr->elementHeight; if (size < listPtr->elementHeight) { listPtr->drawPadding = listPtr->elementHeight - size; break; } listPtr->endPos++; //vectors? if (item->window.rect.hasVectors) { x += listPtr->elementHeight * item->window.rect.v[0]; y += listPtr->elementHeight * item->window.rect.v[1]; } else { y += listPtr->elementHeight; } // fit++; } } } } void Item_OwnerDraw_Paint(itemDef_t * item) { if (item == NULL) { return; } if (DC->ownerDrawItem) { vec4_t color, lowLight; menuDef_t *parent = (menuDef_t *) item->parent; Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount); memcpy(&color, &item->window.foreColor, sizeof(color)); if (item->numColors > 0 && DC->getValue) { // if the value is within one of the ranges then set color to that, otherwise leave at default int i; float f = DC->getValue(item->window.ownerDraw); for (i = 0; i < item->numColors; i++) { if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) { memcpy(&color, &item->colorRanges[i].color, sizeof(color)); break; } } } if (item->window.flags & WINDOW_HASFOCUS) { //Makro - changed to fade from normal text color to focus color //lowLight[0] = 0.8 * parent->focusColor[0]; //lowLight[1] = 0.8 * parent->focusColor[1]; //lowLight[2] = 0.8 * parent->focusColor[2]; //lowLight[3] = 0.8 * parent->focusColor[3]; memcpy(lowLight, &item->window.foreColor, sizeof(vec4_t)); LerpColor(parent->focusColor, lowLight, color, 0.5 + 0.5 * sin(DC->realTime / PULSE_DIVISOR)); } else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime / BLINK_DIVISOR) & 1)) { lowLight[0] = 0.8 * item->window.foreColor[0]; lowLight[1] = 0.8 * item->window.foreColor[1]; lowLight[2] = 0.8 * item->window.foreColor[2]; lowLight[3] = 0.8 * item->window.foreColor[3]; LerpColor(item->window.foreColor, lowLight, color, 0.5 + 0.5 * sin(DC->realTime / PULSE_DIVISOR)); } if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { memcpy(color, parent->disableColor, sizeof(vec4_t)); // bk001207 - FIXME: Com_Memcpy } if (item->text) { float p[2]; Item_Text_Paint(item); p[0] = item->textRect.x; p[1] = item->textRect.y; //p[1] = item->window.rect.y; // +8 is an offset kludge to properly align owner draw items that have text combined with them if (item->window.rectClient.hasVectors) { if (item->text[0]) { Vector2MA(p, item->textRect.w+8, item->window.rectClient.u, p); } else { Vector2MA(p, item->textRect.w, item->window.rectClient.u, p); } } else { if (item->text[0]) { p[0] += item->textRect.w + 8; } else { p[0] += item->textRect.w; } } DC->ownerDrawItem(item, p[0], p[1], item->window.rect.w, item->window.rect.h, 0, 0, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle); } else { DC->ownerDrawItem(item, item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle); } } } void Item_Paint(itemDef_t * item) { vec4_t red; //menuDef_t *parent = (menuDef_t *) item->parent; menuDef_t *parent; red[0] = red[3] = 1; red[1] = red[2] = 0; if (item == NULL) { return; } if (item->window.flags & WINDOW_RENDERPOINT) { if (DC->pendingPolys) { UI_Render2DScene(); } } //Makro - debug /* if (0) { if (item->text && item->textRect.w) { if (Rect_ContainsPoint(&item->textRect, DC->cursorx, DC->cursory)) { DC->drawText(DC->cursorx, DC->cursory, 0.3f, colorYellow, va("%.0f %.0f %.0f %.0f", item->textRect.x, item->textRect.y, item->textRect.w, item->textRect.h), 0, 0, ITEM_TEXTSTYLE_SHADOWED); } } } */ parent = (menuDef_t*)item->parent; if (item->window.flags & WINDOW_ORBITING) { if (DC->realTime > item->window.nextTime) { float rx, ry, a, c, s, w, h; item->window.nextTime = DC->realTime + item->window.offsetTime; // translate w = item->window.rectClient.w / 2; h = item->window.rectClient.h / 2; rx = item->window.rectClient.x + w - item->window.rectEffects.x; ry = item->window.rectClient.y + h - item->window.rectEffects.y; a = 3 * M_PI / 180; c = cos(a); s = sin(a); item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w; item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h; Item_UpdatePosition(item); } } if (item->window.flags & WINDOW_INTRANSITION) { if (DC->realTime > item->window.nextTime) { int done = 0; item->window.nextTime = DC->realTime + item->window.offsetTime; // transition the x,y if (item->window.rectClient.x == item->window.rectEffects.x) { done++; } else { if (item->window.rectClient.x < item->window.rectEffects.x) { item->window.rectClient.x += item->window.rectEffects2.x; if (item->window.rectClient.x > item->window.rectEffects.x) { item->window.rectClient.x = item->window.rectEffects.x; done++; } } else { item->window.rectClient.x -= item->window.rectEffects2.x; if (item->window.rectClient.x < item->window.rectEffects.x) { item->window.rectClient.x = item->window.rectEffects.x; done++; } } } if (item->window.rectClient.y == item->window.rectEffects.y) { done++; } else { if (item->window.rectClient.y < item->window.rectEffects.y) { item->window.rectClient.y += item->window.rectEffects2.y; if (item->window.rectClient.y > item->window.rectEffects.y) { item->window.rectClient.y = item->window.rectEffects.y; done++; } } else { item->window.rectClient.y -= item->window.rectEffects2.y; if (item->window.rectClient.y < item->window.rectEffects.y) { item->window.rectClient.y = item->window.rectEffects.y; done++; } } } if (item->window.rectClient.w == item->window.rectEffects.w) { done++; } else { if (item->window.rectClient.w < item->window.rectEffects.w) { item->window.rectClient.w += item->window.rectEffects2.w; if (item->window.rectClient.w > item->window.rectEffects.w) { item->window.rectClient.w = item->window.rectEffects.w; done++; } } else { item->window.rectClient.w -= item->window.rectEffects2.w; if (item->window.rectClient.w < item->window.rectEffects.w) { item->window.rectClient.w = item->window.rectEffects.w; done++; } } } if (item->window.rectClient.h == item->window.rectEffects.h) { done++; } else { if (item->window.rectClient.h < item->window.rectEffects.h) { item->window.rectClient.h += item->window.rectEffects2.h; if (item->window.rectClient.h > item->window.rectEffects.h) { item->window.rectClient.h = item->window.rectEffects.h; done++; } } else { item->window.rectClient.h -= item->window.rectEffects2.h; if (item->window.rectClient.h < item->window.rectEffects.h) { item->window.rectClient.h = item->window.rectEffects.h; done++; } } } Item_UpdatePosition(item); if (done == 4) { item->window.flags &= ~WINDOW_INTRANSITION; } } } if (item->window.ownerDrawFlags && DC->ownerDrawVisible) { if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) { item->window.flags &= ~WINDOW_VISIBLE; } else { item->window.flags |= WINDOW_VISIBLE; } } if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) { if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) { return; } } if (item->window.flags & WINDOW_TIMEDVISIBLE) { } if (!(item->window.flags & WINDOW_VISIBLE)) { return; } // paint the rect first.. Window_Paint(&item->window, parent->fadeAmount, parent->fadeClamp, parent->fadeCycle); if (debugMode) { vec4_t color; rectDef_t *r = Item_CorrectedTextRect(item); color[1] = color[3] = 1; color[0] = color[2] = 0; //Makro - added shader parm if (r->hasVectors) DC->drawAngledRect(r->x, r->y, r->w, r->h, r->u, r->v, 1, color, RECT_FULL, DC->whiteShader); else DC->drawRect(r->x, r->y, r->w, r->h, 1, color, DC->whiteShader); } //DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red); switch (item->type) { case ITEM_TYPE_OWNERDRAW: Item_OwnerDraw_Paint(item); break; case ITEM_TYPE_TEXT: case ITEM_TYPE_BUTTON: Item_Text_Paint(item); break; case ITEM_TYPE_RADIOBUTTON: break; case ITEM_TYPE_CHECKBOX: break; case ITEM_TYPE_EDITFIELD: case ITEM_TYPE_NUMERICFIELD: Item_TextField_Paint(item); break; case ITEM_TYPE_COMBO: break; case ITEM_TYPE_LISTBOX: Item_ListBox_Paint(item); break; //case ITEM_TYPE_IMAGE: // Item_Image_Paint(item); // break; case ITEM_TYPE_MODEL: Item_Model_Paint(item); break; case ITEM_TYPE_YESNO: Item_YesNo_Paint(item); break; case ITEM_TYPE_MULTI: Item_Multi_Paint(item); break; case ITEM_TYPE_BIND: Item_Bind_Paint(item); break; case ITEM_TYPE_SLIDER: Item_Slider_Paint(item); break; default: break; } } void Menu_Init(menuDef_t * menu) { memset(menu, 0, sizeof(menuDef_t)); menu->cursorItem = -1; menu->fadeAmount = DC->Assets.fadeAmount; menu->fadeClamp = DC->Assets.fadeClamp; menu->fadeCycle = DC->Assets.fadeCycle; //Makro - ensure that onShow events are triggerred menu->shown = qfalse; menu->showCount = 0; Window_Init(&menu->window); } itemDef_t *Menu_GetFocusedItem(menuDef_t * menu) { int i; if (menu) { for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->window.flags & WINDOW_HASFOCUS) { return menu->items[i]; } } } return NULL; } menuDef_t *Menu_GetFocused( void ) { int i; for (i = 0; i < menuCount; i++) { if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) { return &Menus[i]; } } return NULL; } void Menu_ScrollFeeder(menuDef_t * menu, int feeder, qboolean down) { if (menu) { int i; for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->special == feeder) { Item_ListBox_HandleKey(menu->items[i], (down) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue); return; } } } } void Menu_SetFeederSelection(menuDef_t * menu, int feeder, int index, const char *name) { if (menu == NULL) { if (name == NULL) { menu = Menu_GetFocused(); } else { menu = Menus_FindByName(name); } } if (menu) { int i; for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->special == feeder) { if (index == 0) { listBoxDef_t *listPtr = (listBoxDef_t *) menu->items[i]->typeData; listPtr->cursorPos = 0; listPtr->startPos = 0; } menu->items[i]->cursorPos = index; DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos); return; } } } } qboolean Menus_AnyFullScreenVisible( void ) { int i; for (i = 0; i < menuCount; i++) { if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) { return qtrue; } } return qfalse; } //Makro - added second parameter menuDef_t *Menus_ActivateByName(const char *p, qboolean special) { int i; menuDef_t *m = NULL; for (i = 0; i < menuCount; i++) { if (Q_stricmp(Menus[i].window.name, p) == 0) { int j; qboolean alreadyActive = qfalse; m = &Menus[i]; Menus_Activate(m); //Makro - if special is true, run onOpenSpecial if (special && m->onOpenSpecial && m->itemCount > 0) Item_RunScript(m->items[0], m->onOpenSpecial); //Makro - this code didn't do anything useful //if (openMenuCount < MAX_OPEN_MENUS && focus != NULL) { // menuStack[openMenuCount++] = focus; for (j = 0; j < openMenuCount; j++) { if (menuStack[j] == m) { alreadyActive = qtrue; //move to the top of the stack for (; jtextscale = 0.55f; Window_Init(&item->window); } void Menu_HandleMouseMove(menuDef_t * menu, float x, float y) { int i, pass; qboolean focusSet = qfalse; itemDef_t *overItem; if (menu == NULL) { return; } if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) { return; } if (itemCapture) { //Item_MouseMove(itemCapture, x, y); return; } if (g_waitingForKey || g_editingField) { return; } // FIXME: this is the whole issue of focus vs. mouse over.. // need a better overall solution as i don't like going through everything twice for (pass = 0; pass < 2; pass++) { for (i = 0; i < menu->itemCount; i++) { // turn off focus each item // menu->items[i].window.flags &= ~WINDOW_HASFOCUS; if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) { continue; } // items can be enabled and disabled based on cvars if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) { continue; } if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) { continue; } if (menu->items[i]->type == ITEM_TYPE_LISTBOX) { //rectDef_t *r = &menu->items[i]->window.rect; //Com_Printf("Listbox: %d\n", r->hasVectors); //DC->drawAngledPic(r->x, r->y, r->w, r->h, r->u, r->v, colorYellow, 0, 0, 1, 1, DC->whiteShader); } if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) { if (pass == 1) { overItem = menu->items[i]; if (overItem->type == ITEM_TYPE_TEXT && overItem->text) { if (!Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) { continue; } } // if we are over an item if (IsVisible(overItem->window.flags)) { // different one Item_MouseEnter(overItem, x, y); // Item_SetMouseOver(overItem, qtrue); // if item is not a decoration see if it can take focus if (!focusSet) { focusSet = Item_SetFocus(overItem, x, y, qfalse); } } if (menu->items[i]->type == ITEM_TYPE_LISTBOX) { //Com_Printf("Listbox: %.1f %.1f %.1f %.1f / %.1f %.1f %.1f %.1f / %d %d %d IN\n", PRINT_RECT(menu->items[i]->window.rect), menu->items[i]->window.rectClient.u[0], menu->items[i]->window.rectClient.u[1], menu->items[i]->window.rectClient.v[0], menu->items[i]->window.rectClient.v[1], menu->items[i]->window.rectClient.hasVectors, DC->cursorx, DC->cursory); } } } else if (menu->items[i] && menu->items[i]->window.flags & WINDOW_MOUSEOVER) { Item_MouseLeave(menu->items[i]); Item_SetMouseOver(menu->items[i], qfalse); if (menu->items[i]->type == ITEM_TYPE_LISTBOX) { //Com_Printf("Listbox: %.1f %.1f %.1f %.1f / %.1f %.1f %.1f %.1f / %d %d %d OUT\n", PRINT_RECT(menu->items[i]->window.rect), menu->items[i]->window.rectClient.u[0], menu->items[i]->window.rectClient.u[1], menu->items[i]->window.rectClient.v[0], menu->items[i]->window.rectClient.v[1], menu->items[i]->window.rect.hasVectors, DC->cursorx, DC->cursory); } } } } } //Makro - let's make things easier int UI_GetIndexInTimer(itemDef_t *item) { if (!item) return 0; if (!item->window.name) return 0; if (Q_stricmpn(item->window.name, "timer", 5) != 0) return 0; return atoi(item->window.name+5); } //Makro - timer actions void UI_RQ3_HandleTimer(menuDef_t * menu) { if (menu) { if (menu->timerEnabled) { if (DC->realTime > menu->nextTimer) { if (menu->timerPos > menu->timedItems) { menu->timerEnabled = qfalse; if (menu->onFinishTimer && menu->itemCount > 0) { Item_RunScript(menu->items[0], menu->onFinishTimer); } } else { int i; int toShow = menu->timerPos; int toHide = menu->timerPos - menu->timerMaxDisplay; menu->nextTimer = DC->realTime + menu->timerInterval; for (i = 0; i < menu->itemCount; i++) { itemDef_t *item = menu->items[i]; if (!Q_stricmp(item->window.group, "timer")) { int tIndex = UI_GetIndexInTimer(item); //item to be shown if ( tIndex == toShow ) { //manual show if (item->onTimerShow) { Item_RunScript(item, item->onTimerShow); //menu default } else if (menu->onTimerShow) { Item_RunScript(item, menu->onTimerShow); //simply hide } else { item->window.flags |= WINDOW_VISIBLE; } //item to be hidden } else if ( toHide > 0 && tIndex == toHide) { //manual hide if (item->onTimerHide) { Item_RunScript(item, item->onTimerHide); //menu default } else if (menu->onTimerHide) { Item_RunScript(item, menu->onTimerHide); //simply hide } else { item->window.flags &= ~WINDOW_VISIBLE; } } else { //hide all items between those two if (tIndex < toHide || tIndex > toShow) menu->items[i]->window.flags &= ~WINDOW_VISIBLE; } } } menu->timerPos++; } } } } } void Menu_Paint(menuDef_t * menu, qboolean forcePaint) { int i; if (menu == NULL) { return; } if (menu->window.flags & WINDOW_RENDERPOINT) { if (DC->pendingPolys) { UI_Render2DScene(); } } if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint) { return; } if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) { return; } if (forcePaint) { menu->window.flags |= WINDOW_FORCED; } //Makro - kinda hackish; oh well... //if (UI_NeedToUpdateModel()) //UI_RQ3_SelectPlayerIcon(menu); //Makro - see if we have any onShow script if (!(menu->shown)) { //If it's the first time a menu is shown, look for a onFirstShow script if (menu->showCount == 0) { if (menu->onFirstShow) { if (menu->itemCount > 0) { //Found onFirstShow script; item count > 0 Item_RunScript(menu->items[0], menu->onFirstShow); } } else if (menu->onShow) { if (menu->itemCount > 0) { //onFirstShow script not found, using onShow instead Item_RunScript(menu->items[0], menu->onShow); } } } else if (menu->itemCount > 0) { Item_RunScript(menu->items[0], menu->onShow); } menu->shown = qtrue; menu->showCount++; } // draw the background if necessary if (menu->fullScreen) { // implies a background shader // FIXME: make sure we have a default shader if fullscreen is set with no background float sx = DC->glconfig.vidWidth / (float) SCREEN_WIDTH; float sy = DC->glconfig.vidHeight / (float) SCREEN_HEIGHT; float tex[2]; if (sx >= sy) { tex[0] = 0.f; tex[1] = 0.5f * (1.f - sy / sx); } else { tex[0] = 0.5f * (1.f - sx / sy); tex[1] = 0.f; } DC->setColor(colorWhite); DC->drawStretchPic(0, 0, DC->glconfig.vidWidth, DC->glconfig.vidHeight, tex[0], tex[1], 1.f - tex[0], 1.f - tex[1], menu->window.background, qfalse); } else if (menu->window.background) { // this allows a background shader without being full screen //UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader); } //Makro - handle timers UI_RQ3_HandleTimer(menu); // paint the background and or border Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle); for (i = 0; i < menu->itemCount; i++) { Item_Paint(menu->items[i]); } if (debugMode) { vec4_t color; color[0] = color[2] = color[3] = 1; color[1] = 0; //Makro - added shader parm DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color, DC->whiteShader); } } /* =============== Item_ValidateTypeData =============== */ void Item_ValidateTypeData(itemDef_t * item) { if (item->typeData) { return; } if (item->type == ITEM_TYPE_LISTBOX) { item->typeData = UI_Alloc(sizeof(listBoxDef_t)); memset(item->typeData, 0, sizeof(listBoxDef_t)); //Makro - moved YES/NO items out of here } else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT) { item->typeData = UI_Alloc(sizeof(editFieldDef_t)); memset(item->typeData, 0, sizeof(editFieldDef_t)); if (item->type == ITEM_TYPE_EDITFIELD) { if (!((editFieldDef_t *) item->typeData)->maxPaintChars) { ((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD; } } } else if (item->type == ITEM_TYPE_MULTI) { item->typeData = UI_Alloc(sizeof(multiDef_t)); } else if (item->type == ITEM_TYPE_MODEL) { item->typeData = UI_Alloc(sizeof(modelDef_t)); //Makro - special code for YES/NO items } else if (item->type == ITEM_TYPE_YESNO) { item->typeData = UI_Alloc(sizeof(yesnoDef_t)); } } /* =============== Keyword Hash =============== */ #define KEYWORDHASH_SIZE 512 typedef struct keywordHash_s { char *keyword; qboolean(*func) (itemDef_t * item, int handle); struct keywordHash_s *next; } keywordHash_t; int KeywordHash_Key(const char *keyword) { int register hash, i; hash = 0; for (i = 0; keyword[i] != '\0'; i++) { if (keyword[i] >= 'A' && keyword[i] <= 'Z') hash += (keyword[i] + ('a' - 'A')) * (119 + i); else hash += keyword[i] * (119 + i); } hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE - 1); return hash; } void KeywordHash_Add(keywordHash_t * table[], keywordHash_t * key) { int hash; hash = KeywordHash_Key(key->keyword); /* if (table[hash]) { int collision = qtrue; } */ key->next = table[hash]; table[hash] = key; } keywordHash_t *KeywordHash_Find(keywordHash_t * table[], char *keyword) { keywordHash_t *key; int hash; hash = KeywordHash_Key(keyword); for (key = table[hash]; key; key = key->next) { if (!Q_stricmp(key->keyword, keyword)) return key; } return NULL; } /* =============== Item Keyword Parse functions =============== */ // name qboolean ItemParse_name(itemDef_t * item, int handle) { if (!PC_String_Parse(handle, &item->window.name)) { return qfalse; } return qtrue; } // Makro - shortcutKey qboolean ItemParse_shortcutKey(itemDef_t * item, int handle) { const char *temp; if (PC_String_Parse(handle, &temp)) { int c, i; //key buffer already full? for (i=0; iwindow.shortcutKey[i]; i++); if (i == MAX_SHORTCUT_KEYS) return qfalse; c = (strlen(temp) == 1) ? temp[0] : UI_RQ3_KeyNumFromChar(temp); if (c <= 0) return qfalse; if (c>='A' && c<='Z') c -= 'A'-'a'; item->window.shortcutKey[i] = c; return qtrue; } return qfalse; } //Makro - fixed height for autowrapped text qboolean ItemParse_textHeight(itemDef_t * item, int handle) { if (!PC_Float_Parse(handle, &item->textHeight)) { return qfalse; } return qtrue; } // name qboolean ItemParse_focusSound(itemDef_t * item, int handle) { const char *temp; if (!PC_String_Parse(handle, &temp)) { return qfalse; } item->focusSound = DC->registerSound(temp, qfalse); return qtrue; } // text qboolean ItemParse_text(itemDef_t * item, int handle) { if (!PC_String_Parse(handle, &item->text)) { return qfalse; } return qtrue; } //Makro - cleanText qboolean ItemParse_cleanText(itemDef_t * item, int handle) { const char *tmp = NULL; char *s = NULL; if (!PC_String_Parse(handle, &tmp)) { return qfalse; } if ( !(s = UI_Alloc(strlen(tmp) + 1)) ) return qfalse; item->text = Q_CleanStr(strcpy(s, tmp)); return qtrue; } // group qboolean ItemParse_group(itemDef_t * item, int handle) { if (!PC_String_Parse(handle, &item->window.group)) { return qfalse; } return qtrue; } //Makro - subgroup qboolean ItemParse_subgroup(itemDef_t * item, int handle) { if (!PC_String_Parse(handle, &item->window.subgroup)) { return qfalse; } return qtrue; } // asset_model qboolean ItemParse_asset_model(itemDef_t * item, int handle) { const char *temp; modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t *) item->typeData; if (!PC_String_Parse(handle, &temp)) { return qfalse; } item->asset = DC->registerModel(temp); //Makro - we're using 3 angles now, not just one //modelPtr->angle = rand() % 360; modelPtr->angles[0] = rand() % 360; return qtrue; } // asset_shader qboolean ItemParse_asset_shader(itemDef_t * item, int handle) { const char *temp; if (!PC_String_Parse(handle, &temp)) { return qfalse; } item->asset = DC->registerShaderNoMip(temp); return qtrue; } // model_origin qboolean ItemParse_model_origin(itemDef_t * item, int handle) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t *) item->typeData; if (PC_Float_Parse(handle, &modelPtr->origin[0])) { if (PC_Float_Parse(handle, &modelPtr->origin[1])) { if (PC_Float_Parse(handle, &modelPtr->origin[2])) { return qtrue; } } } return qfalse; } // model_fovx qboolean ItemParse_model_fovx(itemDef_t * item, int handle) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t *) item->typeData; if (!PC_Float_Parse(handle, &modelPtr->fov_x)) { return qfalse; } return qtrue; } // model_fovy qboolean ItemParse_model_fovy(itemDef_t * item, int handle) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t *) item->typeData; if (!PC_Float_Parse(handle, &modelPtr->fov_y)) { return qfalse; } return qtrue; } // model_rotation qboolean ItemParse_model_rotation(itemDef_t * item, int handle) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t *) item->typeData; if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) { return qfalse; } return qtrue; } // Makro - rotate models around all 3 axis // model_angle - old one qboolean ItemParse_model_angle(itemDef_t * item, int handle) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t *) item->typeData; //Makro - changed from Int to Float if (!PC_Float_Parse(handle, &modelPtr->angles[0])) { return qfalse; } return qtrue; } //Makro - angled items //vectors qboolean ItemParse_vectors(itemDef_t *item, int handle) { float u[2], v[2]; if (PC_Float_Parse(handle, &u[0])) { if (PC_Float_Parse(handle, &u[1])) { if (PC_Float_Parse(handle, &v[0])) { if (PC_Float_Parse(handle, &v[1])) { Vector2Copy(u, item->window.rectClient.u); Vector2Copy(v, item->window.rectClient.v); Vector2Copy(u, item->window.rect.u); Vector2Copy(v, item->window.rect.v); Vector2Copy(u, item->textRect.u); Vector2Copy(v, item->textRect.v); item->window.rectClient.hasVectors=qtrue; item->window.rect.hasVectors=qtrue; item->textRect.hasVectors=qtrue; return qtrue; } } } } return qfalse; } //alignrect qboolean ItemParse_alignrect(itemDef_t *item, int handle) { int w, h, align, vdist, hdist; const char *to; if (PC_String_Parse(handle, &to)) { if (PC_Int_Parse(handle, &align)) { if (PC_Int_Parse(handle, &hdist)) { if (PC_Int_Parse(handle, &vdist)) { if (PC_Int_Parse(handle, &w)) { if (PC_Int_Parse(handle, &h)) { itemDef_t *toitem = (itemDef_t*)Menu_GetMatchingItemByNumber((menuDef_t*)item->parent,0, to); if (toitem) { //got milk... err, vectors? if (toitem->window.rectClient.hasVectors) { //set co-ords float p[2]; p[0] = toitem->window.rectClient.x; p[1] = toitem->window.rectClient.y; Vector2MA(p, vdist, toitem->window.rectClient.v, p); if (align == ITEM_ALIGN_RIGHT) { Vector2MA(p, (toitem->window.rectClient.w - w) - hdist, toitem->window.rectClient.u, p); } else if (align == ITEM_ALIGN_CENTER) { Vector2MA(p, (toitem->window.rectClient.w - w)/2 + hdist, toitem->window.rectClient.u, p); } else { Vector2MA(p, hdist, toitem->window.rectClient.u, p); } item->window.rectClient.x = p[0]; item->window.rectClient.y = p[1]; item->window.rectClient.w = w; item->window.rectClient.h = h; //copy vector info Vector2Copy(toitem->window.rect.u, item->window.rect.u); Vector2Copy(toitem->window.rect.v, item->window.rect.v); item->window.rect.hasVectors = qtrue; Vector2Copy(toitem->window.rect.u, item->window.rectClient.u); Vector2Copy(toitem->window.rect.v, item->window.rectClient.v); item->window.rectClient.hasVectors = qtrue; Vector2Copy(toitem->window.rect.u, item->textRect.u); Vector2Copy(toitem->window.rect.v, item->textRect.v); item->textRect.hasVectors = qtrue; } else { int x = toitem->window.rectClient.x, y = toitem->window.rectClient.y + vdist; if (align == ITEM_ALIGN_RIGHT) { x += toitem->window.rectClient.w - w - hdist; } else if (align == ITEM_ALIGN_CENTER) { x += (toitem->window.rectClient.w - w) / 2 + hdist; } else { x += hdist; } item->window.rectClient.x = x; item->window.rectClient.y = y; item->window.rectClient.w = w; item->window.rectClient.h = h; } } return qtrue; } } } } } } return qfalse; } //normalizevectors qboolean ItemParse_normalizevectors(itemDef_t *item, int handle) { float norm; if (!item->window.rectClient.hasVectors) return qtrue; norm = Vector2Norm2(item->window.rectClient.u); if (!norm) return qtrue; Vector2Scale(item->window.rectClient.u, 1.0f/norm, item->window.rectClient.u); Vector2Copy(item->window.rectClient.u, item->window.rect.u); Vector2Copy(item->window.rectClient.u, item->textRect.u); norm = Vector2Norm2(item->window.rectClient.v); if (!norm) return qtrue; Vector2Scale(item->window.rectClient.v, 1.0f/norm, item->window.rectClient.v); Vector2Copy(item->window.rectClient.v, item->window.rect.u); Vector2Copy(item->window.rectClient.v, item->textRect.u); return qtrue; } //anglevectors qboolean ItemParse_anglevectors(itemDef_t *item, int handle) { float u, v; if (PC_Float_Parse(handle, &u)) { if (PC_Float_Parse(handle, &v)) { u = DEG2RAD(-u); v = DEG2RAD(-v); Vector2Set(item->window.rectClient.u, cos(u), sin(u)); Vector2Set(item->window.rectClient.v, cos(v), sin(v)); Vector2Copy(item->window.rectClient.u, item->window.rect.u); Vector2Copy(item->window.rectClient.v, item->window.rect.v); Vector2Copy(item->window.rectClient.u, item->textRect.u); Vector2Copy(item->window.rectClient.v, item->textRect.v); item->window.rectClient.hasVectors=qtrue; item->window.rect.hasVectors=qtrue; item->textRect.hasVectors=qtrue; return qtrue; } } return qfalse; } //adjustrect qboolean ItemParse_adjustrect(itemDef_t * item, int handle) { if (item && item->parent) { menuDef_t *menu = (menuDef_t*)item->parent; if (menu->window.rect.hasVectors) { int ox = item->window.rectClient.x, oy = item->window.rectClient.y; //copy vector info Vector2Copy(menu->window.rect.u, item->window.rect.u); Vector2Copy(menu->window.rect.v, item->window.rect.v); item->window.rect.hasVectors = qtrue; Vector2Copy(menu->window.rect.u, item->window.rectClient.u); Vector2Copy(menu->window.rect.v, item->window.rectClient.v); item->window.rectClient.hasVectors = qtrue; Vector2Copy(menu->window.rect.u, item->textRect.u); Vector2Copy(menu->window.rect.v, item->textRect.v); item->textRect.hasVectors = qtrue; //adjust co-ords item->window.rectClient.x = ox * item->window.rectClient.u[0] + oy * item->window.rectClient.v[0]; item->window.rectClient.y = ox * item->window.rectClient.u[1] + oy * item->window.rectClient.v[1]; } } return qtrue; } // model_angles qboolean ItemParse_model_angles(itemDef_t * item, int handle) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t *) item->typeData; if (PC_Float_Parse(handle, &modelPtr->angles[0])) { if (PC_Float_Parse(handle, &modelPtr->angles[1])) { if (PC_Float_Parse(handle, &modelPtr->angles[2])) { return qtrue; } } } return qfalse; } //Makro - forced text color qboolean ItemParse_forceTextColor(itemDef_t * item, int handle) { item->window.flags |= WINDOW_FORCE_TEXT_COLOR; return qtrue; } //Makro - randomized texture co-ordinates for stretched shaders qboolean ItemParse_randomizeTexCoords(itemDef_t * item, int handle) { item->window.flags |= WINDOW_RANDOM_TCGEN; return qtrue; } //Makro - menu anchor qboolean ItemParse_menuAnchor(itemDef_t * item, int handle) { item->window.flags |= WINDOW_MENU_ANCHOR; return qtrue; } qboolean ItemParse_renderpoint(itemDef_t * item, int handle) { item->window.flags |= WINDOW_RENDERPOINT; return qtrue; } // rect qboolean ItemParse_rect(itemDef_t * item, int handle) { if (!PC_Rect_Parse(handle, &item->window.rectClient)) { return qfalse; } return qtrue; } // style qboolean ItemParse_style(itemDef_t * item, int handle) { if (!PC_Int_Parse(handle, &item->window.style)) { return qfalse; } return qtrue; } // decoration qboolean ItemParse_decoration(itemDef_t * item, int handle) { item->window.flags |= WINDOW_DECORATION; return qtrue; } // notselectable qboolean ItemParse_notselectable(itemDef_t * item, int handle) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); listPtr = (listBoxDef_t *) item->typeData; if (item->type == ITEM_TYPE_LISTBOX && listPtr) { listPtr->notselectable = qtrue; } return qtrue; } // manually wrapped qboolean ItemParse_wrapped(itemDef_t * item, int handle) { item->window.flags |= WINDOW_WRAPPED; return qtrue; } // auto wrapped qboolean ItemParse_autowrapped(itemDef_t * item, int handle) { item->window.flags |= WINDOW_AUTOWRAPPED; return qtrue; } // horizontalscroll qboolean ItemParse_horizontalscroll(itemDef_t * item, int handle) { item->window.flags |= WINDOW_HORIZONTAL; return qtrue; } // type qboolean ItemParse_type(itemDef_t * item, int handle) { if (!PC_Int_Parse(handle, &item->type)) { return qfalse; } Item_ValidateTypeData(item); return qtrue; } // elementwidth, used for listbox image elements // uses textalignx for storage qboolean ItemParse_elementwidth(itemDef_t * item, int handle) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); listPtr = (listBoxDef_t *) item->typeData; if (!PC_Float_Parse(handle, &listPtr->elementWidth)) { return qfalse; } return qtrue; } // elementheight, used for listbox image elements // uses textaligny for storage qboolean ItemParse_elementheight(itemDef_t * item, int handle) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); listPtr = (listBoxDef_t *) item->typeData; if (!PC_Float_Parse(handle, &listPtr->elementHeight)) { return qfalse; } return qtrue; } // feeder qboolean ItemParse_feeder(itemDef_t * item, int handle) { if (!PC_Float_Parse(handle, &item->special)) { return qfalse; } return qtrue; } // elementtype, used to specify what type of elements a listbox contains // uses textstyle for storage qboolean ItemParse_elementtype(itemDef_t * item, int handle) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; listPtr = (listBoxDef_t *) item->typeData; if (!PC_Int_Parse(handle, &listPtr->elementStyle)) { return qfalse; } return qtrue; } // columns sets a number of columns and an x pos and width per.. qboolean ItemParse_columns(itemDef_t * item, int handle) { int num, i; listBoxDef_t *listPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; listPtr = (listBoxDef_t *) item->typeData; if (PC_Int_Parse(handle, &num)) { if (num > MAX_LB_COLUMNS) { num = MAX_LB_COLUMNS; } listPtr->numColumns = num; for (i = 0; i < num; i++) { int pos, width, maxChars; if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width) && PC_Int_Parse(handle, &maxChars)) { listPtr->columnInfo[i].pos = pos; listPtr->columnInfo[i].width = width; listPtr->columnInfo[i].maxChars = maxChars; } else { return qfalse; } } } else { return qfalse; } return qtrue; } // columndef sets a number of columns and an x pos and width per qboolean ItemParse_columndef(itemDef_t * item, int handle) { int num, i; listBoxDef_t *listPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; listPtr = (listBoxDef_t *) item->typeData; if (PC_Int_Parse(handle, &num)) { int total = 0; //int max = (int)item->window.rect.w; if (num > MAX_LB_COLUMNS) { num = MAX_LB_COLUMNS; } listPtr->numColumns = num; for (i = 0; i < num; i++) { int pos, width; if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width)) { listPtr->columnInfo[i].pos = pos + total; listPtr->columnInfo[i].width = width; listPtr->columnInfo[i].maxChars = 0; total += pos + width; //if (total > max) //{ // PC_SourceWarning(handle, "Column %d extends past window bounds by %d units", i+1, total - max); //} } else { return qfalse; } } } else { return qfalse; } return qtrue; } qboolean ItemParse_border(itemDef_t * item, int handle) { if (!PC_Int_Parse(handle, &item->window.border)) { return qfalse; } return qtrue; } qboolean ItemParse_bordersize(itemDef_t * item, int handle) { if (!PC_Float_Parse(handle, &item->window.borderSize)) { return qfalse; } return qtrue; } //Makro - for drop shadow effects qboolean ItemParse_shadowStyle(itemDef_t * item, int handle) { if (!PC_Int_Parse(handle, &item->window.shadowStyle)) { return qfalse; } return qtrue; } qboolean ItemParse_visible(itemDef_t * item, int handle) { int i; if (!PC_Int_Parse(handle, &i)) { return qfalse; } if (i) { item->window.flags |= WINDOW_VISIBLE; } return qtrue; } qboolean ItemParse_ownerdraw(itemDef_t * item, int handle) { if (!PC_Int_Parse(handle, &item->window.ownerDraw)) { return qfalse; } item->type = ITEM_TYPE_OWNERDRAW; return qtrue; } qboolean ItemParse_align(itemDef_t * item, int handle) { if (!PC_Int_Parse(handle, &item->alignment)) { return qfalse; } return qtrue; } qboolean ItemParse_textalign(itemDef_t * item, int handle) { if (!PC_Int_Parse(handle, &item->textalignment)) { return qfalse; } return qtrue; } qboolean ItemParse_textalignx(itemDef_t * item, int handle) { if (!PC_Float_Parse(handle, &item->textalignx)) { return qfalse; } return qtrue; } qboolean ItemParse_textaligny(itemDef_t * item, int handle) { if (!PC_Float_Parse(handle, &item->textaligny)) { return qfalse; } return qtrue; } qboolean ItemParse_textscale(itemDef_t * item, int handle) { if (!PC_Float_Parse(handle, &item->textscale)) { return qfalse; } return qtrue; } qboolean ItemParse_textstyle(itemDef_t * item, int handle) { if (!PC_Int_Parse(handle, &item->textStyle)) { return qfalse; } return qtrue; } qboolean ItemParse_backcolor(itemDef_t * item, int handle) { int i; float f; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } item->window.backColor[i] = f; } return qtrue; } qboolean ItemParse_forecolor(itemDef_t * item, int handle) { int i; float f; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } item->window.foreColor[i] = f; item->window.flags |= WINDOW_FORECOLORSET; } return qtrue; } qboolean ItemParse_bordercolor(itemDef_t * item, int handle) { int i; float f; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } item->window.borderColor[i] = f; } return qtrue; } qboolean ItemParse_outlinecolor(itemDef_t * item, int handle) { if (!PC_Color_Parse(handle, &item->window.outlineColor)) { return qfalse; } return qtrue; } qboolean ItemParse_background(itemDef_t * item, int handle) { const char *temp; if (!PC_String_Parse(handle, &temp)) { return qfalse; } item->window.background = DC->registerShaderNoMip(temp); return qtrue; } qboolean ItemParse_cinematic(itemDef_t * item, int handle) { if (!PC_String_Parse(handle, &item->window.cinematicName)) { return qfalse; } return qtrue; } qboolean ItemParse_doubleClick(itemDef_t * item, int handle) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); if (!item->typeData) { return qfalse; } listPtr = (listBoxDef_t *) item->typeData; if (!PC_Script_Parse(handle, &listPtr->doubleClick)) { return qfalse; } return qtrue; } qboolean ItemParse_onFocus(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->onFocus)) { return qfalse; } return qtrue; } qboolean ItemParse_leaveFocus(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->leaveFocus)) { return qfalse; } return qtrue; } //Makro - extra action executed when the timer shows this item qboolean ItemParse_onTimerShow(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->onTimerShow)) { return qfalse; } return qtrue; } //Makro - extra action executed when the timer hides this item qboolean ItemParse_onTimerHide(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->onTimerHide)) { return qfalse; } return qtrue; } qboolean ItemParse_mouseEnter(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->mouseEnter)) { return qfalse; } return qtrue; } qboolean ItemParse_mouseExit(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->mouseExit)) { return qfalse; } return qtrue; } qboolean ItemParse_mouseEnterText(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->mouseEnterText)) { return qfalse; } return qtrue; } qboolean ItemParse_mouseExitText(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->mouseExitText)) { return qfalse; } return qtrue; } qboolean ItemParse_action(itemDef_t * item, int handle) { if (!PC_Script_Parse(handle, &item->action)) { return qfalse; } return qtrue; } qboolean ItemParse_special(itemDef_t * item, int handle) { if (!PC_Float_Parse(handle, &item->special)) { return qfalse; } return qtrue; } qboolean ItemParse_cvarTest(itemDef_t * item, int handle) { if (!PC_String_Parse(handle, &item->cvarTest)) { return qfalse; } return qtrue; } qboolean ItemParse_cvar(itemDef_t * item, int handle) { editFieldDef_t *editPtr; Item_ValidateTypeData(item); if (!PC_String_Parse(handle, &item->cvar)) { return qfalse; } //Makro - not for yes/no items if (item->typeData && item->type != ITEM_TYPE_YESNO) { editPtr = (editFieldDef_t *) item->typeData; editPtr->minVal = -1; editPtr->maxVal = -1; editPtr->defVal = -1; } return qtrue; } //Makro - for grouped checkboxes qboolean ItemParse_groupIndex(itemDef_t * item, int handle) { yesnoDef_t *data = (yesnoDef_t*)item->typeData; if (!PC_Int_Parse(handle, &data->groupIndex)) { return qfalse; } return qtrue; } qboolean ItemParse_activeCvarValue(itemDef_t * item, int handle) { yesnoDef_t *data = (yesnoDef_t*)item->typeData; if (!PC_Float_Parse(handle, &data->activeCvarVal)) { return qfalse; } return qtrue; } qboolean ItemParse_kind(itemDef_t * item, int handle) { yesnoDef_t *data = (yesnoDef_t*)item->typeData; if (!PC_Int_Parse(handle, &data->kind)) { return qfalse; } return qtrue; } // qboolean ItemParse_maxChars(itemDef_t * item, int handle) { editFieldDef_t *editPtr; int maxChars; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; if (!PC_Int_Parse(handle, &maxChars)) { return qfalse; } editPtr = (editFieldDef_t *) item->typeData; editPtr->maxChars = maxChars; return qtrue; } qboolean ItemParse_maxPaintChars(itemDef_t * item, int handle) { editFieldDef_t *editPtr; int maxChars; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; if (!PC_Int_Parse(handle, &maxChars)) { return qfalse; } editPtr = (editFieldDef_t *) item->typeData; editPtr->maxPaintChars = maxChars; return qtrue; } qboolean ItemParse_cvarFloat(itemDef_t * item, int handle) { editFieldDef_t *editPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; editPtr = (editFieldDef_t *) item->typeData; if (PC_String_Parse(handle, &item->cvar) && PC_Float_Parse(handle, &editPtr->defVal) && PC_Float_Parse(handle, &editPtr->minVal) && PC_Float_Parse(handle, &editPtr->maxVal)) { return qtrue; } return qfalse; } qboolean ItemParse_cvarStrList(itemDef_t * item, int handle) { pc_token_t token; multiDef_t *multiPtr; int pass; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; multiPtr = (multiDef_t *) item->typeData; multiPtr->count = 0; multiPtr->strDef = qtrue; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (*token.string != '{') { return qfalse; } pass = 0; INFINITE_LOOP { if (!trap_PC_ReadToken(handle, &token)) { PC_SourceError(handle, "end of file inside menu item"); return qfalse; } if (*token.string == '}') { return qtrue; } if (*token.string == ',' || *token.string == ';') { continue; } if (pass == 0) { multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string); pass = 1; } else { multiPtr->cvarStr[multiPtr->count] = String_Alloc(token.string); pass = 0; multiPtr->count++; if (multiPtr->count >= MAX_MULTI_CVARS) { return qfalse; } } } //Makro - unreachable //return qfalse; // bk001205 - LCC missing return value } qboolean ItemParse_cvarFloatList(itemDef_t * item, int handle) { pc_token_t token; multiDef_t *multiPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; multiPtr = (multiDef_t *) item->typeData; multiPtr->count = 0; multiPtr->strDef = qfalse; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (*token.string != '{') { return qfalse; } INFINITE_LOOP { if (!trap_PC_ReadToken(handle, &token)) { PC_SourceError(handle, "end of file inside menu item"); return qfalse; } if (*token.string == '}') { return qtrue; } if (*token.string == ',' || *token.string == ';') { continue; } multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string); if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count])) { return qfalse; } multiPtr->count++; if (multiPtr->count >= MAX_MULTI_CVARS) { return qfalse; } } //Makro - unreachable //return qfalse; // bk001205 - LCC missing return value } qboolean ItemParse_addColorRange(itemDef_t * item, int handle) { colorRangeDef_t color; if (PC_Float_Parse(handle, &color.low) && PC_Float_Parse(handle, &color.high) && PC_Color_Parse(handle, &color.color)) { if (item->numColors < MAX_COLOR_RANGES) { memcpy(&item->colorRanges[item->numColors], &color, sizeof(color)); item->numColors++; } return qtrue; } return qfalse; } qboolean ItemParse_ownerdrawFlag(itemDef_t * item, int handle) { int i; if (!PC_Int_Parse(handle, &i)) { return qfalse; } item->window.ownerDrawFlags |= i; return qtrue; } qboolean ItemParse_enableCvar(itemDef_t * item, int handle) { if (PC_Script_Parse(handle, &item->enableCvar)) { item->cvarFlags = CVAR_ENABLE; return qtrue; } return qfalse; } qboolean ItemParse_disableCvar(itemDef_t * item, int handle) { if (PC_Script_Parse(handle, &item->enableCvar)) { item->cvarFlags = CVAR_DISABLE; return qtrue; } return qfalse; } qboolean ItemParse_showCvar(itemDef_t * item, int handle) { if (PC_Script_Parse(handle, &item->enableCvar)) { item->cvarFlags = CVAR_SHOW; return qtrue; } return qfalse; } qboolean ItemParse_hideCvar(itemDef_t * item, int handle) { if (PC_Script_Parse(handle, &item->enableCvar)) { item->cvarFlags = CVAR_HIDE; return qtrue; } return qfalse; } #define ADD_HASH_FUNC(keyword, func) \ {keyword, func, NULL}, keywordHash_t itemParseKeywords[] = { {"name", ItemParse_name, NULL}, //Makro - support for shortcut keys {"shortcutkey", ItemParse_shortcutKey, NULL}, //Makro - fixed text height for autowrapped items {"textHeight", ItemParse_textHeight, NULL}, {"text", ItemParse_text, NULL}, ADD_HASH_FUNC("cleanText", ItemParse_cleanText) {"group", ItemParse_group, NULL}, //Makro - added subgroup {"subgroup", ItemParse_subgroup, NULL}, {"asset_model", ItemParse_asset_model, NULL}, {"asset_shader", ItemParse_asset_shader, NULL}, {"model_origin", ItemParse_model_origin, NULL}, {"model_fovx", ItemParse_model_fovx, NULL}, {"model_fovy", ItemParse_model_fovy, NULL}, {"model_rotation", ItemParse_model_rotation, NULL}, {"model_angle", ItemParse_model_angle, NULL}, //{"model_adjustable", ItemParse_model_adjustable, NULL}, //Makro - support for 3 angles {"model_angles", ItemParse_model_angles, NULL}, {"rect", ItemParse_rect, NULL}, //Makro - ugliest hack ever... by far {"renderpoint", ItemParse_renderpoint, NULL}, //Makro - forced text color {"forceTextColor", ItemParse_forceTextColor, NULL}, //Makro - angled items {"alignrect", ItemParse_alignrect, NULL}, {"adjustrect", ItemParse_adjustrect, NULL}, {"vectors", ItemParse_vectors, NULL}, {"anglevectors", ItemParse_anglevectors, NULL}, {"normalizevectors", ItemParse_normalizevectors, NULL}, //Makro - randomized texture co-ordinates for stretched shaders {"randomizeTexCoords", ItemParse_randomizeTexCoords, NULL}, //Makro - menu anchor {"menuAnchor", ItemParse_menuAnchor, NULL}, {"style", ItemParse_style, NULL}, {"decoration", ItemParse_decoration, NULL}, {"notselectable", ItemParse_notselectable, NULL}, {"wrapped", ItemParse_wrapped, NULL}, {"autowrapped", ItemParse_autowrapped, NULL}, {"horizontalscroll", ItemParse_horizontalscroll, NULL}, {"type", ItemParse_type, NULL}, {"elementwidth", ItemParse_elementwidth, NULL}, {"elementheight", ItemParse_elementheight, NULL}, {"feeder", ItemParse_feeder, NULL}, {"elementtype", ItemParse_elementtype, NULL}, {"columns", ItemParse_columns, NULL}, {"columndef", ItemParse_columndef, NULL}, {"border", ItemParse_border, NULL}, //Makro - for drop shadow effects {"shadowStyle", ItemParse_shadowStyle, NULL}, {"bordersize", ItemParse_bordersize, NULL}, {"visible", ItemParse_visible, NULL}, {"ownerdraw", ItemParse_ownerdraw, NULL}, {"align", ItemParse_align, NULL}, {"textalign", ItemParse_textalign, NULL}, {"textalignx", ItemParse_textalignx, NULL}, {"textaligny", ItemParse_textaligny, NULL}, {"textscale", ItemParse_textscale, NULL}, {"textstyle", ItemParse_textstyle, NULL}, {"backcolor", ItemParse_backcolor, NULL}, {"forecolor", ItemParse_forecolor, NULL}, {"bordercolor", ItemParse_bordercolor, NULL}, {"outlinecolor", ItemParse_outlinecolor, NULL}, {"background", ItemParse_background, NULL}, {"onFocus", ItemParse_onFocus, NULL}, {"leaveFocus", ItemParse_leaveFocus, NULL}, //Makro - for timers {"onTimerShow", ItemParse_onTimerShow, NULL}, {"onTimerHide", ItemParse_onTimerHide, NULL}, {"mouseEnter", ItemParse_mouseEnter, NULL}, {"mouseExit", ItemParse_mouseExit, NULL}, {"mouseEnterText", ItemParse_mouseEnterText, NULL}, {"mouseExitText", ItemParse_mouseExitText, NULL}, {"action", ItemParse_action, NULL}, {"special", ItemParse_special, NULL}, {"cvar", ItemParse_cvar, NULL}, //Makro - for checkboxes {"groupIndex", ItemParse_groupIndex, NULL}, {"activeCvarValue", ItemParse_activeCvarValue, NULL}, {"kind", ItemParse_kind, NULL}, {"maxChars", ItemParse_maxChars, NULL}, {"maxPaintChars", ItemParse_maxPaintChars, NULL}, {"focusSound", ItemParse_focusSound, NULL}, {"cvarFloat", ItemParse_cvarFloat, NULL}, {"cvarStrList", ItemParse_cvarStrList, NULL}, {"cvarFloatList", ItemParse_cvarFloatList, NULL}, {"addColorRange", ItemParse_addColorRange, NULL}, {"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL}, {"enableCvar", ItemParse_enableCvar, NULL}, {"cvarTest", ItemParse_cvarTest, NULL}, {"disableCvar", ItemParse_disableCvar, NULL}, {"showCvar", ItemParse_showCvar, NULL}, {"hideCvar", ItemParse_hideCvar, NULL}, {"cinematic", ItemParse_cinematic, NULL}, {"doubleclick", ItemParse_doubleClick, NULL}, {NULL, 0, NULL} }; keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE]; /* =============== Item_SetupKeywordHash =============== */ void Item_SetupKeywordHash(void) { int i; memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash)); for (i = 0; itemParseKeywords[i].keyword; i++) { KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]); } } /* =============== Item_Parse =============== */ qboolean Item_Parse(int handle, itemDef_t * item) { pc_token_t token; keywordHash_t *key; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (*token.string != '{') { return qfalse; } INFINITE_LOOP { if (!trap_PC_ReadToken(handle, &token)) { PC_SourceError(handle, "end of file inside menu item"); return qfalse; } if (*token.string == '}') { return qtrue; } key = KeywordHash_Find(itemParseKeywordHash, token.string); if (!key) { PC_SourceError(handle, "unknown menu item keyword %s", token.string); continue; } if (!key->func(item, handle)) { PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string); return qfalse; } } //Makro - unreachable //return qfalse; // bk001205 - LCC missing return value } // Item_InitControls // init's special control types void Item_InitControls(itemDef_t * item) { if (item == NULL) { return; } if (item->type == ITEM_TYPE_LISTBOX) { listBoxDef_t *listPtr = (listBoxDef_t *) item->typeData; item->cursorPos = 0; if (listPtr) { listPtr->cursorPos = 0; listPtr->startPos = 0; listPtr->endPos = 0; //Makro - set twice //listPtr->cursorPos = 0; } } } /* =============== Menu Keyword Parse functions =============== */ qboolean MenuParse_font(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_String_Parse(handle, &menu->font)) { return qfalse; } if (!DC->Assets.fontRegistered) { DC->registerFont(menu->font, 48, &DC->Assets.textFont); DC->Assets.fontRegistered = qtrue; } return qtrue; } qboolean MenuParse_name(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_String_Parse(handle, &menu->window.name)) { return qfalse; } if (Q_stricmp(menu->window.name, "main") == 0) { // default main as having focus //menu->window.flags |= WINDOW_HASFOCUS; } return qtrue; } qboolean MenuParse_fullscreen(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, (int *) &menu->fullScreen)) { // bk001206 - cast qboolean return qfalse; } return qtrue; } qboolean MenuParse_renderpoint(itemDef_t *item, int handle) { menuDef_t *menu = (menuDef_t *) item; menu->window.flags |= WINDOW_RENDERPOINT; return qtrue; } qboolean MenuParse_rect(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Rect_Parse(handle, &menu->window.rect)) { return qfalse; } return qtrue; } //Makro - angled items qboolean MenuParse_vectors(itemDef_t *item, int handle) { menuDef_t *menu = (menuDef_t *) item; float u[2], v[2]; if (PC_Float_Parse(handle, &u[0])) { if (PC_Float_Parse(handle, &u[1])) { if (PC_Float_Parse(handle, &v[0])) { if (PC_Float_Parse(handle, &v[1])) { Vector2Copy(u, menu->window.rectClient.u); Vector2Copy(v, menu->window.rectClient.v); Vector2Copy(u, menu->window.rect.u); Vector2Copy(v, menu->window.rect.v); menu->window.rectClient.hasVectors=qtrue; menu->window.rect.hasVectors=qtrue; return qtrue; } } } } return qfalse; } qboolean MenuParse_normalizevectors(itemDef_t *item, int handle) { menuDef_t *menu = (menuDef_t *) item; float norm; if (!menu->window.rectClient.hasVectors) return qfalse; norm = Vector2Norm2(menu->window.rectClient.u); if (!norm) return qfalse; Vector2Scale(menu->window.rectClient.u, 1.0f/norm, menu->window.rectClient.u); Vector2Copy(menu->window.rectClient.u, menu->window.rect.u); norm = Vector2Norm2(menu->window.rectClient.v); if (!norm) return qfalse; Vector2Scale(menu->window.rectClient.v, 1.0f/norm, menu->window.rectClient.v); Vector2Copy(menu->window.rectClient.v, menu->window.rect.u); return qtrue; } qboolean MenuParse_anglevectors(itemDef_t *item, int handle) { menuDef_t *menu = (menuDef_t *) item; float u, v; if (PC_Float_Parse(handle, &u)) { if (PC_Float_Parse(handle, &v)) { u = DEG2RAD(-u); v = DEG2RAD(-v); Vector2Set(menu->window.rectClient.u, cos(u), sin(u)); Vector2Set(menu->window.rectClient.v, cos(v), sin(v)); Vector2Copy(menu->window.rectClient.u, menu->window.rect.u); Vector2Copy(menu->window.rectClient.v, menu->window.rect.v); menu->window.rectClient.hasVectors=qtrue; menu->window.rect.hasVectors=qtrue; return qtrue; } } return qfalse; } qboolean MenuParse_style(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &menu->window.style)) { return qfalse; } return qtrue; } qboolean MenuParse_visible(itemDef_t * item, int handle) { int i; menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &i)) { return qfalse; } if (i) { menu->window.flags |= WINDOW_VISIBLE; } return qtrue; } qboolean MenuParse_onOpen(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onOpen)) { return qfalse; } return qtrue; } //Makro - executed when the menu is shown qboolean MenuParse_onShow(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onShow)) { return qfalse; } return qtrue; } qboolean MenuParse_onFirstShow(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onFirstShow)) { return qfalse; } return qtrue; } //Makro - executed when the item is shown with openSpecial qboolean MenuParse_onOpenSpecial(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onOpenSpecial)) { return qfalse; } return qtrue; } //Makro - executed when the user clicks outside the active area qboolean MenuParse_onOOBClick(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onOOBClick)) { return qfalse; } menu->window.flags |= WINDOW_OOB_CLICK; return qtrue; } //Makro - executed in addition to the item script qboolean MenuParse_onTimerShow(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onTimerShow)) { return qfalse; } return qtrue; } //Makro - executed in addition to the item script qboolean MenuParse_onTimerHide(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onTimerHide)) { return qfalse; } return qtrue; } qboolean MenuParse_onClose(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onClose)) { return qfalse; } return qtrue; } qboolean MenuParse_onESC(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onESC)) { return qfalse; } return qtrue; } //Makro - executed when all the items in a timed sequence have been shown qboolean MenuParse_onFinishTimer(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Script_Parse(handle, &menu->onFinishTimer)) { return qfalse; } return qtrue; } //Makro - timer interval qboolean MenuParse_timerInterval(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &menu->timerInterval)) { return qfalse; } return qtrue; } //Makro - total items in timed sequence qboolean MenuParse_timedItems(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &menu->timedItems)) { return qfalse; } return qtrue; } //number of items to be shown at a time qboolean MenuParse_timerMaxDisplay(itemDef_t *item, int handle) { menuDef_t *menu = (menuDef_t*) item; if (!PC_Int_Parse(handle, &menu->timerMaxDisplay)) { menu->timerMaxDisplay = 1; return qfalse; } return qtrue; } qboolean MenuParse_border(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &menu->window.border)) { return qfalse; } return qtrue; } //Makro - for drop shadow effects qboolean MenuParse_shadowStyle(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &menu->window.shadowStyle)) { return qfalse; } return qtrue; } qboolean MenuParse_borderSize(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Float_Parse(handle, &menu->window.borderSize)) { return qfalse; } return qtrue; } qboolean MenuParse_backcolor(itemDef_t * item, int handle) { int i; float f; menuDef_t *menu = (menuDef_t *) item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->window.backColor[i] = f; } return qtrue; } qboolean MenuParse_forecolor(itemDef_t * item, int handle) { int i; float f; menuDef_t *menu = (menuDef_t *) item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->window.foreColor[i] = f; menu->window.flags |= WINDOW_FORECOLORSET; } return qtrue; } qboolean MenuParse_bordercolor(itemDef_t * item, int handle) { int i; float f; menuDef_t *menu = (menuDef_t *) item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->window.borderColor[i] = f; } return qtrue; } qboolean MenuParse_focuscolor(itemDef_t * item, int handle) { int i; float f; menuDef_t *menu = (menuDef_t *) item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->focusColor[i] = f; } return qtrue; } qboolean MenuParse_disablecolor(itemDef_t * item, int handle) { int i; float f; menuDef_t *menu = (menuDef_t *) item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->disableColor[i] = f; } return qtrue; } qboolean MenuParse_outlinecolor(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Color_Parse(handle, &menu->window.outlineColor)) { return qfalse; } return qtrue; } qboolean MenuParse_background(itemDef_t * item, int handle) { const char *buff; menuDef_t *menu = (menuDef_t *) item; if (!PC_String_Parse(handle, &buff)) { return qfalse; } menu->window.background = DC->registerShaderNoMip(buff); return qtrue; } qboolean MenuParse_cinematic(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_String_Parse(handle, &menu->window.cinematicName)) { return qfalse; } return qtrue; } qboolean MenuParse_ownerdrawFlag(itemDef_t * item, int handle) { int i; menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &i)) { return qfalse; } menu->window.ownerDrawFlags |= i; return qtrue; } qboolean MenuParse_ownerdraw(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) { return qfalse; } return qtrue; } // decoration qboolean MenuParse_popup(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; menu->window.flags |= WINDOW_POPUP; return qtrue; } //Makro - obsolete /* qboolean MenuParse_outOfBounds(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; menu->window.flags |= WINDOW_OOB_CLICK; return qtrue; } */ qboolean MenuParse_soundLoop(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_String_Parse(handle, &menu->soundName)) { return qfalse; } return qtrue; } //Makro - support for music with intro qboolean MenuParse_soundIntro(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_String_Parse(handle, &menu->soundIntro)) { return qfalse; } return qtrue; } qboolean MenuParse_fadeClamp(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Float_Parse(handle, &menu->fadeClamp)) { return qfalse; } return qtrue; } qboolean MenuParse_fadeAmount(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Float_Parse(handle, &menu->fadeAmount)) { return qfalse; } return qtrue; } qboolean MenuParse_fadeCycle(itemDef_t * item, int handle) { menuDef_t *menu = (menuDef_t *) item; if (!PC_Int_Parse(handle, &menu->fadeCycle)) { return qfalse; } return qtrue; } qboolean MenuParse_itemDef( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (menu->itemCount < MAX_MENUITEMS) { menu->items[menu->itemCount] = UI_Alloc(sizeof(itemDef_t)); if (!menu->items[menu->itemCount]) { return qfalse; } Item_Init(menu->items[menu->itemCount]); //was below menu->items[menu->itemCount]->parent = menu; if (!Item_Parse(handle, menu->items[menu->itemCount])) { return qfalse; } Item_InitControls(menu->items[menu->itemCount]); //Makro - moved above //menu->items[menu->itemCount++]->parent = menu; menu->itemCount++; } return qtrue; } keywordHash_t menuParseKeywords[] = { {"font", MenuParse_font, NULL}, {"name", MenuParse_name, NULL}, {"fullscreen", MenuParse_fullscreen, NULL}, {"rect", MenuParse_rect, NULL}, //Makro - ugliest hack ever... by far {"renderpoint", MenuParse_renderpoint, NULL}, //Makro - angled items {"vectors", MenuParse_vectors, NULL}, {"anglevectors", MenuParse_anglevectors, NULL}, {"normalizevectors", MenuParse_normalizevectors, NULL}, {"style", MenuParse_style, NULL}, {"visible", MenuParse_visible, NULL}, {"onOpen", MenuParse_onOpen, NULL}, //Makro - executed when the menu is shown {"onShow", MenuParse_onShow, NULL}, {"onFirstShow", MenuParse_onFirstShow, NULL}, //Makro - executed when the user clicks outside the active area {"onOOBClick", MenuParse_onOOBClick, NULL}, //Makro - executed when the menu is shown with showSpecial {"onOpenSpecial", MenuParse_onOpenSpecial, NULL}, {"onShowSpecial", MenuParse_onOpenSpecial, NULL}, {"onClose", MenuParse_onClose, NULL}, {"onESC", MenuParse_onESC, NULL}, //Makro - executed when all the items in a timed sequence have been shown {"onFinishTimer", MenuParse_onFinishTimer, NULL}, //Makro - executed in addition to the item script {"onTimerShow", MenuParse_onTimerShow}, {"onTimerHide", MenuParse_onTimerHide}, //Makro - timer interval {"timerInterval", MenuParse_timerInterval, NULL}, //Makro - total items in timed sequence {"timedItems", MenuParse_timedItems, NULL}, //number of items to be shown at a time {"timermaxdisplay", MenuParse_timerMaxDisplay, NULL}, {"border", MenuParse_border, NULL}, //Makro - for drop shadow effects {"shadowStyle", MenuParse_shadowStyle, NULL}, {"dropShadowStyle", MenuParse_shadowStyle, NULL}, {"borderSize", MenuParse_borderSize, NULL}, {"backcolor", MenuParse_backcolor, NULL}, {"forecolor", MenuParse_forecolor, NULL}, {"bordercolor", MenuParse_bordercolor, NULL}, {"focuscolor", MenuParse_focuscolor, NULL}, {"disablecolor", MenuParse_disablecolor, NULL}, {"outlinecolor", MenuParse_outlinecolor, NULL}, {"background", MenuParse_background, NULL}, {"ownerdraw", MenuParse_ownerdraw, NULL}, {"ownerdrawFlag", MenuParse_ownerdrawFlag, NULL}, //Makro - obsolete //{"outOfBoundsClick", MenuParse_outOfBounds, NULL}, {"soundLoop", MenuParse_soundLoop, NULL}, //Makro - support for music with intro {"soundIntro", MenuParse_soundIntro, NULL}, {"itemDef", MenuParse_itemDef, NULL}, {"cinematic", MenuParse_cinematic, NULL}, {"popup", MenuParse_popup, NULL}, {"fadeClamp", MenuParse_fadeClamp, NULL}, {"fadeCycle", MenuParse_fadeCycle, NULL}, {"fadeAmount", MenuParse_fadeAmount, NULL}, {NULL, 0, NULL} }; keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE]; /* =============== Menu_SetupKeywordHash =============== */ void Menu_SetupKeywordHash(void) { int i; memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash)); for (i = 0; menuParseKeywords[i].keyword; i++) { KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]); } } /* =============== Menu_Parse =============== */ qboolean Menu_Parse(int handle, menuDef_t * menu) { pc_token_t token; keywordHash_t *key; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (*token.string != '{') { return qfalse; } INFINITE_LOOP { memset(&token, 0, sizeof(pc_token_t)); if (!trap_PC_ReadToken(handle, &token)) { PC_SourceError(handle, "end of file inside menu"); return qfalse; } if (*token.string == '}') { return qtrue; } key = KeywordHash_Find(menuParseKeywordHash, token.string); if (!key) { PC_SourceError(handle, "unknown menu keyword %s", token.string); continue; } if (!key->func((itemDef_t *) menu, handle)) { PC_SourceError(handle, "couldn't parse menu keyword %s", token.string); return qfalse; } } //Makro - unreachable //return qfalse; // bk001205 - LCC missing return value } /* =============== Menu_New =============== */ void Menu_New(int handle) { menuDef_t *menu = &Menus[menuCount]; if (menuCount < MAX_MENUS) { Menu_Init(menu); if (Menu_Parse(handle, menu)) { Menu_PostParse(menu); menuCount++; } } } int Menu_Count( void ) { return menuCount; } void Menu_PaintAll( void ) { int i; if (captureFunc) { captureFunc(captureData); } //Makro - using menu stack now //for (i = 0; i < Menu_Count(); i++) { // Menu_Paint(&Menus[i], qfalse); //} for (i = 0; i < openMenuCount; i++) { Menu_Paint(menuStack[i], qfalse); } if (debugMode) { vec4_t v = { 1, 1, 1, 1 }; DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0, 0, qfalse); } } void Menu_Reset() { menuCount = 0; } displayContextDef_t *Display_GetContext() { return DC; } //Makro - not used anywhere /* #ifndef MISSIONPACK // bk001206 static float captureX; static float captureY; #endif */ void *Display_CaptureItem(int x, int y) { int i; for (i = 0; i < menuCount; i++) { // turn off focus each item // menu->items[i].window.flags &= ~WINDOW_HASFOCUS; if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) { return &Menus[i]; } } return NULL; } // FIXME: //Makro - fixed :) qboolean Display_MouseMove(void *p, int x, int y) { int i; menuDef_t *menu = p; if (menu == NULL) { menu = Menu_GetFocused(); if (menu) { if (menu->window.flags & WINDOW_POPUP) { Menu_HandleMouseMove(menu, x, y); return qtrue; } } for (i = 0; i < menuCount; i++) { Menu_HandleMouseMove(&Menus[i], x, y); } } else { menu->window.rect.x += x - g_anchorX; menu->window.rect.y += y - g_anchorY; g_anchorX = x; g_anchorY = y; Menu_UpdatePosition(menu); } return qtrue; } int Display_CursorType(int x, int y) { int i; for (i = 0; i < menuCount; i++) { rectDef_t r2; r2.x = Menus[i].window.rect.x - 3; r2.y = Menus[i].window.rect.y - 3; r2.w = r2.h = 7; if (Rect_ContainsPoint(&r2, x, y)) { return CURSOR_SIZER; } } return CURSOR_ARROW; } void Display_HandleKey(int key, qboolean down, int x, int y) { menuDef_t *menu = Display_CaptureItem(x, y); if (menu == NULL) { menu = Menu_GetFocused(); } if (menu) { Menu_HandleKey(menu, key, down); } } static void Window_CacheContents(windowDef_t * window) { if (window) { if (window->cinematicName) { int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0); DC->stopCinematic(cin); } } } static void Item_CacheContents(itemDef_t * item) { if (item) { Window_CacheContents(&item->window); } } static void Menu_CacheContents(menuDef_t * menu) { if (menu) { int i; Window_CacheContents(&menu->window); for (i = 0; i < menu->itemCount; i++) { Item_CacheContents(menu->items[i]); } if (menu->soundName && *menu->soundName) { DC->registerSound(menu->soundName, qfalse); } //Makro - caching sound intro if (menu->soundIntro && *menu->soundIntro) { DC->registerSound(menu->soundIntro, qfalse); } } } void Display_CacheAll() { int i; for (i = 0; i < menuCount; i++) { Menu_CacheContents(&Menus[i]); } } /* static qboolean Menu_OverActiveItem(menuDef_t * menu, float x, float y) { if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) { if (Rect_ContainsPoint(&menu->window.rect, x, y)) { int i; for (i = 0; i < menu->itemCount; i++) { // turn off focus each item // menu->items[i].window.flags &= ~WINDOW_HASFOCUS; if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) { continue; } if (menu->items[i]->window.flags & WINDOW_DECORATION) { continue; } if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) { itemDef_t *overItem = menu->items[i]; if (overItem->type == ITEM_TYPE_TEXT && overItem->text) { if (Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) { return qtrue; } else { continue; } } else { return qtrue; } } } } } return qfalse; } */