Richard Allen
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e4eab0cbd9
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IOQ3 commit 1952
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2011-06-27 20:51:29 +00:00 |
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Richard Allen
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4bc128dcc2
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IOQ3 commit 1951
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2011-06-27 20:39:13 +00:00 |
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Richard Allen
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61c5198a85
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IOQ3 commit 1950
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2011-06-27 20:36:26 +00:00 |
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Richard Allen
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7b1b5345d5
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IOQ3 commit 1949
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2011-06-27 20:10:15 +00:00 |
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Richard Allen
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11af9d3237
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IOQ3 commit 1948
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2011-06-27 20:07:26 +00:00 |
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Richard Allen
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cc17778f5a
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IOQ3 commit 1947
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2011-06-27 20:06:22 +00:00 |
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Richard Allen
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26f5dfeaf8
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IOQ3 commit 1946
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2011-06-27 20:02:55 +00:00 |
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Richard Allen
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5cd16e9de0
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IOQ3 commit 1945
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2011-06-27 20:01:01 +00:00 |
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Richard Allen
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a387252e93
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IOQ3 commit 1944
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2011-06-27 19:59:12 +00:00 |
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Tomi Isoaho
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4498d0fc9e
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V-sync moved from game options to system options
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2011-06-13 23:29:31 +00:00 |
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Richard Allen
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b76f7e24ff
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IOQ3 commit 1943
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2011-05-18 02:25:05 +00:00 |
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Richard Allen
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0492f22ca6
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IOQ3 commit 1942
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2011-05-18 02:24:02 +00:00 |
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Richard Allen
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36b14c674b
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IOQ3 commit 1941
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2011-05-18 02:19:02 +00:00 |
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Richard Allen
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33e83f20eb
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IOQ3 commit 1940
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2011-05-18 02:16:42 +00:00 |
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Richard Allen
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d974ad5f75
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IOQ3 commit 1938
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2011-05-18 02:13:37 +00:00 |
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Richard Allen
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5a1af7ef89
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IOQ3 commit 1937
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2011-05-18 02:11:56 +00:00 |
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Richard Allen
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0853626386
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IOQ3 commit 1936
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2011-05-18 02:08:38 +00:00 |
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Richard Allen
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1faa98b440
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IOQ3 commit 1935
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2011-05-18 00:24:23 +00:00 |
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Richard Allen
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df709eedf1
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IOQ3 commit 1934
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2011-05-18 00:22:17 +00:00 |
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Richard Allen
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914639b0d4
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IOQ3 commit 1933
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2011-05-18 00:21:14 +00:00 |
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Richard Allen
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9957d68ba5
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IOQ3 commit 1932
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2011-05-18 00:20:01 +00:00 |
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Richard Allen
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0ada47a900
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IOQ3 commit 1930
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2011-05-18 00:13:52 +00:00 |
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Richard Allen
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91d1e4347b
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IOQ3 commit 1929
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2011-05-18 00:10:17 +00:00 |
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Richard Allen
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c73a3b133f
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IOQ3 commit 1927
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2011-05-18 00:09:10 +00:00 |
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Richard Allen
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ce2fd9dc57
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IOQ3 commit 1924
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2011-05-18 00:06:35 +00:00 |
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Richard Allen
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9cc8f7b276
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IOQ3 commit 1923
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2011-05-18 00:04:23 +00:00 |
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Richard Allen
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df219f819b
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IOQ3 commit 1921
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2011-05-18 00:00:55 +00:00 |
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Richard Allen
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1fc197a557
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Makefile changes for jpeg8
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2011-05-17 23:56:13 +00:00 |
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Richard Allen
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e96ef7be1f
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IOQ3 commit 1920
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2011-05-17 23:52:09 +00:00 |
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Richard Allen
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d359ce715f
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IOQ3 commit 1919
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2011-05-17 23:40:18 +00:00 |
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Richard Allen
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27355afd3b
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IOQ3 commit 1918
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2011-05-17 23:36:37 +00:00 |
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Richard Allen
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3baaf13ac0
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IOQ3 commit 1916
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2011-05-17 23:25:38 +00:00 |
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Richard Allen
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587d91c6fe
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Update to jpeg library 8c
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2011-05-17 23:08:14 +00:00 |
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Jonathan Barkley
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576880a5b2
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- 4085 fix
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2011-04-20 01:21:33 +00:00 |
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Andrei Drexler
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2335b0ebb1
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Missing {},
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2011-04-19 23:50:51 +00:00 |
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Andrei Drexler
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55e90b48d3
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Replaced __cdecl with ALCAPIENTRY
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2011-04-19 23:37:01 +00:00 |
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Andrei Drexler
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956f17c366
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Changed 's_alDumpCustInfoParms' and 's_alDumpSoundShader' to 'writecustinfoparms' and 'writesoundshader'.
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2011-04-19 21:38:17 +00:00 |
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Andrei Drexler
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411ad75550
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Tiny v14 fix (from SmileTheory)
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2011-04-19 02:28:47 +00:00 |
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Andrei Drexler
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c8bc9f8bb2
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.
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2011-04-19 02:27:23 +00:00 |
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Andrei Drexler
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8a4e3f6942
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OpenAL special effects
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2011-04-19 02:25:38 +00:00 |
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Andrei Drexler
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84a674813e
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OpenAL special effects
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2011-04-19 02:24:54 +00:00 |
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Andrei Drexler
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6d65ca4c38
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Tiny weapon sound change (in order to have reverb effect applied)
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2011-04-19 02:10:06 +00:00 |
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Andrei Drexler
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0619ab4a27
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Changed to play nice with VBOGLSL v14
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2011-04-19 02:04:42 +00:00 |
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Richard Allen
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cb12d2ca68
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VBOS-GLSL patch V14
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2011-04-19 01:39:02 +00:00 |
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Jonathan Barkley
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43fece54e0
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- Fixed a bug with knife activate animation
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2011-04-14 23:31:58 +00:00 |
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Jonathan Barkley
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2fec95c414
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- Slight modification in the weapon animation code; rather than always resetting oldFrame on new animation, only do it on activation. I didn't like the jerkiness on animations :)
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2011-04-12 16:01:18 +00:00 |
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Richard Allen
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1d54461fbf
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Version 13 of the VBO and GLSL patch
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2011-04-11 17:59:37 +00:00 |
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Richard Allen
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8153444877
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Fixing UI .so/dll loading
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2011-04-09 21:13:54 +00:00 |
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Andrei Drexler
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f06d516e19
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Minor thingy.
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2011-04-06 06:37:16 +00:00 |
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Andrei Drexler
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f7c26897c9
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Performance fix.
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2011-04-06 06:15:10 +00:00 |
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