Commit graph

1275 commits

Author SHA1 Message Date
Richard Allen
04eaf92504 Adding limchasecam. 2002-01-31 02:25:31 +00:00
Richard Allen
4109f03f9e FF/no-FF fixes. g_friendlyFire 0 = no FF, 1 = FF, 2 = no FF + knockback 2002-01-31 01:53:30 +00:00
Bryce Hutchings
dfa3a47fdd EnableBreath added for mappers (TA thing) 2002-01-30 07:37:25 +00:00
Richard Allen
50eec79021 Further fixes to antistick 2002-01-29 03:13:45 +00:00
Richard Allen
6067b5dead Make the right effect when rounds hit the new SURF_HARDMETAL surface. 2002-01-27 14:02:51 +00:00
Richard Allen
a11e66ea77 temp hack removed 2002-01-27 13:42:19 +00:00
Richard Allen
efda1c2acd Teamplay antistick system. 2002-01-27 13:33:28 +00:00
Richard Allen
3a304da2c0 Added the teamplay files to the game compile bat files. 2002-01-24 17:46:11 +00:00
Richard Allen
1de6a342d5 Adding func_explosive and a few new surfaceparms 2002-01-24 14:20:53 +00:00
Richard Allen
23f679b5a8 Make use of NiceAsses ClearBodyQue() between rounds 2002-01-23 15:59:43 +00:00
Bryce Hutchings
a40b1e07f1 body sinkage removed
weapon reset fixed
2002-01-23 15:26:31 +00:00
Richard Allen
756a8f32d4 Changed the knifes fix a bit 2002-01-21 20:03:15 +00:00
Richard Allen
b81bba506f Fixed a bug that didnt allow knifes to be selected as primary weapon 2002-01-21 19:52:31 +00:00
Richard Allen
21fc0e4181 Added a small workaround for the HoldableItem not found crash during
mapchanges.
2002-01-14 07:31:33 +00:00
Bryce Hutchings
95a9f25d00 No more default 800 gravity on items
Thrown knife+Glass fix - NiceAss
2002-01-14 01:20:45 +00:00
Bryce Hutchings
8b181630b7 No more default 800 gravity on items - NiceAss 2002-01-14 01:19:23 +00:00
Richard Allen
ba6770c1bc Added the LCA sounds. 2002-01-13 02:57:13 +00:00
Lance Burton
ac1f6f2df1 Added g_teamplay.c and g_teamplay.h 2002-01-13 01:06:59 +00:00
Lance Burton
374e89991e Verify we have a valid client pointer before using its members 2002-01-12 20:02:16 +00:00
Lance Burton
9e58e93ff0 Fixed a few more instances of strcmp(blah,NULL) 2002-01-12 20:00:49 +00:00
Richard Allen
f9ea1c5555 Added a fix from Niceass. (cg_drawgun affecting other player models) 2002-01-12 15:18:20 +00:00
Richard Allen
7cb1bc7291 Added the two new files for TP I forgot during the main TP commit 2002-01-11 20:23:41 +00:00
Richard Allen
4ef01cfc37 Adding TP to main branch 2002-01-11 20:20:58 +00:00
Richard Allen
7ea950aa1b Formatted the source in non DOS format. 2002-01-11 19:48:33 +00:00
Richard Allen
84a8457ba5 Cleaning house in the source folders. Removed what looks like old backup
files from editors.
2002-01-11 19:36:28 +00:00
Scott Brooks
f2f1e273dd Initial revision 2002-01-08 05:45:06 +00:00
Richard Allen
d690c0d5e5 I made a Booboo with the Log tag. 2001-12-31 16:28:42 +00:00
Richard Allen
2f252bc7e1 Moved NiceAss to the progrsmming section in credits. Added myself. 2001-12-31 16:21:23 +00:00
Richard Allen
63d06c678a Added CVS Id and CVS Log tags to all files. 2001-12-31 16:16:59 +00:00
Bryce Hutchings
7568fda611 Release 25 Game 2001-12-17 15:08:34 +00:00
Bryce Hutchings
1520497f0b Release 25 CGame 2001-12-17 15:06:41 +00:00
Bryce Hutchings
f3fbe78e9c Release 25 UI 2001-12-17 15:01:02 +00:00
Michael Bruce
7ad6e28bb3 Updated to filter the in-game browser. 2001-12-02 03:24:46 +00:00
Michael Bruce
614ddfd561 testing 2001-12-02 03:19:57 +00:00
Scott Brooks
a2209aa713 User changeable crosshairs 2001-12-01 09:05:14 +00:00
Bryce Hutchings
f530afb4ab release 23 2001-11-25 23:17:41 +00:00
Bryce Hutchings
feb975fc8b release 23 2001-11-25 23:04:08 +00:00
Scott Brooks
bde7cf3a8a cg_drawgun 0 will now properly play gun noises 2001-11-24 23:55:56 +00:00
Bryce Hutchings
6d4576f314 Removed various comments 2001-11-15 07:06:33 +00:00
Victor Chow
360a3cc882 Elder:
VM 0-22-00
UI credits (BETA PENDING)
2001-11-15 07:05:10 +00:00
Victor Chow
b85719ec34 Elder:
VM 0-22-00
Client-side (BETA PENDING)
-just removal of some debug messages
2001-11-15 07:04:46 +00:00
Victor Chow
3d159ba382 Elder:
0-21-00 (BETA 1 Pending)
UI
2001-11-15 04:20:46 +00:00
Victor Chow
ab6ec2739f Elder:
0-21-00 (BETA 1 Pending)
Server-Side
2001-11-15 04:20:18 +00:00
Bryce Hutchings
0850476274 Waits for pin-pull animation before throwing - NiceAss 2001-11-14 06:57:40 +00:00
Victor Chow
d090ed8331 Elder:
VM 0-20-00
UI
2001-11-14 05:04:59 +00:00
Victor Chow
322e8aa7de Elder:
VM 0-20-00
Server-Side
2001-11-14 05:04:29 +00:00
Victor Chow
f1331b7ee2 Elder:
VM 0-20-00
Client-Side
2001-11-14 05:01:18 +00:00
Victor Chow
da77ea9bef Elder:
0-19-00 VMs
UI
2001-11-13 05:32:49 +00:00
Victor Chow
1ee916a8c3 Elder:
0-19-00 VMs
Client-side
2001-11-13 05:32:07 +00:00
Bryce Hutchings
92bf99387e Mostly fixed dropeweapon not getting stuck in walls - NiceAss 2001-11-13 05:18:59 +00:00