Andrei Drexler
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6679fb8682
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no message
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2004-02-04 00:56:08 +00:00 |
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Andrei Drexler
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3783897e76
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no message
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2004-02-04 00:42:23 +00:00 |
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Andrei Drexler
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b2a0ff3800
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Made flares additive
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2004-01-28 23:26:33 +00:00 |
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Andrei Drexler
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d62337d313
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no message
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2004-01-26 21:26:09 +00:00 |
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Richard Allen
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0e4d767837
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Testing
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2004-01-26 20:15:22 +00:00 |
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Andrei Drexler
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edf4e30ad1
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Lens flares, what else ?
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2003-09-20 19:38:16 +00:00 |
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Andrei Drexler
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6ef9835f35
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Flares (again!). Doors that open away from players.
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2003-09-19 21:25:10 +00:00 |
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Andrei Drexler
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60050687ca
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Flares
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2003-09-19 21:22:52 +00:00 |
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Andrei Drexler
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461277b8b0
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Flares again
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2003-09-19 00:54:23 +00:00 |
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Richard Allen
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af614743f9
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Adding G_acos()
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2003-09-18 23:28:44 +00:00 |
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Andrei Drexler
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6769719e21
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no message
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2003-09-18 19:26:43 +00:00 |
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Andrei Drexler
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0b516b24ce
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Lens flares
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2003-09-18 19:08:40 +00:00 |
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Andrei Drexler
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0d5f00a159
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Lens flares. Opendoor trigger_multiple fixes
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2003-09-18 00:05:06 +00:00 |
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Andrei Drexler
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1f5ee75ddc
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Lens flares. Opendoor trigger_multiple fixes
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2003-09-17 23:49:29 +00:00 |
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Andrei Drexler
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b5bd3563cc
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trigger_multiple - new spawnflag, 3 new keys
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2003-09-16 23:25:32 +00:00 |
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Andrei Drexler
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9b945b11ed
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Cooler breath puffs. Locked r_fastSky on maps with global fog.
Some other things I can't remember.
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2003-09-10 22:46:05 +00:00 |
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Andrei Drexler
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156f9d79e7
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Cooler breath puffs. Locked r_fastSky on maps with global fog.
Some other things I can't remember.
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2003-09-10 21:40:35 +00:00 |
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Andrei Drexler
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e45f4e43c6
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Doors don't reset by default in TP
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2003-09-08 21:43:36 +00:00 |
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Andrei Drexler
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85212005ba
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New code for respawning entities in TP
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2003-09-08 19:19:20 +00:00 |
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Andrei Drexler
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24e4462a72
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Typo !
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2003-09-07 22:19:27 +00:00 |
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Andrei Drexler
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8045f70339
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no message
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2003-09-07 20:02:51 +00:00 |
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Andrei Drexler
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94c3d54839
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no message
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2003-09-07 19:51:40 +00:00 |
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Richard Allen
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d99a88d885
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*** empty log message ***
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2003-09-01 15:18:53 +00:00 |
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Richard Allen
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7511c4c981
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*** empty log message ***
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2003-09-01 15:18:17 +00:00 |
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Richard Allen
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9222c62931
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Made g_RQ3_haveHelmet a systeminfo cvar.
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2003-09-01 15:17:52 +00:00 |
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Richard Allen
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d9325db970
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Cleanups, crashbug fix and version bumped to 3.2
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2003-09-01 15:09:49 +00:00 |
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Richard Allen
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961ed47b50
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Code not compiling under linux fixed and a warning silenced.
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2003-08-31 14:48:33 +00:00 |
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Andrei Drexler
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50ebc6bbca
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target_speakers
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2003-08-26 19:28:38 +00:00 |
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Andrei Drexler
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185498643a
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Fixed a bug in old baseq3 func_train code
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2003-08-25 20:22:58 +00:00 |
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Andrei Drexler
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d76fdd78a6
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Rotating func_trains
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2003-08-24 22:45:17 +00:00 |
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Andrei Drexler
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004e8b9445
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no message
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2003-08-10 20:13:26 +00:00 |
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Andrei Drexler
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39da50151f
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Made underwater bubbles 3 times smaller
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2003-08-02 22:29:07 +00:00 |
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Andrei Drexler
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d0a517306e
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no message
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2003-07-30 16:05:47 +00:00 |
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Richard Allen
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52a0334ac5
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*** empty log message ***
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2003-07-29 16:07:03 +00:00 |
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Richard Allen
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dcdffe91a9
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Wratted all calls to G_FreeEnt() to avoid crashing and provide debugging
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2003-04-26 22:33:07 +00:00 |
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Richard Allen
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386ff49727
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*** empty log message ***
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2003-04-26 16:14:28 +00:00 |
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Richard Allen
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b27ca7ff32
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grenade replacement fix. Version bumped to 3.1
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2003-04-26 15:23:57 +00:00 |
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Daniel Simoes
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d2f12294f3
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Small fix from "radio imhit" to "radio im_hit"
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2003-04-26 10:37:02 +00:00 |
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Richard Allen
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b09be3fed5
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*** empty log message ***
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2003-04-26 02:58:34 +00:00 |
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Richard Allen
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25e514af8a
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Helmet fixes
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2003-04-26 02:03:51 +00:00 |
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Daniel Simoes
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202c30351f
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With allWeapon/allItems enable it won't toss weapons/items when you die
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2003-04-23 20:32:28 +00:00 |
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Daniel Simoes
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77aa8b69f1
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Added new cvar cg_RQ3_ssgZoomSensLock
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2003-04-23 17:50:32 +00:00 |
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Daniel Simoes
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2a5719006d
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Fixed Crash Bug caused by merging 1.32 source code
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2003-04-23 17:49:11 +00:00 |
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Richard Allen
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d1d1fc3299
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*** empty log message ***
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2003-04-19 19:01:12 +00:00 |
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Andrei Drexler
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e597904969
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CVAR_SERVERINFO flag added to g_RQ3_havehelmet cvar
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2003-04-19 18:47:07 +00:00 |
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Richard Allen
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3862a82179
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Applied changes that where in 1.29h -> 1.32b gamecode.
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2003-04-19 17:41:26 +00:00 |
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Richard Allen
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c23d31995b
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Backing out of most of unlagged. Only optimized prediction and smooth clients
remains.
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2003-04-19 15:27:31 +00:00 |
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Daniel Simoes
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2424ccaae7
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Added a Zoom Sensitivity Lock during fire sequence of ssg
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2003-04-13 21:59:52 +00:00 |
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Daniel Simoes
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b5403b8201
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Added a Zoom Sensitivity Lock during fire sequence of ssg; removed unnecessary code
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2003-04-13 21:58:00 +00:00 |
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Andrei Drexler
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5fed216d5f
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In-game browser was showing "reaction" servers instead of "rq3" ones
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2003-04-13 16:56:22 +00:00 |
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