Andrei Drexler
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2b57223b14
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New renderer files
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2011-03-09 01:22:51 +00:00 |
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Andrei Drexler
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4eec84f9ca
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Fixed compilation issue.
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2011-03-09 01:22:01 +00:00 |
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Richard Allen
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615d28dd92
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Adding the new renderer
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2011-03-09 00:56:46 +00:00 |
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Richard Allen
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2b5d779adf
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Fixing a warning
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2011-03-09 00:29:39 +00:00 |
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Richard Allen
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4b73e343cc
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Reaplying the fog fix
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2011-03-09 00:23:05 +00:00 |
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Richard Allen
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df90233606
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Fixing Mirrored models
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2011-03-09 00:17:47 +00:00 |
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Andrei Drexler
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01f4125e1b
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--warnings;
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2011-03-08 07:33:27 +00:00 |
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Andrei Drexler
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52655dbb99
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Changed r_mode default to -2
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2011-03-08 06:00:43 +00:00 |
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Andrei Drexler
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dab7089d02
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1337 h4xx0r1n6
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2011-03-07 18:49:13 +00:00 |
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Tomi Isoaho
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3ee2d4fe9f
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[05:47] JBravo: no default binding for Bandage
[08:59] Monk: when you hit stop on demo recorder, all in-game menus close
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2011-03-07 18:05:07 +00:00 |
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Andrei Drexler
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2c69d6164e
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Added shorter aliases for a few key names (like KP_DOWNARROW)
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2011-03-07 17:28:03 +00:00 |
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Andrei Drexler
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d3c1de5f40
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Work-around for possible q3lcc/q3asm bug ([unsigned] int to unsigned short conversion)
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2011-03-07 17:09:26 +00:00 |
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Andrei Drexler
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6c4071fd30
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Changed resolution / fullScreen option handling. Changed the way settings are applied (uiScript instead of manual vid_restart)
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2011-03-07 15:59:24 +00:00 |
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Andrei Drexler
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8a95bf8556
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Added postvidrestart.menu
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2011-03-07 15:58:28 +00:00 |
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Andrei Drexler
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346d338106
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Menu for video changes confirmation.
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2011-03-07 15:57:52 +00:00 |
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Andrei Drexler
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c0c7071c89
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New ownerDraw (UI_RESOLUTIONS)
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2011-03-07 15:55:37 +00:00 |
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Andrei Drexler
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67ade644b3
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Custom resolution list. Post-vid_restart menu. New uiScripts. And stuff.
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2011-03-07 15:55:01 +00:00 |
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Andrei Drexler
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c0117946ea
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New ownerdraw (UI_RESOLUTIONS)
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2011-03-07 15:52:05 +00:00 |
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Andrei Drexler
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5be4c556f6
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r_mode -2 (desktop resolution)
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2011-03-07 15:51:17 +00:00 |
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Andrei Drexler
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b16a94f91b
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Post-vid_restart menu
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2011-03-07 15:50:35 +00:00 |
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Andrei Drexler
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12e3144acc
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Changed menudef.h path in the UI project
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2011-03-07 04:21:24 +00:00 |
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Andrei Drexler
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7ea5119c75
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Added STANDALONE macro
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2011-03-07 04:20:30 +00:00 |
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Richard Allen
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7334da9970
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Removed extra ,
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2011-03-07 04:15:28 +00:00 |
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Richard Allen
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12da367cdc
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Forgot one baseq3
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2011-03-07 04:14:48 +00:00 |
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Richard Allen
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bf4e0f3a7a
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updating to ioq3 svn version 1910 and fixing some bugs in game and cgame
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2011-03-07 03:59:31 +00:00 |
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Andrei Drexler
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7d4f5d8dcf
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Fixed compilation errors in VC++ 2008 Express
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2011-03-04 04:53:01 +00:00 |
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Andrei Drexler
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34f359b04a
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Didn't compile in VC++ 2008 Express
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2011-03-02 00:00:24 +00:00 |
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Andrei Drexler
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8306d64bfa
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No more teleportEffect
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2011-03-01 07:07:04 +00:00 |
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Tomi Isoaho
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a02facbeb6
|
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2011-02-27 21:12:20 +00:00 |
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Tomi Isoaho
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b70a767698
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Match Mode menus, tweaks, more UI vectors...
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2011-02-27 01:18:38 +00:00 |
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Tomi Isoaho
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185872b141
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UI vectors + bot menu
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2011-02-25 02:12:08 +00:00 |
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Tomi Isoaho
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a021d87d84
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Render as AVI
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2011-02-23 18:25:19 +00:00 |
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Tomi Isoaho
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168a9058bf
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More UI stuff
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2011-02-23 01:17:17 +00:00 |
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Tomi Isoaho
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5acc0463fb
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UI stuff
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2010-08-25 23:05:28 +00:00 |
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Tomi Isoaho
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0c07952397
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UI vectors
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2010-08-24 00:43:59 +00:00 |
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Richard Allen
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a2f55e655a
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Fixing underlines I broke when merging in latest ioq3
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2010-08-22 15:44:55 +00:00 |
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Richard Allen
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55ad772f02
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Setting default resolution to 1024x768, r_mode 6
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2010-08-22 04:58:09 +00:00 |
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Richard Allen
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d5663f3766
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Fixing unused end compile warning
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2010-08-22 04:42:12 +00:00 |
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Richard Allen
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240fd736a8
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Fix a cd key check warning
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2010-08-22 04:31:55 +00:00 |
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Richard Allen
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f9b3e2b307
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Adding new files from ioquake3
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2010-08-22 04:29:21 +00:00 |
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Richard Allen
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5aab7746ae
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updating to the latest ioquake3 version
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2010-08-22 04:27:48 +00:00 |
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Tomi Isoaho
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71a4c5d261
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scores / +scores
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2010-08-13 16:15:02 +00:00 |
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Tomi Isoaho
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8c85d99618
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Tons of UI changes incl. a fully functional server browser, new key binds and callvote map_restart.
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2010-08-13 14:57:27 +00:00 |
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Andrei Drexler
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ed51037fc9
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Possible fix for bug 4142
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2010-06-04 15:33:02 +00:00 |
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Andrei Drexler
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d6f824e95a
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Wide screen HUD adjustments.
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2009-08-23 11:52:04 +00:00 |
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Andrei Drexler
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c527b22861
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Support for left-handed weapons
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2009-08-22 21:37:18 +00:00 |
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Scott Brooks
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e6702a4fe3
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Dont lower our movement speed if we are on a ramp
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2009-07-11 03:14:53 +00:00 |
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Scott Brooks
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025210812d
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cg_RQ3_drawSpeed cvar to print player movement speed in units per second
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2009-07-11 03:06:29 +00:00 |
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Richard Allen
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c34e4c0e65
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Collision with SDL's g_log fixed #3
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2009-07-08 21:12:20 +00:00 |
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Richard Allen
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f43ce9b878
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Collision with SDL's g_log fixed #2
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2009-07-08 21:09:31 +00:00 |
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