diff --git a/reaction/game/g_mover.c b/reaction/game/g_mover.c index 3a6a343e..d62bb1a9 100644 --- a/reaction/game/g_mover.c +++ b/reaction/game/g_mover.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.57 2003/04/01 11:06:47 jbravo +// Removed a debug message +// // Revision 1.56 2003/03/28 22:26:23 makro // no message // @@ -2079,7 +2082,7 @@ void Reached_Train(gentity_t * ent) // start it going SetMoverState(ent, MOVER_1TO2, level.time); //debug!!! - G_Printf("^4Got past SetMoverState\n\n"); + //G_Printf("^4Got past SetMoverState\n\n"); // if there is a "wait" value on the target, don't start moving yet if (next->wait) {