diff --git a/reaction/game/bg_public.h b/reaction/game/bg_public.h index 5e857acd..9f42cb16 100644 --- a/reaction/game/bg_public.h +++ b/reaction/game/bg_public.h @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.64 2002/05/15 03:43:09 niceass +// ssg disarm fix +// // Revision 1.63 2002/05/12 14:40:28 makro // Wood, brick & ceramic impact sounds // @@ -384,7 +387,7 @@ extern radio_msg_t female_radio_msgs[]; #define RQ3_M4_DISARM_DELAY 500 #define RQ3_MP5_DISARM_DELAY 400 #define RQ3_HANDCANNON_DISARM_DELAY 400 -#define RQ3_SSG3000_DISARM_DELAY 150 //900 For some reason it's auto-used with WEAPON_RAISING +#define RQ3_SSG3000_DISARM_DELAY 900 // For some reason it's auto-used with WEAPON_RAISING #define RQ3_AKIMBO_DISARM_DELAY 800 #define RQ3_KNIFE_DISARM_DELAY 700 #define RQ3_THROW_DISARM_DELAY 700