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Small fix on Matchmode Captain system
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1 changed files with 4 additions and 2 deletions
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@ -5,8 +5,8 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.91 2002/04/07 12:49:10 slicer
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// Revision 1.92 2002/04/07 12:57:36 slicer
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// Added 'teamname' command for MM, and tweaked the cvar system.
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// Small fix on Matchmode Captain system
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//
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//
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// Revision 1.90 2002/04/07 03:22:48 jbravo
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// Revision 1.90 2002/04/07 03:22:48 jbravo
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// Tweaks and crashbug fixes
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// Tweaks and crashbug fixes
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@ -896,9 +896,11 @@ void SetTeam( gentity_t *ent, char *s )
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switch(ent->client->pers.captain) {
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switch(ent->client->pers.captain) {
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case TEAM_RED:
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case TEAM_RED:
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trap_Cvar_Set("g_RQ3_team1ready", "0");
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trap_Cvar_Set("g_RQ3_team1ready", "0");
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ent->client->pers.captain = TEAM_FREE;
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break;
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break;
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case TEAM_BLUE:
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case TEAM_BLUE:
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trap_Cvar_Set("g_RQ3_team2ready", "0");
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trap_Cvar_Set("g_RQ3_team2ready", "0");
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ent->client->pers.captain = TEAM_FREE;
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break;
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break;
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default:
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default:
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break;
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break;
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