diff --git a/reaction/game/g_cmds.c b/reaction/game/g_cmds.c index 41927e1d..e5d04677 100644 --- a/reaction/game/g_cmds.c +++ b/reaction/game/g_cmds.c @@ -5,8 +5,8 @@ //----------------------------------------------------------------------------- // // $Log$ -// Revision 1.91 2002/04/07 12:49:10 slicer -// Added 'teamname' command for MM, and tweaked the cvar system. +// Revision 1.92 2002/04/07 12:57:36 slicer +// Small fix on Matchmode Captain system // // Revision 1.90 2002/04/07 03:22:48 jbravo // Tweaks and crashbug fixes @@ -896,9 +896,11 @@ void SetTeam( gentity_t *ent, char *s ) switch(ent->client->pers.captain) { case TEAM_RED: trap_Cvar_Set("g_RQ3_team1ready", "0"); + ent->client->pers.captain = TEAM_FREE; break; case TEAM_BLUE: trap_Cvar_Set("g_RQ3_team2ready", "0"); + ent->client->pers.captain = TEAM_FREE; break; default: break;