Added Normal Radio Flood Protection

This commit is contained in:
Daniel Simoes 2002-05-12 00:07:47 +00:00
parent b7e2566a31
commit f864008428
3 changed files with 53 additions and 2 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.80 2002/05/12 00:07:47 slicer
// Added Normal Radio Flood Protection
//
// Revision 1.79 2002/05/11 16:22:38 slicer
// Added a Repeat Flood Protection to Radio
//
@ -583,6 +586,9 @@ struct gclient_s {
//Slicer Flood protect:
float rd_mute; //Time to be muted
int rd_Count; //Counter for the last msgs in "xx" secs allowed
float rd_time; //Time for the first radio message of the ones to follow
int rd_lastRadio; //Code of the last radio used
int rd_repCount; //Counter for the number of repeated radio msgs
float rd_repTime; //The time for the last repeated radio msg
@ -1184,6 +1190,8 @@ extern vmCvar_t g_RQ3_NextMapID;
extern vmCvar_t g_RQ3_radioRepeat;
extern vmCvar_t g_RQ3_radioRepeatTime;
extern vmCvar_t g_RQ3_radioBan;
extern vmCvar_t g_RQ3_radioFlood;
extern vmCvar_t g_RQ3_radioFloodTime;
void trap_Printf( const char *fmt );
void trap_Error( const char *fmt );

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.57 2002/05/12 00:07:47 slicer
// Added Normal Radio Flood Protection
//
// Revision 1.56 2002/05/11 16:22:38 slicer
// Added a Repeat Flood Protection to Radio
//
@ -257,6 +260,8 @@ vmCvar_t g_RQ3_NextMapID;
vmCvar_t g_RQ3_radioRepeat;
vmCvar_t g_RQ3_radioRepeatTime;
vmCvar_t g_RQ3_radioBan;
vmCvar_t g_RQ3_radioFlood;
vmCvar_t g_RQ3_radioFloodTime;
#ifdef MISSIONPACK
@ -366,6 +371,8 @@ static cvarTable_t gameCvarTable[] = {
//Slicer: Matchmode
{ &g_RQ3_matchmode, "g_RQ3_matchmode", "0", CVAR_SERVERINFO | CVAR_USERINFO | CVAR_LATCH, 0, qfalse },
//Slicer: radio protect
{ &g_RQ3_radioFlood, "g_RQ3_radioFlood", "3", 0 , 0, qfalse },
{ &g_RQ3_radioFloodTime, "g_RQ3_radioFloodTime", "2", 0 , 0, qfalse },
{ &g_RQ3_radioRepeat, "g_RQ3_radioRepeat", "2", 0 , 0, qfalse },
{ &g_RQ3_radioRepeatTime, "g_RQ3_radioRepeat", "1", 0 , 0, qfalse },
{ &g_RQ3_radioBan, "g_RQ3_radioBan", "10", 0 , 0, qfalse },

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.88 2002/05/12 00:07:47 slicer
// Added Normal Radio Flood Protection
//
// Revision 1.87 2002/05/11 16:22:38 slicer
// Added a Repeat Flood Protection to Radio
//
@ -1202,6 +1205,39 @@ radio_msg_t female_radio_msgs[] = {
{ "END", 0 }, // end of list delimiter
};
//Slicer Adding Flood Protection Functions
qboolean CheckForFlood (gentity_t * ent)
{
//If he's muted..
if (ent->client->rd_mute) {
if (ent->client->rd_mute > level.time) // Still muted..
return qfalse;
else
ent->client->rd_mute = 0; // No longer muted..
}
if(!ent->client->rd_Count) {
ent->client->rd_time = level.time;
++ent->client->rd_Count;
}
else {
++ent->client->rd_Count;
if(level.time - ent->client->rd_time < g_RQ3_radioFloodTime.integer) {
if(ent->client->rd_Count >= g_RQ3_radioFlood.integer) {
trap_SendServerCommand(ent-g_entities, va("print \"Radio Flood Detected, you are silenced for %i secs\n\"",
(int) g_RQ3_radioBan.integer));
ent->client->rd_mute = level.time + g_RQ3_radioBan.integer*1000;
return qfalse;
}
}
else {
ent->client->rd_Count = 0;
}
}
return qtrue;
}
qboolean CheckForRepeat (gentity_t *ent, int radioCode) {
int lastRadioCode;
//If he's muted..
@ -1260,8 +1296,8 @@ void RQ3_Cmd_Radio_f(gentity_t *ent)
while (Q_stricmp(radio_msgs[x].msg, "END")) {
if (!Q_stricmp(radio_msgs[x].msg, msg)) {
//Slicer Checking for repeat flood
if(!CheckForRepeat(ent,x))
//Slicer Checking for flood protections
if(!CheckForRepeat(ent,x) || !CheckForFlood (ent))
return;
if (!Q_stricmp(radio_msgs[x].msg, "enemyd")) {
kills = ent->client->killStreak;