mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2025-01-22 09:31:11 +00:00
MSVC 2010 projects.
This commit is contained in:
parent
4b2fe84e40
commit
f73bdef65e
23 changed files with 5823 additions and 8126 deletions
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,800 +0,0 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="cgame"
|
||||
ProjectGUID="{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
|
||||
RootNamespace="cgame"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\..\build\cgame_release"
|
||||
IntermediateDirectory="..\..\build\cgame_release"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\$(IntDir)\cgame.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)\cgamex86.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\cgame.def"
|
||||
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\cgamex86.map"
|
||||
SubSystem="2"
|
||||
BaseAddress="0x30000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\cgamex86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="..\..\build\cgame_debug"
|
||||
IntermediateDirectory="..\..\build\cgame_debug"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug_TA/cgame.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)\cgamex86.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\cgame.def"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\cgamex86.map"
|
||||
SubSystem="2"
|
||||
BaseAddress="0x30000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\cgamex86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="c"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\game\bg_lib.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\game\bg_misc.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\game\bg_pmove.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\game\bg_slidemove.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_atmospheric.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_consolecmds.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_draw.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_drawtools.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_effects.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_ents.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_event.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_info.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_localents.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_main.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_marks.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_players.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_playerstate.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_predict.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_scoreboard.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_servercmds.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_snapshot.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_syscalls.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_unlagged.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_view.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_weapons.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\q_math.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\q_shared.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\game\bg_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\cg_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\q_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\surfaceflags.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\cgame.def"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
321
misc/msvc/cgame.vcxproj
Normal file
321
misc/msvc/cgame.vcxproj
Normal file
|
@ -0,0 +1,321 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{C878E295-CB82-4B40-8ECF-5CE5525466FA}</ProjectGuid>
|
||||
<RootNamespace>cgame</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\cgame_release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\cgame_release\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\cgame_debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\cgame_debug\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\$(IntDir)cgame.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)cgamex86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<ModuleDefinitionFile>.\cgame.def</ModuleDefinitionFile>
|
||||
<ProgramDatabaseFile>$(IntDir)cgamex86.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)cgamex86.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<BaseAddress>0x30000000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ImportLibrary>$(IntDir)cgamex86.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug_TA/cgame.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)cgamex86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<ModuleDefinitionFile>.\cgame.def</ModuleDefinitionFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)cgamex86.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)cgamex86.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<BaseAddress>0x30000000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ImportLibrary>$(IntDir)cgamex86.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\game\bg_lib.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_misc.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_pmove.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_slidemove.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_atmospheric.c" />
|
||||
<ClCompile Include="..\..\code\cgame\cg_consolecmds.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_draw.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_drawtools.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_effects.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_ents.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_event.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_info.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_localents.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_main.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_marks.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_players.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_playerstate.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_predict.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_scoreboard.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_servercmds.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_snapshot.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_syscalls.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_unlagged.c" />
|
||||
<ClCompile Include="..\..\code\cgame\cg_view.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_weapons.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\game\bg_public.h" />
|
||||
<ClInclude Include="..\..\code\cgame\cg_local.h" />
|
||||
<ClInclude Include="..\..\code\cgame\cg_public.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="cgame.def" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
121
misc/msvc/cgame.vcxproj.filters
Normal file
121
misc/msvc/cgame.vcxproj.filters
Normal file
|
@ -0,0 +1,121 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{476fcdd6-7bfa-49c8-836d-1ea17700436b}</UniqueIdentifier>
|
||||
<Extensions>c</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{270ead88-3a7a-4740-b416-0b3204ba1bd2}</UniqueIdentifier>
|
||||
<Extensions>h</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{f04f01af-5115-4ff8-982d-5ba326274ae5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\game\bg_lib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_misc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_pmove.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_slidemove.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_atmospheric.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_consolecmds.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_draw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_drawtools.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_effects.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_ents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_event.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_info.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_localents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_marks.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_players.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_playerstate.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_predict.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_scoreboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_servercmds.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_snapshot.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_syscalls.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_unlagged.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_view.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\cgame\cg_weapons.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\game\bg_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\cgame\cg_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\cgame\cg_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="cgame.def">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load diff
416
misc/msvc/game.vcxproj
Normal file
416
misc/msvc/game.vcxproj
Normal file
|
@ -0,0 +1,416 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{F9EE10DA-2404-4154-B904-F93C936C040A}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\game_debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\game_debug\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\game_release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\game_release\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug_TA/game.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)game.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)qagamex86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<ModuleDefinitionFile>.\game.def</ModuleDefinitionFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)qagamex86.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)qagamex86.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<BaseAddress>0x20000000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ImportLibrary>$(IntDir)qagamex86.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release_TA/game.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)game.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(IntDir)qagamex86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<ModuleDefinitionFile>.\game.def</ModuleDefinitionFile>
|
||||
<ProgramDatabaseFile>$(IntDir)qagamex86.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)qagamex86.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<BaseAddress>0x20000000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ImportLibrary>$(IntDir)qagamex86.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\game\ai_chat.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_cmd.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_dmnet.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_dmq3.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_main.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_team.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_vcmd.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_lib.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_misc.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_pmove.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_slidemove.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_active.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_arenas.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_bot.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_client.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_cmds.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_combat.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_items.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_main.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_matchmode.c" />
|
||||
<ClCompile Include="..\..\code\game\g_mem.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_misc.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_missile.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_mover.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_parser.c" />
|
||||
<ClCompile Include="..\..\code\game\g_scripts.c" />
|
||||
<ClCompile Include="..\..\code\game\g_session.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_spawn.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_svcmds.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_syscalls.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_target.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_team.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_teamplay.c" />
|
||||
<ClCompile Include="..\..\code\game\g_trigger.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_unlagged.c" />
|
||||
<ClCompile Include="..\..\code\game\g_utils.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_weapon.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c" />
|
||||
<ClCompile Include="..\..\code\game\rxn_game.c" />
|
||||
<ClCompile Include="..\..\code\game\zcam.c" />
|
||||
<ClCompile Include="..\..\code\game\zcam_target.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\game\ai_chat.h" />
|
||||
<ClInclude Include="..\..\code\game\ai_cmd.h" />
|
||||
<ClInclude Include="..\..\code\game\ai_dmnet.h" />
|
||||
<ClInclude Include="..\..\code\game\ai_dmq3.h" />
|
||||
<ClInclude Include="..\..\code\game\ai_main.h" />
|
||||
<ClInclude Include="..\..\code\game\ai_team.h" />
|
||||
<ClInclude Include="..\..\code\game\ai_vcmd.h" />
|
||||
<ClInclude Include="..\..\code\game\be_aas.h" />
|
||||
<ClInclude Include="..\..\code\game\be_ai_char.h" />
|
||||
<ClInclude Include="..\..\code\game\be_ai_chat.h" />
|
||||
<ClInclude Include="..\..\code\game\be_ai_gen.h" />
|
||||
<ClInclude Include="..\..\code\game\be_ai_goal.h" />
|
||||
<ClInclude Include="..\..\code\game\be_ai_move.h" />
|
||||
<ClInclude Include="..\..\code\game\be_ai_weap.h" />
|
||||
<ClInclude Include="..\..\code\game\be_ea.h" />
|
||||
<ClInclude Include="..\..\code\game\bg_local.h" />
|
||||
<ClInclude Include="..\..\code\game\bg_public.h" />
|
||||
<ClInclude Include="..\..\code\game\botlib.h" />
|
||||
<ClInclude Include="..\..\code\game\chars.h" />
|
||||
<ClInclude Include="..\..\code\game\g_local.h" />
|
||||
<ClInclude Include="..\..\code\game\g_matchmode.h" />
|
||||
<ClInclude Include="..\..\code\game\g_parser.h" />
|
||||
<ClInclude Include="..\..\code\game\g_public.h" />
|
||||
<ClInclude Include="..\..\code\game\g_scripts.h" />
|
||||
<ClInclude Include="..\..\code\game\g_team.h" />
|
||||
<ClInclude Include="..\..\code\game\g_teamplay.h" />
|
||||
<ClInclude Include="..\..\code\game\inv.h" />
|
||||
<ClInclude Include="..\..\code\game\match.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h" />
|
||||
<ClInclude Include="..\..\code\game\syn.h" />
|
||||
<ClInclude Include="..\..\code\game\zcam.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="game.def" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
247
misc/msvc/game.vcxproj.filters
Normal file
247
misc/msvc/game.vcxproj.filters
Normal file
|
@ -0,0 +1,247 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{480df8f1-69c2-4024-803a-6ca0e5e10816}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{68c751ed-a7d3-4de7-b13c-4593044a34a2}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{d97cd29f-3460-45fc-99f9-37586fa7681a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\game\ai_chat.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_cmd.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_dmnet.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_dmq3.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_team.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\ai_vcmd.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_lib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_misc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_pmove.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_slidemove.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_active.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_arenas.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_bot.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_client.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_cmds.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_combat.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_items.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_matchmode.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_mem.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_misc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_missile.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_mover.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_parser.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_scripts.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_session.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_spawn.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_svcmds.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_syscalls.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_target.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_team.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_teamplay.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_trigger.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_unlagged.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_utils.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\g_weapon.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\rxn_game.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\zcam.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\zcam_target.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\game\ai_chat.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\ai_cmd.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\ai_dmnet.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\ai_dmq3.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\ai_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\ai_team.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\ai_vcmd.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\be_aas.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\be_ai_char.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\be_ai_chat.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\be_ai_gen.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\be_ai_goal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\be_ai_move.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\be_ai_weap.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\be_ea.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\bg_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\bg_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\botlib.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\chars.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\g_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\g_matchmode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\g_parser.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\g_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\g_scripts.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\g_team.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\g_teamplay.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\inv.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\match.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\syn.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\zcam.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="game.def">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,932 +0,0 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="opengl1"
|
||||
ProjectGUID="{CD289B03-887C-4602-BDCE-AB6785A7489E}"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release TA|Win32"
|
||||
OutputDirectory="..\..\build\opengl1_release_ta"
|
||||
IntermediateDirectory="..\..\build\opengl1_release_ta"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="$(IntDir)\opengl1.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
AdditionalIncludeDirectories="..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;"..\..\code\jpeg-8c""
|
||||
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(IntDir)\opengl1.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDL.lib OpenGL32.lib msvcrt.lib psapi.lib"
|
||||
OutputFile="$(OutDir)\renderer_opengl1_x86.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories="..\..\code\libs\win32"
|
||||
GenerateDebugInformation="false"
|
||||
ProgramDatabaseFile="$(IntDir)\opengl1.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\opengl1.map"
|
||||
SubSystem="2"
|
||||
StackReserveSize="8388608"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
Description="Post build processing.."
|
||||
CommandLine="rem bash -c "perl ./unix/cons -- release-TA""
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="..\..\build\opengl1_debug"
|
||||
IntermediateDirectory="..\..\build\opengl1_debug"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="$(IntDir)\opengl1.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;"..\..\code\jpeg-8c""
|
||||
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(IntDir)\opengl1.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="1"
|
||||
BrowseInformationFile="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
ResourceOutputFileName="..\winquake.res"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDL.lib OpenGL32.lib msvcrt.lib psapi.lib"
|
||||
OutputFile="$(OutDir)\renderer_opengl1_x86.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories="..\..\code\libs\win32"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(IntDir)\opengl1.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\opengl1.map"
|
||||
SubSystem="2"
|
||||
StackReserveSize="8388608"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
Description="Post build processing.."
|
||||
CommandLine="rem bash -c "perl ./unix/cons -- debug""
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\..\build\opengl1_release"
|
||||
IntermediateDirectory="..\..\build\opengl1_release"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="$(IntDir)\opengl1.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
AdditionalIncludeDirectories="..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;"..\..\code\jpeg-8c""
|
||||
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(IntDir)\opengl1.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDL.lib OpenGL32.lib msvcrt.lib psapi.lib"
|
||||
OutputFile="$(OutDir)\renderer_opengl1_x86.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories="..\..\code\libs\win32"
|
||||
GenerateDebugInformation="false"
|
||||
ProgramDatabaseFile="$(IntDir)\opengl1.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\opengl1.map"
|
||||
SubSystem="2"
|
||||
StackReserveSize="8388608"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug TA|Win32"
|
||||
OutputDirectory="..\..\build\opengl1_debug_ta"
|
||||
IntermediateDirectory="..\..\build\opengl1_debug_ta"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="$(IntDir)\opengl1.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;"..\..\code\jpeg-8c""
|
||||
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(IntDir)\opengl1.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="1"
|
||||
BrowseInformationFile="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
ResourceOutputFileName="..\winquake.res"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDL.lib OpenGL32.lib msvcrt.lib psapi.lib"
|
||||
OutputFile="$(OutDir)\renderer_opengl1_x86.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories="..\..\code\libs\win32"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(IntDir)\opengl1.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\opengl1.map"
|
||||
SubSystem="2"
|
||||
StackReserveSize="8388608"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
Description="Post build processing.."
|
||||
CommandLine="rem bash -c "perl ./unix/cons -- debug-TA""
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\puff.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\.\qcommon\q_math.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\.\qcommon\q_shared.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\sdl\sdl_gamma.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\sdl\sdl_glimp.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_animation.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_backend.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_bsp.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_cmds.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_curve.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_flares.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\tr_font.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_image.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\tr_image_bmp.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\tr_image_jpg.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\tr_image_pcx.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\tr_image_png.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\tr_image_tga.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_init.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_light.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_main.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_marks.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_mesh.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_model.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_model_iqm.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\tr_noise.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_scene.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_shade.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_shade_calc.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_shader.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_shadows.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_sky.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_subs.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_surface.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_world.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;fi;fd"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\puff.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\.\qcommon\q_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\qcommon.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\qfiles.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\qgl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\win32\resource.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\server\server.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\client\snd_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\client\snd_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\.\qcommon\surfaceflags.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_extramath.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_extratypes.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_fbo.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderergl1\tr_postprocess.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\renderercommon\tr_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\tr_types.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\unzip.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\vm_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\win32\win_local.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="jpeg"
|
||||
>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jaricom.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcapimin.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcapistd.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcarith.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jccoefct.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jccolor.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcdctmgr.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jchuff.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcinit.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcmainct.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcmarker.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcmaster.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcomapi.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcparam.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcprepct.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jcsample.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jctrans.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdapimin.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdapistd.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdarith.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdatadst.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdatasrc.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdcoefct.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdcolor.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jddctmgr.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdhuff.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdinput.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdmainct.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdmarker.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdmaster.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdmerge.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdpostct.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdsample.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jdtrans.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jerror.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jfdctflt.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jfdctfst.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jfdctint.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jidctflt.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jidctfst.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jidctint.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jmemmgr.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jmemnobs.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jquant1.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jquant2.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-8c\jutils.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jchuff.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jconfig.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jdct.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jdhuff.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jerror.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jinclude.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jmemsys.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jmorecfg.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jpegint.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jpeglib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\jpeg-6b\jversion.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="zlib"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\zlib\adler32.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\zlib\crc32.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\zlib\inffast.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\zlib\inflate.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\zlib\inftrees.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\zlib\zutil.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
420
misc/msvc/opengl1.vcxproj
Normal file
420
misc/msvc/opengl1.vcxproj
Normal file
|
@ -0,0 +1,420 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug TA|Win32">
|
||||
<Configuration>Debug TA</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release TA|Win32">
|
||||
<Configuration>Release TA</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{CD289B03-887C-4602-BDCE-AB6785A7489E}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">..\..\build\opengl1_release_ta\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">..\..\build\opengl1_release_ta\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\opengl1_debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\opengl1_debug\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\opengl1_release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\opengl1_release\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl1_debug_ta\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl1_debug_ta\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>$(IntDir)opengl1.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)opengl1.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)opengl1.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)opengl1.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<StackReserveSize>8388608</StackReserveSize>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>Post build processing..</Message>
|
||||
<Command>rem bash -c "perl ./unix/cons -- release-TA"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>$(IntDir)opengl1.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)opengl1.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<ResourceOutputFileName>..\winquake.res</ResourceOutputFileName>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)opengl1.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)opengl1.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<StackReserveSize>8388608</StackReserveSize>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>Post build processing..</Message>
|
||||
<Command>rem bash -c "perl ./unix/cons -- debug"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>$(IntDir)opengl1.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)opengl1.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)opengl1.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)opengl1.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<StackReserveSize>8388608</StackReserveSize>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>$(IntDir)opengl1.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)opengl1.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<ResourceOutputFileName>..\winquake.res</ResourceOutputFileName>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)opengl1.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)opengl1.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<StackReserveSize>8388608</StackReserveSize>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>Post build processing..</Message>
|
||||
<Command>rem bash -c "perl ./unix/cons -- debug-TA"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\qcommon\puff.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c" />
|
||||
<ClCompile Include="..\..\code\sdl\sdl_gamma.c" />
|
||||
<ClCompile Include="..\..\code\sdl\sdl_glimp.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_animation.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_backend.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_bsp.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_cmds.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_curve.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_flares.c" />
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_font.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_image.c" />
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_bmp.c" />
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_jpg.c" />
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_pcx.c" />
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_png.c" />
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_tga.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_init.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_light.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_main.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_marks.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_mesh.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_model.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_model_iqm.c" />
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_noise.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_scene.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_shade.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_shade_calc.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_shader.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_shadows.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_sky.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_subs.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_surface.c" />
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_world.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jaricom.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapimin.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapistd.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcarith.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccoefct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccolor.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcdctmgr.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jchuff.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcinit.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmainct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmarker.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmaster.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcomapi.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcparam.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcprepct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcsample.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jctrans.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapimin.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapistd.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdarith.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatadst.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatasrc.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcoefct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcolor.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jddctmgr.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdhuff.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdinput.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmainct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmarker.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmaster.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmerge.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdpostct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdsample.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdtrans.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jerror.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctflt.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctfst.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctint.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctflt.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctfst.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctint.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemmgr.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemnobs.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant1.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant2.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jutils.c" />
|
||||
<ClCompile Include="..\..\code\zlib\adler32.c" />
|
||||
<ClCompile Include="..\..\code\zlib\crc32.c" />
|
||||
<ClCompile Include="..\..\code\zlib\inffast.c" />
|
||||
<ClCompile Include="..\..\code\zlib\inflate.c" />
|
||||
<ClCompile Include="..\..\code\zlib\inftrees.c" />
|
||||
<ClCompile Include="..\..\code\zlib\zutil.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\qcommon\puff.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\qcommon.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\qfiles.h" />
|
||||
<ClInclude Include="..\..\code\renderercommon\iqm.h" />
|
||||
<ClInclude Include="..\..\code\renderercommon\qgl.h" />
|
||||
<ClInclude Include="..\..\code\renderercommon\tr_common.h" />
|
||||
<ClInclude Include="..\..\code\server\server.h" />
|
||||
<ClInclude Include="..\..\code\client\snd_local.h" />
|
||||
<ClInclude Include="..\..\code\client\snd_public.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h" />
|
||||
<ClInclude Include="..\..\code\renderergl1\tr_local.h" />
|
||||
<ClInclude Include="..\..\code\renderercommon\tr_public.h" />
|
||||
<ClInclude Include="..\..\code\ui\ui_public.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\unzip.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\vm_local.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jchuff.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jconfig.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jdct.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jdhuff.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jerror.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jinclude.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jmemsys.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jmorecfg.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jpegint.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jpeglib.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jversion.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
375
misc/msvc/opengl1.vcxproj.filters
Normal file
375
misc/msvc/opengl1.vcxproj.filters
Normal file
|
@ -0,0 +1,375 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{564b5a05-f6f6-4cd6-b625-3353e394403e}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{0624342a-3110-4ea4-a770-876d4909efeb}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{d29631d4-0607-4846-b916-0d111498587c}</UniqueIdentifier>
|
||||
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="jpeg">
|
||||
<UniqueIdentifier>{5b8b7df4-1145-446a-92a4-cf75448145e9}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="jpeg\Source Files">
|
||||
<UniqueIdentifier>{840555e8-a2a3-4f6f-a043-1914ea6e6bce}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="jpeg\Header Files">
|
||||
<UniqueIdentifier>{b2bc9a55-6fa1-481d-bce3-8324a54b5339}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="zlib">
|
||||
<UniqueIdentifier>{46a5127c-153f-4093-b287-d87b265fb291}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\qcommon\puff.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sdl\sdl_gamma.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sdl\sdl_glimp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_animation.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_backend.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_bsp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_cmds.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_curve.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_flares.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_font.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_image.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_bmp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_jpg.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_pcx.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_png.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_tga.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_init.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_light.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_marks.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_mesh.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_model.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_model_iqm.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_noise.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_scene.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_shade.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_shade_calc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_shader.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_shadows.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_sky.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_subs.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_surface.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl1\tr_world.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jaricom.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapimin.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapistd.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcarith.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccoefct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccolor.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcdctmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jchuff.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcinit.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmainct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmarker.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmaster.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcomapi.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcparam.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcprepct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcsample.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jctrans.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapimin.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapistd.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdarith.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatadst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatasrc.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcoefct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcolor.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jddctmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdhuff.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdinput.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmainct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmarker.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmaster.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmerge.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdpostct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdsample.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdtrans.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jerror.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctflt.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctfst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctint.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctflt.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctfst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctint.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemnobs.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant1.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant2.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jutils.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\adler32.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\crc32.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inffast.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inflate.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inftrees.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\zutil.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\qcommon\puff.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\qcommon.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\qfiles.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderercommon\qgl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\server\server.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderergl1\tr_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderercommon\tr_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\ui_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\unzip.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\vm_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jchuff.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jconfig.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jdct.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jdhuff.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jerror.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jinclude.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jmemsys.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jmorecfg.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jpegint.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jpeglib.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jversion.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderercommon\iqm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderercommon\tr_common.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
1438
misc/msvc/opengl2.vcxproj
Normal file
1438
misc/msvc/opengl2.vcxproj
Normal file
File diff suppressed because it is too large
Load diff
575
misc/msvc/opengl2.vcxproj.filters
Normal file
575
misc/msvc/opengl2.vcxproj.filters
Normal file
|
@ -0,0 +1,575 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{564b5a05-f6f6-4cd6-b625-3353e394403e}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{0624342a-3110-4ea4-a770-876d4909efeb}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{d29631d4-0607-4846-b916-0d111498587c}</UniqueIdentifier>
|
||||
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="jpeg">
|
||||
<UniqueIdentifier>{5b8b7df4-1145-446a-92a4-cf75448145e9}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="jpeg\Source Files">
|
||||
<UniqueIdentifier>{840555e8-a2a3-4f6f-a043-1914ea6e6bce}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="jpeg\Header Files">
|
||||
<UniqueIdentifier>{b2bc9a55-6fa1-481d-bce3-8324a54b5339}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="zlib">
|
||||
<UniqueIdentifier>{46a5127c-153f-4093-b287-d87b265fb291}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="glsl">
|
||||
<UniqueIdentifier>{e022e9d5-bc71-484e-86e2-ca3b30e205d4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="glsl\generated">
|
||||
<UniqueIdentifier>{b49f371c-19dd-465e-90df-3c0d858f1407}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\qcommon\puff.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sdl\sdl_gamma.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sdl\sdl_glimp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_bmp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_jpg.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_pcx.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_png.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_image_tga.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jaricom.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapimin.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapistd.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcarith.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccoefct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccolor.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcdctmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jchuff.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcinit.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmainct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmarker.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmaster.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcomapi.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcparam.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcprepct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcsample.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jctrans.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapimin.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapistd.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdarith.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatadst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatasrc.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcoefct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcolor.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jddctmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdhuff.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdinput.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmainct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmarker.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmaster.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmerge.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdpostct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdsample.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdtrans.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jerror.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctflt.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctfst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctint.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctflt.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctfst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctint.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemnobs.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant1.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant2.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jutils.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\adler32.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\crc32.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inffast.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inflate.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inftrees.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\zutil.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_glsl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_image.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_init.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_light.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_marks.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_mesh.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_model.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_model_iqm.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_postprocess.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_scene.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_shade.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_shade_calc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_shader.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_shadows.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_sky.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_subs.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_surface.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_vbo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_world.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_animation.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_backend.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_bsp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_cmds.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_curve.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_extensions.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_extramath.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_fbo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\tr_flares.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_font.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderercommon\tr_noise.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\bokeh_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\bokeh_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\calclevels4x_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\calclevels4x_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\depthblur_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\depthblur_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\dlight_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\dlight_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\down4x_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\down4x_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\fogpass_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\fogpass_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\generic_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\generic_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\lightall_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\lightall_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\pshadow_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\pshadow_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\shadowfill_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\shadowfill_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\shadowmask_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\shadowmask_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\ssao_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\ssao_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\texturecolor_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\texturecolor_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\tonemap_fp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\renderergl2\glsl\tonemap_vp.glsl.c">
|
||||
<Filter>glsl\generated</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\qcommon\puff.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\qcommon.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\qfiles.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderercommon\qgl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\server\server.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderercommon\tr_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\ui_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\unzip.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\vm_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jchuff.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jconfig.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jdct.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jdhuff.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jerror.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jinclude.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jmemsys.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jmorecfg.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jpegint.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jpeglib.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jversion.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderergl2\tr_extramath.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderergl2\tr_extratypes.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderergl2\tr_fbo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderergl2\tr_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderergl2\tr_postprocess.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\bokeh_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\tonemap_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\texturecolor_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\texturecolor_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\ssao_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\ssao_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\shadowmask_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\shadowmask_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\shadowfill_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\shadowfill_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\pshadow_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\pshadow_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\lightall_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\lightall_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\generic_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\generic_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\fogpass_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\fogpass_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\down4x_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\down4x_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\dlight_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\dlight_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\depthblur_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\depthblur_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\calclevels4x_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\calclevels4x_fp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\bokeh_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\code\renderergl2\glsl\tonemap_vp.glsl">
|
||||
<Filter>glsl</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
717
misc/msvc/quake3.vcxproj
Normal file
717
misc/msvc/quake3.vcxproj
Normal file
|
@ -0,0 +1,717 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{81CB51C4-B434-4E12-B69B-BAEE102F2852}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\reaction_release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\reaction_release\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\reaction_debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\reaction_debug\</IntDir>
|
||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\code\libs\win32;$(LibraryPath)</LibraryPath>
|
||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\code\libs\win32;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>$(IntDir)quake3.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>STANDALONE;_WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_LOCAL_HEADERS;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)quake3.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>psapi.lib;user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDLmain.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)Reaction.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)quake3.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)quake3.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<StackReserveSize>8388608</StackReserveSize>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>Post build processing..</Message>
|
||||
<Command>rem bash -c "perl ./unix/cons -- release-TA"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>$(IntDir)quake3.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>STANDALONE;_WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_SPEEX;USE_LOCAL_HEADERS;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)quake3.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<ResourceOutputFileName>..\winquake.res</ResourceOutputFileName>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>psapi.lib;user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDLmain.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)Reaction.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)quake3.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)quake3.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<StackReserveSize>8388608</StackReserveSize>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>Post build processing..</Message>
|
||||
<Command>rem bash -c "perl ./unix/cons -- debug-TA"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\client\cl_avi.c" />
|
||||
<ClCompile Include="..\..\code\client\cl_cgame.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_cin.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_console.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_curl.c" />
|
||||
<ClCompile Include="..\..\code\client\cl_input.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_keys.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_main.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_net_chan.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_parse.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_scrn.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_ui.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_load.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_patch.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_polylib.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_test.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_trace.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cmd.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\common.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sys\con_log.c" />
|
||||
<ClCompile Include="..\..\code\sys\con_passive.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\cvar.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\files.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\huffman.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\ioapi.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\md4.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\md5.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\msg.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\net_chan.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\net_ip.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\puff.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c" />
|
||||
<ClCompile Include="..\..\code\client\qal.c" />
|
||||
<ClCompile Include="..\..\code\sdl\sdl_input.c" />
|
||||
<ClCompile Include="..\..\code\sdl\sdl_snd.c" />
|
||||
<ClCompile Include="..\..\code\client\snd_adpcm.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_codec.c" />
|
||||
<ClCompile Include="..\..\code\client\snd_codec_ogg.c" />
|
||||
<ClCompile Include="..\..\code\client\snd_codec_wav.c" />
|
||||
<ClCompile Include="..\..\code\client\snd_dma.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_main.c" />
|
||||
<ClCompile Include="..\..\code\client\snd_mem.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_mix.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_openal.c" />
|
||||
<ClCompile Include="..\..\code\client\snd_wavelet.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_bot.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_ccmds.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_client.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_game.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_init.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_main.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_net_chan.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_snapshot.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_world.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sys\sys_main.c" />
|
||||
<ClCompile Include="..\..\code\sys\sys_win32.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\unzip.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm_interpreted.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm_x86.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</BrowseInformation>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jaricom.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapimin.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapistd.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcarith.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccoefct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccolor.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcdctmgr.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jchuff.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcinit.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmainct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmarker.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmaster.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcomapi.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcparam.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcprepct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcsample.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jctrans.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapimin.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapistd.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdarith.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatadst.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatasrc.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcoefct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcolor.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jddctmgr.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdhuff.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdinput.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmainct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmarker.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmaster.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmerge.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdpostct.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdsample.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdtrans.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jerror.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctflt.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctfst.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctint.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctflt.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctfst.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctint.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemmgr.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemnobs.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant1.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant2.c" />
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jutils.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_bspq3.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_cluster.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_debug.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_entity.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_file.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_main.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_move.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_optimize.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_reach.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_route.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_routealt.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_sample.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_char.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_chat.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_gen.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_goal.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_move.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_weap.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_weight.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ea.c" />
|
||||
<ClCompile Include="..\..\code\botlib\be_interface.c" />
|
||||
<ClCompile Include="..\..\code\botlib\l_crc.c" />
|
||||
<ClCompile Include="..\..\code\botlib\l_libvar.c" />
|
||||
<ClCompile Include="..\..\code\botlib\l_log.c" />
|
||||
<ClCompile Include="..\..\code\botlib\l_memory.c" />
|
||||
<ClCompile Include="..\..\code\botlib\l_precomp.c" />
|
||||
<ClCompile Include="..\..\code\botlib\l_script.c" />
|
||||
<ClCompile Include="..\..\code\botlib\l_struct.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\bits.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\buffer.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\cb_search.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\exc_10_16_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\exc_10_32_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\exc_20_32_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\exc_5_256_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\exc_5_64_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\exc_8_128_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\fftwrap.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\filterbank.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\filters.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\gain_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\gain_table_lbr.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\hexc_10_32_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\hexc_table.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\high_lsp_tables.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\jitter.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\kiss_fft.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\kiss_fftr.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\lpc.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\lsp.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\lsp_tables_nb.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\ltp.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\mdf.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\modes.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\modes_wb.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\nb_celp.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\preprocess.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\quant_lsp.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\resample.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\sb_celp.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\smallft.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\speex.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\speex_callbacks.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\speex_header.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\stereo.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\vbr.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\vq.c" />
|
||||
<ClCompile Include="..\..\code\libspeex\window.c" />
|
||||
<ClCompile Include="..\..\code\zlib\adler32.c" />
|
||||
<ClCompile Include="..\..\code\zlib\crc32.c" />
|
||||
<ClCompile Include="..\..\code\zlib\inffast.c" />
|
||||
<ClCompile Include="..\..\code\zlib\inflate.c" />
|
||||
<ClCompile Include="..\..\code\zlib\inftrees.c" />
|
||||
<ClCompile Include="..\..\code\zlib\zutil.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\game\bg_public.h" />
|
||||
<ClInclude Include="..\..\code\cgame\cg_public.h" />
|
||||
<ClInclude Include="..\..\code\client\cl_curl.h" />
|
||||
<ClInclude Include="..\..\code\client\client.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\cm_local.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\cm_patch.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\cm_polylib.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\cm_public.h" />
|
||||
<ClInclude Include="..\..\code\game\g_public.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\ioapi.h" />
|
||||
<ClInclude Include="..\..\code\renderer\iqm.h" />
|
||||
<ClInclude Include="..\..\code\ui\keycodes.h" />
|
||||
<ClInclude Include="..\..\code\client\keys.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\puff.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h" />
|
||||
<ClInclude Include="..\..\code\client\qal.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\qcommon.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\qfiles.h" />
|
||||
<ClInclude Include="..\..\code\renderer\qgl.h" />
|
||||
<ClInclude Include="..\..\code\renderer\qglextensions.h" />
|
||||
<ClInclude Include="..\..\code\win32\resource.h" />
|
||||
<ClInclude Include="..\..\code\server\server.h" />
|
||||
<ClInclude Include="..\..\code\client\snd_local.h" />
|
||||
<ClInclude Include="..\..\code\client\snd_public.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h" />
|
||||
<ClInclude Include="..\..\code\renderer\tr_extramath.h" />
|
||||
<ClInclude Include="..\..\code\renderer\tr_local.h" />
|
||||
<ClInclude Include="..\..\code\renderer\tr_public.h" />
|
||||
<ClInclude Include="..\..\code\cgame\tr_types.h" />
|
||||
<ClInclude Include="..\..\code\ui\ui_public.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\unzip.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\vm_local.h" />
|
||||
<ClInclude Include="..\..\code\win32\win_local.h" />
|
||||
<ClInclude Include="..\..\code\sys\win_resource.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jconfig.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jdct.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jerror.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jinclude.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jmemsys.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jmorecfg.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jpegint.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jpeglib.h" />
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jversion.h" />
|
||||
<ClInclude Include="..\..\code\botlib\aasfile.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_bsp.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_cluster.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_debug.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_def.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_entity.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_file.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_funcs.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_main.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_move.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_optimize.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_reach.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_route.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_routealt.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_sample.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_weight.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_interface.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_crc.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_libvar.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_log.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_memory.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_precomp.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_script.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_struct.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_utils.h" />
|
||||
<ClInclude Include="..\..\code\libspeex\config.h" />
|
||||
<ClInclude Include="..\..\code\zlib\crc32.h" />
|
||||
<ClInclude Include="..\..\code\zlib\inffast.h" />
|
||||
<ClInclude Include="..\..\code\zlib\inffixed.h" />
|
||||
<ClInclude Include="..\..\code\zlib\inflate.h" />
|
||||
<ClInclude Include="..\..\code\zlib\inftrees.h" />
|
||||
<ClInclude Include="..\..\code\zlib\zconf.h" />
|
||||
<ClInclude Include="..\..\code\zlib\zlib.h" />
|
||||
<ClInclude Include="..\..\code\zlib\zutil.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\code\sys\win_resource.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<MASM Include="..\..\code\asm\ftola.asm" />
|
||||
<MASM Include="..\..\code\asm\snapvector.asm" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
841
misc/msvc/quake3.vcxproj.filters
Normal file
841
misc/msvc/quake3.vcxproj.filters
Normal file
|
@ -0,0 +1,841 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{42ac7636-dedf-4af4-858a-9f442418dfa4}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{b1306ba6-c295-41a0-ada5-dbb947cc4ad7}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{d9b13c1b-1748-4a41-a85e-1bfbaa95c76f}</UniqueIdentifier>
|
||||
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="jpeg">
|
||||
<UniqueIdentifier>{9961e930-cd84-4f67-9d92-6e8e29288575}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="jpeg\Source Files">
|
||||
<UniqueIdentifier>{7176c42b-66a0-4a3b-93be-84b6d9f03c89}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="jpeg\Header Files">
|
||||
<UniqueIdentifier>{93ac35d7-568f-471e-8db0-0994e6b2e802}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="botlib">
|
||||
<UniqueIdentifier>{ffe32dad-1422-4cbe-ac48-4f668d7691a0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="botlib\Source Files">
|
||||
<UniqueIdentifier>{5fb43d76-3a24-429b-bff2-4aa49dfa41d4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="botlib\Header Files">
|
||||
<UniqueIdentifier>{b4b2091a-36dc-44e0-9802-33f5be8b9c4d}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="renderer">
|
||||
<UniqueIdentifier>{1d12b017-562e-4482-b7e4-47e897606460}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="renderer\Source Files">
|
||||
<UniqueIdentifier>{66ee6935-ed5f-4a97-8319-326b8382c378}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="speex">
|
||||
<UniqueIdentifier>{71378363-d0e8-4b2a-aff4-b036f5762c1d}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="zlib">
|
||||
<UniqueIdentifier>{d43e2070-c1e1-4c78-b444-01b13d0e8557}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="asm">
|
||||
<UniqueIdentifier>{3f5720d2-6d31-4d48-81e7-cf04887105c8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\client\cl_avi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_cgame.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_cin.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_console.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_curl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_input.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_keys.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_net_chan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_parse.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_scrn.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\cl_ui.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_load.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_patch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_polylib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_test.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_trace.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cmd.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\common.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sys\con_log.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sys\con_passive.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cvar.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\files.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\huffman.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\ioapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\md4.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\md5.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\msg.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\net_chan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\net_ip.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\puff.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\qal.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sdl\sdl_input.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sdl\sdl_snd.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_adpcm.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_codec.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_codec_ogg.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_codec_wav.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_dma.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_mem.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_mix.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_openal.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\client\snd_wavelet.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_bot.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_ccmds.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_client.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_game.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_init.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_net_chan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_snapshot.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_world.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sys\sys_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\sys\sys_win32.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\unzip.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm_interpreted.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm_x86.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jaricom.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapimin.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcapistd.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcarith.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccoefct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jccolor.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcdctmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jchuff.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcinit.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmainct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmarker.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcmaster.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcomapi.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcparam.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcprepct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jcsample.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jctrans.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapimin.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdapistd.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdarith.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatadst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdatasrc.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcoefct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdcolor.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jddctmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdhuff.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdinput.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmainct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmarker.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmaster.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdmerge.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdpostct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdsample.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jdtrans.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jerror.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctflt.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctfst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jfdctint.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctflt.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctfst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jidctint.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jmemnobs.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant1.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jquant2.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\jpeg-8c\jutils.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_bspq3.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_cluster.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_debug.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_entity.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_file.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_main.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_move.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_optimize.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_reach.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_route.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_routealt.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_sample.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_char.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_chat.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_gen.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_goal.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_move.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_weap.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_weight.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_ea.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\be_interface.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\l_crc.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\l_libvar.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\l_log.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\l_memory.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\l_precomp.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\l_script.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\botlib\l_struct.c">
|
||||
<Filter>botlib\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\bits.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\buffer.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\cb_search.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\exc_10_16_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\exc_10_32_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\exc_20_32_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\exc_5_256_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\exc_5_64_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\exc_8_128_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\fftwrap.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\filterbank.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\filters.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\gain_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\gain_table_lbr.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\hexc_10_32_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\hexc_table.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\high_lsp_tables.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\jitter.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\kiss_fft.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\kiss_fftr.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\lpc.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\lsp.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\lsp_tables_nb.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\ltp.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\mdf.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\modes.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\modes_wb.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\nb_celp.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\preprocess.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\quant_lsp.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\resample.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\sb_celp.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\smallft.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\speex.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\speex_callbacks.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\speex_header.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\stereo.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\vbr.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\vq.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\libspeex\window.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\adler32.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\crc32.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inffast.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inflate.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\inftrees.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\zlib\zutil.c">
|
||||
<Filter>zlib</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\game\bg_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\cgame\cg_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\cl_curl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\client.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cm_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cm_patch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cm_polylib.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cm_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\g_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\ioapi.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderer\iqm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\keycodes.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\keys.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\puff.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\qal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\qcommon.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\qfiles.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderer\qgl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderer\qglextensions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\win32\resource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\server\server.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderer\tr_extramath.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderer\tr_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\renderer\tr_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\cgame\tr_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\ui_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\unzip.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\vm_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\win32\win_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\sys\win_resource.h">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jconfig.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jdct.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jerror.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jinclude.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jmemsys.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jmorecfg.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jpegint.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jpeglib.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jversion.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\aasfile.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_bsp.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_cluster.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_debug.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_def.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_entity.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_file.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_funcs.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_main.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_move.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_optimize.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_reach.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_route.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_routealt.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_sample.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_weight.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_interface.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_crc.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_libvar.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_log.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_memory.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_precomp.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_script.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_struct.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_utils.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\libspeex\config.h">
|
||||
<Filter>speex</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\zlib\crc32.h">
|
||||
<Filter>zlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\zlib\inffast.h">
|
||||
<Filter>zlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\zlib\inffixed.h">
|
||||
<Filter>zlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\zlib\inflate.h">
|
||||
<Filter>zlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\zlib\inftrees.h">
|
||||
<Filter>zlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\zlib\zconf.h">
|
||||
<Filter>zlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\zlib\zlib.h">
|
||||
<Filter>zlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\zlib\zutil.h">
|
||||
<Filter>zlib</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\code\sys\win_resource.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<MASM Include="..\..\code\asm\ftola.asm">
|
||||
<Filter>asm</Filter>
|
||||
</MASM>
|
||||
<MASM Include="..\..\code\asm\snapvector.asm">
|
||||
<Filter>asm</Filter>
|
||||
</MASM>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,35 +1,73 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual C++ Express 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual C++ Express 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcxproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcxproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcxproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcxproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl1", "opengl1.vcxproj", "{CD289B03-887C-4602-BDCE-AB6785A7489E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl2", "opengl2.vcxproj", "{1C6F351E-94B2-44C5-B549-0CA7341AAE58}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug TA|Win32 = Debug TA|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release TA|Win32 = Release TA|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA|Win32.ActiveCfg = Debug|Win32
|
||||
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA|Win32.Build.0 = Debug|Win32
|
||||
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA|Win32.ActiveCfg = Release|Win32
|
||||
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA|Win32.Build.0 = Release|Win32
|
||||
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|Win32.Build.0 = Release|Win32
|
||||
{F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA|Win32.ActiveCfg = Debug|Win32
|
||||
{F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA|Win32.Build.0 = Debug|Win32
|
||||
{F9EE10DA-2404-4154-B904-F93C936C040A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F9EE10DA-2404-4154-B904-F93C936C040A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA|Win32.ActiveCfg = Release|Win32
|
||||
{F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA|Win32.Build.0 = Release|Win32
|
||||
{F9EE10DA-2404-4154-B904-F93C936C040A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F9EE10DA-2404-4154-B904-F93C936C040A}.Release|Win32.Build.0 = Release|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug TA|Win32.ActiveCfg = Debug|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug TA|Win32.Build.0 = Debug|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA|Win32.ActiveCfg = Release|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA|Win32.Build.0 = Release|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release|Win32.Build.0 = Release|Win32
|
||||
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA|Win32.ActiveCfg = Debug|Win32
|
||||
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA|Win32.Build.0 = Debug|Win32
|
||||
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA|Win32.ActiveCfg = Release|Win32
|
||||
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA|Win32.Build.0 = Release|Win32
|
||||
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release|Win32.Build.0 = Release|Win32
|
||||
{CD289B03-887C-4602-BDCE-AB6785A7489E}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
|
||||
{CD289B03-887C-4602-BDCE-AB6785A7489E}.Debug TA|Win32.Build.0 = Debug TA|Win32
|
||||
{CD289B03-887C-4602-BDCE-AB6785A7489E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{CD289B03-887C-4602-BDCE-AB6785A7489E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{CD289B03-887C-4602-BDCE-AB6785A7489E}.Release TA|Win32.ActiveCfg = Release TA|Win32
|
||||
{CD289B03-887C-4602-BDCE-AB6785A7489E}.Release TA|Win32.Build.0 = Release TA|Win32
|
||||
{CD289B03-887C-4602-BDCE-AB6785A7489E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{CD289B03-887C-4602-BDCE-AB6785A7489E}.Release|Win32.Build.0 = Release|Win32
|
||||
{1C6F351E-94B2-44C5-B549-0CA7341AAE58}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
|
||||
{1C6F351E-94B2-44C5-B549-0CA7341AAE58}.Debug TA|Win32.Build.0 = Debug TA|Win32
|
||||
{1C6F351E-94B2-44C5-B549-0CA7341AAE58}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{1C6F351E-94B2-44C5-B549-0CA7341AAE58}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{1C6F351E-94B2-44C5-B549-0CA7341AAE58}.Release TA|Win32.ActiveCfg = Release TA|Win32
|
||||
{1C6F351E-94B2-44C5-B549-0CA7341AAE58}.Release TA|Win32.Build.0 = Release TA|Win32
|
||||
{1C6F351E-94B2-44C5-B549-0CA7341AAE58}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{1C6F351E-94B2-44C5-B549-0CA7341AAE58}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -1,471 +0,0 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="ui"
|
||||
ProjectGUID="{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\..\build\ui_release"
|
||||
IntermediateDirectory="..\..\build\ui_release"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release_TA/ui.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(IntDir)\ui.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)\uix86.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\ui.def"
|
||||
ProgramDatabaseFile="$(IntDir)\uix86.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\uix86.map"
|
||||
BaseAddress="0x40000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\uix86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="..\..\build\ui_debug"
|
||||
IntermediateDirectory="..\..\build\ui_debug"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug_TA/ui.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(IntDir)\ui.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)\uix86.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\ui.def"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(IntDir)\ui.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\uix86.map"
|
||||
BaseAddress="0x40000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\uix86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\game\bg_lib.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\game\bg_misc.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\q_math.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\q_shared.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_atoms.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_gameinfo.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_main.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_players.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_shared.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_syscalls.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;"
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\code\game\bg_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\keycodes.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\menudef.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\qcommon\q_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\game\surfaceflags.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\cgame\tr_types.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\ui\ui_shared.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\ui.def"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
226
misc/msvc/ui.vcxproj
Normal file
226
misc/msvc/ui.vcxproj
Normal file
|
@ -0,0 +1,226 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\ui_release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\ui_release\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\ui_debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\ui_debug\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release_TA/ui.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)ui.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)uix86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<ModuleDefinitionFile>.\ui.def</ModuleDefinitionFile>
|
||||
<ProgramDatabaseFile>$(IntDir)uix86.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)uix86.map</MapFileName>
|
||||
<BaseAddress>0x40000000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ImportLibrary>$(IntDir)uix86.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug_TA/ui.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)ui.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)uix86.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<ModuleDefinitionFile>.\ui.def</ModuleDefinitionFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)ui.pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)uix86.map</MapFileName>
|
||||
<BaseAddress>0x40000000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ImportLibrary>$(IntDir)uix86.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\game\bg_lib.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_misc.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c" />
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c" />
|
||||
<ClCompile Include="..\..\code\ui\ui_atoms.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_gameinfo.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_main.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_players.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_shared.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_syscalls.c">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\game\bg_public.h" />
|
||||
<ClInclude Include="..\..\code\ui\keycodes.h" />
|
||||
<ClInclude Include="..\..\code\ui\menudef.h" />
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h" />
|
||||
<ClInclude Include="..\..\code\game\surfaceflags.h" />
|
||||
<ClInclude Include="..\..\code\cgame\tr_types.h" />
|
||||
<ClInclude Include="..\..\code\ui\ui_local.h" />
|
||||
<ClInclude Include="..\..\code\ui\ui_public.h" />
|
||||
<ClInclude Include="..\..\code\ui\ui_shared.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="ui.def" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
82
misc/msvc/ui.vcxproj.filters
Normal file
82
misc/msvc/ui.vcxproj.filters
Normal file
|
@ -0,0 +1,82 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{0d3cef36-50cb-40e5-a1ba-ba223138b2af}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{1ce09808-4155-4872-8f39-e0f430344e57}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{3835999c-81c5-40b0-93da-0a352d32ba24}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\game\bg_lib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\game\bg_misc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_atoms.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_gameinfo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_players.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_shared.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\ui\ui_syscalls.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\game\bg_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\keycodes.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\menudef.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\game\surfaceflags.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\cgame\tr_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\ui_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\ui_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\ui\ui_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="ui.def">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in a new issue