Collision with SDL's g_log fixed #2

This commit is contained in:
Richard Allen 2009-07-08 21:09:31 +00:00
parent 032e03c563
commit f43ce9b878

View file

@ -631,8 +631,8 @@ static cvarTable_t gameCvarTable[] = {
{&g_teamForceBalance, "g_teamForceBalance", "0", CVAR_ARCHIVE},
{&g_warmup, "g_warmup", "20", CVAR_ARCHIVE, 0, qtrue},
{&g_doWarmup, "g_doWarmup", "0", 0, 0, qtrue},
{&g_logfile, "g_logfile", "reaction.log", CVAR_ARCHIVE, 0, qfalse},
{&g_logfileSync, "g_logfileSync", "0", CVAR_ARCHIVE, 0, qfalse},
{&g_logfile, "g_log", "reaction.log", CVAR_ARCHIVE, 0, qfalse},
{&g_logfileSync, "g_logSync", "0", CVAR_ARCHIVE, 0, qfalse},
{&g_password, "g_password", "", CVAR_USERINFO, 0, qfalse},
{&g_banIPs, "g_banIPs", "", CVAR_ARCHIVE, 0, qfalse},
{&g_filterBan, "g_filterBan", "1", CVAR_ARCHIVE, 0, qfalse},