diff --git a/reaction/game/g_local.h b/reaction/game/g_local.h index 156d6722..a94b21d4 100644 --- a/reaction/game/g_local.h +++ b/reaction/game/g_local.h @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.38 2002/01/31 02:55:58 blaze +// some basic work with the trains/elevators +// // Revision 1.37 2002/01/31 02:25:31 jbravo // Adding limchasecam. // @@ -176,6 +179,8 @@ struct gentity_s { float angle; // set in editor, -1 = up, -2 = down char *target; char *targetname; + //Blaze: Holds the target set by a button + char *pathtarget; char *team; char *targetShaderName; char *targetShaderNewName;