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# List fixes here for the 2.3 release
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* Problem fixed in the bullet fireing code that affected the otherwise good hitboxes.
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* Problem fixed in the bullet firing code that affected the otherwise good hitboxes.
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* Sky portal code tweaked for better performance. Now it's also possible to have sky portals with animated textures
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* Fixed "unselectable grenade shown in the inventory if you switch weapons after pulling the pin" bug
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* Fixed a bug that prevented headless player models from being rendered
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* Fixed a bug where players could get past the teamspawns in CTB by using the team command.
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* Dropped cases stay on the map for 45 seconds now. (was 30 seconds)
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* SSG accuracy bug fixed.
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* cg_tracerchance now can be adjusted. Anything above 0.4 is set to 0.4. For fo0d.
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# List fixes here for the 2.2 release
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