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Fixed team auto (PickTeam) up for TP
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1 changed files with 10 additions and 2 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.43 2002/03/02 15:39:34 jbravo
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// Fixed team auto (PickTeam) up for TP
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//
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// Revision 1.42 2002/03/02 14:54:24 jbravo
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// Revision 1.42 2002/03/02 14:54:24 jbravo
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// Added the skin and model names to the name of the player thats being
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// Added the skin and model names to the name of the player thats being
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// followed, as in AQ
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// followed, as in AQ
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@ -645,8 +648,13 @@ PickTeam
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team_t PickTeam( int ignoreClientNum ) {
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team_t PickTeam( int ignoreClientNum ) {
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int counts[TEAM_NUM_TEAMS];
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int counts[TEAM_NUM_TEAMS];
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if (g_gametype.integer == GT_TEAMPLAY) {
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counts[TEAM_BLUE] = RQ3TeamCount (ignoreClientNum, TEAM_BLUE);
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counts[TEAM_RED] = RQ3TeamCount (ignoreClientNum, TEAM_RED);
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} else {
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counts[TEAM_BLUE] = TeamCount (ignoreClientNum, TEAM_BLUE);
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counts[TEAM_BLUE] = TeamCount (ignoreClientNum, TEAM_BLUE);
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counts[TEAM_RED] = TeamCount (ignoreClientNum, TEAM_RED);
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counts[TEAM_RED] = TeamCount (ignoreClientNum, TEAM_RED);
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}
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if ( counts[TEAM_BLUE] > counts[TEAM_RED] ) {
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if ( counts[TEAM_BLUE] > counts[TEAM_RED] ) {
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return TEAM_RED;
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return TEAM_RED;
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