diff --git a/reaction/game/g_mover.c b/reaction/game/g_mover.c index ebf29aa3..e8732e0d 100644 --- a/reaction/game/g_mover.c +++ b/reaction/game/g_mover.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.36 2002/05/23 05:13:44 blaze +// More sound changes as per Sze, please dont kill me Cent +// // Revision 1.35 2002/05/23 04:58:05 blaze // More sound changes as per Sze, please dont kill me Cent // @@ -1836,7 +1839,7 @@ void SP_func_plat (gentity_t *ent) { G_SpawnString( "soundstart", "sound/movers/plat_start.wav", &sSndStart ); G_SpawnString( "soundstop", "sound/movers/plat_stop.wav", &sSndStop ); - G_SpawnString( "soundmove", "sound/misc/silence.wav", &sSndMove ); + G_SpawnString( "soundmove", "sound/movers/plat_move.wav", &sSndMove ); ent->sound1to2 = ent->sound2to1 = G_SoundIndex(sSndMove); ent->soundPos1 = G_SoundIndex(sSndStart);