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ioq3 decided to call our renderer rend2, not opengl2
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@ -3149,7 +3149,7 @@ void CL_InitRef( void ) {
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Com_Printf( "----- Initializing Renderer ----\n" );
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#ifdef USE_RENDERER_DLOPEN
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cl_renderer = Cvar_Get("cl_renderer", "opengl2", CVAR_ARCHIVE | CVAR_LATCH);
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cl_renderer = Cvar_Get("cl_renderer", "rend2", CVAR_ARCHIVE | CVAR_LATCH);
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Com_sprintf(dllName, sizeof(dllName), "renderer_%s_" ARCH_STRING DLL_EXT, cl_renderer->string);
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