ioq3 decided to call our renderer rend2, not opengl2

This commit is contained in:
Richard Allen 2012-12-12 21:08:05 +00:00
parent 074e36b8a4
commit e917e9f3f8

View file

@ -3149,7 +3149,7 @@ void CL_InitRef( void ) {
Com_Printf( "----- Initializing Renderer ----\n" ); Com_Printf( "----- Initializing Renderer ----\n" );
#ifdef USE_RENDERER_DLOPEN #ifdef USE_RENDERER_DLOPEN
cl_renderer = Cvar_Get("cl_renderer", "opengl2", CVAR_ARCHIVE | CVAR_LATCH); cl_renderer = Cvar_Get("cl_renderer", "rend2", CVAR_ARCHIVE | CVAR_LATCH);
Com_sprintf(dllName, sizeof(dllName), "renderer_%s_" ARCH_STRING DLL_EXT, cl_renderer->string); Com_sprintf(dllName, sizeof(dllName), "renderer_%s_" ARCH_STRING DLL_EXT, cl_renderer->string);