diff --git a/reaction/game/g_main.c b/reaction/game/g_main.c index 0e67003c..0da7757a 100644 --- a/reaction/game/g_main.c +++ b/reaction/game/g_main.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.144 2003/04/19 18:47:07 makro +// CVAR_SERVERINFO flag added to g_RQ3_havehelmet cvar +// // Revision 1.143 2003/04/19 15:27:31 jbravo // Backing out of most of unlagged. Only optimized prediction and smooth clients // remains. @@ -675,7 +678,8 @@ static cvarTable_t gameCvarTable[] = { {&g_RQ3_allWeapons, "g_RQ3_allWeapons", "0", CVAR_ARCHIVE, 0, qtrue}, {&g_RQ3_allItems, "g_RQ3_allItems", "0", CVAR_ARCHIVE, 0, qtrue}, {&g_RQ3_tdmMode, "g_RQ3_tdmMode", "0", CVAR_SERVERINFO | CVAR_LATCH | CVAR_SYSTEMINFO, 0, qtrue}, - {&g_RQ3_haveHelmet, "g_RQ3_haveHelmet", "0", CVAR_ARCHIVE, 0, qtrue}, + //Makro - added CVAR_SERVERINFO flag, it's needed for the UI + {&g_RQ3_haveHelmet, "g_RQ3_haveHelmet", "0", CVAR_ARCHIVE | CVAR_SERVERINFO, 0, qtrue}, {&g_RQ3_vote_waittime, "g_RQ3_vote_waittime", "15", CVAR_ARCHIVE, 0, qtrue}, {&g_RQ3_idleaction, "g_RQ3_idleaction", "0", CVAR_ARCHIVE, 0, qtrue}, //Makro - added CVAR_SERVERINFO flag, it's needed for the UI